Compare commits
9 Commits
8b0192c9b8
...
f277dee1f7
| Author | SHA1 | Date | |
|---|---|---|---|
| f277dee1f7 | |||
| bad4bd70bc | |||
| b97957ec53 | |||
| bedd7a5dfd | |||
| 89ea39ee60 | |||
| e7544e1cc1 | |||
| 98f990cb57 | |||
| 9b0be39b91 | |||
| 9a89ab3bbc |
@@ -279,8 +279,9 @@
|
|||||||
sdl3
|
sdl3
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||||||
|
|
||||||
curl
|
curl
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||||||
|
glm
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||||||
nlohmann_json
|
nlohmann_json
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||||||
|
stb
|
||||||
|
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||||||
gamenetworkingsockets
|
gamenetworkingsockets
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||||||
|
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||||||
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|||||||
8
include/extratools.h
Normal file
8
include/extratools.h
Normal file
@@ -0,0 +1,8 @@
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|||||||
|
#ifndef EXTRATOOLS_H
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||||||
|
#define EXTRATOOLS_H
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||||||
|
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||||||
|
#include <glm/glm.hpp>
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||||||
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#include <nlohmann/json.hpp>
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||||||
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#include <curl/curl.h>
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||||||
|
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||||||
|
#endif
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||||||
@@ -17,6 +17,7 @@
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|||||||
#include <optional>
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#include <optional>
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||||||
#include <chrono>
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#include <chrono>
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//#include <thread>
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//#include <thread>
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#include <concepts>
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||||||
|
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#include <dlfcn.h>
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#include <dlfcn.h>
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|
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0
include/utils/Audio/AudioImpl/AudioSDL3/AudioSDL3.h
Normal file
0
include/utils/Audio/AudioImpl/AudioSDL3/AudioSDL3.h
Normal file
22
include/utils/Objects/Object.h
Normal file
22
include/utils/Objects/Object.h
Normal file
@@ -0,0 +1,22 @@
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|||||||
|
#ifndef OBJECT_H
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#define OBJECT_H
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|
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#include "pch.hpp"
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#include "extratools.h"
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namespace Archimedes {
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class Object {
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public:
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|
Object() {};
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~Object() {};
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private:
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||||||
|
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||||||
|
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||||||
|
};
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||||||
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}
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|
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#endif
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@@ -2,32 +2,35 @@
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#define RENDERER_H
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#define RENDERER_H
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|
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#include "pch.hpp"
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#include "pch.hpp"
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#include "RendererOpenGL/RendererOpenGL.h"
