flake parts
This commit is contained in:
53
src/example_apps/ImguiEmbed/default.nix
Normal file
53
src/example_apps/ImguiEmbed/default.nix
Normal file
@@ -0,0 +1,53 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.exampleApps_ImguiEmbed = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
glm
|
||||
nlohmann_json
|
||||
curl
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
$src/src/example_apps/ImguiEmbed/*.cpp \
|
||||
$src/modules/MainGUI/*.cpp \
|
||||
$src/modules/WindowModule/*.cpp \
|
||||
$src/modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-I $src/include -I $imgui -I $src \
|
||||
-lEGL -lGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
38
src/example_apps/MinimalApp/default.nix
Normal file
38
src/example_apps/MinimalApp/default.nix
Normal file
@@ -0,0 +1,38 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.exampleApps_MinimalApp = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
outputs = [ "out" "dev" ];
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
$src/src/example_apps/MinimalApp/MinimalApp.cpp \
|
||||
-I $src/include \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
|
||||
mkdir -p $dev/include/modules
|
||||
cp -r include/* $dev/include
|
||||
cp -r modules $dev/include/modules
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
38
src/example_apps/TerminalEmbed/default.nix
Normal file
38
src/example_apps/TerminalEmbed/default.nix
Normal file
@@ -0,0 +1,38 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.exampleApps_MinimalApp = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
outputs = [ "out" "dev" ];
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
$src/src/example_apps/MinimalApp/MinimalApp.cpp \
|
||||
-I $src/include \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
|
||||
mkdir -p $dev/include/modules
|
||||
cp -r include/* $dev/include
|
||||
cp -r modules $dev/include/modules
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
38
src/example_apps/TriangleEmbed/default.nix
Normal file
38
src/example_apps/TriangleEmbed/default.nix
Normal file
@@ -0,0 +1,38 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.exampleApps_MinimalApp = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
outputs = [ "out" "dev" ];
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
$src/src/example_apps/MinimalApp/MinimalApp.cpp \
|
||||
-I $src/include \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
|
||||
mkdir -p $dev/include/modules
|
||||
cp -r include/* $dev/include
|
||||
cp -r modules $dev/include/modules
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
11
src/include/Archimedes.h
Normal file
11
src/include/Archimedes.h
Normal file
@@ -0,0 +1,11 @@
|
||||
#ifndef ARCHIMEDES_H
|
||||
#define ARCHIMEDES_H
|
||||
|
||||
#include "utils/Module/Module.h"
|
||||
#include "utils/App/App.h"
|
||||
|
||||
#include "utils/Events/Event.h"
|
||||
|
||||
#include "entryPoint.h"
|
||||
|
||||
#endif
|
||||
10
src/include/endApp.h
Normal file
10
src/include/endApp.h
Normal file
@@ -0,0 +1,10 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#ifdef APP_TYPE
|
||||
|
||||
inline Archimedes::App* MakeApp() {
|
||||
return new APP_TYPE();
|
||||
}
|
||||
|
||||
#undef APP_TYPE
|
||||
#endif
|
||||
5
src/include/endModule.h
Normal file
5
src/include/endModule.h
Normal file
@@ -0,0 +1,5 @@
|
||||
extern "C" {
|
||||
Archimedes::Module* create(Archimedes::App* app, void* handle) {
|
||||
return new mtype(app, handle);
|
||||
}
|
||||
}
|
||||
14
src/include/entryPoint.h
Normal file
14
src/include/entryPoint.h
Normal file
@@ -0,0 +1,14 @@
|
||||
#ifdef ENTRYPOINT
|
||||
#undef ENTRYPOINT
|
||||
|
||||
#include "utils/App/App.h"
|
||||
|
||||
Archimedes::App* MakeApp();
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
Archimedes::App* app = MakeApp();
|
||||
app->handleArgs(argc, argv);
|
||||
app->run();
|
||||
}
|
||||
|
||||
#endif
|
||||
12
src/include/extratools.h
Normal file
12
src/include/extratools.h
Normal file
@@ -0,0 +1,12 @@
|
||||
#ifndef EXTRATOOLS_H
|
||||
#define EXTRATOOLS_H
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <curl/curl.h>
|
||||
|
||||
#endif
|
||||
28
src/include/pch.hpp
Normal file
28
src/include/pch.hpp
Normal file
@@ -0,0 +1,28 @@
|
||||
#ifndef PCH_HPP
|
||||
#define PCH_HPP
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
#include <list>
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <variant>
|
||||
#include <any>
|
||||
#include <typeinfo>
|
||||
#include <future>
|
||||
#include <unordered_map>
|
||||
#include <map>
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include <chrono>
|
||||
//#include <thread>
|
||||
#include <concepts>
|
||||
|
||||
#include <dlfcn.h>
|
||||
|
||||
#define STRINGIZE(x) #x
|
||||
#define STRINGIZE_VALUE_OF(x) STRINGIZE(x)
|
||||
|
||||
#endif
|
||||
285
src/include/utils/App/App.h
Normal file
285
src/include/utils/App/App.h
Normal file
@@ -0,0 +1,285 @@
|
||||
#ifndef APP_H
|
||||
#define APP_H
|
||||
|
||||
#include "pch.hpp"
|
||||
#include "utils/Module/Module.h"
|
||||
#include "utils/Events/Event.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class App {
|
||||
|
||||
public:
|
||||
App() {
|
||||
if(instance != nullptr) {
|
||||
std::cout << "App already exists\nThere can only be one!\n";
|
||||
std::abort();
|
||||
}
|
||||
instance = this;
|
||||
roInsert = runOrder.begin();
|
||||
|
||||
registerEvent(AnonymousEvent());
|
||||
|
||||
registerEvent(DoLoadModuleEvent());
|
||||
registerEvent(DoUnloadModuleEvent());
|
||||
|
||||
registerEvent(LoadModuleEvent());
|
||||
registerEvent(UnloadModuleEvent());
|
||||
}
|
||||
|
||||
virtual ~App() {
|
||||
|
||||
unregisterEvent(AnonymousEvent());
|
||||
|
||||
unregisterEvent(DoLoadModuleEvent());
|
||||
unregisterEvent(DoUnloadModuleEvent());
|
||||
|
||||
unregisterEvent(LoadModuleEvent());
|
||||
unregisterEvent(UnloadModuleEvent());
|
||||
|
||||
for(std::string s : runOrder) {
|
||||
void* handle = modules[s]->getHandle();
|
||||
delete modules[s];
|
||||
if(handle)
|
||||
dlclose(handle);
|
||||
modules[s] = nullptr;
|
||||
}
|
||||
runOrder.clear();
|
||||
}
|
||||
|
||||
|
||||
static App* Get() { return instance; }
|
||||
|
||||
std::list<std::string> getModuleNames() const { return runOrder; }
|
||||
|
||||
virtual void handleArgs(const int&, char*[]) = 0;
|
||||
|
||||
virtual void run() = 0;
|
||||
|
||||
|
||||
void end() { done = true; }
|
||||
|
||||
bool isDone() const { return done; }
|
||||
|
||||
void emitEvent(Event* e) { events.push_back(e); }
|
||||
|
||||
unsigned int getEventType(std::string event) { return eventTypes[event]; }
|
||||
|
||||
void registerEvent(std::string type) {
|
||||
//only add each type once
|
||||
if(eventTypes.find(type) == eventTypes.end())
|
||||
eventTypes[type] = nextEventType++;
|
||||
}
|
||||
|
||||
void unregisterEvent(std::string type) {
|
||||
//only erase registered types
|
||||
auto it = eventTypes.find(type);
|
||||
if(it != eventTypes.end())
|
||||
eventTypes.erase(it);
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
std::list<std::string>::iterator roInsert;
|
||||
|
||||
inline static App* instance = nullptr;
|
||||
|
||||
unsigned int nextEventType = 0;
|
||||
protected:
|
||||
|
||||
bool done = false;
|
||||
|
||||
std::unordered_map<std::string, Module*> modules;
|
||||
std::unordered_map<std::string, unsigned int> eventTypes;
|
||||
|
||||
std::list<Event*> events;
|
||||
|
||||
std::list<std::string> runOrder;
|
||||
|
||||
std::list<std::string> toClose;
|
||||
std::list<std::variant<std::string, Module*>> toOpen;
|
||||
|
||||
virtual void stopModule(std::string lib) {
|
||||
//unload modules that depend on the one we are unloading
|
||||
for(std::string s : runOrder) {
|
||||
if(modules[s]->deps.find(lib) != modules[s]->deps.end()) {
|
||||
stopModule(s);
|
||||
}
|
||||
}
|
||||
toClose.push_back(lib);
|
||||
}
|
||||
|
||||
virtual void startModule(std::variant<std::string, Module*> m) { toOpen.push_back(m); }
|
||||
|
||||
virtual bool onEvent(const Event& event) = 0;
|
||||
|
||||
void handleEvents() {
|
||||
static bool handled;
|
||||
|
||||
while(!events.empty()) {
|
||||
|
||||
handled = false;
|
||||
|
||||
for(auto it = runOrder.rbegin(); it != runOrder.rend(); it++) {
|
||||
|
||||
handled = modules[*it]->onEvent(*events.front());
|
||||
|
||||
if(handled) {
|
||||
Event* e = events.front();
|
||||
events.pop_front();
|
||||
delete e;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!handled) {
|
||||
if(this->onEvent(*events.front())) {
|
||||
Event* e = events.front();
|
||||
events.pop_front();
|
||||
delete e;
|
||||
} else {
|
||||
std::cout << "Error: Unhandled Event: " << (std::string) *events.front() << std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
virtual Module* dynamicLoad(std::string lib) {
|
||||
|
||||
void* h = dlopen(lib.c_str(), RTLD_NOW);
|
||||
|
||||
if(!h) {
|
||||
std::cout << "could not open lib at: \"" << lib.c_str() << "\"\nError: " << dlerror() << std::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
Module::create_t* create = (Module::create_t*) dlsym(h, "create");
|
||||
char* err = dlerror();
|
||||
if(err) {
|
||||
std::cout << "error finding create function in file: " << lib << std::endl;
|
||||
std::cout << "dlerror(): " << err << std::endl;
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return create(Get(), h);
|
||||
}
|
||||
|
||||
virtual Module* reload(std::string lib) {
|
||||
|
||||
for(std::string s : runOrder) {
|
||||
if(s == lib) {
|
||||
return modules[lib];
|
||||
}
|
||||
}
|
||||
|
||||
return modules.find(lib) != modules.end() ? load(modules[lib]) : nullptr;
|
||||
}
|
||||
|
||||
virtual Module* load(std::string moduleNameOrPath) {
|
||||
Module* m = dynamicLoad(moduleNameOrPath);
|
||||
//return m != nullptr ? load(m) : reload(moduleNameOrPath);
|
||||
return load(m);
|
||||
}
|
||||
|
||||
virtual Module* load(Module* m) {
|
||||
|
||||
if(!m) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void* h = m->getHandle();
|
||||
for(auto it = runOrder.begin(); it != runOrder.end(); it++) {
|
||||
if(*it == static_cast<std::string>(*m)) {
|
||||
std::cout << "Module \"" << *it << "\" is already loaded!\n";
|
||||
delete m;
|
||||
if(h) {
|
||||
dlclose(h);
|
||||
}
|
||||
return modules[*it];
|
||||
}
|
||||
}
|
||||
|
||||
if(modules.find(*m) == modules.end())
|
||||
modules[*m] = m;
|
||||
|
||||
for(auto it = runOrder.begin(); it != runOrder.end(); it++) {
|
||||
|
||||
if(m->deps.find(*it) != m->deps.end()) {
|
||||
m->moduleInstances[*it] = modules[*it];
|
||||
//modules should be located after their dependencies
|
||||
if(std::distance(roInsert, it) <= 0) {
|
||||
roInsert = ++it--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//insert temporarily to avoid circular dependencies
|
||||
runOrder.insert(roInsert, *m);
|
||||
|
||||
bool skip = false;
|
||||
for(auto it : m->deps) {
|
||||
for(auto s : runOrder) {
|
||||
if(s == it.first) {
|
||||
skip = true;
|
||||
m->moduleInstances[s] = modules[s];
|
||||
}
|
||||
}
|
||||
|
||||
if(skip)
|
||||
continue;
|
||||
|
||||
if(std::holds_alternative<std::string>(it.second))
|
||||
m->moduleInstances[it.first] = load(std::get<std::string>(it.second));
|
||||
else
|
||||
m->moduleInstances[it.first] = load(std::get<Module*>(it.second));
|
||||
}
|
||||
|
||||
//reinsert once final order has been reached
|
||||
runOrder.remove(*m);
|
||||
|
||||
runOrder.insert(roInsert, *m);
|
||||
|
||||
emitEvent(new LoadModuleEvent(*m));
|
||||
|
||||
return m;
|
||||
}
|
||||
|
||||
virtual void unload(std::string name) {
|
||||
|
||||
if(modules.find(name) == modules.end())
|
||||
return;
|
||||
|
||||
Module* m = modules[name];
|
||||
void* h = m->getHandle();
|
||||
|
||||
modules[name] = nullptr;
|
||||
modules.erase(name);
|
||||
|
||||
runOrder.remove(name);
|
||||
|
||||
if(h) {
|
||||
//don't dlclose if other modules are still in runOrder!
|
||||
bool closable = true;
|
||||
for(auto s = runOrder.begin(); s != runOrder.end(); s++) {
|
||||
if(modules[*s]->getHandle() == h) {
|
||||
closable = false;
|
||||
}
|
||||
}
|
||||
|
||||
delete m;
|
||||
|
||||
if(closable) {
|
||||
dlclose(h);
|
||||
}
|
||||
}
|
||||
|
||||
emitEvent(new UnloadModuleEvent(name));
|
||||
}
|
||||
|
||||
virtual void printHelp() = 0;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
51
src/include/utils/Audio/Audio.h
Normal file
51
src/include/utils/Audio/Audio.h
Normal file
@@ -0,0 +1,51 @@
|
||||
#ifndef AUDIO_H
|
||||
#define AUDIO_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_audio.h>
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Audio {
|
||||
|
||||
public:
|
||||
|
||||
Audio() {
|
||||
if(!SDL_Init(SDL_INIT_AUDIO)) {
|
||||
|
||||
std::abort();
|
||||
}
|
||||
|
||||
pDevices = SDL_GetAudioPlaybackDevices(&pDeviceCount);
|
||||
rDevices = SDL_GetAudioPlaybackDevices(&rDeviceCount);
|
||||
}
|
||||
|
||||
~Audio() {
|
||||
|
||||
for(SDL_AudioStream* s : streams) {
|
||||
DestroyAudioStream(s);
|
||||
}
|
||||
|
||||
SDL_QuitSubsystem(SDL_INIT_AUDIO);
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
|
||||
SDL_AudioDeviceID* pDevices;
|
||||
|
||||
int pDeviceCount = 0;
|
||||
|
||||
SDL_AudioDeviceID* rDevices;
|
||||
|
||||
int rDeviceCount = 0;
|
||||
|
||||
std::vector<SDL_AudioStream*> streams;
|
||||
std::vector<SDL_AudioSpec> specs;
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
88
src/include/utils/Events/BasicEvents.h
Normal file
88
src/include/utils/Events/BasicEvents.h
Normal file
@@ -0,0 +1,88 @@
|
||||
#ifndef BASICEVENTS_H
|
||||
#define BASICEVENTS_H
|
||||
|
||||
#include "Event.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Module;
|
||||
|
||||
class AnonymousEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
AnonymousEvent() {}
|
||||
|
||||
AnonymousEvent(std::any data) : Event(data) {}
|
||||
|
||||
~AnonymousEvent() {}
|
||||
|
||||
operator std::string() const override { return "AnonymousEvent"; }
|
||||
|
||||
};
|
||||
|
||||
class LoadModuleEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
LoadModuleEvent() {}
|
||||
|
||||
LoadModuleEvent(std::string n) : module(n) {}
|
||||
|
||||
~LoadModuleEvent() {}
|
||||
|
||||
operator std::string() const override { return "LoadModuleEvent"; }
|
||||
|
||||
std::string module;
|
||||
|
||||
};
|
||||
|
||||
class DoLoadModuleEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
DoLoadModuleEvent() {}
|
||||
|
||||
DoLoadModuleEvent(std::variant<std::string, Module*> n) : module(n) {}
|
||||
|
||||
~DoLoadModuleEvent() {}
|
||||
|
||||
operator std::string() const override { return "DoLoadModuleEvent"; }
|
||||
|
||||
std::variant<std::string, Module*> module;
|
||||
|
||||
};
|
||||
|
||||
class UnloadModuleEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
UnloadModuleEvent() {}
|
||||
|
||||
UnloadModuleEvent(std::string n) : module(n) {}
|
||||
|
||||
~UnloadModuleEvent() {}
|
||||
|
||||
operator std::string() const override { return "UnloadModuleEvent"; }
|
||||
|
||||
std::string module;
|
||||
};
|
||||
|
||||
class DoUnloadModuleEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
DoUnloadModuleEvent() {}
|
||||
|
||||
DoUnloadModuleEvent(std::string n) : module(n) {}
|
||||
|
||||
~DoUnloadModuleEvent() {}
|
||||
|
||||
operator std::string() const override { return "DoUnloadModuleEvent"; }
|
||||
|
||||
std::string module;
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
25
src/include/utils/Events/Event.h
Normal file
25
src/include/utils/Events/Event.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#ifndef EVENT_H
|
||||
#define EVENT_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Event {
|
||||
|
||||
public:
|
||||
|
||||
Event() {}
|
||||
Event(std::any data) : userData(data) {}
|
||||
|
||||
virtual ~Event() {}
|
||||
|
||||
virtual operator std::string() const = 0;
|
||||
|
||||
std::any userData;
|
||||
};
|
||||
}
|
||||
|
||||
#include "BasicEvents.h"
|
||||
|
||||
#endif
|
||||
59
src/include/utils/Events/NetworkEvents.h
Normal file
59
src/include/utils/Events/NetworkEvents.h
Normal file
@@ -0,0 +1,59 @@
|
||||
#ifndef NETWORKEVENTS_H
|
||||
#define NETWORKEVENTS_H
|
||||
|
||||
#include "Event.h"
|
||||
|
||||
#include <steam/steamnetworkingsockets.h>
|
||||
#include <steam/isteamnetworkingutils.h>
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class DataRecievedEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
DataRecievedEvent() : Event(nullptr), msg(nullptr) {}
|
||||
|
||||
DataRecievedEvent(ISteamNetworkingMessage* m) : Event(nullptr), msg(m) {}
|
||||
|
||||
~DataRecievedEvent() {
|
||||
if(msg)
|
||||
msg->Release();
|
||||
}
|
||||
|
||||
operator std::string() const override { return "DataRecievedEvent"; }
|
||||
|
||||
ISteamNetworkingMessage* msg;
|
||||
|
||||
};
|
||||
|
||||
class DataSentEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
DataSentEvent() : Event(nullptr), msg(nullptr) {}
|
||||
|
||||
DataSentEvent(const void* m, uint32 l) : Event(nullptr), msg(m), length(l) {}
|
||||
|
||||
operator std::string() const override { return "DataSentEvent"; }
|
||||
|
||||
const void* msg;
|
||||
uint32 length;
|
||||
};
|
||||
|
||||
class ConnectionStatusChangedEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
ConnectionStatusChangedEvent() : Event(nullptr), info(nullptr) {}
|
||||
|
||||
ConnectionStatusChangedEvent(SteamNetConnectionStatusChangedCallback_t* i) : Event(nullptr), info(i) {}
|
||||
|
||||
operator std::string() const override { return "ConnectionStatusChangedEvent"; }
