Renamed to Project Engine

This commit is contained in:
2024-10-02 00:49:38 -05:00
parent 08115f90ce
commit bf8f92b885
41 changed files with 27 additions and 152 deletions

0
src/application.cpp Normal file → Executable file
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4
src/application.h Normal file → Executable file
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@@ -1,6 +1,6 @@
#pragma once
#include "terminal.h"
#include "engine.h"
#include "sdl2Window.h"
#include "vulkanRenderer.h"
@@ -46,4 +46,4 @@ class App {
LayerStack lStack;
};
};

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@@ -1,9 +0,0 @@
#include "application.h"
int main() {
App app;
app.run();
}

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@@ -1,58 +0,0 @@
#pragma once
//macros
#ifdef SHDR_PATH
#define STRINGIZE(x) #x
#define STRINGIZE_VALUE_OF(x) STRINGIZE(x)
#endif
#include <iostream>
#include <stdio.h> // printf, fprintf
#include <stdlib.h> // abort
#include <vector>
#include <optional>
#include <set>
#include <cstdint> // Necessary for uint32_t
#include <limits> // Necessary for std::numeric_limits
#include <algorithm> // Necessary for std::clamp
#include <fstream>
#include <array>
#include <chrono>
#define GLM_FORCE_RADIANS
#define GLM_FORCE_DEPTH_ZERO_TO_ONE
#include <glm/glm.hpp>
#include <glm/gtc/matrix_transform.hpp>
#include <vulkan/vulkan.h>
#include <SDL.h>
#include <SDL_video.h>
#include <SDL_vulkan.h>
#include "imgui.h"
#include "imconfig.h"
#include "imgui_internal.h"
#include "imgui_impl_sdl2.h"
#include "imgui_impl_vulkan.h"
//Forward declarations
class App;
class MouseButtonEvent;
class MouseMovedEvent;
class MouseScrolledEvent;
class KeyEvent;
class KeyTypedEvent;
class WindowEvent;
class Layer;