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#include "RendererSDL3/RendererSDL3.h"
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|
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namespace Archimedes {
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namespace Archimedes {
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|
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|
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class VertexArray {};
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|
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class IndexArray {};
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|
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class Shader {};
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|
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class Renderer {
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class Renderer {
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|
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public:
|
public:
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int w, h;
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int w, h;
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|
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|
Renderer() {}
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|
virtual ~Renderer() = 0;
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|
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~Renderer() {}
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virtual bool init() = 0;
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||||||
|
|
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bool init(void* ptr) { return r.init(ptr); }
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virtual void render() = 0;
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|
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void render() {
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r.render(rc, w, h);
|
|
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}
|
|
||||||
|
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std::list<std::function<void()>>& getCmdList() {
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std::list<std::function<void()>>& getCmdList() {
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return rc;
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return rc;
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}
|
}
|
||||||
|
|
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RendererImpl& getRendererImpl() { return r; }
|
|
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|
|
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private:
|
private:
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||||||
std::list<std::function<void()>> rc;
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std::list<std::function<void()>> rc;
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RendererImpl r;
|
|
||||||
};
|
};
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}
|
}
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||||||
|
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@@ -1,17 +1,17 @@
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#if RENDERER == 1
|
|
||||||
|
|
||||||
#ifndef RENDERER_OPENGL
|
#ifndef RENDERER_OPENGL
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#define RENDERER_OPENGL
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#define RENDERER_OPENGL
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|
|
||||||
#include "pch.hpp"
|
#include "pch.hpp"
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|
|
||||||
|
#include "utils/Renderer/Renderer.h"
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||||||
|
|
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#define GLEW_STATIC
|
#define GLEW_STATIC
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#include <GL/glew.h>
|
#include <GL/glew.h>
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|
|
||||||
|
|
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namespace Archimedes {
|
namespace Archimedes {
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|
|
||||||
class RendererOpenGL {
|
class RendererOpenGL : public Renderer {
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|
|
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public:
|
public:
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typedef void renderCmd();
|
typedef void renderCmd();
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@@ -19,7 +19,7 @@ namespace Archimedes {
