add cubes
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@@ -78,8 +78,8 @@ void Rubiks::run() {
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static glm::vec3 pos(0), rot(0);
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static glm::vec3 posPrev(0), rotPrev(0);
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static glm::vec3 camPos(0.0f, 0.0f, 3.0f), camRot(0.0f, glm::pi<float>(), 0.0f);
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static glm::vec3 camPosPrev(0.0f, 0.0f, 3.0f), camRotPrev(0.0f, glm::pi<float>(), 0.0f);
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static glm::vec3 camPos(0.0f, 0.0f, 10.0f), camRot(0.0f, glm::pi<float>(), 0.0f);
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static glm::vec3 camPosPrev(0.0f, 0.0f, 10.0f), camRotPrev(0.0f, glm::pi<float>(), 0.0f);
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static glm::vec4 color = { 0.4f, 3.0f, 0.4f, 1.0f };
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