debug TestImgui
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12
flake.nix
12
flake.nix
@@ -32,14 +32,18 @@
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buildInputs = with pkgs; [
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glfw
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glew
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];
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buildPhase = ''
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g++ \
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src/*.cpp \
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utils/Window/*.cpp utils/Window/WindowGLFW/*.cpp \
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utils/Renderer/*.cpp utils/Renderer/RendererOpenGL/*.cpp \
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-I src -I include -I utils \
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-DRENDERER_OPENGL \
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-DWINDOW_GLFW \
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-lGL -lglfw -lGLEW \
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-Wall \
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-o $name
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'';
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@@ -182,20 +186,22 @@
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buildInputs = with pkgs; [
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glfw
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glew
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];
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buildPhase = ''
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g++ \
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modules/TestImgui/src/*.cpp src/App.cpp \
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$imgui/backends/imgui_impl_glfw.cpp \
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$imgui/backends/imgui_impl_opengl.cpp \
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$imgui/backends/imgui_impl_opengl3.cpp \
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$imgui/*.cpp \
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utils/Renderer/*.cpp utils/Renderer/RendererOpenGL/*.cpp \
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utils/Window/*.cpp utils/Window/WindowGLFW/*.cpp \
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-DRENDERER_OPENGL \
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-DWINDOW_GLFW \
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-fpic -shared \
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-I src -I include \
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-I utils \
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-I src -I include -I utils -I $imgui \
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-lGL -lglfw -lGLEW \
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-Wall \
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-o $name
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'';
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@@ -32,6 +32,10 @@ namespace Archimedes {
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glfwSwapBuffers(w);
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}
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void WindowGLFW::getSize(int& w, int& h) {
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glfwGetFramebufferSize(this->w, &w, &h);
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}
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WindowGLFW::~WindowGLFW() {
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glfwTerminate();
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}
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