|
||||
|
||||
SteamNetConnectionStatusChangedCallback_t* info;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
48
src/include/utils/Module/Module.h
Normal file
48
src/include/utils/Module/Module.h
Normal file
@@ -0,0 +1,48 @@
|
||||
#ifndef MODULE_H
|
||||
#define MODULE_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class App;
|
||||
|
||||
class Event;
|
||||
|
||||
class Module {
|
||||
|
||||
friend class App;
|
||||
|
||||
public:
|
||||
|
||||
typedef Module* create_t(App*, void*);
|
||||
|
||||
Module(App* a, void* h) : app(a), handle(h) {}
|
||||
|
||||
Module() : app(nullptr), handle(nullptr) {}
|
||||
|
||||
virtual ~Module() {}
|
||||
|
||||
virtual void run() {}
|
||||
virtual bool onEvent(const Event& e) { return false; }
|
||||
|
||||
virtual void onLoad() {}
|
||||
virtual void onUnload() {}
|
||||
|
||||
operator std::string() const { return name; }
|
||||
void* getHandle() { return handle; }
|
||||
|
||||
protected:
|
||||
std::string name;
|
||||
|
||||
App* app;
|
||||
void* handle;
|
||||
|
||||
std::unordered_map<std::string, std::variant<std::string, Module*>> deps;
|
||||
std::unordered_map<std::string, std::variant<std::string, Module*>> exts;
|
||||
std::unordered_map<std::string, Module*> moduleInstances;
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
23
src/include/utils/Objects/Object.h
Normal file
23
src/include/utils/Objects/Object.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef OBJECT_H
|
||||
#define OBJECT_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "extratools.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Object {
|
||||
|
||||
public:
|
||||
Object() {};
|
||||
~Object() {};
|
||||
|
||||
private:
|
||||
|
||||
glm::mat4 worldTransform = glm::mat4(1.0f);
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
195
src/include/utils/Renderer/RenderTarget.h
Normal file
195
src/include/utils/Renderer/RenderTarget.h
Normal file
@@ -0,0 +1,195 @@
|
||||
#ifndef RENDERTARGET_H
|
||||
#define RENDERTARGET_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "extratools.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class LayoutElement {
|
||||
|
||||
public:
|
||||
LayoutElement(unsigned int type, size_t count) : type(type), count(count) {}
|
||||
|
||||
~LayoutElement() {}
|
||||
|
||||
unsigned int getType() const { return type; }
|
||||
|
||||
size_t getSize() const { return size; }
|
||||
|
||||
size_t getCount() const { return count; }
|
||||
private:
|
||||
|
||||
unsigned int type;
|
||||
size_t size;
|
||||
size_t count;
|
||||
};
|
||||
|
||||
class VertexLayout {
|
||||
|
||||
public:
|
||||
VertexLayout() {}
|
||||
~VertexLayout() {}
|
||||
|
||||
const std::vector<LayoutElement>& getElements() const { return elements; }
|
||||
|
||||
private:
|
||||
std::vector<LayoutElement> elements;
|
||||
};
|
||||
|
||||
class VertexBuffer {
|
||||
|
||||
public:
|
||||
VertexBuffer(const void* data, size_t size) : data(data), size(size) {
|
||||
}
|
||||
|
||||
VertexBuffer() {}
|
||||
|
||||
~VertexBuffer() {}
|
||||
|
||||
const void* getData() const { return data; }
|
||||
size_t getSize() const { return size; }
|
||||
|
||||
unsigned int id;
|
||||
private:
|
||||
const void* data;
|
||||
size_t size;
|
||||
};
|
||||
|
||||
class VertexArray {
|
||||
|
||||
public:
|
||||
VertexArray() {
|
||||
}
|
||||
|
||||
~VertexArray() {}
|
||||
|
||||
|
||||
unsigned int id;
|
||||
private:
|
||||
};
|
||||
|
||||
class IndexArray {
|
||||
|
||||
public:
|
||||
IndexArray(const unsigned int* indices, size_t count) : indices(indices), count(count) {
|
||||
}
|
||||
|
||||
IndexArray() {}
|
||||
|
||||
~IndexArray() {}
|
||||
|
||||
const void* getIndicies() const { return indices; }
|
||||
size_t getCount() const { return count; }
|
||||
|
||||
unsigned int id;
|
||||
private:
|
||||
const unsigned int* indices;
|
||||
size_t count;
|
||||
};
|
||||
|
||||
class Shader {
|
||||
|
||||
public:
|
||||
enum class LoadType {
|
||||
FromSource,
|
||||
FromBin,
|
||||
FromFileSource,
|
||||
FromFileBin
|
||||
};
|
||||
|
||||
Shader() {}
|
||||
|
||||
Shader(const std::string& vs, const std::string& fs, LoadType loadType) {
|
||||
init(vs, fs, loadType);
|
||||
}
|
||||
|
||||
~Shader() {}
|
||||
|
||||
void init(const std::string& vs, const std::string& fs, LoadType loadType) {
|
||||
switch(loadType) {
|
||||
case LoadType::FromSource:
|
||||
this->vs = vs;
|
||||
this->fs = fs;
|
||||
break;
|
||||
case LoadType::FromBin:
|
||||
break;
|
||||
case LoadType::FromFileSource:
|
||||
this->vs = readSourceFile(vs);
|
||||
this->fs = readSourceFile(fs);
|
||||
break;
|
||||
case LoadType::FromFileBin:
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::string getVSource() const { return vs; }
|
||||
std::string getFSource() const { return fs; }
|
||||
|
||||
unsigned int id;
|
||||
private:
|
||||
std::string vs;
|
||||
std::string fs;
|
||||
|
||||
std::string readSourceFile(const std::string& path) {
|
||||
|
||||
std::ifstream file(path);
|
||||
|
||||
if(!file.is_open()) {
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string s;
|
||||
|
||||
while(!file.eof()) {
|
||||
file >> s;
|
||||
}
|
||||
|
||||
return s;
|
||||
|
||||
}
|
||||
};
|
||||
|
||||
class RenderTarget {
|
||||
|
||||
public:
|
||||
RenderTarget(const void* data, size_t size, unsigned int* indices, size_t count, VertexLayout layout, const std::string& vs, const std::string& fs)
|
||||
: vertexBuffer(data, size),
|
||||
indexArray(indices, count),
|
||||
layout(layout),
|
||||
shader(vs, fs, Shader::LoadType::FromFileSource) {
|
||||
|
||||
}
|
||||
|
||||
RenderTarget(VertexBuffer vb, IndexArray ia, VertexLayout vl, Shader s)
|
||||
: vertexBuffer(vb),
|
||||
indexArray(ia),
|
||||
layout(vl),
|
||||
shader(s) {
|
||||
|
||||
}
|
||||
|
||||
RenderTarget() {}
|
||||
|
||||
~RenderTarget() {}
|
||||
|
||||
//private:
|
||||
|
||||
VertexBuffer vertexBuffer;
|
||||
|
||||
VertexArray vertexArray;
|
||||
|
||||
IndexArray indexArray;
|
||||
|
||||
VertexLayout layout;
|
||||
|
||||
Shader shader;
|
||||
|
||||
glm::mat4 transform = glm::mat4(1.0f);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
47
src/include/utils/Renderer/Renderer.h
Normal file
47
src/include/utils/Renderer/Renderer.h
Normal file
@@ -0,0 +1,47 @@
|
||||
#ifndef RENDERER_H
|
||||
#define RENDERER_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "extratools.h"
|
||||
|
||||
#include "RenderTarget.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Renderer {
|
||||
|
||||
public:
|
||||
int w, h;
|
||||
|
||||
glm::vec4 clearColor = { 0.0f, 0.0f, 0.0f, 1.0f };
|
||||
|
||||
Renderer() : w(0), h(0) {}
|
||||
|
||||
virtual ~Renderer() {}
|
||||
|
||||
virtual bool init() = 0;
|
||||
|
||||
virtual void render() = 0;
|
||||
|
||||
virtual Shader createShader(const std::string& vs, const std::string& fs, const Shader::LoadType& lt) = 0;
|
||||
|
||||
virtual void useShader(Shader& shader) = 0;
|
||||
|
||||
virtual RenderTarget createRenderTarget(
|
||||
VertexBuffer vb,
|
||||
IndexArray ia,
|
||||
VertexLayout layout,
|
||||
Shader& s
|
||||
) = 0;
|
||||
|
||||
virtual void useRenderTarget(RenderTarget& rt) = 0;
|
||||
|
||||
virtual void draw(const RenderTarget&) = 0;
|
||||
|
||||
virtual Renderer* getRendererImpl() = 0;
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,231 @@
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
#ifndef RENDERER_OPENGL_H
|
||||
#define RENDERER_OPENGL_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Renderer/Renderer.h"
|
||||
|
||||
#define GLEW_STATIC
|
||||
#include <GL/glew.h>
|
||||
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class RendererOpenGL : public Renderer {
|
||||
|
||||
public:
|
||||
typedef void renderCmd();
|
||||
|
||||
RendererOpenGL() {};
|
||||
~RendererOpenGL() {};
|
||||
|
||||
bool init() override {
|
||||
bool ok = glewInit() == GLEW_OK;
|
||||
|
||||
if(ok) {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
return ok;
|
||||
};
|
||||
|
||||
void render() override {
|
||||
|
||||
glViewport(0, 0, w, h);
|
||||
glClearColor(clearColor.r, clearColor.g, clearColor.b, clearColor.a);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
}
|
||||
|
||||
Shader createShader(const std::string& vs, const std::string& fs, const Shader::LoadType& lt) override {
|
||||
|
||||
|
||||
Shader shader(vs, fs, lt);
|
||||
|
||||
std::string vss = shader.getVSource();
|
||||
std::string fss = shader.getFSource();
|
||||
|
||||
const char* vsc = vss.c_str();
|
||||
const char* fsc = fss.c_str();
|
||||
|
||||
unsigned int vertexShader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertexShader, 1, &vsc, NULL);
|
||||
glCompileShader(vertexShader);
|
||||
// check for shader compile errors
|
||||
int success;
|
||||
char infoLog[512];
|
||||
glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(vertexShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::VERTEX::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// fragment shader
|
||||
unsigned int fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragmentShader, 1, &fsc, NULL);
|
||||
glCompileShader(fragmentShader);
|
||||
// check for shader compile errors
|
||||
glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(fragmentShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::FRAGMENT::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// link shaders
|
||||
unsigned int shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
// check for linking errors
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
glGetProgramInfoLog(shaderProgram, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::PROGRAM::LINKING_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
shader.id = shaderProgram;
|
||||
|
||||
return shader;
|
||||
}
|
||||
|
||||
void useShader(Shader& shader) override {
|
||||
|
||||
std::string vss = shader.getVSource();
|
||||
std::string fss = shader.getFSource();
|
||||
|
||||
const char* vsc = vss.c_str();
|
||||
const char* fsc = fss.c_str();
|
||||
|
||||
unsigned int vertexShader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertexShader, 1, &vsc, NULL);
|
||||
glCompileShader(vertexShader);
|
||||
// check for shader compile errors
|
||||
int success;
|
||||
char infoLog[512];
|
||||
glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(vertexShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::VERTEX::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// fragment shader
|
||||
unsigned int fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragmentShader, 1, &fsc, NULL);
|
||||
glCompileShader(fragmentShader);
|
||||
// check for shader compile errors
|
||||
glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(fragmentShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::FRAGMENT::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// link shaders
|
||||
unsigned int shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
// check for linking errors
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
glGetProgramInfoLog(shaderProgram, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::PROGRAM::LINKING_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
shader.id = shaderProgram;
|
||||
|
||||
}
|
||||
|
||||
RenderTarget createRenderTarget(VertexBuffer vb, IndexArray ia, VertexLayout layout, Shader& s) override {
|
||||
|
||||
auto rt = RenderTarget(vb, ia, layout, s);
|
||||
|
||||
glGenVertexArrays(1, &rt.vertexArray.id);
|
||||
|
||||
glGenBuffers(1, &rt.vertexBuffer.id);
|
||||
|
||||
glBindVertexArray(rt.vertexArray.id);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, rt.vertexBuffer.id);
|
||||
glBufferData(GL_ARRAY_BUFFER, vb.getSize(), vb.getData(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glGenBuffers(1, &rt.indexArray.id);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.id);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.getCount() * sizeof(unsigned int), rt.indexArray.getIndicies(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glUseProgram(s.id);
|
||||
|
||||
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
|
||||
glBindVertexArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
return rt;
|
||||
};
|
||||
|
||||
void useRenderTarget(RenderTarget& rt) override {
|
||||
|
||||
glGenVertexArrays(1, &rt.vertexArray.id);
|
||||
|
||||
glGenBuffers(1, &rt.vertexBuffer.id);
|
||||
|
||||
glBindVertexArray(rt.vertexArray.id);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, rt.vertexBuffer.id);
|
||||
glBufferData(GL_ARRAY_BUFFER, rt.vertexBuffer.getSize(), rt.vertexBuffer.getData(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glGenBuffers(1, &rt.indexArray.id);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.id);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.getCount() * sizeof(unsigned int), rt.indexArray.getIndicies(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glUseProgram(rt.shader.id);
|
||||
|
||||
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
|
||||
glBindVertexArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
};
|
||||
|
||||
void draw(const RenderTarget& rt) override {
|
||||
|
||||
glUseProgram(rt.shader.id);
|
||||
|
||||
unsigned int transformLoc = glGetUniformLocation(rt.shader.id, "model");
|
||||
glUniformMatrix4fv(transformLoc, 1, GL_FALSE, glm::value_ptr(rt.transform));
|
||||
|
||||
|
||||
unsigned int resLoc = glGetUniformLocation(rt.shader.id, "res");
|
||||
glUniform2ui(resLoc, w, h);
|
||||
|
||||
unsigned int ccLoc = glGetUniformLocation(rt.shader.id, "clearColor");
|
||||
glUniform4f(ccLoc, clearColor.r, clearColor.g, clearColor.b, clearColor.a);
|
||||
|
||||
glBindVertexArray(rt.vertexArray.id);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, rt.indexArray.getCount(), GL_UNSIGNED_INT, nullptr);
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
RendererOpenGL* getRendererImpl() override { return this; }
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -0,0 +1,43 @@
|
||||
#ifdef RENDERER_SDL3
|
||||
#ifndef RENDERER_SDL3_H
|
||||
#define RENDERER_SDL3_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class RendererSDL3 {
|
||||
|
||||
public:
|
||||
typedef void renderCmd();
|
||||
|
||||
RendererSDL3() {};
|
||||
~RendererSDL3() { SDL_DestroyRenderer(renderer); };
|
||||
|
||||
bool init(void* window) {
|
||||
renderer = SDL_CreateRenderer((SDL_Window*) window, nullptr);
|
||||
SDL_SetRenderVSync(renderer, 1);
|
||||
return renderer != nullptr;
|
||||
};
|
||||
|
||||
void render(std::list<std::function<void()>> cmdList, int& w, int& h) {
|
||||
|
||||
//SDL_SetRenderScale(renderer, w, h);
|
||||
|
||||
SDL_RenderClear(renderer);
|
||||
|
||||
for(auto f : cmdList)
|
||||
f();
|
||||
|
||||
SDL_RenderPresent(renderer);
|
||||
}
|
||||
|
||||
SDL_Renderer* renderer = nullptr;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
21
src/include/utils/Renderer/concepts.h
Normal file
21
src/include/utils/Renderer/concepts.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#ifndef RENDERER_CONCEPTS
|
||||
#define RENDERER_CONCEPTS
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class RendererOpenGL;
|
||||
|
||||
class RendererSDL3;
|
||||
|
||||
template <class RendererImpl>
|
||||
concept allowed_renderers = requires (RendererImpl r) {
|
||||
#ifndef CUSTOM_RENDERER
|
||||
requires std::same_as<RendererImpl, RendererOpenGL>
|
||||
|| std::same_as<RendererImpl, RendererSDL3>;
|
||||
#endif
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
66
src/include/utils/Window/Window.h
Normal file
66
src/include/utils/Window/Window.h
Normal file
@@ -0,0 +1,66 @@
|
||||
#ifndef WINDOW_H
|
||||
#define WINDOW_H
|
||||
|
||||
#include "WindowEvents.h"
|
||||
|
||||
#include "utils/Renderer/Renderer.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Window {
|
||||
|
||||
public:
|
||||
|
||||
Window(const std::function<void(Event*)>& sendEventFn) : eventFn(sendEventFn) {}
|
||||
|
||||
virtual ~Window() {};
|
||||
|
||||
|
||||
void doFrame() {
|
||||
|
||||
swapBuffers();
|
||||
|
||||
renderer->render();
|
||||
|
||||
pollEvents();
|
||||
|
||||
}
|
||||
|
||||
virtual bool shouldClose() = 0;
|
||||
|
||||
virtual void swapBuffers() = 0;
|
||||
|
||||
virtual void pollEvents() = 0;
|
||||
|
||||
virtual void restoreContext() = 0;
|
||||
|
||||
virtual void getSize(int& w, int& h) {
|
||||
w = this->w;
|
||||
h = this->h;
|
||||
}
|
||||
|
||||
virtual void setSize(const int& w, const int& h) {
|
||||
this->w = w;
|
||||
this->h = h;
|
||||
}
|
||||
|
||||
Renderer* getRenderer() { return renderer; }
|
||||
void setRenderer(Renderer* r) {
|
||||
renderer = r;
|
||||
renderer->w = w;
|
||||
renderer->h = h;
|
||||
}
|
||||
|
||||
virtual Window* getWindowImpl() = 0;
|
||||
|
||||
protected:
|
||||
|
||||
int w, h;
|
||||
|
||||
Renderer* renderer;
|
||||
|
||||
std::function<void(Event*)> eventFn;
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
220
src/include/utils/Window/WindowEvents.h
Normal file
220
src/include/utils/Window/WindowEvents.h
Normal file
@@ -0,0 +1,220 @@
|
||||
#ifndef WINDOWEVENTS_H
|
||||
#define WINDOWEVENTS_H
|
||||
|
||||
#include "utils/Events/Event.h"
|
||||
|
||||
//implimentation independent events
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Window;
|
||||
|
||||
struct WindowData {
|
||||
Window* window;
|
||||
std::list<Event*> eventList;
|
||||
std::function<void(Event*)> sendEvent;
|
||||
};
|
||||
|
||||
class ResizeWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
