From 6c33eada0373e99212c55dedc63c93fce7dfccee Mon Sep 17 00:00:00 2001 From: Nathan Date: Wed, 11 Feb 2026 00:03:05 -0600 Subject: [PATCH] triangle --- .../RendererImpl/RendererOpenGL/RendererOpenGL.h | 9 --------- 1 file changed, 9 deletions(-) diff --git a/include/utils/Renderer/RendererImpl/RendererOpenGL/RendererOpenGL.h b/include/utils/Renderer/RendererImpl/RendererOpenGL/RendererOpenGL.h index 6a1b2b1..4ae8b78 100644 --- a/include/utils/Renderer/RendererImpl/RendererOpenGL/RendererOpenGL.h +++ b/include/utils/Renderer/RendererImpl/RendererOpenGL/RendererOpenGL.h @@ -83,7 +83,6 @@ namespace Archimedes { shader.id = shaderProgram; - std::cout << "createShader success!\n"; return shader; } @@ -122,19 +121,11 @@ namespace Archimedes { glBindVertexArray(0); glBindBuffer(GL_ARRAY_BUFFER, 0); - std::cout << "createRenderTarget success!\n"; return rt; }; void draw(const RenderTarget* rt) override { - /*std::cout << "\nNow Rendering:\n" - << "\nindex buffer id: " << rt.indexArray.id - << "\nshader id: " << rt.shader.id - << "\nvertex array id: " << rt.vertexArray.id - << "\nvertex buffer id: " << rt.vertexBuffer.id - << "\n" << "";*/ - glUseProgram(rt->shader.id); glBindVertexArray(rt->vertexArray.id);