wrap imgui impl funcs
This commit is contained in:
@@ -9,6 +9,26 @@
|
||||
|
||||
#include "modules/WindowModule/src/WindowModule.h"
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
|
||||
#include "backends/imgui_impl_opengl3.h"
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WINDOW_GLFW
|
||||
|
||||
#include "backends/imgui_impl_glfw.h"
|
||||
#include <GLFW/glfw3.h>
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WINDOW_SDL3
|
||||
|
||||
#include "backends/imgui_impl_sdl3.h"
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
#endif
|
||||
|
||||
class ImguiModule : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
@@ -44,9 +64,46 @@ class ImguiModule : public Archimedes::Module {
|
||||
Archimedes::Window* window;
|
||||
|
||||
std::list<std::function<void()>>::iterator rcmd_it;
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
auto rendererInit() { return ImGui_ImplOpenGL3_Init("#version 330"); }
|
||||
void rendererShutdown() { ImGui_ImplOpenGL3_Shutdown(); }
|
||||
|
||||
void rendererNewFrame() { ImGui_ImplOpenGL3_NewFrame(); }
|
||||
void rendererRenderDrawData() { ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); }
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WINDOW_GLFW
|
||||
#ifdef RENDERER_OPENGL
|
||||
auto windowInit(Archimedes::Window* window) { return ImGui_ImplGlfw_InitForOpenGL(window->getWindowImpl().getWindow(), true); }
|
||||
#endif
|
||||
|
||||
void windowShutdown() { ImGui_ImplGlfw_Shutdown(); }
|
||||
|
||||
void windowNewFrame() { ImGui_ImplGlfw_NewFrame(); }
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef WINDOW_SDL3
|
||||
#ifdef RENDERER_OPENGL
|
||||
auto windowInit(Archimedes::Window* window) { return ImGui_ImplSDL3_InitForOpenGL(window->getWindowImpl().getWindow(), window->getWindowImpl().getContext()); }
|
||||
#endif
|
||||
|
||||
#define windowShutdown() ImGui_ImplSDL3_Shutdown()
|
||||
void windowShutdown() { ImGui_ImplSDL3_Shutdown(); }
|
||||
|
||||
#define windowNewFrame() ImGui_ImplSDL3_NewFrame()
|
||||
void windowNewFrame() { ImGui_ImplSDL3_NewFrame(); }
|
||||
|
||||
void windowProcessEvent(SDL_Event e) { ImGui_ImplSDL3_ProcessEvent(&e); }
|
||||
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef IMGUIMODULE_DYNAMIC
|
||||
#define MODULE_TYPE ImguiModule
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user