ResizeWindowEvent() : width(0), height(0) {}
|
||||
|
||||
ResizeWindowEvent(int w, int h) : width(w), height(h) {}
|
||||
ResizeWindowEvent(int w, int h, std::any userData) : Event(userData), width(w), height(h) {}
|
||||
|
||||
~ResizeWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::ResizeWindowEvent"; }
|
||||
|
||||
int width, height;
|
||||
|
||||
};
|
||||
|
||||
class CloseWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
CloseWindowEvent() : Event(nullptr), window(nullptr) {}
|
||||
|
||||
CloseWindowEvent(const Window* w) : window(w) {}
|
||||
CloseWindowEvent(const Window* w, std::any userData) : Event(userData), window(w) {}
|
||||
|
||||
~CloseWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::CloseWindowEvent"; }
|
||||
|
||||
const Window* window;
|
||||
};
|
||||
|
||||
class KeyPressedWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
KeyPressedWindowEvent() : key(0), repeat(0) {}
|
||||
|
||||
KeyPressedWindowEvent(unsigned int k, unsigned int r) : key(k), repeat(r) {}
|
||||
KeyPressedWindowEvent(unsigned int k, unsigned int r, std::any userData) : Event(userData), key(k), repeat(r) {}
|
||||
|
||||
~KeyPressedWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::KeyPressedWindowEvent"; }
|
||||
|
||||
unsigned int key;
|
||||
unsigned int repeat;
|
||||
};
|
||||
|
||||
class KeyReleasedWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
KeyReleasedWindowEvent() : Event(nullptr), key(0) {}
|
||||
|
||||
KeyReleasedWindowEvent(unsigned int k) : key(k) {}
|
||||
KeyReleasedWindowEvent(unsigned int k, std::any userData) : Event(userData), key(k) {}
|
||||
|
||||
~KeyReleasedWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::KeyReleasedWindowEvent"; }
|
||||
|
||||
unsigned int key;
|
||||
};
|
||||
|
||||
class MouseButtonPressedWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
MouseButtonPressedWindowEvent() : button(0) {}
|
||||
|
||||
MouseButtonPressedWindowEvent(unsigned int b) : button(b) {}
|
||||
MouseButtonPressedWindowEvent(unsigned int b, std::any userData) : Event(userData), button(b) {}
|
||||
|
||||
~MouseButtonPressedWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::MouseButtonPressedWindowEvent"; }
|
||||
|
||||
unsigned int button;
|
||||
};
|
||||
|
||||
class MouseButtonReleasedWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
MouseButtonReleasedWindowEvent() : button(0) {}
|
||||
|
||||
MouseButtonReleasedWindowEvent(unsigned int b) : button(b) {}
|
||||
MouseButtonReleasedWindowEvent(unsigned int b, std::any userData) : Event(userData), button(b) {}
|
||||
|
||||
~MouseButtonReleasedWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::MouseButtonReleasedWindowEvent"; }
|
||||
|
||||
unsigned int button;
|
||||
};
|
||||
|
||||
class ScrollWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
ScrollWindowEvent() : dx(0), dy(0) {}
|
||||
|
||||
ScrollWindowEvent(double x, double y) : dx(x), dy(y) {}
|
||||
ScrollWindowEvent(double x, double y, std::any userData) : Event(userData), dx(x), dy(y) {}
|
||||
|
||||
~ScrollWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::ScrollWindowEvent"; }
|
||||
|
||||
double dx, dy;
|
||||
};
|
||||
|
||||
class MouseMovedWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
MouseMovedWindowEvent() : x(0), y(0) {}
|
||||
|
||||
MouseMovedWindowEvent(double x, double y) : x(x), y(y) {}
|
||||
MouseMovedWindowEvent(double x, double y, std::any userData) : Event(userData), x(x), y(y) {}
|
||||
|
||||
~MouseMovedWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::MouseMovedWindowEvent"; }
|
||||
|
||||
double x, y;
|
||||
};
|
||||
|
||||
class FocusedWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
FocusedWindowEvent() : window(nullptr) {}
|
||||
|
||||
FocusedWindowEvent(const Window* w) : window(w) {}
|
||||
FocusedWindowEvent(const Window* w, std::any userData) : Event(userData), window(w) {}
|
||||
|
||||
~FocusedWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::FocusedWindowEvent"; }
|
||||
|
||||
const Window* window;
|
||||
};
|
||||
|
||||
class FocusLostWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
FocusLostWindowEvent() : window(nullptr) {}
|
||||
|
||||
FocusLostWindowEvent(const Window* w) : window(w) {}
|
||||
FocusLostWindowEvent(const Window* w, std::any userData) : Event(userData), window(w) {}
|
||||
|
||||
~FocusLostWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::FocusLostWindowEvent"; }
|
||||
|
||||
const Window* window;
|
||||
};
|
||||
|
||||
class MovedWindowEvent : public Event {
|
||||
|
||||
public:
|
||||
|
||||
MovedWindowEvent() : x(0), y(0) {}
|
||||
|
||||
MovedWindowEvent(int x, int y) : x(x), y(y) {}
|
||||
MovedWindowEvent(int x, int y, std::any userData) : Event(userData), x(x), y(y) {}
|
||||
|
||||
~MovedWindowEvent() {
|
||||
|
||||
}
|
||||
|
||||
operator std::string() const override { return "Archimedes::MovedWindowEvent"; }
|
||||
|
||||
int x, y;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
146
src/include/utils/Window/WindowImpl/WindowGLFW/WindowGLFW.h
Normal file
146
src/include/utils/Window/WindowImpl/WindowGLFW/WindowGLFW.h
Normal file
@@ -0,0 +1,146 @@
|
||||
#ifdef WINDOW_GLFW
|
||||
#ifndef WINDOW_GLFW_H
|
||||
#define WINDOW_GLFW_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Window/Window.h"
|
||||
|
||||
#define GLFW_INCLUDE_NONE
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class WindowGLFW : public Window {
|
||||
|
||||
public:
|
||||
|
||||
WindowGLFW(const std::function<void(Event*)>& sendEvent) : Window(sendEvent) {
|
||||
|
||||
data.window = this;
|
||||
data.sendEvent = sendEvent;
|
||||
|
||||
glfwSetErrorCallback([](int e, const char* m){
|
||||
std::cout << "GLFW Error " << e << ": " << m << std::endl;
|
||||
});
|
||||
|
||||
if(!glfwInit()) {
|
||||
std::cout << "glfwInit failed!\n";
|
||||
std::abort();
|
||||
}
|
||||
#ifdef RENDERER_OPENGL
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||
|
||||
glfwWindowHint(GLFW_TRANSPARENT_FRAMEBUFFER, 1);
|
||||
#endif
|
||||
|
||||
window = glfwCreateWindow(640, 480, "Archimedes", NULL, NULL);
|
||||
|
||||
if(!window) {
|
||||
std::cout << "glfwCreateWindow failed!\n";
|
||||
glfwTerminate();
|
||||
std::abort();
|
||||
}
|
||||
glfwMakeContextCurrent(window);
|
||||
glfwSwapInterval(1);
|
||||
|
||||
glfwSetWindowUserPointer(window, &data);
|
||||
|
||||
glfwSetWindowSizeCallback(window, [](GLFWwindow* window, int w, int h){
|
||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||
|
||||
d.sendEvent(new ResizeWindowEvent(w, h));
|
||||
});
|
||||
|
||||
glfwSetWindowCloseCallback(window, [](GLFWwindow* window){
|
||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||
|
||||
d.sendEvent(new CloseWindowEvent(d.window));
|
||||
});
|
||||
|
||||
glfwSetKeyCallback(window, [](GLFWwindow* window, int key, int scancode, int action, int mods){
|
||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||
|
||||
switch(action) {
|
||||
case GLFW_PRESS:
|
||||
d.sendEvent(new KeyPressedWindowEvent(key, 0));
|
||||
break;
|
||||
case GLFW_RELEASE:
|
||||
d.sendEvent(new KeyReleasedWindowEvent(key));
|
||||
break;
|
||||
case GLFW_REPEAT:
|
||||
d.sendEvent(new KeyPressedWindowEvent(key, 1));
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
glfwSetMouseButtonCallback(window, [](GLFWwindow* window, int button, int action, int mods){
|
||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||
|
||||
switch(action) {
|
||||
case GLFW_PRESS:
|
||||
d.sendEvent(new MouseButtonPressedWindowEvent(button));
|
||||
break;
|
||||
case GLFW_RELEASE:
|
||||
d.sendEvent(new MouseButtonReleasedWindowEvent(button));
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
glfwSetScrollCallback(window, [](GLFWwindow* window, double dx, double dy){
|
||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||
|
||||
d.sendEvent(new ScrollWindowEvent(dx, dy));
|
||||
});
|
||||
|
||||
glfwSetCursorPosCallback(window, [](GLFWwindow* window, double dx, double dy){
|
||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||
|
||||
d.sendEvent(new MouseMovedWindowEvent(dx, dy));
|
||||
});
|
||||
}
|
||||
|
||||
~WindowGLFW() {
|
||||
glfwTerminate();
|
||||
}
|
||||
|
||||
|
||||
void swapBuffers() override { restoreContext(); glfwSwapBuffers(window); };
|
||||
|
||||
void pollEvents() override { glfwPollEvents(); }
|
||||
|
||||
bool shouldClose() override {
|
||||
return glfwWindowShouldClose(window);
|
||||
}
|
||||
|
||||
void setSize(const int& w, const int& h) override {
|
||||
this->w = w;
|
||||
this->h = h;
|
||||
|
||||
glfwSetWindowSize(window, w, h);
|
||||
}
|
||||
|
||||
void restoreContext() override { glfwMakeContextCurrent(window); }
|
||||
|
||||
void getSize(int& w, int& h) override {
|
||||
glfwGetFramebufferSize(window, &w, &h);
|
||||
}
|
||||
|
||||
GLFWwindow* getWindow() { return window; }
|
||||
|
||||
WindowData data;
|
||||
|
||||
virtual WindowGLFW* getWindowImpl() override { return this; }
|
||||
|
||||
private:
|
||||
GLFWwindow* window;
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
161
src/include/utils/Window/WindowImpl/WindowSDL3/WindowSDL3.h
Normal file
161
src/include/utils/Window/WindowImpl/WindowSDL3/WindowSDL3.h
Normal file
@@ -0,0 +1,161 @@
|
||||
#ifdef WINDOW_SDL3
|
||||
#ifndef WINDOW_SDL3_H
|
||||
#define WINDOW_SDL3_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Window/Window.h"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
|
||||
#include <SDL3/SDL_opengl.h>
|
||||
|
||||
#endif
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
static bool EventCallback(void* ptr, SDL_Event* e) {
|
||||
|
||||
WindowData& data = *(WindowData*) ptr;
|
||||
|
||||
switch(e->type) {
|
||||
|
||||
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
|
||||
case SDL_EVENT_QUIT:
|
||||
data.sendEvent(new CloseWindowEvent(data.window, e));
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_RESIZED:
|
||||
data.sendEvent(new ResizeWindowEvent(e->window.data1, e->window.data2, e));
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_MOUSE_ENTER:
|
||||
case SDL_EVENT_WINDOW_FOCUS_GAINED:
|
||||
data.sendEvent(new FocusedWindowEvent(data.window, e));
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
|
||||
case SDL_EVENT_WINDOW_FOCUS_LOST:
|
||||
data.sendEvent(new FocusLostWindowEvent(data.window, e));
|
||||
break;
|
||||
case SDL_EVENT_KEY_DOWN:
|
||||
data.sendEvent(new KeyPressedWindowEvent(e->key.key, e->key.repeat ? 1 : 0, e));
|
||||
break;
|
||||
case SDL_EVENT_KEY_UP:
|
||||
data.sendEvent(new KeyReleasedWindowEvent(e->key.key, e));
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_MOTION:
|
||||
data.sendEvent(new MouseMovedWindowEvent(e->motion.x, e->motion.y, e));
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_DOWN:
|
||||
data.sendEvent(new MouseButtonPressedWindowEvent(e->button.button, e));
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_BUTTON_UP:
|
||||
data.sendEvent(new MouseButtonReleasedWindowEvent(e->button.button, e));
|
||||
break;
|
||||
case SDL_EVENT_MOUSE_WHEEL:
|
||||
data.sendEvent(new ScrollWindowEvent(e->wheel.x, e->wheel.y, e));
|
||||
break;
|
||||
default:
|
||||
data.sendEvent(new AnonymousEvent(e));
|
||||
break;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
class WindowSDL3 : public Window {
|
||||
|
||||
public:
|
||||
|
||||
WindowSDL3(const std::function<void(Event*)>& sendEvent) : Window(sendEvent) {
|
||||
|
||||
data.window = this;
|
||||
data.sendEvent = sendEvent;
|
||||
|
||||
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD)) {
|
||||
std::cerr << "Error: SDL_Init(): " << SDL_GetError() << std::flush;
|
||||
std::abort();
|
||||
}
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
|
||||
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
|
||||
|
||||
SDL_WindowFlags window_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN;
|
||||
#endif
|
||||
#ifdef RENDERER_SDL3
|
||||
SDL_WindowFlags window_flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
||||
#endif
|
||||
|
||||
window = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
|
||||
if (window == nullptr)
|
||||
{
|
||||
std::cerr << "Error: SDL_CreateWindow(): " << SDL_GetError() << std::endl;
|
||||
std::abort();
|
||||
}
|
||||
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
gl_context = SDL_GL_CreateContext(window);
|
||||
|
||||
if (gl_context == nullptr)
|
||||
{
|
||||
std::cerr << "Error: SDL_GL_CreateContext(): " << SDL_GetError() << std::endl;
|
||||
std::abort();
|
||||
}
|
||||
|
||||
SDL_GL_MakeCurrent(window, gl_context);
|
||||
SDL_GL_SetSwapInterval(1); // Enable vsync
|
||||
#endif
|
||||
SDL_AddEventWatch(EventCallback, &data);
|
||||
|
||||
SDL_ShowWindow(window);
|
||||
}
|
||||
|
||||
~WindowSDL3() {
|
||||
#ifdef RENDERER_OPENGL
|
||||
SDL_GL_DestroyContext(gl_context);
|
||||
#endif
|
||||
SDL_RemoveEventWatch(EventCallback, &data);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
bool shouldClose() override { return false; }
|
||||
|
||||
void swapBuffers() override {
|
||||
#ifdef RENDERER_OPENGL
|
||||
restoreContext();
|
||||
SDL_GL_SwapWindow(window);
|
||||
#endif
|
||||
}
|
||||
|
||||
void pollEvents() override {
|
||||
static SDL_Event e;
|
||||
while(SDL_PollEvent(&e));
|
||||
}
|
||||
|
||||
WindowSDL3* getWindowImpl() override { return this; };
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
void restoreContext() override { SDL_GL_MakeCurrent(window, gl_context); }
|
||||
#endif
|
||||
|
||||
SDL_Window* getWindow() { return window; }
|
||||
#ifdef RENDERER_OPENGL
|
||||
SDL_GLContext getContext() { return gl_context; }
|
||||
#endif
|
||||
WindowData data;
|
||||
|
||||
private:
|
||||
SDL_Window* window;
|
||||
#ifdef RENDERER_OPENGL
|
||||
SDL_GLContext gl_context;
|
||||
#endif
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
25
src/include/utils/Window/concepts.h
Normal file
25
src/include/utils/Window/concepts.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#ifndef WINDOW_CONCEPTS
|
||||
#define WINDOW_CONCEPTS
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Renderer/concepts.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
template <class R>
|
||||
class WindowGLFW;
|
||||
|
||||
template <class R>
|
||||
class WindowSDL3;
|
||||
|
||||
template <class WindowImpl, class R>
|
||||
concept allowed_windows = requires (WindowImpl a, R b) {
|
||||
#ifndef CUSTOM_WINDOW
|
||||
requires std::same_as<WindowImpl, WindowGLFW<R>>
|
||||
|| std::same_as<WindowImpl, WindowSDL3<R>>;
|
||||
#endif
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
355
src/modules/Archimedes-Modules/Calculator/Calculator.cpp
Normal file
355
src/modules/Archimedes-Modules/Calculator/Calculator.cpp
Normal file
@@ -0,0 +1,355 @@
|
||||
#include "Calculator.h"
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
#include <sstream>
|
||||
#include <cmath>
|
||||
|
||||
|
||||
Calculator::Calculator(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "Calculator";
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
deps[*im] = im;
|
||||
}
|
||||
|
||||
Calculator::~Calculator() {
|
||||
|
||||
if(app) {
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
}
|
||||
}
|
||||
|
||||
void Calculator::onLoad() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for Calculator!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
}
|
||||
|
||||
void Calculator::run() {
|
||||
|
||||
if(open) {
|
||||
basicCalculator();
|
||||
} else {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Calculator::index(std::string equation, std::unordered_map<unsigned int, std::string>& nodes) {
|
||||
unsigned int idx = 0;
|
||||
|
||||
nodes.clear();
|
||||
|
||||
const static std::string operators[] = {
|
||||
"(",
|
||||
")",
|
||||
"^",
|
||||
"*",
|
||||
"/",
|
||||
"+",
|
||||
"-"
|
||||
};
|
||||
|
||||
for(const std::string& s : operators) {
|
||||
|
||||
while(equation.find(s, idx) != std::string::npos) {
|
||||
int next = equation.find(s, idx);
|
||||
nodes[next] = equation.substr(next, s.length());
|
||||
idx = next + s.length();
|
||||
}
|
||||
idx = 0;
|
||||
}
|
||||
|
||||
|
||||
// -3+8*6-(8+4)^9/5
|
||||
for(unsigned int i = 0; i < equation.length(); i++) {
|
||||
static unsigned int begin = 0, end = 0;
|
||||
if(nodes.find(i) == nodes.end()) {
|
||||
if(nodes.find(i - 1) != nodes.end() || i == 0) {
|
||||
//first digit of expression
|
||||
begin = i;
|
||||
}
|
||||
if(nodes.find(i + 1) != nodes.end() || i == equation.length() - 1) {
|
||||
//character after last digit of expression
|
||||
end = i + 1;
|
||||
nodes[begin] = equation.substr(begin, end - begin);
|
||||
nodes[end - 1] = equation.substr(begin, end - begin);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
double Calculator::evaluate(std::string equation, std::unordered_map<char, std::string>& evalStr) {
|
||||
|
||||
char op = '^';
|
||||
|
||||
while(equation.find(op) == std::string::npos) {
|
||||
switch(op) {
|
||||
case '^':
|
||||
op = '*';
|
||||
break;
|
||||
case '*':
|
||||
op = '/';
|
||||
break;
|
||||
case '/':
|
||||
op = '+';
|
||||
break;
|
||||
case '+':
|
||||
op = '-';
|
||||
break;
|
||||
case '-':
|
||||
//no operator
|
||||
if(evalStr.find(equation.front()) != evalStr.end()) {
|
||||
return evaluate(evalStr[equation.front()], evalStr);
|
||||
} else {
|
||||
return std::stod(equation);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
//op is now the appropriate operator
|
||||
|
||||
//if either term is a placeholder, evaluate and substitute.