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RendererOpenGL() {};
|
RendererOpenGL() {};
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~RendererOpenGL() {};
|
~RendererOpenGL() {};
|
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|
|
||||||
bool init(void* p) {
|
bool init() {
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return glewInit() == GLEW_OK;
|
return glewInit() == GLEW_OK;
|
||||||
};
|
};
|
||||||
|
|
||||||
@@ -29,16 +29,10 @@ namespace Archimedes {
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glClearColor(0.2, 0.2, 0.4, 1);
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glClearColor(0.2, 0.2, 0.4, 1);
|
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glClear(GL_COLOR_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
for(auto f : cmdList)
|
|
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f();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void draw() {}
|
||||||
};
|
};
|
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|
|
||||||
typedef RendererOpenGL RendererImpl;
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif
|
|
||||||
@@ -1,5 +1,3 @@
|
|||||||
#if RENDERER == 2
|
|
||||||
|
|
||||||
#ifndef RENDERER_SDL3
|
#ifndef RENDERER_SDL3
|
||||||
#define RENDERER_SDL3
|
#define RENDERER_SDL3
|
||||||
|
|
||||||
@@ -38,12 +36,6 @@ namespace Archimedes {
|
|||||||
|
|
||||||
SDL_Renderer* renderer = nullptr;
|
SDL_Renderer* renderer = nullptr;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef RendererSDL3 RendererImpl;
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif
|
|
||||||
21
include/utils/Renderer/concepts.h
Normal file
21
include/utils/Renderer/concepts.h
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#ifndef RENDERER_CONCEPTS
|
||||||
|
#define RENDERER_CONCEPTS
|
||||||
|
|
||||||
|
#include "pch.hpp"
|
||||||
|
|
||||||
|
namespace Archimedes {
|
||||||
|
|
||||||
|
class RendererOpenGL;
|
||||||
|
|
||||||
|
class RendererSDL3;
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||||||
|
|
||||||
|
template <class RendererImpl>
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||||||
|
concept allowed_renderers = requires (RendererImpl r) {
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|
#ifndef CUSTOM_RENDERER
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||||||
|
requires std::same_as<RendererImpl, RendererOpenGL>
|
||||||
|
|| std::same_as<RendererImpl, RendererSDL3>;
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -4,8 +4,6 @@
|
|||||||
#include "WindowEvents.h"
|
#include "WindowEvents.h"
|
||||||
|
|
||||||
#include "utils/Renderer/Renderer.h"
|
#include "utils/Renderer/Renderer.h"
|
||||||
#include "WindowGLFW/WindowGLFW.h"
|
|
||||||
#include "WindowSDL3/WindowSDL3.h"
|
|
||||||
|
|
||||||
namespace Archimedes {
|
namespace Archimedes {
|
||||||
|
|
||||||
@@ -13,34 +11,44 @@ namespace Archimedes {
|
|||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
Window(const std::function<void(Event*)>& sendEventFn) : window(this, sendEventFn) {}
|
Window(const std::function<void(Event*)>& sendEventFn) : eventFn(sendEventFn) {}
|
||||||
|
|
||||||
~Window() {}
|
virtual ~Window() = 0;
|
||||||
|
|
||||||
bool shouldClose() { return window.shouldClose(); }
|
|
||||||
|
|
||||||
void getSize(int& w, int& h) {
|
|
||||||
window.getSize(w, h);
|
|
||||||
}
|
|
||||||
|
|
||||||
void doFrame() {
|
void doFrame() {
|
||||||
|
|
||||||
renderer->render();
|
renderer->render();
|
||||||
|
|
||||||
window.doFrame();
|
swapBuffers();
|
||||||
|
|
||||||
|
pollEvents();
|
||||||
|
|
||||||
window.pollEvents();
|
}
|
||||||
|
|
||||||
|
virtual bool shouldClose() = 0;
|
||||||
|
|
||||||
|
virtual void swapBuffers() = 0;
|
||||||
|
|
||||||
|
virtual void pollEvents() = 0;
|
||||||
|
|
||||||
|
virtual void getSize(int& w, int& h) {
|
||||||
|
w = this->w;
|
||||||
|
h = this->h;
|
||||||
}
|
}
|
||||||
|
|
||||||
Renderer* getRenderer() { return renderer; }
|
Renderer* getRenderer() { return renderer; }
|
||||||
void setRenderer(Renderer* r) { renderer = r; }
|
void setRenderer(Renderer* r) { renderer = r; }
|
||||||
|
|
||||||
WindowImpl& getWindowImpl() { return window; }
|
virtual Window* getWindowImpl() = 0;
|
||||||
|
|
||||||
|
protected:
|
||||||
|
|
||||||
|
int w, h;
|
||||||
|
|
||||||
private:
|
|
||||||
Renderer* renderer;
|
Renderer* renderer;
|
||||||
|
|
||||||
WindowImpl window;
|
std::function<void(Event*)> eventFn;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -5,7 +5,7 @@
|
|||||||
|
|
||||||
#include "pch.hpp"
|
#include "pch.hpp"
|
||||||
|
|
||||||
