add Audio
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13
include/utils/Audio/Audio.h
Normal file
13
include/utils/Audio/Audio.h
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@@ -0,0 +1,13 @@
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#ifndef AUDIO_H
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#define AUDIO_H
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#include <SDL3/SDL_audio.h>
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namespace Archimedes {
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class Audio {
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};
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}
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#endif
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@@ -9,8 +9,12 @@
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#include <SDL3/SDL.h>
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#if RENDERER == 2
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#include <SDL3/SDL_opengl.h>
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#endif
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namespace Archimedes {
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class Window;
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