naming
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24
modules/ServerModule/src/ServerModule.h
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24
modules/ServerModule/src/ServerModule.h
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#include "Archimedes.h"
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#include <steam/steamnetworkingsockets.h>
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#include <steam/isteamnetworkingutils.h>
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class ServerModule : public Archimedes::Module {
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public:
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ServerModule(Archimedes::App*, void*);
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~ServerModule();
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void onLoad();
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void run();
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void startClient(std::string);
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void startServer(unsigned int);
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private:
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};
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#ifdef SERVERMODULE_DYNAMIC
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#define MODULE_TYPE ServerModule
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#include "endModule.h"
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#endif
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