Renamed to Project Engine
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4
layers/baseLayer.h
Normal file → Executable file
4
layers/baseLayer.h
Normal file → Executable file
@@ -1,5 +1,5 @@
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#pragma once
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#include "terminal.h"
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#include "engine.h"
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#include "layer.h"
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#include "eventHandler.h"
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@@ -29,4 +29,4 @@ class BaseLayer : public Layer {
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virtual bool onWindowFocusLost(const WindowEvent*);
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virtual bool onWindowMoved(const WindowEvent*);
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virtual bool onWindowResize(const WindowEvent*);
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};
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};
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