|
||||
double a, b;
|
||||
if(evalStr.find(equation.front()) != evalStr.end()) {
|
||||
a = evaluate(evalStr[equation.front()], evalStr);
|
||||
} else {
|
||||
if(equation.find(op) == 0 && op == '-') {
|
||||
a = 0;
|
||||
} else {
|
||||
a = std::stod(equation.substr(0, equation.find(op)));
|
||||
}
|
||||
}
|
||||
|
||||
if(evalStr.find(equation.back()) != evalStr.end()) {
|
||||
b = evaluate(evalStr[equation.back()], evalStr);
|
||||
} else {
|
||||
b = std::stod(equation.substr(equation.find(op) + 1));
|
||||
}
|
||||
switch(op) {
|
||||
case '^':
|
||||
return pow(a, b);
|
||||
case '*':
|
||||
return a * b;
|
||||
case '/':
|
||||
return a / b;
|
||||
case '+':
|
||||
return a + b;
|
||||
case '-':
|
||||
return a - b;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::string Calculator::calculate(std::string equation) {
|
||||
|
||||
//PEMDAS
|
||||
while(equation.find(' ') != std::string::npos) {
|
||||
equation.erase(equation.find(' '), 1);
|
||||
}
|
||||
while(equation.find('\t') != std::string::npos) {
|
||||
equation.erase(equation.find('\t'), 1);
|
||||
}
|
||||
while(equation.find('\n') != std::string::npos) {
|
||||
equation.erase(equation.find('\n'), 1);
|
||||
}
|
||||
|
||||
std::unordered_map<unsigned int, std::string> nodes;
|
||||
std::unordered_map<char, std::string> evalStr;
|
||||
std::string eval = "a";
|
||||
|
||||
unsigned int idx = 0;
|
||||
|
||||
index(equation, nodes);
|
||||
|
||||
idx = 0;
|
||||
|
||||
// ()
|
||||
while(equation.find(')', idx) != std::string::npos) {
|
||||
int end = equation.find(')');
|
||||
int begin = equation.rfind('(', end);
|
||||
evalStr[eval.front()] = calculate(equation.substr(begin + 1, (end - begin) - 1));
|
||||
equation.replace(begin, (end - begin) + 1, eval);
|
||||
eval.front()++;
|
||||
idx = end + 1;
|
||||
}
|
||||
idx = 0;
|
||||
index(equation, nodes);
|
||||
// ^
|
||||
while(equation.find('^', idx) != std::string::npos) {
|
||||
int mid = equation.find('^');
|
||||
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
|
||||
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
|
||||
evalStr[eval.front()] = equation.substr(begin, end - begin);
|
||||
equation.replace(begin, end - begin, eval);
|
||||
eval.front()++;
|
||||
idx = end + 1;
|
||||
}
|
||||
idx = 0;
|
||||
index(equation, nodes);
|
||||
// * or /
|
||||
while(equation.find('*', idx) != std::string::npos || equation.find('/', idx) != std::string::npos) {
|
||||
if(equation.find('*', idx) < equation.find('/', idx) && equation.find('*', idx) != std::string::npos) {
|
||||
int mid = equation.find('*');
|
||||
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
|
||||
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
|
||||
evalStr[eval.front()] = equation.substr(begin, end - begin);
|
||||
equation.replace(begin, end - begin, eval);
|
||||
eval.front()++;
|
||||
idx = end + 1;
|
||||
} else if(equation.find('/', idx) != std::string::npos) {
|
||||
int mid = equation.find('/');
|
||||
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
|
||||
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
|
||||
evalStr[eval.front()] = equation.substr(begin, end - begin);
|
||||
equation.replace(begin, end - begin, eval);
|
||||
eval.front()++;
|
||||
idx = end + 1;
|
||||
}
|
||||
}
|
||||
idx = 0;
|
||||
index(equation, nodes);
|
||||
// + or -
|
||||
while(equation.find('+', idx) != std::string::npos || equation.find('-', idx) != std::string::npos) {
|
||||
if(equation.find('+', idx) < equation.find('-', idx) && equation.find('+', idx) != std::string::npos) {
|
||||
int mid = equation.find('+');
|
||||
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
|
||||
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
|
||||
evalStr[eval.front()] = equation.substr(begin, end - begin);
|
||||
equation.replace(begin, end - begin, eval);
|
||||
eval.front()++;
|
||||
idx = end + 1;
|
||||
} else if(equation.find('-', idx) != std::string::npos) {
|
||||
int mid = equation.find('-');
|
||||
int begin = mid;
|
||||
if(nodes.find(mid - 1) != nodes.end()) {
|
||||
begin = equation.find(nodes[mid - 1] + nodes[mid]);
|
||||
}
|
||||
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
|
||||
evalStr[eval.front()] = equation.substr(begin, end - begin);
|
||||
equation.replace(begin, end - begin, eval);
|
||||
eval.front()++;
|
||||
idx = end + 1;
|
||||
}
|
||||
}
|
||||
|
||||
return std::to_string(evaluate(equation, evalStr));
|
||||
}
|
||||
|
||||
|
||||
void Calculator::basicCalculator() {
|
||||
|
||||
static bool b = true;
|
||||
|
||||
static std::string s;
|
||||
|
||||
if(b) {
|
||||
|
||||
ImGui::Begin("Basic Calculator", &open);
|
||||
|
||||
ImGui::Text("%s", s.c_str());
|
||||
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
if(ImGui::Button("AC")) {
|
||||
s.clear();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button("(")) {
|
||||
s += " ( ";
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button(")")) {
|
||||
s += " ) ";
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button("^")) {
|
||||
s += " ^ ";
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button("=")) {
|
||||
s = calculate(s);
|
||||
}
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::BeginGroup();
|
||||
{
|
||||
for(int i = 1; i < 4; i++) {
|
||||
ImGui::BeginGroup();
|
||||
for(int j = 6; j >= 0; j -= 3) {
|
||||
if(ImGui::Button(std::to_string(i + j).c_str())) {
|
||||
s += std::to_string(i + j);
|
||||
}
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
if(i < 3) {
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
|
||||
if(ImGui::Button("0")) {
|
||||
s += "0";
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button(".")) {
|
||||
s += ".";
|
||||
}
|
||||
ImGui::SameLine();
|
||||
if(ImGui::Button("del")) {
|
||||
if(!s.empty()) {
|
||||
if(s.back() == ' ') {
|
||||
s.pop_back();
|
||||
if(s.back() == '(' || s.back() == ')') {
|
||||
parenthesis = !parenthesis;
|
||||
}
|
||||
s.pop_back();
|
||||
s.pop_back();
|
||||
} else {
|
||||
s.pop_back();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
ImGui::BeginGroup();
|
||||
|
||||
if(ImGui::Button("+")) {
|
||||
s += " + ";
|
||||
}
|
||||
if(ImGui::Button("-")) {
|
||||
s += " - ";
|
||||
}
|
||||
if(ImGui::Button("*")) {
|
||||
s += " * ";
|
||||
}
|
||||
if(ImGui::Button("/")) {
|
||||
s += " / ";
|
||||
}
|
||||
|
||||
ImGui::EndGroup();
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
}
|
||||
|
||||
void Calculator::graphingCalculator() {
|
||||
|
||||
}
|
||||
35
src/modules/Archimedes-Modules/Calculator/Calculator.h
Normal file
35
src/modules/Archimedes-Modules/Calculator/Calculator.h
Normal file
@@ -0,0 +1,35 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
class Calculator : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
Calculator(Archimedes::App*, void*);
|
||||
|
||||
Calculator() { name = "Calculator"; }
|
||||
|
||||
~Calculator();
|
||||
|
||||
void onLoad();
|
||||
|
||||
void run();
|
||||
private:
|
||||
bool open = true;
|
||||
|
||||
bool parenthesis = true;
|
||||
|
||||
//bool graphing = false;
|
||||
|
||||
void basicCalculator();
|
||||
|
||||
std::string calculate(std::string);
|
||||
double evaluate(std::string, std::unordered_map<char, std::string>&);
|
||||
void index(std::string, std::unordered_map<unsigned int, std::string>&);
|
||||
|
||||
void graphingCalculator();
|
||||
|
||||
};
|
||||
|
||||
#ifdef CALCULATOR_DYNAMIC
|
||||
typedef Calculator mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
129
src/modules/Archimedes-Modules/Chat/ChatClient/ChatClient.cpp
Normal file
129
src/modules/Archimedes-Modules/Chat/ChatClient/ChatClient.cpp
Normal file
@@ -0,0 +1,129 @@
|
||||
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
#include "modules/ClientModule/ClientModule.h"
|
||||
|
||||
#include "ChatClient.h"
|
||||
|
||||
|
||||
ChatClient::ChatClient(Archimedes::App* a, void* h) : Module(a, h) {
|
||||
|
||||
name = "ChatClient";
|
||||
|
||||
ClientModule* cm = new ClientModule(a, h);
|
||||
deps[*cm] = cm;
|
||||
cm->shouldHandleEvents(ClientModule::CMEventEnum::ConnectionStatusChanged | ClientModule::CMEventEnum::DataSent);
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
|
||||
deps[*im] = im;
|
||||
|
||||
}
|
||||
|
||||
ChatClient::~ChatClient() {
|
||||
if(app) {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
}
|
||||
}
|
||||
|
||||
void ChatClient::onLoad() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for ChatClient!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
|
||||
|
||||
if(!cm) {
|
||||
std::cout << "No ClientModule for ChatClient!\n";
|
||||
std::abort();
|
||||
}
|
||||
}
|
||||
|
||||
void ChatClient::run() {
|
||||
|
||||
static ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
|
||||
|
||||
if(!cm) {
|
||||
std::cout << "No ClientModule for ChatClient!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
if(open) {
|
||||
static std::string s, addr = "127.0.0.1:9932";
|
||||
|
||||
ImGui::Begin("ChatClient Module", &open);
|
||||
|
||||
ImGui::InputText("Server Address: ", &addr);
|
||||
|
||||
if(cm->isRunning() && cm->isConnected()) {
|
||||
|
||||
if(ImGui::Button("Disconnect") && cm->isRunning()) {
|
||||
cm->stopClient();
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if(ImGui::Button("Connect") && !cm->isRunning()) {
|
||||
static SteamNetworkingIPAddr serverAddr;
|
||||
serverAddr.ParseString(addr.c_str());
|
||||
cm->startClient(serverAddr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ImGui::Text("%s", messages.c_str());
|
||||
|
||||
ImGui::InputText("Message: ", &s);
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
if(ImGui::Button("send")) {
|
||||
cm->sendReliable(s.c_str(), (uint32) s.length());
|
||||
}
|
||||
|
||||
ImGui::End();
|
||||
} else {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(*cm));
|
||||
}
|
||||
}
|
||||
|
||||
bool ChatClient::onEvent(const Archimedes::Event& event) {
|
||||
|
||||
unsigned int type = app->getEventType(event);
|
||||
|
||||
/*if(type == app->getEventType("DataSentEvent")) {
|
||||
//we did this?
|
||||
return true;
|
||||
} else */
|
||||
|
||||
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
|
||||
|
||||
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
|
||||
|
||||
static std::string s; s = std::string((const char*)e.msg->m_pData, e.msg->m_cbSize);
|
||||
|
||||
std::cerr << "Client Recieved: " << s << std::endl;
|
||||
|
||||
messages += "\n\n" + s;
|
||||
|
||||
return true;
|
||||
}
|
||||
/*else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
|
||||
|
||||
//Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
|
||||
|
||||
return false;
|
||||
|
||||
}*/
|
||||
|
||||
return false;
|
||||
}
|
||||
28
src/modules/Archimedes-Modules/Chat/ChatClient/ChatClient.h
Normal file
28
src/modules/Archimedes-Modules/Chat/ChatClient/ChatClient.h
Normal file
@@ -0,0 +1,28 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
|
||||
class ChatClient : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
|
||||
ChatClient(Archimedes::App* a, void* h);
|
||||
|
||||
ChatClient() { name = "ChatClient"; }
|
||||
|
||||
~ChatClient();
|
||||
|
||||
void onLoad() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
bool onEvent(const Archimedes::Event&) override;
|
||||
|
||||
private:
|
||||
std::string messages = "";
|
||||
bool open = true;
|
||||
};
|
||||
|
||||
#ifdef CHATCLIENT_DYNAMIC
|
||||
typedef ChatClient mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
@@ -0,0 +1,56 @@
|
||||
#include "ChatServer.h"
|
||||
|
||||
void ChatServer::onLoad() {
|
||||
ServerModule* sm = (ServerModule*) moduleInstances[ServerModule()];
|
||||
|
||||
sm->startServer(9932);
|
||||
}
|
||||
|
||||
//void ChatServer::run() {}
|
||||
|
||||
bool ChatServer::onEvent(const Archimedes::Event& event) {
|
||||
|
||||
unsigned int type = app->getEventType(event);
|
||||
|
||||
|
||||
/*if(type == app->getEventType("DataSentEvent")) {
|
||||
//we did this?
|
||||
return true;
|
||||
} else */
|
||||
|
||||
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
|
||||
|
||||
static ServerModule* sm; { sm = (ServerModule*) moduleInstances[ServerModule()]; }
|
||||
|
||||
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
|
||||
|
||||
static std::string s; s = std::string((const char*)e.msg->m_pData, e.msg->m_cbSize);
|
||||
|
||||
if(s == "/quit") {
|
||||
sm->disconnectClient(e.msg->m_conn);
|
||||
} else if(s == "/shutdown") {
|
||||
sm->stopServer();
|
||||
app->end();
|
||||
}
|
||||
|
||||
std::cerr << "Server Recieved: " << s << std::endl;
|
||||
|
||||
for(auto& it : sm->getClients()) {
|
||||
if(it.first != e.msg->m_conn)
|
||||
sm->sendReliable(it.first, s.c_str(), s.length());
|
||||
else
|
||||
sm->sendReliable(e.msg->m_conn, "\nMessage sent\n", strlen("\nMessage sent\n"));
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
} /*else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
|
||||
|
||||
//Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
|
||||
|
||||
return false;
|
||||
|
||||
}*/
|
||||
|
||||
return false;
|
||||
}
|
||||
34
src/modules/Archimedes-Modules/Chat/ChatServer/ChatServer.h
Normal file
34
src/modules/Archimedes-Modules/Chat/ChatServer/ChatServer.h
Normal file
@@ -0,0 +1,34 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "modules/ServerModule/ServerModule.h"
|
||||
|
||||
class ChatServer : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
|
||||
ChatServer(Archimedes::App* a, void* h) : Module(a, h) {
|
||||
|
||||
name = "ChatServer";
|
||||
|
||||
ServerModule* sm = new ServerModule(a, h);
|
||||
deps[*sm] = sm;
|
||||
sm->shouldHandleEvents(ServerModule::SMEventEnum::ConnectionStatusChanged | ServerModule::SMEventEnum::DataSent);
|
||||
}
|
||||
|
||||
ChatServer() { name = "ChatServer"; }
|
||||
|
||||
~ChatServer() {
|
||||
if(app) {}
|
||||
}
|
||||
|
||||
void onLoad();
|
||||
|
||||
//void run();
|
||||
|
||||
bool onEvent(const Archimedes::Event&);
|
||||
};
|
||||
|
||||
#ifdef CHATSERVER_DYNAMIC
|
||||
typedef ChatServer mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
@@ -0,0 +1,276 @@
|
||||
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
#include "modules/ClientModule/ClientModule.h"
|
||||
|
||||
#include "ChatClientVoice.h"
|
||||
|
||||
|
||||
ChatClientVoice::ChatClientVoice(Archimedes::App* a, void* h) : Module(a, h) {
|
||||
|
||||
name = "ChatClientVoice";
|
||||
|
||||
ClientModule* cm = new ClientModule(a, h);
|
||||
deps[*cm] = cm;
|
||||
cm->shouldHandleEvents(ClientModule::CMEventEnum::ConnectionStatusChanged | ClientModule::CMEventEnum::DataSent);
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
|
||||
deps[*im] = im;
|
||||
|
||||
}
|
||||
|
||||
ChatClientVoice::~ChatClientVoice() {
|
||||
if(app) {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
|
||||
//if(buf)
|
||||
// delete [] buf;
|
||||
}
|
||||
}
|
||||
|
||||
void ChatClientVoice::onLoad() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for ChatClientVoice!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
|
||||
|
||||
if(!cm) {
|
||||
std::cout << "No ClientModule for ChatClientVoice!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
if(!SDL_Init(SDL_INIT_AUDIO)) {
|
||||
std::cout << "Audio init failed!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
mic = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_RECORDING, NULL, NULL, NULL);
|
||||
SDL_GetAudioStreamFormat(mic, &spec, NULL);
|
||||
speaker = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, NULL, NULL);
|
||||
|
||||
//buf = new unsigned char[len];
|
||||
|
||||
}
|
||||
|
||||
void ChatClientVoice::run() {
|
||||
|
||||
static ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
|
||||
|
||||
static unsigned char buf[10 * 1024];
|
||||
|
||||
if(!cm) {
|
||||
std::cout << "No ClientModule for ChatClientVoice!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
if(open) {
|
||||
static std::string s, addr = "127.0.0.1:9932";
|
||||
|
||||
ImGui::Begin("ChatClientVoice Module", &open);
|
||||
|
||||
ImGui::InputText("Server Address: ", &addr);
|
||||
|
||||
if(cm->isRunning() && cm->isConnected()) {
|
||||
|
||||
if(ImGui::Button("Disconnect") && cm->isRunning()) {
|
||||
cm->sendReliable("srvcmd1", strlen("srvcmd1"));
|
||||
//cm->stopClient();
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if(ImGui::Button("Connect") && !cm->isRunning()) {
|
||||
static SteamNetworkingIPAddr serverAddr;
|
||||
serverAddr.ParseString(addr.c_str());
|
||||
cm->startClient(serverAddr);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ImGui::Text("%s", messages.c_str());
|
||||
|
||||
ImGui::InputText("Message: ", &s);
|
||||
|
||||
if(cm->isConnected()) {
|
||||
ImGui::SameLine();
|
||||
|
||||
if(ImGui::Button("send")) {
|
||||
if(s == "/quit") {
|
||||
cm->sendReliable("srvcmd1", strlen("srvcmd1"));
|
||||
cm->stopClient();
|
||||
} else if(s == "/shutdown") {
|
||||
cm->sendReliable("srvcmd2", strlen("srvcmd2"));
|
||||
//cm->stopClient();
|
||||
} else {
|
||||
s.insert(0, "client");
|
||||
cm->sendReliable(s.c_str(), (uint32) s.length());
|
||||
}
|
||||
s.clear();
|
||||
}
|
||||
}
|
||||
|
||||
static float micVol = 1.0f;
|
||||
static float speakerVol = 1.0f;
|
||||
|
||||
static bool micTest = false;
|
||||
|
||||
ImGui::SliderFloat("Mic Volume", &micVol, 0.0f, 1.0f);
|
||||
ImGui::SliderFloat("Speaker Volume", &speakerVol, 0.0f, 1.0f);
|
||||
|
||||
ImGui::Checkbox("Mic test", &micTest);
|
||||
|
||||
if(!SDL_AudioStreamDevicePaused(mic)) {
|
||||
SDL_SetAudioStreamGain(mic, micVol);
|
||||
} else if(micTest) {
|
||||
SDL_ClearAudioStream(mic);
|
||||
SDL_ResumeAudioStreamDevice(mic);
|
||||
SDL_SetAudioStreamGain(mic, micVol);
|
||||
}
|
||||
|
||||
if(!SDL_AudioStreamDevicePaused(speaker)) {
|
||||
SDL_SetAudioStreamGain(speaker, speakerVol);
|
||||
} else if(micTest) {
|
||||
SDL_ClearAudioStream(speaker);
|
||||
SDL_ResumeAudioStreamDevice(speaker);
|
||||
SDL_SetAudioStreamGain(speaker, speakerVol);
|
||||
}
|
||||
|
||||
static int avail = 0;
|
||||
|
||||
if(micTest) {
|
||||
|
||||
avail = SDL_min(len, SDL_GetAudioStreamAvailable(mic));
|
||||
if(avail > 10) {
|
||||
avail = SDL_GetAudioStreamData(mic, buf, avail);
|
||||
SDL_PutAudioStreamData(speaker, buf, avail);
|
||||
}
|
||||
|
||||
} else if(cm->isConnected()){
|
||||
// if not testing, send to server.