#include "utils/Window/WindowEvents.h"
|
#include "utils/Window/Window.h"
|
||||||
|
|
||||||
#define GLFW_INCLUDE_NONE
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <GLFW/glfw3.h>
|
#include <GLFW/glfw3.h>
|
||||||
@@ -13,20 +13,13 @@
|
|||||||
|
|
||||||
namespace Archimedes {
|
namespace Archimedes {
|
||||||
|
|
||||||
class Window;
|
class WindowGLFW : public Window {
|
||||||
|
|
||||||
class WindowGLFW {
|
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
WindowGLFW(Window* p, const std::function<void(Event*)>& sendEvent) {
|
WindowGLFW(const std::function<void(Event*)>& sendEvent) : Window(sendEvent) {
|
||||||
|
|
||||||
/*if(glfwPlatformSupported(GLFW_PLATFORM_WAYLAND)) {
|
data.window = this;
|
||||||
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_WAYLAND);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
|
|
||||||
data.window = p;
|
|
||||||
data.sendEvent = sendEvent;
|
data.sendEvent = sendEvent;
|
||||||
|
|
||||||
glfwSetErrorCallback([](int e, const char* m){
|
glfwSetErrorCallback([](int e, const char* m){
|
||||||
@@ -42,31 +35,31 @@ namespace Archimedes {
|
|||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||||
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||||
#endif
|
#endif
|
||||||
w = glfwCreateWindow(640, 480, "Archimedes", NULL, NULL);
|
window = glfwCreateWindow(640, 480, "Archimedes", NULL, NULL);
|
||||||
|
|
||||||
if(!w) {
|
if(!w) {
|
||||||
std::cout << "glfwCreateWindow failed!\n";
|
std::cout << "glfwCreateWindow failed!\n";
|
||||||
glfwTerminate();
|
glfwTerminate();
|
||||||
std::abort();
|
std::abort();
|
||||||
}
|
}
|
||||||
glfwMakeContextCurrent(w);
|
glfwMakeContextCurrent(window);
|
||||||
glfwSwapInterval(1);
|
glfwSwapInterval(1);
|
||||||
|
|
||||||
glfwSetWindowUserPointer(w, &data);
|
glfwSetWindowUserPointer(window, &data);
|
||||||
|
|
||||||
glfwSetWindowSizeCallback(w, [](GLFWwindow* window, int w, int h){
|
glfwSetWindowSizeCallback(window, [](GLFWwindow* window, int w, int h){
|
||||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||||
|
|
||||||
d.sendEvent(new ResizeWindowEvent(w, h));
|
d.sendEvent(new ResizeWindowEvent(w, h));
|
||||||
});
|
});
|
||||||
|
|
||||||
glfwSetWindowCloseCallback(w, [](GLFWwindow* window){
|
glfwSetWindowCloseCallback(window, [](GLFWwindow* window){
|
||||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||||
|
|
||||||
d.sendEvent(new CloseWindowEvent(d.window));
|
d.sendEvent(new CloseWindowEvent(d.window));
|
||||||
});
|
});
|
||||||
|
|
||||||
glfwSetKeyCallback(w, [](GLFWwindow* window, int key, int scancode, int action, int mods){
|
glfwSetKeyCallback(window, [](GLFWwindow* window, int key, int scancode, int action, int mods){
|
||||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||||
|
|
||||||
switch(action) {
|
switch(action) {
|
||||||
@@ -82,7 +75,7 @@ namespace Archimedes {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
glfwSetMouseButtonCallback(w, [](GLFWwindow* window, int button, int action, int mods){
|
glfwSetMouseButtonCallback(window, [](GLFWwindow* window, int button, int action, int mods){
|
||||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||||
|
|
||||||
switch(action) {
|
switch(action) {
|
||||||
@@ -95,13 +88,13 @@ namespace Archimedes {
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
glfwSetScrollCallback(w, [](GLFWwindow* window, double dx, double dy){
|
glfwSetScrollCallback(window, [](GLFWwindow* window, double dx, double dy){
|
||||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||||
|
|
||||||
d.sendEvent(new ScrollWindowEvent(dx, dy));
|
d.sendEvent(new ScrollWindowEvent(dx, dy));
|
||||||
});
|
});
|
||||||
|
|
||||||
glfwSetCursorPosCallback(w, [](GLFWwindow* window, double dx, double dy){
|
glfwSetCursorPosCallback(window, [](GLFWwindow* window, double dx, double dy){
|
||||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
|
||||||
|
|
||||||
d.sendEvent(new MouseMovedWindowEvent(dx, dy));
|
d.sendEvent(new MouseMovedWindowEvent(dx, dy));
|
||||||
@@ -113,31 +106,31 @@ namespace Archimedes {
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
bool shouldClose() {
|
void swapBuffers() override { restoreContext(); glfwSwapBuffers(window); };
|
||||||
return glfwWindowShouldClose(w);
|
|
||||||
|
void pollEvents() override { glfwPollEvents(); }
|
||||||
|
|
||||||
|
bool shouldClose() override {
|
||||||
|
return glfwWindowShouldClose(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
void doFrame() { restoreContext(); glfwSwapBuffers(w); }
|
void restoreContext() { glfwMakeContextCurrent(window); }
|
||||||
