remove debug print statements
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@@ -23,8 +23,6 @@ void WindowModule::onLoad() {
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data["window"] = window->getWindowImpl().getWindow();
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data["renderCmdList"] = &renderer->getCmdList();
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std::cout << "WindowModule GLFWwindow*: " << std::any_cast<decltype(window->getWindowImpl().getWindow())>(data["window"]) << std::endl;
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}
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void WindowModule::run() {
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