195 lines
5.8 KiB
C++
195 lines
5.8 KiB
C++
// This only works with opengl!!!!
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#include "Rubiks.h"
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#define STB_TRUETYPE_IMPLEMENTATION
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#include <stb/stb_truetype.h>
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#define STB_IMAGE_WRITE_IMPLEMENTATION
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#include <stb/stb_image_write.h>
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Rubiks::Rubiks(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
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name = "Rubiks";
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WindowModule* wm = new WindowModule(a, h);
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deps[*wm] = wm;
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ImguiModule* im = new ImguiModule(a, h);
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deps[*im] = im;
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}
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Rubiks::~Rubiks() {
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if(app) {
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WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
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ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
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im->releaseContext(ImGui::GetCurrentContext());
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wm->releaseWindow(window);
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}
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}
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void Rubiks::onLoad() {
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// get window
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WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
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ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
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if(!wm) {
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std::cout << "No WindowModule for Rubiks!\n";
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std::abort();
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}
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if(!im) {
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std::cout << "No ImguiModule for Rubiks!\n";
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std::abort();
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}
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window = wm->aquireWindow();
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ImGui::SetCurrentContext(im->aquireContext());
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window->getRenderer()->clearColor = { 0.2, 0.2, 0.4, 0.7 };
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cubeShader = Archimedes::Shader(cubeVS, cubeFS, Archimedes::Shader::LoadType::FromSource);
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window->getRenderer()->setupShader(cubeShader);
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cube = Archimedes::Body(
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Archimedes::VertexBuffer(vertices),
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Archimedes::IndexArray(indices),
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layout,
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cubeShader
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);
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window->getRenderer()->setupRenderTarget(cube.getMesh());
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int w, h;
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window->getSize(w, h);
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app->emitEvent(new Archimedes::ResizeWindowEvent(w, h));
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camera.setTransform(glm::lookAt(
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glm::vec3(0.0f, 0.0f, 3.0f),
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glm::vec3(0.0f, 0.0f, 0.0f),
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glm::vec3(0.0f, 1.0f, 0.0f)
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));
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camera.setPerspective(glm::perspective(glm::radians(45.0f), (float)w/(float)h, 0.1f, 100.0f));
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//camera.setPerspective(glm::ortho(-(float)w / 2.0f, (float)w / 2.0f, -(float)h / 2.0f, (float)h / 2.0f, 0.1f, 100.0f));
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}
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void Rubiks::run() {
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static float scale = 1.0f, scalePrev = 1.0f;
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static glm::vec3 pos(0), rot(0);
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static glm::vec3 posPrev(0), rotPrev(0);
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static glm::vec3 camPos(0.0f, 0.0f, 3.0f), camRot(0.0f, glm::pi<float>(), 0.0f);
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static glm::vec3 camPosPrev(0.0f, 0.0f, 3.0f), camRotPrev(0.0f, glm::pi<float>(), 0.0f);
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static glm::vec4 color = { 0.4f, 3.0f, 0.4f, 1.0f };
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static int w, h;
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window->getSize(w, h);
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//camPos = camera.moveRel(camPos - camPosPrev);
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//camRot = camera.rotateRel(camRot - camRotPrev);
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camera.setTransform(glm::lookAt(
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camPos,
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camPos + glm::normalize(glm::vec3(glm::cos(camRot.x) * glm::sin(camRot.y), glm::sin(camRot.x), glm::cos(camRot.x) * glm::cos(camRot.y))),
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glm::vec3(0.0f, 1.0f, 0.0f)
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));
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camPosPrev = camPos;
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camRotPrev = camRot;
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window->getRenderer()->draw(
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cube.getMesh(),
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cube.getTransform(),
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camera.getTransform(),
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camera.getPerspective()
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);
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{
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ImGuiIO& io = ImGui::GetIO();
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static glm::vec4& clearColor = window->getRenderer()->clearColor;
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ImGui::Begin("Rubiks Module");
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ImGui::Text("Pick a clear color!");
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ImGui::SliderFloat("clear r", &clearColor.r, 0.0f, 1.0f);
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ImGui::SliderFloat("clear g", &clearColor.g, 0.0f, 1.0f);
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ImGui::SliderFloat("clear b", &clearColor.b, 0.0f, 1.0f);
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ImGui::SliderFloat("clear a", &clearColor.a, 0.0f, 1.0f);
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ImGui::Text("Camera Properties");
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ImGui::SliderFloat("cam pitch", &camRot.x, -glm::pi<float>(), glm::pi<float>());
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ImGui::SliderFloat("cam yaw", &camRot.y, 0, 2 * glm::pi<float>());
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ImGui::SliderFloat("cam roll", &camRot.z, -glm::pi<float>(), glm::pi<float>());
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ImGui::SliderFloat("cam x", &camPos.x, -10.0f, 10.0f);
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ImGui::SliderFloat("cam y", &camPos.y, -10.0f, 10.0f);
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ImGui::SliderFloat("cam z", &camPos.z, -10.0f, 10.0f);
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if(ImGui::Button("Reset Window Size")) {
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app->emitEvent(new Archimedes::ResizeWindowEvent(500, 500));
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}
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ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
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ImGui::End();
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}
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}
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bool Rubiks::onEvent(const Archimedes::Event& e) {
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unsigned int type = app->getEventType(e);
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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if(type == app->getEventType(Archimedes::ResizeWindowEvent())) {
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Archimedes::ResizeWindowEvent event = (Archimedes::ResizeWindowEvent&) e;
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camera.setPerspective(glm::perspective(glm::radians(45.0f), (float)event.width/(float)event.height, 0.1f, 100.0f));
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} else if(type == app->getEventType(Archimedes::KeyPressedWindowEvent()) && !io.WantCaptureKeyboard) {
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return false;
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} else if(type == app->getEventType(Archimedes::KeyReleasedWindowEvent()) && !io.WantCaptureKeyboard) {
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return false;
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} else if(type == app->getEventType(Archimedes::MouseButtonPressedWindowEvent()) && !io.WantCaptureMouse) {
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return false;
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} else if(type == app->getEventType(Archimedes::MouseButtonReleasedWindowEvent()) && !io.WantCaptureMouse) {
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return false;
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} else if(type == app->getEventType(Archimedes::ScrollWindowEvent()) && !io.WantCaptureMouse) {
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Archimedes::ScrollWindowEvent event = (Archimedes::ScrollWindowEvent&) e;
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cube.rotateRel(glm::vec3(glm::pi<float>() * event.dy / 50.0f, 0.0f, 0.0f));
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cube.rotateRel(glm::vec3(0.0f, glm::pi<float>() * event.dx / 50.0f, 0.0f));
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return true;
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} else if(type == app->getEventType(Archimedes::MouseMovedWindowEvent()) && !io.WantCaptureMouse) {
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return false;
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}
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return false;
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}
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