Files
nixpkgs/pkgs/by-name/ch/chipmunk/package.nix
quantenzitrone 43cdce2c39 various: rename references from libXrandr to libxrandr
this shouldn't create any rebuilds
2026-02-06 00:29:06 +01:00

63 lines
1.2 KiB
Nix

{
lib,
stdenv,
fetchurl,
cmake,
libglut,
libGLU,
libGL,
glfw2,
glew,
libx11,
xorgproto,
libxi,
libxmu,
fetchpatch,
libxrandr,
}:
stdenv.mkDerivation rec {
pname = "chipmunk";
majorVersion = "7";
version = "${majorVersion}.0.3";
src = fetchurl {
url = "https://chipmunk-physics.net/release/Chipmunk-${majorVersion}.x/Chipmunk-${version}.tgz";
sha256 = "06j9cfxsyrrnyvl7hsf55ac5mgff939mmijliampphlizyg0r2q4";
};
patches = [
(fetchpatch {
url = "https://github.com/slembcke/Chipmunk2D/commit/9a051e6fb970c7afe09ce2d564c163b81df050a8.patch";
sha256 = "0ps8bjba1k544vcdx5w0qk7gcjq94yfigxf67j50s63yf70k2n70";
})
];
nativeBuildInputs = [ cmake ];
buildInputs = [
libglut
libGLU
libGL
glfw2
glew
libx11
xorgproto
libxi
libxmu
libxrandr
];
postInstall = ''
mkdir -p $out/bin
cp demo/chipmunk_demos $out/bin
'';
meta = {
description = "Fast and lightweight 2D game physics library";
mainProgram = "chipmunk_demos";
homepage = "http://chipmunk2d.net/";
license = lib.licenses.mit;
platforms = lib.platforms.unix; # supports Windows and MacOS as well, but those require more work
};
}