|
||||
|
||||
avail = SDL_min(len, SDL_GetAudioStreamAvailable(mic));
|
||||
if(avail > 10) {
|
||||
avail = SDL_GetAudioStreamData(mic, buf, avail);
|
||||
cm->sendReliable(buf, avail);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
ImGui::End();
|
||||
} else {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(*cm));
|
||||
}
|
||||
}
|
||||
|
||||
bool ChatClientVoice::onEvent(const Archimedes::Event& event) {
|
||||
|
||||
unsigned int type = app->getEventType(event);
|
||||
static ClientModule* cm;
|
||||
|
||||
/*if(type == app->getEventType("DataSentEvent")) {
|
||||
//we did this?
|
||||
return true;
|
||||
} else */
|
||||
|
||||
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
|
||||
|
||||
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
|
||||
|
||||
{ cm = (ClientModule*) moduleInstances[ClientModule()]; }
|
||||
|
||||
static std::string s;
|
||||
|
||||
if(std::string((const char*)e.msg->m_pData, 6) == "client") {
|
||||
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
|
||||
|
||||
messages += "\n\n" + s;
|
||||
} else if(std::string((const char*)e.msg->m_pData, 6) == "server") {
|
||||
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
|
||||
|
||||
int serverCode = stoi(s);
|
||||
|
||||
switch(serverCode) {
|
||||
case 0:
|
||||
//start voice
|
||||
SDL_ClearAudioStream(mic);
|
||||
SDL_ClearAudioStream(speaker);
|
||||
SDL_ResumeAudioStreamDevice(mic);
|
||||
SDL_ResumeAudioStreamDevice(speaker);
|
||||
break;
|
||||
case 1:
|
||||
//stop voice and clear
|
||||
SDL_PauseAudioStreamDevice(mic);
|
||||
SDL_PauseAudioStreamDevice(speaker);
|
||||
SDL_ClearAudioStream(mic);
|
||||
SDL_ClearAudioStream(speaker);
|
||||
break;
|
||||
case 2:
|
||||
//disconnect
|
||||
cm->stopClient();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
} else /*if(std::string((const char*)e.msg->m_pData, 6) == "audio:")*/ {
|
||||
s = "audio data";
|
||||
|
||||
SDL_PutAudioStreamData(speaker, e.msg->m_pData, e.msg->m_cbSize);
|
||||
}
|
||||
|
||||
//std::cerr << "Client Recieved: " << s << std::endl;
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
|
||||
|
||||
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
|
||||
|
||||
switch(e.info->m_info.m_eState) {
|
||||
|
||||
case k_ESteamNetworkingConnectionState_None:
|
||||
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
|
||||
break;
|
||||
|
||||
case k_ESteamNetworkingConnectionState_ClosedByPeer:
|
||||
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
|
||||
{
|
||||
|
||||
SDL_PauseAudioStreamDevice(mic);
|
||||
SDL_PauseAudioStreamDevice(speaker);
|
||||
SDL_ClearAudioStream(mic);
|
||||
SDL_ClearAudioStream(speaker);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connecting:
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connected:
|
||||
//OnConnect
|
||||
break;
|
||||
|
||||
default:
|
||||
// Silences -Wswitch
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
#include <SDL3/SDL_audio.h>
|
||||
|
||||
class ChatClientVoice : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
|
||||
ChatClientVoice(Archimedes::App* a, void* h);
|
||||
|
||||
ChatClientVoice() { name = "ChatClientVoice"; }
|
||||
|
||||
~ChatClientVoice();
|
||||
|
||||
void onLoad() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
bool onEvent(const Archimedes::Event&) override;
|
||||
|
||||
private:
|
||||
std::string messages = "";
|
||||
bool open = true;
|
||||
|
||||
SDL_AudioSpec spec;
|
||||
SDL_AudioStream *mic, *speaker;
|
||||
|
||||
const int len = 10 * 1024;
|
||||
};
|
||||
|
||||
#ifdef CHATCLIENTVOICE_DYNAMIC
|
||||
typedef ChatClientVoice mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
@@ -0,0 +1,131 @@
|
||||
#include "ChatServerVoice.h"
|
||||
|
||||
void ChatServerVoice::onLoad() {
|
||||
ServerModule* sm = (ServerModule*) moduleInstances[ServerModule()];
|
||||
|
||||
sm->startServer(9932);
|
||||
}
|
||||
|
||||
//void ChatServerVoice::run() {}
|
||||
|
||||
bool ChatServerVoice::onEvent(const Archimedes::Event& event) {
|
||||
|
||||
unsigned int type = app->getEventType(event);
|
||||
|
||||
static ServerModule* sm;
|
||||
/*if(type == app->getEventType("DataSentEvent")) {
|
||||
//we did this?
|
||||
return true;
|
||||
} else */
|
||||
|
||||
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
|
||||
|
||||
{ sm = (ServerModule*) moduleInstances[ServerModule()]; }
|
||||
|
||||
|
||||
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
|
||||
static std::string s;
|
||||
|
||||
if(std::string((const char*)e.msg->m_pData, 6) == "client") {
|
||||
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
|
||||
|
||||
for(auto& it : sm->getClients()) {
|
||||
if(it.first != e.msg->m_conn)
|
||||
sm->sendReliable(it.first, e.msg->m_pData, e.msg->m_cbSize);
|
||||
else
|
||||
sm->sendReliable(e.msg->m_conn, "client\nMessage sent\n", strlen("client\nMessage sent\n"));
|
||||
}
|
||||
|
||||
|
||||
} else if(std::string((const char*)e.msg->m_pData, 6) == "srvcmd") {
|
||||
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
|
||||
|
||||
int cmdCode = stoi(s);
|
||||
|
||||
switch(cmdCode) {
|
||||
case 0:
|
||||
break;
|
||||
case 1:
|
||||
//disconnect
|
||||
sm->disconnectClient(e.msg->m_conn);
|
||||
break;
|
||||
case 2:
|
||||
for(auto& it : sm->getClients()) {
|
||||
sm->sendReliable(it.first, "server2", strlen("server2"));
|
||||
}
|
||||
sm->stopServer();
|
||||
app->end();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
} else /*if(std::string((const char*)e.msg->m_pData, 6) == "audio:")*/ {
|
||||
s = "audio data";
|
||||
|
||||
for(auto& it : sm->getClients()) {
|
||||
if(it.first != e.msg->m_conn)
|
||||
sm->sendReliable(it.first, e.msg->m_pData, e.msg->m_cbSize);
|
||||
}
|
||||
}
|
||||
|
||||
//std::cerr << "Server Recieved: " << s << std::endl;
|
||||
|
||||
return true;
|
||||
|
||||
} else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
|
||||
|
||||
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
|
||||
|
||||
{ sm = (ServerModule*) moduleInstances[ServerModule()]; }
|
||||
|
||||
unsigned int numClients;
|
||||
(void)sm->getClients(&numClients);
|
||||
|
||||
switch(e.info->m_info.m_eState) {
|
||||
|
||||
case k_ESteamNetworkingConnectionState_None:
|
||||
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
|
||||
break;
|
||||
|
||||
case k_ESteamNetworkingConnectionState_ClosedByPeer:
|
||||
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
|
||||
{
|
||||
if(numClients < 2) {
|
||||
for(auto& it : sm->getClients()) {
|
||||
sm->sendReliable(it.first, "server1", strlen("server1"));
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connecting:
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connected:
|
||||
//OnConnect
|
||||
|
||||
if(numClients == 2) {
|
||||
for(auto& it : sm->getClients()) {
|
||||
sm->sendReliable(it.first, "server0", strlen("server0"));
|
||||
}
|
||||
} else if(numClients > 2) {
|
||||
|
||||
sm->sendReliable(e.info->m_hConn, "server0", strlen("server0"));
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
// Silences -Wswitch
|
||||
break;
|
||||
}
|
||||
|
||||
return false;
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "modules/ServerModule/ServerModule.h"
|
||||
|
||||
class ChatServerVoice : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
|
||||
ChatServerVoice(Archimedes::App* a, void* h) : Module(a, h) {
|
||||
|
||||
name = "ChatServerVoice";
|
||||
|
||||
ServerModule* sm = new ServerModule(a, h);
|
||||
deps[*sm] = sm;
|
||||
sm->shouldHandleEvents(ServerModule::SMEventEnum::ConnectionStatusChanged | ServerModule::SMEventEnum::DataSent);
|
||||
}
|
||||
|
||||
ChatServerVoice() { name = "ChatServerVoice"; }
|
||||
|
||||
~ChatServerVoice() {
|
||||
if(app) {}
|
||||
}
|
||||
|
||||
void onLoad();
|
||||
|
||||
//void run();
|
||||
|
||||
bool onEvent(const Archimedes::Event&);
|
||||
};
|
||||
|
||||
#ifdef CHATSERVERVOICE_DYNAMIC
|
||||
typedef ChatServerVoice mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
@@ -0,0 +1,46 @@
|
||||
#include "ChessServer.h"
|
||||
|
||||
void ChessServer::onLoad() {
|
||||
ServerModule* sm = (ServerModule*) moduleInstances[ServerModule()];
|
||||
|
||||
sm->startServer(9932);
|
||||
}
|
||||
|
||||
//void ChessServer::run() {}
|
||||
|
||||
bool ChessServer::onEvent(const Archimedes::Event& event) {
|
||||
|
||||
unsigned int type = app->getEventType(event);
|
||||
|
||||
|
||||
/*if(type == app->getEventType("DataSentEvent")) {
|
||||
//we did this?
|
||||
return true;
|
||||
} else */
|
||||
|
||||
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
|
||||
|
||||
static ServerModule* sm; { sm = (ServerModule*) moduleInstances[ServerModule()]; }
|
||||
|
||||
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
|
||||
|
||||
static std::string s; s = std::string((const char*)e.msg->m_pData, e.msg->m_cbSize);
|
||||
|
||||
|
||||
for(auto& it : sm->getClients()) {
|
||||
if(it.first != e.msg->m_conn)
|
||||
sm->sendReliable(it.first, s.c_str(), s.length());
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
} /*else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
|
||||
|
||||
//Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
|
||||
|
||||
return false;
|
||||
|
||||
}*/
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "modules/ServerModule/ServerModule.h"
|
||||
|
||||
class ChessServer : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
|
||||
ChessServer(Archimedes::App* a, void* h) : Module(a, h) {
|
||||
|
||||
name = "ChessServer";
|
||||
|
||||
ServerModule* sm = new ServerModule(a, h);
|
||||
deps[*sm] = sm;
|
||||
sm->shouldHandleEvents(ServerModule::SMEventEnum::ConnectionStatusChanged | ServerModule::SMEventEnum::DataSent);
|
||||
}
|
||||
|
||||
ChessServer() { name = "ChessServer"; }
|
||||
|
||||
~ChessServer() {
|
||||
if(app) {}
|
||||
}
|
||||
|
||||
void onLoad();
|
||||
|
||||
//void run();
|
||||
|
||||
bool onEvent(const Archimedes::Event&);
|
||||
};
|
||||
|
||||
#ifdef CHESSSERVER_DYNAMIC
|
||||
typedef ChessServer mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
1
src/modules/Archimedes-Modules/Example_Modules.md
Normal file
1
src/modules/Archimedes-Modules/Example_Modules.md
Normal file
@@ -0,0 +1 @@
|
||||
Example modules for Archimedes
|
||||
126
src/modules/Archimedes-Modules/Ollama/Ollama.cpp
Normal file
126
src/modules/Archimedes-Modules/Ollama/Ollama.cpp
Normal file
@@ -0,0 +1,126 @@
|
||||
#include "Ollama.h"
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
#include <sstream>
|
||||
|
||||
Ollama::Ollama(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "Ollama";
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
deps[*im] = im;
|
||||
}
|
||||
|
||||
Ollama::~Ollama() {
|
||||
if(app) {
|
||||
if(curl) {
|
||||
curl_easy_cleanup(curl);
|
||||
curl = nullptr;
|
||||
}
|
||||
curl_global_cleanup();
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
}
|
||||
}
|
||||
|
||||
static size_t WriteCallback(void* contents, size_t size, size_t nmemb, std::ostream* userp)
|
||||
{
|
||||
userp->write(static_cast<char*>(contents), size * nmemb);
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
void Ollama::onLoad() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for Ollama!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
curl_global_init(CURL_GLOBAL_ALL);
|
||||
curl = curl_easy_init();
|
||||
|
||||
}
|
||||
|
||||
void Ollama::run() {
|
||||
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
|
||||
static std::string s, url = "https://ollama.blunkall.us", response = "";
|
||||
|
||||
static nlohmann::json sendObj;
|
||||
|
||||
static std::ostringstream oss;
|
||||
|
||||
static nlohmann::json jsonObj;
|
||||
|
||||
static std::future<CURLcode> result;
|
||||
|
||||
static bool inFlight = false;
|
||||
|
||||
ImGui::Begin("Ollama Module");
|
||||
|
||||
ImGui::InputText("url: ", &url);
|
||||
|
||||
static const std::string replace = "\\n";
|
||||
static const std::string replace_by = "\n";
|
||||
static std::string print = jsonObj["response"].dump(); print = jsonObj["response"].dump();
|
||||
static auto pos = print.find(replace); pos = print.find(replace);
|
||||
|
||||
while (pos != std::string::npos) {
|
||||
// Replace the substring with the specified string
|
||||
print.replace(pos, replace.size(), replace_by);
|
||||
|
||||
// Find the next occurrence of the substring
|
||||
pos = print.find(replace,
|
||||
pos + replace_by.size());
|
||||
}
|
||||
print = "\n\n\n" + print + "\n\n\n";
|
||||
ImGui::TextWrapped("%s", print.c_str());
|
||||
|
||||
ImGui::InputTextMultiline("prompt: ", &s);
|
||||
|
||||
if(ImGui::Button("send")) {
|
||||
sendObj["model"] = "llama3.2";
|
||||
sendObj["stream"] = false;
|
||||
sendObj["prompt"] = s;
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, WriteCallback);
|
||||
curl_easy_setopt(curl, CURLOPT_URL, (url + "/api/generate").c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &oss);
|
||||
//curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 1L);
|
||||
//curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 2L);
|
||||
curl_easy_setopt(curl, CURLOPT_POST, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_COPYPOSTFIELDS, sendObj.dump().c_str());
|
||||
result = std::async(std::launch::async, curl_easy_perform, curl);
|
||||
inFlight = true;
|
||||
}
|
||||
|
||||
ImGui::Text("ms per frame: %f", 1000 / io.Framerate);
|
||||
|
||||
ImGui::End();
|
||||
|
||||
if(curl) {
|
||||
}
|
||||
|
||||
if(inFlight && result.wait_for(std::chrono::seconds(0)) == std::future_status::ready) {
|
||||
CURLcode code = result.get();
|
||||
response = oss.str();
|
||||
oss.str("");
|
||||
|
||||
|
||||
if(code != CURLE_OK) {
|
||||
std::cerr << "curl_easy_perform() failed!: " << curl_easy_strerror(code) << std::endl;
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
return;
|
||||
} else {
|
||||
jsonObj = nlohmann::json::parse(response);
|
||||
|
||||
std::cout << "Full json object:\n" << jsonObj.dump() << std::endl;
|
||||
}
|
||||
inFlight = false;
|
||||
}
|
||||
}
|
||||
25
src/modules/Archimedes-Modules/Ollama/Ollama.h
Normal file
25
src/modules/Archimedes-Modules/Ollama/Ollama.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "extratools.h"
|
||||
|
||||
class Ollama : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
Ollama(Archimedes::App*, void*);
|
||||
|
||||
Ollama() { name = "Ollama"; }
|
||||
~Ollama();
|
||||
|
||||
void onLoad();
|
||||
|
||||
void run();
|
||||
|
||||
private:
|
||||
CURL* curl;
|
||||
|
||||
};
|
||||
|
||||
#ifdef OLLAMA_DYNAMIC
|
||||
typedef Ollama mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
17
src/modules/Archimedes-Modules/Print/Print.cpp
Normal file
17
src/modules/Archimedes-Modules/Print/Print.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
#include "Print.h"
|
||||
|
||||
Print::Print(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
name = "Print";
|
||||
}
|
||||
|
||||
Print::~Print() {
|
||||
if(app) {
|
||||
std::cout << "Print Destroyed!\n";
|
||||
}
|
||||
}
|
||||
|
||||
void Print::run() {
|
||||
std::cout << "Print lib loaded and run!\n";
|
||||
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
}
|
||||
15
src/modules/Archimedes-Modules/Print/Print.h
Normal file
15
src/modules/Archimedes-Modules/Print/Print.h
Normal file
@@ -0,0 +1,15 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
class Print : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
Print(Archimedes::App*, void*);
|
||||
Print() { name = "Print"; }
|
||||
~Print();
|
||||
void run();
|
||||
};
|
||||
|
||||
#ifdef PRINT_DYNAMIC
|
||||
typedef Print mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
191
src/modules/Archimedes-Modules/Sandbox/Sandbox.cpp
Normal file
191
src/modules/Archimedes-Modules/Sandbox/Sandbox.cpp
Normal file
@@ -0,0 +1,191 @@
|
||||
// This only works with opengl!!!!
