try WindowSDL3

This commit is contained in:
2025-05-04 22:04:04 -05:00
parent 6f4b9b68fd
commit 853881e5e8
3 changed files with 107 additions and 9 deletions

View File

@@ -91,6 +91,41 @@
};
WindowModuleSDL = pkgs.stdenvNoCC.mkDerivation {
name = "WindowModule";
src = ./.;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
sdl3
glew
];
buildPhase = ''
clang++ \
modules/WindowModule/src/*.cpp \
-fpic -shared \
-I src -I include \
-DRENDERER_OPENGL \
-DWINDOW_SDL3 \
-DWINDOWMODULE_DYNAMIC \
-lGL -lsdl -lGLEW \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
WindowModule = pkgs.stdenvNoCC.mkDerivation {
name = "WindowModule";

View File

@@ -26,15 +26,15 @@ namespace Archimedes {
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
Uint32 window_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN;
SDL_Window* window = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
if (window == nullptr)
w = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
if (w == nullptr)
{
printf("Error: SDL_CreateWindow(): %s\n", SDL_GetError());
std::abort();
}
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
SDL_SetWindowPosition(w, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
gl_context = SDL_GL_CreateContext(window);
gl_context = SDL_GL_CreateContext(w);
if (gl_context == nullptr)
{
@@ -42,12 +42,27 @@ namespace Archimedes {
std::abort();
}
SDL_GL_MakeCurrent(window, gl_context);
SDL_AddEventWatch([](void* ptr, SDL_Event* e) -> bool {
WindowData& d = (WindowData&) *ptr;
switch(e->type) {
}
return true;
}, &data);
SDL_GL_MakeCurrent(w, gl_context);
SDL_GL_SetSwapInterval(1); // Enable vsync
SDL_ShowWindow(window);
SDL_ShowWindow(w);
}
~WindowSDL3() {
SDL_GL_DestroyContext(gl_context);
SDL_DestroyWindow(w);
SDL_Quit();
}
void doFrame() { restoreContext(); SDL_GL_SwapWindow(w); }
@@ -56,21 +71,67 @@ namespace Archimedes {
SDL_PollEvent(&e);
switch(e.type) {
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
case SDL_EVENT_QUIT:
d.sendEvent(new CloseWindowEvent(d.window));
break;
case SDL_EVENT_WINDOW_RESIZED:
w = e.window.data1;
h = e.window.data2;
d.sendEvent(new ResizeWindowEvent(e.window.data1, e.window.data2));
break;
case SDL_EVENT_WINDOW_MOUSE_ENTER:
case SDL_EVENT_WINDOW_FOCUS_GAINED:
d.sendEvent(new FocusedWindowEvent(d.window));
break;
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
case SDL_EVENT_WINDOW_FOCUS_LOST:
d.sendEvent(new FocusLostWindowEvent(d.window));
break;
case SDL_EVENT_KEY_DOWN:
d.sendEvent(new KeyPressedWindowEvent(e.key.key, e.key.repeat ? 1 : 0));
break;
case SDL_EVENT_KEY_UP:
d.sendEvent(new KeyReleasedWindowEvent(e.key.key));
break;
case SDL_EVENT_TEXT_EDITING:
break;
case SDL_EVENT_TEXT_INPUT:
break;
case SDL_EVENT_MOUSE_MOTION:
d.sendEvent(new MouseMovedWindowEvent(e.motion.x, e.motion.y));
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
d.sendEvent(new MouseButtonPressedWindowEvent(e.button.button));
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
d.sendEvent(new MouseButtonReleasedWindowEvent(e.button.button));
break;
case SDL_EVENT_MOUSE_WHEEL:
d.sendEvent(new ScrollWindowEvent(e.wheel.x, e.wheel.y));
break;
default:
break;
}
}
void restoreContext() { SDL_GLMakeCurrent(window, gl_context); }
void restoreContext() { SDL_GLMakeCurrent(w, gl_context); }
void getSize(int& w, int& h) {
w = this->w;
h = this->h;
}
SDL_Window* getWindow() { return w; }
SDL_GLContext getContext() { return gl_context; }
WindowData data;
private:
SDL_Window* w;
int w = 0, h = 0;
SDL_GLContext gl_context;
SDL_Event e;

View File

@@ -54,7 +54,9 @@ bool WindowModule::onEvent(const Archimedes::Event& e) {
unsigned int type = app->getEventType(e);
if(type == app->getEventType(Archimedes::ResizeWindowEvent())) {
window->getSize(renderer->w, renderer->h);
Archimedes::ResizeWindowEvent& event = (Archimedes::ResizeWindowEvent&) e;
renderer->w = event.width;
renderer->h = event.height;
return true;
} else if(type == app->getEventType(Archimedes::CloseWindowEvent())) {
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));