layers are redundant
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@@ -1,9 +1,6 @@
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#include "WindowModule.h"
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WindowModule::~WindowModule() {
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if(layers) {
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delete layers;
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}
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if(renderer) {
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renderer->getCmdList().clear();
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delete renderer;
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@@ -23,14 +20,10 @@ void WindowModule::onLoad() {
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//renderer = window->getRenderer();
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layers = new Archimedes::Layerstack();
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if(!renderer->init()) {
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std::cout << "Renderer init failed!\n";
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std::abort();
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}
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renderer->getCmdList().push_back([this](){ layers->renderAll(); });
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}
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void WindowModule::run() {
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