|
||||
|
||||
|
||||
#include "Sandbox.h"
|
||||
|
||||
|
||||
|
||||
Sandbox::Sandbox(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "Sandbox";
|
||||
|
||||
WindowModule* wm = new WindowModule(a, h);
|
||||
deps[*wm] = wm;
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
deps[*im] = im;
|
||||
}
|
||||
|
||||
Sandbox::~Sandbox() {
|
||||
|
||||
if(app) {
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
|
||||
wm->releaseWindow(window);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void Sandbox::onLoad() {
|
||||
// get window
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!wm) {
|
||||
std::cout << "No WindowModule for Sandbox!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for Sandbox!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
window = wm->aquireWindow();
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
window->getRenderer()->clearColor = { 0.2, 0.2, 0.4, 0.7 };
|
||||
|
||||
gridShader = Archimedes::Shader(cubeVS, gridFS, Archimedes::Shader::LoadType::FromSource);
|
||||
|
||||
window->getRenderer()->useShader(gridShader);
|
||||
|
||||
grid = Archimedes::RenderTarget(
|
||||
Archimedes::VertexBuffer(gridVertices, 12 * sizeof(float)),
|
||||
Archimedes::IndexArray(gridIndices, 6),
|
||||
Archimedes::VertexLayout(),
|
||||
gridShader
|
||||
);
|
||||
|
||||
window->getRenderer()->useRenderTarget(grid);
|
||||
|
||||
|
||||
cubeShader = Archimedes::Shader(cubeVS, cubeFS, Archimedes::Shader::LoadType::FromSource);
|
||||
|
||||
window->getRenderer()->useShader(cubeShader);
|
||||
|
||||
cube = Archimedes::RenderTarget(
|
||||
Archimedes::VertexBuffer(vertices, 24 * sizeof(float)),
|
||||
Archimedes::IndexArray(indices, 36),
|
||||
Archimedes::VertexLayout(),
|
||||
cubeShader
|
||||
);
|
||||
|
||||
window->getRenderer()->useRenderTarget(cube);
|
||||
|
||||
int w, h;
|
||||
window->getSize(w, h);
|
||||
app->emitEvent(new Archimedes::ResizeWindowEvent(w, h));
|
||||
|
||||
}
|
||||
|
||||
void Sandbox::run() {
|
||||
|
||||
static float scale = 100.0f;
|
||||
|
||||
static glm::vec3 pos(0), rot(0);
|
||||
|
||||
static glm::vec3 camPos(0.0f, 0.0f, 3.0f), camRot(0.0f, 0.0f, 0.0f);
|
||||
|
||||
static glm::mat4 orthoCamera, perspCamera, cameraTransform;
|
||||
|
||||
cameraTransform = glm::mat4(1.0f);
|
||||
cameraTransform = glm::translate(cameraTransform, camPos);
|
||||
cameraTransform = glm::rotate(cameraTransform, camRot.x, glm::vec3(1.0f, 0.0f, 0.0f));
|
||||
cameraTransform = glm::rotate(cameraTransform, camRot.y, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
cameraTransform = glm::rotate(cameraTransform, camRot.z, glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
|
||||
int w, h;
|
||||
window->getSize(w, h);
|
||||
|
||||
orthoCamera = glm::ortho(-(float)w / 2.0f, (float)w / 2.0f, -(float)h / 2.0f, (float)h / 2.0f, 0.1f, 100.0f)
|
||||
* cameraTransform;
|
||||
|
||||
perspCamera = glm::perspective(glm::radians(45.0f), (float)w/(float)h, 0.1f, 100.0f)
|
||||
* cameraTransform;
|
||||
|
||||
glm::mat4& cubeTransform = cube.transform;
|
||||
//glm::mat4& gridTransform = grid.transform;
|
||||
|
||||
cubeTransform = glm::mat4(1.0f);
|
||||
cubeTransform = glm::translate(cubeTransform, pos);
|
||||
cubeTransform = glm::rotate(cubeTransform, rot.x, glm::vec3(1.0f, 0.0f, 0.0f));
|
||||
cubeTransform = glm::rotate(cubeTransform, rot.y, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
cubeTransform = glm::rotate(cubeTransform, rot.z, glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
cubeTransform = glm::scale(cubeTransform, glm::vec3(scale));
|
||||
|
||||
|
||||
//gridTransform = glm::mat4(1.0f);
|
||||
//gridTransform = glm::scale(gridTransform, glm::vec3(800.0f));
|
||||
|
||||
|
||||
cubeTransform = orthoCamera * cubeTransform;
|
||||
|
||||
//gridTransform = orthoCamera * gridTransform;
|
||||
|
||||
/*
|
||||
cubeTransform = glm::perspective(glm::radians(45.0f), (float)w/(float)h, 0.1f, 100.0f)
|
||||
* glm::lookAt(glm::vec3(0.0f, 0.0f, 3.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 1.0f, 0.0f))
|
||||
* cubeTransform;
|
||||
*/
|
||||
|
||||
|
||||
//window->getRenderer()->draw(grid);
|
||||
window->getRenderer()->draw(cube);
|
||||
|
||||
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
static glm::vec4& clearColor = window->getRenderer()->clearColor;
|
||||
|
||||
ImGui::Begin("Sandbox Module");
|
||||
|
||||
ImGui::Text("Pick a clear color!");
|
||||
|
||||
ImGui::SliderFloat("r", &clearColor.r, 0.0f, 1.0f);
|
||||
ImGui::SliderFloat("g", &clearColor.g, 0.0f, 1.0f);
|
||||
ImGui::SliderFloat("b", &clearColor.b, 0.0f, 1.0f);
|
||||
ImGui::SliderFloat("a", &clearColor.a, 0.0f, 1.0f);
|
||||
|
||||
ImGui::Text("Properties");
|
||||
|
||||
ImGui::SliderFloat("pitch", &rot.x, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("yaw", &rot.y, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("roll", &rot.z, -3.14159265359f, 3.14159265359f);
|
||||
|
||||
ImGui::SliderFloat("scale", &scale, 0.1f, 1000.0f);
|
||||
|
||||
ImGui::SliderFloat("x", &pos.x, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("y", &pos.y, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("z", &pos.z, -100.0f, 100.0f);
|
||||
|
||||
ImGui::Text("Camera Properties");
|
||||
|
||||
ImGui::SliderFloat("c_pitch", &camRot.x, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("c_yaw", &camRot.y, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("c_roll", &camRot.z, -3.14159265359f, 3.14159265359f);
|
||||
|
||||
ImGui::SliderFloat("c_x", &camPos.x, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("c_y", &camPos.y, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("c_z", &camPos.z, -100.0f, 100.0f);
|
||||
|
||||
|
||||
if(ImGui::Button("Reset Window Size")) {
|
||||
app->emitEvent(new Archimedes::ResizeWindowEvent(500, 500));
|
||||
}
|
||||
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
bool Sandbox::onEvent(const Archimedes::Event& e) {
|
||||
return false;
|
||||
}
|
||||
161
src/modules/Archimedes-Modules/Sandbox/Sandbox.h
Normal file
161
src/modules/Archimedes-Modules/Sandbox/Sandbox.h
Normal file
@@ -0,0 +1,161 @@
|
||||
// This only works with opengl!!!!
|
||||
|
||||
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "modules/WindowModule/WindowModule.h"
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
class Sandbox : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
Sandbox(Archimedes::App*, void*);
|
||||
|
||||
Sandbox() { name = "Sandbox"; }
|
||||
|
||||
~Sandbox();
|
||||
|
||||
void onLoad() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
bool onEvent(const Archimedes::Event& e) override;
|
||||
|
||||
private:
|
||||
|
||||
Archimedes::Window* window;
|
||||
|
||||
std::string cubeVS = "#version 330 core\n"
|
||||
"layout (location = 0) in vec3 aPos;\n"
|
||||
"uniform mat4 model;\n"
|
||||
"uniform uvec2 res;\n"
|
||||
"uniform vec4 clearColor;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = model * vec4(aPos.x, aPos.y, aPos.z, 1.0);\n"
|
||||
"}\0";
|
||||
std::string cubeFS = "#version 330 core\n"
|
||||
"out vec4 FragColor;\n"
|
||||
"uniform mat4 model;\n"
|
||||
"uniform uvec2 res;\n"
|
||||
"uniform vec4 clearColor;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" FragColor = vec4(0.6f, 0.1f, 0.1f, 1.0f);\n"
|
||||
"}\n\0";
|
||||
|
||||
std::string gridFS = "#version 330 core\n"
|
||||
"out vec4 FragColor;\n"
|
||||
"uniform mat4 model;\n"
|
||||
"uniform uvec2 res;\n"
|
||||
"uniform vec4 clearColor;\n"
|
||||
"vec2 pos = gl_FragCoord.xy - res / 2.0f;\n"
|
||||
"int gridSpacing = 50;"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" switch((int(pos.x)) * (int(pos.y))) {\n"
|
||||
" case 0:\n"
|
||||
" FragColor = vec4(1.0f);\n"
|
||||
" break;\n"
|
||||
" default:\n"
|
||||
" switch((int(pos.x) % gridSpacing) * (int(pos.y) % gridSpacing)) {\n"
|
||||
" case 0:\n"
|
||||
" FragColor = vec4(0.7f, 0.7f, 0.7f, 1.0f);\n"
|
||||
" break;\n"
|
||||
" default:\n"
|
||||
" discard;\n"
|
||||
" break;\n"
|
||||
" }\n"
|
||||
" break;\n"
|
||||
" }\n"
|
||||
"}\n\0";
|
||||
|
||||
Archimedes::Shader cubeShader, gridShader;
|
||||
Archimedes::RenderTarget cube, grid;
|
||||
|
||||
float gridVertices[24] = {
|
||||
-1.0f, 0.0f, 1.0f,
|
||||
1.0f, 0.0f, 1.0f,
|
||||
1.0f, 0.0f, -1.0f,
|
||||
-1.0f, 0.0f, -1.0f,
|
||||
};
|
||||
|
||||
unsigned int gridIndices[6] = {
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
3,
|
||||
0
|
||||
};
|
||||
|
||||
float vertices[24] = {
|
||||
-0.5f, -0.5f, 0.5f,
|
||||
0.5f, -0.5f, 0.5f,
|
||||
0.5f, 0.5f, 0.5f,
|
||||
-0.5f, 0.5f, 0.5f,
|
||||
|
||||
|
||||
-0.5f, -0.5f, -0.5f,
|
||||
0.5f, -0.5f, -0.5f,
|
||||
0.5f, 0.5f, -0.5f,
|
||||
-0.5f, 0.5f, -0.5f,
|
||||
|
||||
};
|
||||
|
||||
unsigned int indices[36] = {
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
3,
|
||||
0,
|
||||
|
||||
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
6,
|
||||
7,
|
||||
4,
|
||||
|
||||
|
||||
0,
|
||||
1,
|
||||
5,
|
||||
5,
|
||||
4,
|
||||
0,
|
||||
|
||||
|
||||
3,
|
||||
2,
|
||||
6,
|
||||
6,
|
||||
7,
|
||||
3,
|
||||
|
||||
|
||||
0,
|
||||
3,
|
||||
7,
|
||||
7,
|
||||
4,
|
||||
0,
|
||||
|
||||
|
||||
1,
|
||||
2,
|
||||
6,
|
||||
6,
|
||||
5,
|
||||
1,
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#ifdef SANDBOX_DYNAMIC
|
||||
typedef Sandbox mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
93
src/modules/Archimedes-Modules/Terminal/Terminal.cpp
Normal file
93
src/modules/Archimedes-Modules/Terminal/Terminal.cpp
Normal file
@@ -0,0 +1,93 @@
|
||||
#include <errno.h>
|
||||
|
||||
#include <unistd.h>
|
||||
#include <pty.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
#include "Terminal.h"
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
|
||||
Terminal::Terminal(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "Terminal";
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
deps[*im] = im;
|
||||
}
|
||||
|
||||
Terminal::~Terminal() {
|
||||
if(app) {
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
}
|
||||
}
|
||||
|
||||
void Terminal::onLoad() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for Terminal!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
child_pid = forkpty(&master, nullptr, nullptr, nullptr);
|
||||
|
||||
if(!child_pid) {
|
||||
char* const* args = nullptr;
|
||||
execvp("bash", args);
|
||||
}
|
||||
|
||||
//fcntl(master, F_SETFL, fcntl(master, F_GETFL, 0) | O_NONBLOCK);
|
||||
/*
|
||||
if (master >= 0)
|
||||
(void)write(master, "ls\n", 3);
|
||||
*/
|
||||
}
|
||||
|
||||
void Terminal::run() {
|
||||
|
||||
static fd_set fds;
|
||||
static int rc;
|
||||
static char opArr[150];
|
||||
static std::string input, output;
|
||||
static timeval to; to = { 0, 0 };
|
||||
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(master, &fds);
|
||||
|
||||
rc = select(master + 1, &fds, NULL, NULL, &to);
|
||||
|
||||
switch(rc) {
|
||||
case -1:
|
||||
std::cerr << "Error " << errno << " on select()\n";
|
||||
exit(1);
|
||||
default:
|
||||
if(FD_ISSET(master, &fds)) {
|
||||
rc = read(master, opArr, 150);
|
||||
if(rc < 0) {
|
||||
//error on read
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
} else {
|
||||
if(input == "clear") output = "";
|
||||
output += opArr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::Begin("Terminal Module");
|
||||
|
||||
ImGui::TextWrapped("%s", output.c_str());
|
||||
ImGui::InputText("input", &input);
|
||||
|
||||
if(ImGui::Button("send")) {
|
||||
(void)write(master, (input + "\n").c_str(), input.length() + 1);
|
||||
}
|
||||
|
||||
|
||||
ImGui::End();
|
||||
}
|
||||
21
src/modules/Archimedes-Modules/Terminal/Terminal.h
Normal file
21
src/modules/Archimedes-Modules/Terminal/Terminal.h
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
class Terminal : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
Terminal(Archimedes::App*, void*);
|
||||
|
||||
Terminal() { name = "Terminal"; }
|
||||
~Terminal();
|
||||
|
||||
void onLoad();
|
||||
|
||||
void run();
|
||||
private:
|
||||
int child_pid, master;
|
||||
};
|
||||
|
||||
#ifdef TERMINAL_DYNAMIC
|
||||
typedef Terminal mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
35
src/modules/Archimedes-Modules/TestClay/TestClay.cpp
Normal file
35
src/modules/Archimedes-Modules/TestClay/TestClay.cpp
Normal file
@@ -0,0 +1,35 @@
|
||||
#include "TestClay.h"
|
||||
|
||||
#define CLAY_IMPLIMENTATION
|
||||
#include "clay.h"
|
||||
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
TestClay::TestClay(void* h, Archimedes::App& a) : Archimedes::GuiModule(h, a) {
|
||||
|
||||
name = "TestClay";
|
||||
}
|
||||
|
||||
TestClay::~TestClay() {
|
||||
}
|
||||
|
||||
void TestClay::onLoad() {
|
||||
|
||||
createWindow();
|
||||
|
||||
window->getRenderer().init();
|
||||
|
||||
|
||||
}
|
||||
|
||||
void TestClay::run() {
|
||||
|
||||
window->getRenderer().addRenderCmd([](){
|
||||
|
||||
});
|
||||
|
||||
if(window->shouldClose())
|
||||
app.end();
|
||||
window->doFrame();
|
||||
|
||||
}
|
||||
25
src/modules/Archimedes-Modules/TestClay/TestClay.h
Normal file
25
src/modules/Archimedes-Modules/TestClay/TestClay.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
|
||||
class TestClay : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
TestClay(void*, Archimedes::App&);
|
||||
|
||||
~TestClay();
|
||||
|
||||
void onLoad();
|
||||
|
||||
void run();
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
|
||||
extern "C" {
|
||||
Archimedes::Module* create(void* handle, Archimedes::App& app) {
|
||||
return new TestClay(handle, app);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
56
src/modules/Archimedes-Modules/TestImgui/TestImgui.cpp
Normal file
56
src/modules/Archimedes-Modules/TestImgui/TestImgui.cpp
Normal file
@@ -0,0 +1,56 @@
|
||||
#include "TestImgui.h"
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
TestImgui::TestImgui(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "TestImgui";
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
deps[*im] = im;
|
||||
}
|
||||
|
||||
TestImgui::~TestImgui() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
}
|
||||
|
||||
void TestImgui::onLoad() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for TestImgui!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
}
|
||||
|
||||
void TestImgui::run() {
|
||||
if(demo)
|
||||
ImGui::ShowDemoWindow(&this->demo);
|
||||
else
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
static float f = 0.0f;
|
||||
static int counter = 0;
|
||||
|
||||
ImGui::Begin("TestImgui Module"); // Create a window called "Hello, world!" and append into it.
|
||||
|
||||
ImGui::Text("This is some useful text."); // Display some text (you can use a format strings too)
|
||||
|
||||
ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f
|
||||
|
||||
if (ImGui::Button("Button")) // Buttons return true when clicked (most widgets return true when edited/activated)
|
||||
counter++;
|
||||
ImGui::SameLine();
|
||||
ImGui::Text("counter = %d", counter);
|
||||
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
|
||||
ImGui::End();
|
||||
}
|
||||
}
|
||||
24
src/modules/Archimedes-Modules/TestImgui/TestImgui.h
Normal file
24
src/modules/Archimedes-Modules/TestImgui/TestImgui.h
Normal file
@@ -0,0 +1,24 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
class TestImgui : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
TestImgui(Archimedes::App*, void*);
|
||||
|
||||
TestImgui() { name = "TestImgui"; }
|
||||
|
||||
~TestImgui();
|
||||
|
||||
void onLoad();
|
||||
|
||||
void run();
|
||||
|
||||
|
||||
private:
|
||||
bool demo = true;
|
||||
};
|
||||
|
||||
#ifdef TESTIMGUI_DYNAMIC
|
||||
typedef TestImgui mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
@@ -0,0 +1,28 @@
|
||||
#include "TestNotCurses.h"
|
||||
|
||||
TestNotCurses::TestNotCurses(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
name = "TestNotCurses";
|
||||
}
|
||||
|
||||
TestNotCurses::~TestNotCurses() {
|
||||
notcurses_stop(ncInstance);
|
||||
}
|
||||
|
||||
void TestNotCurses::onLoad() {
|
||||
|
||||
setlocale(LC_ALL, "");
|
||||
|
||||
notcurses_options opts;
|
||||
|
||||
ncInstance = notcurses_init(&opts, NULL);
|
||||
|
||||
if(!ncInstance) {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void TestNotCurses::run() {
|
||||
|
||||
notcurses_render(ncInstance);
|
||||
}
|
||||
19
src/modules/Archimedes-Modules/TestNotCurses/TestNotCurses.h
Normal file
19
src/modules/Archimedes-Modules/TestNotCurses/TestNotCurses.h
Normal file
@@ -0,0 +1,19 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include <notcurses/notcurses.h>
|
||||
|
||||
class TestNotCurses : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
TestNotCurses(Archimedes::App*, void*);
|
||||
~TestNotCurses();
|
||||
void run();
|
||||
void onLoad();
|
||||
private:
|
||||
notcurses* ncInstance;
|
||||
};
|
||||
|
||||
#ifdef TESTNOTCURSES_DYNAMIC
|
||||
typedef TestNotCurses mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
66
src/modules/Archimedes-Modules/TestTriangle/TestTriangle.cpp
Normal file
66
src/modules/Archimedes-Modules/TestTriangle/TestTriangle.cpp
Normal file
@@ -0,0 +1,66 @@
|
||||
// This only works with opengl!!!!
|
||||
|
||||
|
||||
#include "TestTriangle.h"
|
||||
|
||||
|
||||
|
||||
TestTriangle::TestTriangle(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "TestTriangle";
|
||||
|
||||
WindowModule* wm = new WindowModule(a, h);
|
||||
deps[*wm] = wm;
|
||||
}
|
||||
|
||||
TestTriangle::~TestTriangle() {
|
||||
|
||||
if(app) {
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
|
||||
/*
|
||||
#if WINDOW == 2
|
||||
wm->removeEventFn(ecmd_it);
|
||||
#endif
|
||||
*/
|
||||
wm->releaseWindow(window);
|
||||
|
||||
delete rt;
|
||||
}
|
||||
}
|
||||
|
||||
void TestTriangle::onLoad() {
|
||||
// get window
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
|
||||
if(!wm) {
|
||||
std::cout << "No WindowModule TestTriangle!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
window = wm->aquireWindow();
|
||||
|
||||
window->getRenderer()->clearColor = { 0.2, 0.2, 0.4, 0.7 };
|
||||
|
||||
rt = window->getRenderer()->createRenderTarget(
|
||||
vertices,
|
||||
9 * sizeof(float),
|
||||
indices,
|
||||
3,
|
||||
Archimedes::VertexLayout(),
|
||||
vertexShaderSource,
|
||||
fragmentShaderSource,
|
||||
Archimedes::Shader::LoadType::FromSource
|
||||
);
|
||||
|
||||
}
|
||||
|
||||
void TestTriangle::run() {
|
||||
|
||||
window->getRenderer()->draw(rt);
|
||||
|
||||
}
|
||||
|
||||
bool TestTriangle::onEvent(const Archimedes::Event& e) {
|
||||
return false;
|
||||
}
|
||||
65
src/modules/Archimedes-Modules/TestTriangle/TestTriangle.h
Normal file
65
src/modules/Archimedes-Modules/TestTriangle/TestTriangle.h
Normal file
@@ -0,0 +1,65 @@
|
||||
// This only works with opengl!!!!
