restructure modules. make GuiModules depend on WindowModule

This commit is contained in:
2025-03-31 10:30:55 -05:00
parent d6f769d2dd
commit 22350ed54d
15 changed files with 13 additions and 11 deletions

View File

@@ -1,6 +1,6 @@
#include "WindowModule.h"
WindowModule::WindowModule(void* h, Archimedes::App& a) : Module(h, a) {
WindowModule::WindowModule(void* h, Archimedes::App* a) : Module(h, a) {
name = "Window";
}
@@ -17,7 +17,7 @@ void WindowModule::onLoad() {
void WindowModule::run() {
if(window->shouldClose()) {
app.end();
app->end();
}
window->doFrame();

View File

@@ -5,7 +5,7 @@
class WindowModule : public Archimedes::Module {
public:
WindowModule(void*, Archimedes::App&);
WindowModule(void*, Archimedes::App*);
~WindowModule();
@@ -19,8 +19,7 @@ class WindowModule : public Archimedes::Module {
};
extern "C" {
Archimedes::Module* create(void* handle, Archimedes::App& app) {
return new WindowModule(handle, app);
}
}
#ifndef WINDOW_STATIC
#define MODULE_TYPE WindowModule
#include "endModule.h"
#endif