Files
Archimedes/modules/ClientModule/src/ClientEvents.h
2025-04-17 18:28:35 -05:00

56 lines
1.3 KiB
C++

#include "Archimedes.h"
#include <steam/steamnetworkingsockets.h>
#include <steam/isteamnetworkingutils.h>
namespace CMEvent {
class DataRecievedEvent : public Archimedes::Event {
public:
DataRecievedEvent() : msg(nullptr) {}
DataRecievedEvent(ISteamNetworkingMessage* m) : msg(m) {}
~DataRecievedEvent() {
if(msg)
msg->Release();
}
operator std::string() const { return "CMEvent::DataRecievedEvent"; }
ISteamNetworkingMessage* msg;
};
class DataSentEvent : public Archimedes::Event {
public:
DataSentEvent() : msg(nullptr) {}
DataSentEvent(ISteamNetworkingMessage* m) : msg(m) {}
operator std::string() const { return "CMEvent::DataSentEvent"; }
ISteamNetworkingMessage* msg;
};
class ConnectionStatusChangedEvent : public Archimedes::Event {
public:
ConnectionStatusChangedEvent() : info(nullptr) {}
ConnectionStatusChangedEvent(SteamNetConnectionStatusChangedCallback_t* i) : info(i) {}
operator std::string() const { return "CMEvent::ConnectionStatusChangedEvent"; }
SteamNetConnectionStatusChangedCallback_t* info;
};
}