|
||||
|
||||
|
||||
#include "Archimedes.h"
|
||||
|
||||
|
||||
#include "modules/WindowModule/WindowModule.h"
|
||||
|
||||
#define GLEW_STATIC
|
||||
#include <GL/glew.h>
|
||||
|
||||
|
||||
class TestTriangle : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
TestTriangle(Archimedes::App*, void*);
|
||||
|
||||
TestTriangle() { name = "TestTriangle"; }
|
||||
|
||||
~TestTriangle();
|
||||
|
||||
void onLoad() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
bool onEvent(const Archimedes::Event& e) override;
|
||||
|
||||
private:
|
||||
|
||||
Archimedes::Window* window;
|
||||
|
||||
const char *vertexShaderSource = "#version 330 core\n"
|
||||
"layout (location = 0) in vec3 aPos;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = vec4(aPos.x, aPos.y, aPos.z, 1.0);\n"
|
||||
"}\0";
|
||||
const char *fragmentShaderSource = "#version 330 core\n"
|
||||
"out vec4 FragColor;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" FragColor = vec4(1.0f, 0.5f, 0.2f, 1.0f);\n"
|
||||
"}\n\0";
|
||||
|
||||
Archimedes::RenderTarget* rt;
|
||||
|
||||
float vertices[9] = {
|
||||
-0.5f, -0.5f, 0.0f, // left
|
||||
0.5f, -0.5f, 0.0f, // right
|
||||
0.0f, 0.5f, 0.0f // top
|
||||
};
|
||||
|
||||
unsigned int indices[3] = {
|
||||
0, // left
|
||||
1, // right
|
||||
2 // top
|
||||
};
|
||||
|
||||
unsigned int vao, vbo, ibo, shaderProgram;
|
||||
};
|
||||
|
||||
#ifdef TESTTRIANGLE_DYNAMIC
|
||||
typedef TestTriangle mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
141
src/modules/ClientModule/ClientModule.cpp
Normal file
141
src/modules/ClientModule/ClientModule.cpp
Normal file
@@ -0,0 +1,141 @@
|
||||
#include "ClientModule.h"
|
||||
|
||||
ClientModule::ClientModule(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
name = "ClientModule";
|
||||
}
|
||||
|
||||
ClientModule::~ClientModule() {
|
||||
if(app) {
|
||||
app->unregisterEvent(Archimedes::DataRecievedEvent());
|
||||
app->unregisterEvent(Archimedes::DataSentEvent());
|
||||
app->unregisterEvent(Archimedes::ConnectionStatusChangedEvent());
|
||||
|
||||
GameNetworkingSockets_Kill();
|
||||
}
|
||||
}
|
||||
|
||||
void ClientModule::onLoad() {
|
||||
|
||||
app->registerEvent(Archimedes::DataSentEvent());
|
||||
app->registerEvent(Archimedes::DataRecievedEvent());
|
||||
app->registerEvent(Archimedes::ConnectionStatusChangedEvent());
|
||||
|
||||
SteamDatagramErrMsg errMsg;
|
||||
if ( !GameNetworkingSockets_Init( nullptr, errMsg ) ) {
|
||||
//FatalError( "GameNetworkingSockets_Init failed. %s", errMsg );
|
||||
std::cerr << "GameNetworkingSockets_Init() Failed: " << errMsg << std::endl;
|
||||
}
|
||||
|
||||
//SteamNetworkingUtils()->SetDebugOutputFunction( k_ESteamNetworkingSocketsDebugOutputType_Msg, DebugOutput );
|
||||
|
||||
interface = SteamNetworkingSockets();
|
||||
|
||||
}
|
||||
|
||||
void ClientModule::startClient(SteamNetworkingIPAddr& serverAddr) {
|
||||
if(!running) {
|
||||
// Start connecting
|
||||
char szAddr[ SteamNetworkingIPAddr::k_cchMaxString ];
|
||||
serverAddr.ToString( szAddr, sizeof(szAddr), true );
|
||||
std::cerr << "Connecting to chat server at " << szAddr << std::endl;
|
||||
SteamNetworkingConfigValue_t opt;
|
||||
opt.SetPtr( k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, (void*)SteamNetConnectionStatusChangedCallback );
|
||||
connection = interface->ConnectByIPAddress( serverAddr, 1, &opt );
|
||||
if ( connection == k_HSteamNetConnection_Invalid )
|
||||
std::cerr << "Failed to create connection\n";
|
||||
|
||||
running = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ClientModule::stopClient() { running = false; }
|
||||
|
||||
void ClientModule::run() {
|
||||
|
||||
if(running) {
|
||||
pollIncomingData();
|
||||
PollConnectionStateChanges();
|
||||
}
|
||||
}
|
||||
|
||||
bool ClientModule::onEvent(const Archimedes::Event& event) {
|
||||
|
||||
unsigned int type = app->getEventType(event);
|
||||
|
||||
if(eventsToHandle & CMEventEnum::ConnectionStatusChanged && type == app->getEventType(Archimedes::ConnectionStatusChangedEvent())) {
|
||||
|
||||
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
|
||||
|
||||
switch(e.info->m_info.m_eState) {
|
||||
|
||||
case k_ESteamNetworkingConnectionState_None:
|
||||
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
|
||||
break;
|
||||
|
||||
case k_ESteamNetworkingConnectionState_ClosedByPeer:
|
||||
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
|
||||
{
|
||||
// Ignore if they were not previously connected. (If they disconnected
|
||||
// before we accepted the connection.)
|
||||
if ( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connected )
|
||||
{
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
assert( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connecting );
|
||||
}
|
||||
|
||||
// Clean up the connection. This is important!
|
||||
// The connection is "closed" in the network sense, but
|
||||
// it has not been destroyed. We must close it on our end, too
|
||||
// to finish up. The reason information do not matter in this case,
|
||||
// and we cannot linger because it's already closed on the other end,
|
||||
// so we just pass 0's.
|
||||
//
|
||||
// OnDisconnect
|
||||
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
|
||||
connection = k_HSteamNetConnection_Invalid;
|
||||
stopClient();
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connecting:
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connected:
|
||||
//OnConnect
|
||||
break;
|
||||
|
||||
default:
|
||||
// Silences -Wswitch
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
|
||||
} else if(eventsToHandle & CMEventEnum::DataRecieved && type == app->getEventType(Archimedes::DataRecievedEvent())) {
|
||||
return true;
|
||||
} else if(eventsToHandle & CMEventEnum::DataSent && type == app->getEventType(Archimedes::DataSentEvent())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ClientModule::pollIncomingData() {
|
||||
|
||||
while(running && connection != k_HSteamNetConnection_Invalid) {
|
||||
ISteamNetworkingMessage *pIncomingMsg = nullptr;
|
||||
int numMsgs = interface->ReceiveMessagesOnConnection( connection, &pIncomingMsg, 1 );
|
||||
if ( numMsgs == 0 )
|
||||
break;
|
||||
if ( numMsgs < 0 )
|
||||
std::cerr << "Error checking for messages" << std::endl;
|
||||
assert( numMsgs == 1 && pIncomingMsg );
|
||||
assert( pIncomingMsg->m_conn == connection );
|
||||
|
||||
app->emitEvent(new Archimedes::DataRecievedEvent(pIncomingMsg));
|
||||
}
|
||||
}
|
||||
73
src/modules/ClientModule/ClientModule.h
Normal file
73
src/modules/ClientModule/ClientModule.h
Normal file
@@ -0,0 +1,73 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include <steam/steamnetworkingsockets.h>
|
||||
#include <steam/isteamnetworkingutils.h>
|
||||
|
||||
#include "utils/Events/NetworkEvents.h"
|
||||
|
||||
class ClientModule : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
ClientModule(Archimedes::App*, void*);
|
||||
|
||||
ClientModule() { name = "ClientModule"; }
|
||||
|
||||
~ClientModule();
|
||||
|
||||
void onLoad();
|
||||
|
||||
void run();
|
||||
|
||||
bool onEvent(const Archimedes::Event&);
|
||||
|
||||
void startClient(SteamNetworkingIPAddr&);
|
||||
void stopClient();
|
||||
|
||||
void sendReliable(const void* data, uint32 byteCount) {
|
||||
interface->SendMessageToConnection(connection, data, byteCount, k_nSteamNetworkingSend_Reliable, nullptr);
|
||||
app->emitEvent(new Archimedes::DataSentEvent(data, byteCount));
|
||||
}
|
||||
|
||||
bool isRunning() const { return running; }
|
||||
|
||||
bool isConnected() const { return connection != k_HSteamNetConnection_Invalid; }
|
||||
|
||||
void pollIncomingData();
|
||||
|
||||
void shouldHandleEvents(unsigned int events) { eventsToHandle = events; }
|
||||
|
||||
enum CMEventEnum {
|
||||
None = 0,
|
||||
ConnectionStatusChanged = 1 << 0,
|
||||
DataRecieved = 1 << 1,
|
||||
DataSent = 1 << 2
|
||||
};
|
||||
private:
|
||||
|
||||
unsigned int eventsToHandle = CMEventEnum::ConnectionStatusChanged | CMEventEnum::DataSent | CMEventEnum::DataRecieved;
|
||||
|
||||
bool running = false;
|
||||
|
||||
ISteamNetworkingSockets* interface;
|
||||
HSteamNetConnection connection;
|
||||
|
||||
inline static ClientModule* callbackInstance = nullptr;
|
||||
|
||||
static void SteamNetConnectionStatusChangedCallback( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
|
||||
callbackInstance->OnSteamNetConnectionStatusChanged( pInfo );
|
||||
}
|
||||
|
||||
void OnSteamNetConnectionStatusChanged( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
|
||||
app->emitEvent(new Archimedes::ConnectionStatusChangedEvent(pInfo));
|
||||
}
|
||||
|
||||
void PollConnectionStateChanges() {
|
||||
callbackInstance = this;
|
||||
interface->RunCallbacks();
|
||||
}
|
||||
};
|
||||
|
||||
#ifdef CLIENTMODULE_DYNAMIC
|
||||
typedef ClientModule mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
116
src/modules/ImguiModule/ImguiModule.cpp
Normal file
116
src/modules/ImguiModule/ImguiModule.cpp
Normal file
@@ -0,0 +1,116 @@
|
||||
#include "ImguiModule.h"
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
ImguiModule::ImguiModule(Archimedes::App* a, void* h = nullptr) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "ImguiModule";
|
||||
|
||||
WindowModule* wm = new WindowModule(a, h);
|
||||
deps[*wm] = wm;
|
||||
}
|
||||
|
||||
ImguiModule::~ImguiModule() {
|
||||
|
||||
if(app) {
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
|
||||
#ifdef WINDOW_SDL3
|
||||
wm->removeEventFn(ecmd_it);
|
||||
#endif
|
||||
|
||||
rendererShutdown();
|
||||
windowShutdown();
|
||||
ImGui::DestroyContext();
|
||||
|
||||
wm->releaseWindow(window);
|
||||
}
|
||||
}
|
||||
|
||||
void ImguiModule::onLoad() {
|
||||
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
|
||||
if(!wm) {
|
||||
std::cout << "No WindowModule for ImguiModule!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
window = (Archimedes::WindowGLFW*) wm->aquireWindow();
|
||||
|
||||
#ifdef RENDERER_SDL3
|
||||
renderer = window->getRenderer()->getRendererImpl()->renderer;
|
||||
#endif
|
||||
|
||||
IMGUI_CHECKVERSION();
|
||||
context = ImGui::CreateContext();
|
||||
ImGuiIO& io = ImGui::GetIO(); (void)io;
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
|
||||
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
|
||||
|
||||
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
|
||||
io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
|
||||
|
||||
#ifdef CUSTOMFONT
|
||||
io.Fonts->AddFontFromFileTTF(STRINGIZE_VALUE_OF(CUSTOMFONT), 13.0f);
|
||||
#endif
|
||||
// Setup Dear ImGui style
|
||||
ImGui::StyleColorsDark();
|
||||
//ImGui::StyleColorsLight();
|
||||
|
||||
// Setup scaling
|
||||
ImGuiStyle& style = ImGui::GetStyle();
|
||||
io.ConfigDpiScaleFonts = true; // [Experimental] Automatically overwrite style.FontScaleDpi in Begin() when Monitor DPI changes. This will scale fonts but _NOT_ scale sizes/padding for now.
|
||||
io.ConfigDpiScaleViewports = true; // [Experimental] Scale Dear ImGui and Platform Windows when Monitor DPI changes.
|
||||
|
||||
// When viewports are enabled we tweak WindowRounding/WindowBg so platform windows can look identical to regular ones.
|
||||
if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
|
||||
{
|
||||
style.WindowRounding = 0.0f;
|
||||
style.Colors[ImGuiCol_WindowBg].w = 1.0f;
|
||||
}
|
||||
|
||||
// Setup Platform/Renderer backends
|
||||
if(!windowInit())
|
||||
std::cout << "windowInit failed\n";
|
||||
|
||||
if(!rendererInit()) {
|
||||
std::cout << "rendererInit failed!\n" << std::endl;
|
||||
}
|
||||
|
||||
#ifdef WINDOW_SDL3
|
||||
ecmd_it = wm->addEventFn([](Archimedes::Event* e){
|
||||
if(e->userData.type() == typeid(SDL_Event*)) {
|
||||
ImGui_ImplSDL3_ProcessEvent(std::any_cast<SDL_Event*>(e->userData));
|
||||
}
|
||||
});
|
||||
#endif
|
||||
|
||||
//Compute first frame ahead of first WindowModule->run()
|
||||
rendererNewFrame();
|
||||
windowNewFrame();
|
||||
ImGui::NewFrame();
|
||||
}
|
||||
|
||||
void ImguiModule::run() {
|
||||
|
||||
ImGui::Render();
|
||||
|
||||
rendererRenderDrawData();
|
||||
|
||||
if(ImGui::GetIO().ConfigFlags & ImGuiConfigFlags_ViewportsEnable) {
|
||||
ImGui::UpdatePlatformWindows();
|
||||
ImGui::RenderPlatformWindowsDefault();
|
||||
|
||||
window->getWindowImpl()->restoreContext();
|
||||
}
|
||||
|
||||
rendererNewFrame();
|
||||
windowNewFrame();
|
||||
ImGui::NewFrame();
|
||||
};
|
||||
|
||||
bool ImguiModule::onEvent(const Archimedes::Event &e) {
|
||||
|
||||
return false;
|
||||
}
|
||||
120
src/modules/ImguiModule/ImguiModule.h
Normal file
120
src/modules/ImguiModule/ImguiModule.h
Normal file
@@ -0,0 +1,120 @@
|
||||
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "imgui.h"
|
||||
#include "misc/cpp/imgui_stdlib.h"
|
||||
|
||||
#include "modules/WindowModule/WindowModule.h"
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
|
||||
#include "backends/imgui_impl_opengl3.h"
|
||||
|
||||
#endif
|
||||
#ifdef RENDERER_SDL3
|
||||
|
||||
#include "backends/imgui_impl_sdlrenderer3.h"
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WINDOW_GLFW
|
||||
|
||||
#include "backends/imgui_impl_glfw.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#endif
|
||||
#ifdef WINDOW_SDL3
|
||||
|
||||
#include "backends/imgui_impl_sdl3.h"
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#endif
|
||||
|
||||
class ImguiModule : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
ImguiModule(Archimedes::App*, void*);
|
||||
|
||||
ImguiModule() { name = "ImguiModule"; }
|
||||
|
||||
~ImguiModule();
|
||||
|
||||
void onLoad() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
bool onEvent(const Archimedes::Event&) override;
|
||||
|
||||
ImGuiContext* aquireContext() {
|
||||
contextRefs++;
|
||||
return context;
|
||||
}
|
||||
|
||||
void releaseContext(ImGuiContext* ctxt) {
|
||||
if(ctxt == context && context != nullptr) {
|
||||
if(--contextRefs == 0) {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
|
||||
int contextRefs = 0;
|
||||
|
||||
ImGuiContext* context;
|
||||
|
||||
Archimedes::WindowGLFW* window;
|
||||
|
||||
std::list<std::function<void()>>::iterator rcmd_it;
|
||||
|
||||
std::list<std::function<void(Archimedes::Event*)>>::iterator ecmd_it;
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
auto rendererInit() { return ImGui_ImplOpenGL3_Init("#version 330"); }
|
||||
void rendererShutdown() { ImGui_ImplOpenGL3_Shutdown(); }
|
||||
|
||||
void rendererNewFrame() { ImGui_ImplOpenGL3_NewFrame(); }
|
||||
void rendererRenderDrawData() { ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); }
|
||||
#endif
|
||||
#ifdef RENDERER_SDL3
|
||||
SDL_Renderer* renderer;
|
||||
auto rendererInit() { return ImGui_ImplSDLRenderer3_Init(renderer); }
|
||||
void rendererShutdown() { ImGui_ImplSDLRenderer3_Shutdown(); }
|
||||
|
||||
void rendererNewFrame() { ImGui_ImplSDLRenderer3_NewFrame(); }
|
||||
void rendererRenderDrawData() { ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), renderer); }
|
||||
#endif
|
||||
|
||||
#ifdef WINDOW_GLFW
|
||||
#ifdef RENDERER_OPENGL
|
||||
auto windowInit() { return ImGui_ImplGlfw_InitForOpenGL(window->getWindowImpl()->getWindow(), true); }
|
||||
#endif
|
||||
|
||||
void windowShutdown() { ImGui_ImplGlfw_Shutdown(); }
|
||||
|
||||
void windowNewFrame() { ImGui_ImplGlfw_NewFrame(); }
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WINDOW_SDL3
|
||||
#ifdef RENDERER_OPENGL
|
||||
auto windowInit() { return ImGui_ImplSDL3_InitForOpenGL(window->getWindowImpl()->getWindow(), window->getWindowImpl()->getContext()); }
|
||||
#endif
|
||||
#ifdef RENDERER_SDL3
|
||||
auto windowInit() { return ImGui_ImplSDL3_InitForSDLRenderer(window->getWindowImpl()->getWindow(), renderer); }
|
||||
#endif
|
||||
|
||||
void windowShutdown() { ImGui_ImplSDL3_Shutdown(); }
|
||||
|
||||
void windowNewFrame() { ImGui_ImplSDL3_NewFrame(); }
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef IMGUIMODULE_DYNAMIC
|
||||
typedef ImguiModule mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
|
||||
|
||||
65
src/modules/MainGUI/MainGUI.cpp
Normal file
65
src/modules/MainGUI/MainGUI.cpp
Normal file
@@ -0,0 +1,65 @@
|
||||
#include "MainGUI.h"
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
|
||||
MainGUI::MainGUI(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "MainGUI";
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
deps[*im] = im;
|
||||
}
|
||||
|
||||
MainGUI::~MainGUI() {
|
||||
|
||||
if(app) {
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
}
|
||||
}
|
||||
|
||||
void MainGUI::onLoad() {
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for MainGUI!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
}
|
||||
|
||||
void MainGUI::run() {
|
||||
|
||||
if(open) {
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
static std::string s;
|
||||
|
||||
ImGui::Begin("MainGUI Module", &open);
|
||||
|
||||
ImGui::Text("Active Modules:");
|
||||
for(auto m : app->getModuleNames())
|
||||
ImGui::Text("%s", m.c_str());
|
||||
|
||||
ImGui::Text("\nEnter a module to un/load:");
|
||||
ImGui::InputText("module: ", &s);
|
||||
|
||||
if(ImGui::Button("load"))
|
||||
app->emitEvent(new Archimedes::DoLoadModuleEvent(s));
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
if(ImGui::Button("unload"))
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(s));
|
||||
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
|
||||
ImGui::End();
|
||||
|
||||
ImGui::ShowDemoWindow();
|
||||
} else {
|
||||
app->end();
|
||||
}
|
||||
|
||||
}
|
||||
22
src/modules/MainGUI/MainGUI.h
Normal file
22
src/modules/MainGUI/MainGUI.h
Normal file
@@ -0,0 +1,22 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
class MainGUI : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
MainGUI(Archimedes::App*, void*);
|
||||
|
||||
MainGUI() { name = "MainGUI"; }
|
||||
|
||||
~MainGUI();
|
||||
|
||||
void onLoad();
|
||||
|
||||
void run();
|
||||
private:
|
||||
bool open = true;
|
||||
};
|
||||
|
||||
#ifdef MAINGUI_DYNAMIC
|
||||
typedef MainGUI mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
223
src/modules/ServerModule/ServerModule.cpp
Normal file
223
src/modules/ServerModule/ServerModule.cpp
Normal file
@@ -0,0 +1,223 @@
|
||||
#include "ServerModule.h"
|
||||
|
||||
ServerModule::ServerModule(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
name = "ServerModule";
|
||||
}
|
||||
|
||||
ServerModule::~ServerModule() {
|
||||
if(app) {
|
||||
app->unregisterEvent(Archimedes::DataRecievedEvent());
|
||||
app->unregisterEvent(Archimedes::DataSentEvent());
|
||||
app->unregisterEvent(Archimedes::ConnectionStatusChangedEvent());
|
||||
|
||||
GameNetworkingSockets_Kill();
|
||||
}
|
||||
}
|
||||
|
||||
void ServerModule::onLoad() {
|
||||
|
||||
app->registerEvent(Archimedes::DataRecievedEvent());
|
||||
app->registerEvent(Archimedes::DataSentEvent());
|
||||
app->registerEvent(Archimedes::ConnectionStatusChangedEvent());
|
||||
|
||||
SteamDatagramErrMsg errMsg;
|
||||
|
||||
if ( !GameNetworkingSockets_Init( nullptr, errMsg ) ) {
|
||||
std::cerr << "GameNetworkingSockets_Init() Failed: " << errMsg << std::endl;
|
||||
}
|
||||
|
||||
//SteamNetworkingUtils()->SetDebugOutputFunction( k_ESteamNetworkingSocketsDebugOutputType_Msg, DebugOutput );
|
||||
|
||||
interface = SteamNetworkingSockets();
|
||||
|
||||
}
|
||||
|
||||
void ServerModule::startServer(int p) {
|
||||
if(!running) {
|
||||
port = p;
|
||||
|
||||
SteamNetworkingIPAddr serverLocalAddr;
|
||||
serverLocalAddr.Clear();
|
||||
serverLocalAddr.m_port = port;
|
||||
SteamNetworkingConfigValue_t opt;
|
||||
opt.SetPtr(k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, (void*)SteamNetConnectionStatusChangedCallback);
|
||||
|
||||
listenSock = interface->CreateListenSocketIP( serverLocalAddr, 1, &opt );
|
||||
if ( listenSock == k_HSteamListenSocket_Invalid )
|
||||
std::cerr << "Failed to listen on port " << port << std::endl;
|
||||
pollGroup = interface->CreatePollGroup();
|
||||
if ( pollGroup == k_HSteamNetPollGroup_Invalid )
|
||||
std::cerr << "Failed to listen on port " << port << std::endl;
|
||||
std::cerr << "Server listening on port " << port << std::endl;
|
||||
|
||||
running = true;
|
||||
}
|
||||
}
|
||||
|
||||
void ServerModule::stopServer() {
|
||||
disconnectAllClients();
|
||||
running = false;
|
||||
}
|
||||
|
||||
void ServerModule::run() {
|
||||
if(running) {
|
||||
pollIncomingData();
|
||||
PollConnectionStateChanges();
|
||||
} else if(port >= 0) {
|
||||
|
||||
interface->CloseListenSocket(listenSock);
|
||||
listenSock = k_HSteamListenSocket_Invalid;
|
||||
|
||||
interface->DestroyPollGroup(pollGroup);
|
||||
pollGroup = k_HSteamNetPollGroup_Invalid;
|
||||
|
||||
port = -1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool ServerModule::onEvent(const Archimedes::Event& event) {
|
||||
|
||||
unsigned int type = app->getEventType(event);
|
||||
|
||||
if(eventsToHandle & SMEventEnum::ConnectionStatusChanged && type == app->getEventType(Archimedes::ConnectionStatusChangedEvent())) {
|
||||
|
||||
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
|
||||
|
||||
switch(e.info->m_info.m_eState) {
|
||||
|
||||
case k_ESteamNetworkingConnectionState_None:
|
||||
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
|
||||
break;
|
||||
|
||||
case k_ESteamNetworkingConnectionState_ClosedByPeer:
|
||||
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
|
||||
{
|
||||
// Ignore if they were not previously connected. (If they disconnected
|
||||
// before we accepted the connection.)
