sdl event stuff

This commit is contained in:
2025-05-05 11:08:07 -05:00
parent 2820387851
commit c2da1944d8
11 changed files with 195 additions and 134 deletions

View File

@@ -1,7 +1,9 @@
#include "pch.hpp"
#if WINDOW == 2
#ifdef WINDOW_SDL3
#undef WINDOW_SDL3
#ifndef WINDOW_SDL3
#define WINDOW_SDL3
#include "pch.hpp"
#include "utils/Window/WindowEvents.h"
@@ -69,52 +71,52 @@ namespace Archimedes {
void doFrame() { restoreContext(); SDL_GL_SwapWindow(w); }
void pollEvents() {
SDL_PollEvent(&e);
void pollEvents() {
while(SDL_PollEvent(&e)) {
switch(e.type) {
switch(e.type) {
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
case SDL_EVENT_QUIT:
data.sendEvent(new CloseWindowEvent(data.window));
break;
case SDL_EVENT_WINDOW_RESIZED:
width = e.window.data1;
height = e.window.data2;
data.sendEvent(new ResizeWindowEvent(e.window.data1, e.window.data2));
break;
case SDL_EVENT_WINDOW_MOUSE_ENTER:
case SDL_EVENT_WINDOW_FOCUS_GAINED:
data.sendEvent(new FocusedWindowEvent(data.window));
break;
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
case SDL_EVENT_WINDOW_FOCUS_LOST:
data.sendEvent(new FocusLostWindowEvent(data.window));
break;
case SDL_EVENT_KEY_DOWN:
data.sendEvent(new KeyPressedWindowEvent(e.key.key, e.key.repeat ? 1 : 0));
break;
case SDL_EVENT_KEY_UP:
data.sendEvent(new KeyReleasedWindowEvent(e.key.key));
break;
case SDL_EVENT_TEXT_EDITING:
break;
case SDL_EVENT_TEXT_INPUT:
break;
case SDL_EVENT_MOUSE_MOTION:
data.sendEvent(new MouseMovedWindowEvent(e.motion.x, e.motion.y));
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
data.sendEvent(new MouseButtonPressedWindowEvent(e.button.button));
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
data.sendEvent(new MouseButtonReleasedWindowEvent(e.button.button));
break;
case SDL_EVENT_MOUSE_WHEEL:
data.sendEvent(new ScrollWindowEvent(e.wheel.x, e.wheel.y));
break;
default:
break;
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
case SDL_EVENT_QUIT:
data.sendEvent(new CloseWindowEvent(data.window, (void*) &e));
break;
case SDL_EVENT_WINDOW_RESIZED:
width = e.window.data1;
height = e.window.data2;
data.sendEvent(new ResizeWindowEvent(e.window.data1, e.window.data2, (void*) &e));
break;
case SDL_EVENT_WINDOW_MOUSE_ENTER:
case SDL_EVENT_WINDOW_FOCUS_GAINED:
data.sendEvent(new FocusedWindowEvent(data.window, (void*) &e));
break;
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
case SDL_EVENT_WINDOW_FOCUS_LOST:
data.sendEvent(new FocusLostWindowEvent(data.window, (void*) &e));
break;
case SDL_EVENT_KEY_DOWN:
data.sendEvent(new KeyPressedWindowEvent(e.key.key, e.key.repeat ? 1 : 0, (void*) &e));
break;
case SDL_EVENT_KEY_UP:
data.sendEvent(new KeyReleasedWindowEvent(e.key.key, (void*) &e));
break;
case SDL_EVENT_TEXT_EDITING:
break;
case SDL_EVENT_TEXT_INPUT:
break;
case SDL_EVENT_MOUSE_MOTION:
data.sendEvent(new MouseMovedWindowEvent(e.motion.x, e.motion.y, (void*) &e));
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
data.sendEvent(new MouseButtonPressedWindowEvent(e.button.button, (void*) &e));
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
data.sendEvent(new MouseButtonReleasedWindowEvent(e.button.button, (void*) &e));
break;
case SDL_EVENT_MOUSE_WHEEL:
data.sendEvent(new ScrollWindowEvent(e.wheel.x, e.wheel.y, (void*) &e));
break;
default:
break;
}
}
}
@@ -143,3 +145,5 @@ namespace Archimedes {
}
#endif
#endif