add docking but it's laggy

This commit is contained in:
2025-03-22 14:35:49 -05:00
parent bfee8536a8
commit ae0e69b031
4 changed files with 72 additions and 1 deletions

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@@ -0,0 +1,35 @@
#include "TestClay.h"
#define CLAY_IMPLIMENTATION
#include "clay.h"
#include <GLFW/glfw3.h>
TestClay::TestClay(void* h, Archimedes::App& a) : Archimedes::GuiModule(h, a) {
name = "TestClay";
}
TestClay::~TestClay() {
}
void TestClay::onLoad() {
createWindow();
window->getRenderer().init();
}
void TestClay::run() {
window->getRenderer().addRenderCmd([](){
});
if(window->shouldClose())
app.end();
window->doFrame();
}

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@@ -0,0 +1,25 @@
#include "Archimedes.h"
class TestClay : public Archimedes::GuiModule {
public:
TestClay(void*, Archimedes::App&);
~TestClay();
void onLoad();
void run();
private:
};
extern "C" {
Archimedes::Module* create(void* handle, Archimedes::App& app) {
return new TestClay(handle, app);
}
}