|
||||
if ( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connected )
|
||||
{
|
||||
|
||||
// Locate the client. Note that it should have been found, because this
|
||||
// is the only codepath where we remove clients (except on shutdown),
|
||||
// and connection change callbacks are dispatched in queue order.
|
||||
auto itClient = clients.find( e.info->m_hConn );
|
||||
assert( itClient != clients.end() );
|
||||
|
||||
// Select appropriate log messages
|
||||
//const char *pszDebugLogAction;
|
||||
/*if ( e.info->m_info.m_eState == k_ESteamNetworkingConnectionState_ProblemDetectedLocally )
|
||||
{
|
||||
pszDebugLogAction = "problem detected locally";
|
||||
sprintf( temp, "Alas, %s hath fallen into shadow. (%s)", itClient->second.name.c_str(), e.info->m_info.m_szEndDebug );
|
||||
}
|
||||
else
|
||||
{
|
||||
// Note that here we could check the reason code to see if
|
||||
// it was a "usual" connection or an "unusual" one.
|
||||
pszDebugLogAction = "closed by peer"; (void)pszDebugLogAction;
|
||||
sprintf( temp, "%s hath departed", itClient->second.name.c_str() );
|
||||
}*/
|
||||
|
||||
// Spew something to our own log. Note that because we put their nick
|
||||
// as the connection description, it will show up, along with their
|
||||
// transport-specific data (e.g. their IP address)
|
||||
/*Printf( "Connection %s %s, reason %d: %s\n",
|
||||
e.info->m_info.m_szConnectionDescription,
|
||||
pszDebugLogAction,
|
||||
e.info->m_info.m_eEndReason,
|
||||
e.info->m_info.m_szEndDebug
|
||||
);*/
|
||||
|
||||
clients.erase( itClient );
|
||||
|
||||
// Send a message so everybody else knows what happened
|
||||
//SendStringToAllClients( temp );
|
||||
}
|
||||
else
|
||||
{
|
||||
assert( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connecting );
|
||||
}
|
||||
|
||||
// Clean up the connection. This is important!
|
||||
// The connection is "closed" in the network sense, but
|
||||
// it has not been destroyed. We must close it on our end, too
|
||||
// to finish up. The reason information do not matter in this case,
|
||||
// and we cannot linger because it's already closed on the other end,
|
||||
// so we just pass 0's.
|
||||
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
|
||||
std::cerr << "Connection Closed.\n";
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connecting:
|
||||
{
|
||||
// This must be a new connection
|
||||
assert( clients.find( e.info->m_hConn ) == clients.end() );
|
||||
|
||||
//Printf( "Connection request from %s", e.info->m_info.m_szConnectionDescription );
|
||||
|
||||
// A client is attempting to connect
|
||||
// Try to accept the connection.
|
||||
if ( interface->AcceptConnection( e.info->m_hConn ) != k_EResultOK )
|
||||
{
|
||||
// This could fail. If the remote host tried to connect, but then
|
||||
// disconnected, the connection may already be half closed. Just
|
||||
// destroy whatever we have on our side.
|
||||
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
|
||||
//Printf( "Can't accept connection. (It was already closed?)" );
|
||||
break;
|
||||
}
|
||||
std::cerr << "Connection Accepted!\n";
|
||||
|
||||
// Assign the poll group
|
||||
if ( !interface->SetConnectionPollGroup( e.info->m_hConn, pollGroup ) )
|
||||
{
|
||||
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
|
||||
//Printf( "Failed to set poll group?" );
|
||||
break;
|
||||
}
|
||||
|
||||
// Add them to the client list, using std::map wacky syntax
|
||||
clients[ e.info->m_hConn ] = ++numClients;
|
||||
//SetClientNick( e.info->m_hConn, nick );
|
||||
break;
|
||||
}
|
||||
|
||||
case k_ESteamNetworkingConnectionState_Connected:
|
||||
// We will get a callback immediately after accepting the connection.
|
||||
// Since we are the server, we can ignore this, it's not news to us.
|
||||
break;
|
||||
|
||||
default:
|
||||
// Silences -Wswitch
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
|
||||
} else if(eventsToHandle & SMEventEnum::DataRecieved && type == app->getEventType(Archimedes::DataRecievedEvent())) {
|
||||
return true;
|
||||
} else if(eventsToHandle & SMEventEnum::DataSent && type == app->getEventType(Archimedes::DataSentEvent())) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerModule::pollIncomingData() {
|
||||
|
||||
while ( running )
|
||||
{
|
||||
ISteamNetworkingMessage *pIncomingMsg = nullptr;
|
||||
int numMsgs = interface->ReceiveMessagesOnPollGroup( pollGroup, &pIncomingMsg, 1 );
|
||||
if ( numMsgs == 0 )
|
||||
break;
|
||||
if ( numMsgs < 0 )
|
||||
std::cerr << "Error checking for messages" << std::endl;
|
||||
assert( numMsgs == 1 && pIncomingMsg );
|
||||
auto itClient = clients.find( pIncomingMsg->m_conn );
|
||||
assert( itClient != clients.end() );
|
||||
|
||||
app->emitEvent(new Archimedes::DataRecievedEvent(pIncomingMsg));
|
||||
}
|
||||
}
|
||||
100
src/modules/ServerModule/ServerModule.h
Normal file
100
src/modules/ServerModule/ServerModule.h
Normal file
@@ -0,0 +1,100 @@
|
||||
#ifndef SERVERMODULE_H
|
||||
#define SERVERMODULE_H
|
||||
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include <steam/steamnetworkingsockets.h>
|
||||
#include <steam/isteamnetworkingutils.h>
|
||||
|
||||
#include "utils/Events/NetworkEvents.h"
|
||||
|
||||
class ServerModule : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
ServerModule(Archimedes::App*, void*);
|
||||
|
||||
ServerModule() { name = "ServerModule"; }
|
||||
|
||||
~ServerModule();
|
||||
void onLoad();
|
||||
bool onEvent(const Archimedes::Event&);
|
||||
void run();
|
||||
|
||||
void startServer(int);
|
||||
void stopServer();
|
||||
|
||||
enum SMEventEnum {
|
||||
None = 0,
|
||||
ConnectionStatusChanged = 1 << 0,
|
||||
DataRecieved = 1 << 1,
|
||||
DataSent = 1 << 2
|
||||
};
|
||||
|
||||
bool isRunning() const { return running; }
|
||||
|
||||
void shouldHandleEvents(unsigned int events) { eventsToHandle = events; }
|
||||
|
||||
void sendReliable(HSteamNetConnection client, const void* data, uint32 byteCount) {
|
||||
interface->SendMessageToConnection(client, data, byteCount, k_nSteamNetworkingSend_Reliable, nullptr);
|
||||
|
||||
}
|
||||
|
||||
void disconnectClient(HSteamNetConnection c) {
|
||||
if(clients.find(c) != clients.end()) {
|
||||
interface->CloseConnection(c, 0, nullptr, false);
|
||||
clients.erase(c);
|
||||
}
|
||||
}
|
||||
|
||||
void disconnectAllClients() {
|
||||
while(!clients.empty()) {
|
||||
disconnectClient(clients.begin()->first);
|
||||
}
|
||||
}
|
||||
|
||||
std::map<HSteamNetConnection, unsigned int> getClients(unsigned int* num = nullptr) const {
|
||||
if(num) {
|
||||
*num = numClients;
|
||||
}
|
||||
return clients;
|
||||
}
|
||||
|
||||
void pollIncomingData();
|
||||
|
||||
private:
|
||||
//handle all events by default
|
||||
unsigned int eventsToHandle = SMEventEnum::ConnectionStatusChanged | SMEventEnum::DataSent | SMEventEnum::DataRecieved;
|
||||
|
||||
bool running = false;
|
||||
|
||||
int port = -1;
|
||||
|
||||
unsigned int numClients = 0;
|
||||
|
||||
HSteamListenSocket listenSock;
|
||||
HSteamNetPollGroup pollGroup;
|
||||
ISteamNetworkingSockets* interface;
|
||||
|
||||
inline static ServerModule *callbackInstance = nullptr;
|
||||
static void SteamNetConnectionStatusChangedCallback( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
|
||||
callbackInstance->OnSteamNetConnectionStatusChanged( pInfo );
|
||||
}
|
||||
|
||||
void OnSteamNetConnectionStatusChanged( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
|
||||
app->emitEvent(new Archimedes::ConnectionStatusChangedEvent(pInfo));
|
||||
}
|
||||
|
||||
std::map<HSteamNetConnection, unsigned int> clients;
|
||||
|
||||
void PollConnectionStateChanges() {
|
||||
callbackInstance = this;
|
||||
interface->RunCallbacks();
|
||||
}
|
||||
};
|
||||
|
||||
#ifdef SERVERMODULE_DYNAMIC
|
||||
typedef ServerModule mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
97
src/modules/WindowModule/WindowModule.cpp
Normal file
97
src/modules/WindowModule/WindowModule.cpp
Normal file
@@ -0,0 +1,97 @@
|
||||
#include "WindowModule.h"
|
||||
|
||||
WindowModule::~WindowModule() {
|
||||
if(app) {
|
||||
app->unregisterEvent(Archimedes::ResizeWindowEvent());
|
||||
app->unregisterEvent(Archimedes::CloseWindowEvent());
|
||||
app->unregisterEvent(Archimedes::KeyPressedWindowEvent());
|
||||
app->unregisterEvent(Archimedes::KeyReleasedWindowEvent());
|
||||
app->unregisterEvent(Archimedes::MouseButtonPressedWindowEvent());
|
||||
app->unregisterEvent(Archimedes::MouseButtonReleasedWindowEvent());
|
||||
app->unregisterEvent(Archimedes::ScrollWindowEvent());
|
||||
app->unregisterEvent(Archimedes::MouseMovedWindowEvent());
|
||||
app->unregisterEvent(Archimedes::FocusedWindowEvent());
|
||||
app->unregisterEvent(Archimedes::FocusLostWindowEvent());
|
||||
app->unregisterEvent(Archimedes::MovedWindowEvent());
|
||||
|
||||
if(renderer) {
|
||||
delete renderer;
|
||||
}
|
||||
|
||||
if(window)
|
||||
releaseWindow(window);
|
||||
}
|
||||
}
|
||||
|
||||
void WindowModule::onLoad() {
|
||||
|
||||
app->registerEvent(Archimedes::ResizeWindowEvent());
|
||||
app->registerEvent(Archimedes::CloseWindowEvent());
|
||||
app->registerEvent(Archimedes::KeyPressedWindowEvent());
|
||||
app->registerEvent(Archimedes::KeyReleasedWindowEvent());
|
||||
app->registerEvent(Archimedes::MouseButtonPressedWindowEvent());
|
||||
app->registerEvent(Archimedes::MouseButtonReleasedWindowEvent());
|
||||
app->registerEvent(Archimedes::ScrollWindowEvent());
|
||||
app->registerEvent(Archimedes::MouseMovedWindowEvent());
|
||||
app->registerEvent(Archimedes::FocusedWindowEvent());
|
||||
app->registerEvent(Archimedes::FocusLostWindowEvent());
|
||||
app->registerEvent(Archimedes::MovedWindowEvent());
|
||||
|
||||
renderer = new Archimedes::RendererOpenGL();
|
||||
}
|
||||
|
||||
void WindowModule::run() {
|
||||
|
||||
if(window) {
|
||||
window->doFrame();
|
||||
} else {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
}
|
||||
}
|
||||
|
||||
bool WindowModule::onEvent(const Archimedes::Event& e) {
|
||||
|
||||
unsigned int type = app->getEventType(e);
|
||||
|
||||
if(type == app->getEventType(Archimedes::ResizeWindowEvent())) {
|
||||
Archimedes::ResizeWindowEvent& event = (Archimedes::ResizeWindowEvent&) e;
|
||||
renderer->w = event.width;
|
||||
renderer->h = event.height;
|
||||
|
||||
window->setSize(event.width, event.height);
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::CloseWindowEvent())) {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::KeyPressedWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::KeyReleasedWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::MouseButtonPressedWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::MouseButtonReleasedWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::ScrollWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::MouseMovedWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::FocusedWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::FocusLostWindowEvent())) {
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::MovedWindowEvent())) {
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
85
src/modules/WindowModule/WindowModule.h
Normal file
85
src/modules/WindowModule/WindowModule.h
Normal file
@@ -0,0 +1,85 @@
|
||||
#ifndef WINDOWMODULE_H
|
||||
#define WINDOWMODULE_H
|
||||
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "utils/Renderer/RendererImpl/RendererOpenGL/RendererOpenGL.h"
|
||||
#include "utils/Window/WindowImpl/WindowGLFW/WindowGLFW.h"
|
||||
|
||||
class WindowModule : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
WindowModule(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
name = "WindowModule";
|
||||
}
|
||||
|
||||
WindowModule() { name = "WindowModule"; }
|
||||
|
||||
~WindowModule() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
void onLoad() override;
|
||||
|
||||
bool onEvent(const Archimedes::Event& e) override;
|
||||
|
||||
//interface for other modules
|
||||
|
||||
Archimedes::Window* aquireWindow() {
|
||||
if(!window) {
|
||||
|
||||
window = new Archimedes::WindowGLFW([this](Archimedes::Event* e) {
|
||||
for(std::function<void(Archimedes::Event*)> f : eventFuncs)
|
||||
f(e);
|
||||
app->emitEvent(e);
|
||||
});
|
||||
|
||||
window->setRenderer(renderer);
|
||||
|
||||
|
||||
if(!renderer->init()) {
|
||||
std::cout << "Renderer init failed!\n";
|
||||
std::abort();
|
||||
}
|
||||
}
|
||||
|
||||
windowRefs++;
|
||||
#ifdef RENDERER_OPENGL
|
||||
window->getWindowImpl()->restoreContext();
|
||||
#endif
|
||||
return window;
|
||||
}
|
||||
|
||||
void releaseWindow(Archimedes::Window* w) {
|
||||
if(w == window && window != nullptr) {
|
||||
if(--windowRefs == 0) {
|
||||
delete window;
|
||||
window = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
auto addEventFn(const std::function<void(Archimedes::Event*)>& fn) { eventFuncs.push_back(fn); return --eventFuncs.end()++; }
|
||||
|
||||
void removeEventFn(std::list<std::function<void(Archimedes::Event*)>>::iterator it) { eventFuncs.erase(it); }
|
||||
|
||||
Archimedes::Renderer* getRenderer() { return renderer; }
|
||||
|
||||
private:
|
||||
|
||||
int windowRefs = 0;
|
||||
|
||||
std::list<std::function<void(Archimedes::Event*)>> eventFuncs;
|
||||
|
||||
Archimedes::WindowGLFW* window = nullptr;
|
||||
Archimedes::RendererOpenGL* renderer = nullptr;
|
||||
|
||||
};
|
||||
|
||||
|
||||
#ifdef WINDOWMODULE_DYNAMIC
|
||||
typedef WindowModule mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user