restructure modules. make GuiModules depend on WindowModule

This commit is contained in:
2025-03-31 10:30:55 -05:00
parent d6f769d2dd
commit 22350ed54d
15 changed files with 13 additions and 11 deletions

View File

@@ -2,7 +2,7 @@
#undef GUIMODULE
#include "utils/Module/Module.h"
#include "utils/Window/Window.h"
#include "modules/WindowModule/src/WindowModule.h"
namespace Archimedes {
@@ -11,7 +11,10 @@ namespace Archimedes {
public:
typedef GuiModule* create_t(void*, App*);
GuiModule(void* h, App* a) : Module(h, a) {}
GuiModule(void* h, App* a) : Module(h, a) {
window = new WindowModule(nullptr, a);
deps["WindowModule"] = window;
}
virtual ~GuiModule() { if(window) delete window; }
virtual void onLoad() = 0;
virtual void run() = 0;
@@ -20,7 +23,7 @@ namespace Archimedes {
void createWindow() { window = new Window(); }
protected:
Window* window;
WindowModule* window;
//Renderer* renderer;
};
}