Add unload button

This commit is contained in:
2025-04-10 20:44:58 -05:00
parent dfeacb3b40
commit 6cabca4deb
2 changed files with 16 additions and 5 deletions

View File

@@ -33,6 +33,8 @@ namespace Archimedes {
static App* Get() { return instance; }
std::list<std::string> getModuleNames() const { return runOrder; }
virtual void handleArgs(const int&, char*[]) = 0;
virtual void run() = 0;

View File

@@ -30,15 +30,24 @@ void MainGUI::onLoad() {
void MainGUI::run() {
ImGuiIO& io = ImGui::GetIO();
static std::string path;
static std::string s;
ImGui::Begin("MainGUI Module");
ImGui::Text("Enter a module to load:");
ImGui::InputText("path: ", &path);
ImGui::Text("Active Modules:");
for(auto m : app->getModuleNames())
ImGui::Text("%s", m.c_str());
if (ImGui::Button("Button"))
app->startModule(path);
ImGui::Text("\nEnter a module to un/load:");
ImGui::InputText("module: ", &s);
if(ImGui::Button("load"))
app->startModule(s);
ImGui::SameLine();
if(ImGui::Button("unload"))
app->stopModule(s);
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
ImGui::End();