|
|
||||||
void pollEvents() { glfwPollEvents(); }
|
void getSize(int& w, int& h) override {
|
||||||
|
glfwGetFramebufferSize(window, &w, &h);
|
||||||
void restoreContext() { glfwMakeContextCurrent(w); }
|
|
||||||
|
|
||||||
void getSize(int& w, int& h) {
|
|
||||||
glfwGetFramebufferSize(this->w, &w, &h);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GLFWwindow* getWindow() { return w; }
|
GLFWwindow* getWindow() { return window; }
|
||||||
|
|
||||||
WindowData data;
|
WindowData data;
|
||||||
|
|
||||||
|
virtual WindowGLFW* getWindowImpl() override { return this; }
|
||||||
|
|
||||||
private:
|
private:
|
||||||
GLFWwindow* w;
|
GLFWwindow* window;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef WindowGLFW WindowImpl;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
@@ -5,7 +5,7 @@
|
|||||||
|
|
||||||
#include "pch.hpp"
|
#include "pch.hpp"
|
||||||
|
|
||||||
#include "utils/Window/WindowEvents.h"
|
#include "utils/Window/Window.h"
|
||||||
|
|
||||||
#include <SDL3/SDL.h>
|
#include <SDL3/SDL.h>
|
||||||
|
|
||||||
@@ -17,8 +17,6 @@
|
|||||||
|
|
||||||
namespace Archimedes {
|
namespace Archimedes {
|
||||||
|
|
||||||
class Window;
|
|
||||||
|
|
||||||
static bool EventCallback(void* ptr, SDL_Event* e) {
|
static bool EventCallback(void* ptr, SDL_Event* e) {
|
||||||
|
|
||||||
WindowData& data = *(WindowData*) ptr;
|
WindowData& data = *(WindowData*) ptr;
|
||||||
@@ -66,13 +64,13 @@ namespace Archimedes {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
class WindowSDL3 {
|
class WindowSDL3 : public Window {
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
WindowSDL3(Window* p, const std::function<void(Event*)>& sendEvent) {
|
WindowSDL3(const std::function<void(Event*)>& sendEvent) : Window(sendEvent) {
|
||||||
|
|
||||||
data.window = p;
|
data.window = this;
|
||||||
data.sendEvent = sendEvent;
|
data.sendEvent = sendEvent;
|
||||||
|
|
||||||
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD)) {
|
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD)) {
|
||||||
@@ -90,16 +88,16 @@ namespace Archimedes {
|
|||||||
SDL_WindowFlags window_flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
SDL_WindowFlags window_flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
w = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
|
window = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
|
||||||
if (w == nullptr)
|
if (window == nullptr)
|
||||||
{
|
{
|
||||||
std::cerr << "Error: SDL_CreateWindow(): " << SDL_GetError() << std::endl;
|
std::cerr << "Error: SDL_CreateWindow(): " << SDL_GetError() << std::endl;
|
||||||
std::abort();
|
std::abort();
|
||||||
}
|
}
|
||||||
SDL_SetWindowPosition(w, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
||||||
|
|
||||||
#if RENDERER == 1
|
#if RENDERER == 1
|
||||||
gl_context = SDL_GL_CreateContext(w);
|
gl_context = SDL_GL_CreateContext(window);
|
||||||
|
|
||||||
if (gl_context == nullptr)
|
if (gl_context == nullptr)
|
||||||
{
|
{
|
||||||
@@ -107,12 +105,12 @@ namespace Archimedes {
|
|||||||
std::abort();
|
std::abort();
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_GL_MakeCurrent(w, gl_context);
|
SDL_GL_MakeCurrent(window, gl_context);
|
||||||
SDL_GL_SetSwapInterval(1); // Enable vsync
|
SDL_GL_SetSwapInterval(1); // Enable vsync
|
||||||
#endif
|
#endif
|
||||||
SDL_AddEventWatch(EventCallback, &data);
|
SDL_AddEventWatch(EventCallback, &data);
|
||||||
|
|
||||||
SDL_ShowWindow(w);
|
SDL_ShowWindow(window);
|
||||||
}
|
}
|
||||||
|
|
||||||
~WindowSDL3() {
|
~WindowSDL3() {
|
||||||
@@ -120,52 +118,52 @@ namespace Archimedes {
|
|||||||
SDL_GL_DestroyContext(gl_context);
|
SDL_GL_DestroyContext(gl_context);
|
||||||
#endif
|
#endif
|
||||||
SDL_RemoveEventWatch(EventCallback, &data);
|
SDL_RemoveEventWatch(EventCallback, &data);
|
||||||
SDL_DestroyWindow(w);
|
SDL_DestroyWindow(window);
|
||||||
SDL_Quit();
|
SDL_Quit();
|
||||||
}
|
}
|
||||||
|
|
||||||
bool shouldClose() { return false; }
|
bool shouldClose() override { return false; }
|
||||||
|
|
||||||
void doFrame() {
|
void swapBuffers() override {
|
||||||
#if RENDERER == 1
|
#if RENDERER == 1
|
||||||
restoreContext();
|
restoreContext();
|
||||||
SDL_GL_SwapWindow(w);
|
SDL_GL_SwapWindow(window);
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
void pollEvents() {
|
void pollEvents() override {
|
||||||
static SDL_Event e;
|
static SDL_Event e;
|
||||||
while(SDL_PollEvent(&e)) {}
|
while(SDL_PollEvent(&e));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
WindowSDL3* getWindowImpl() { return this; };
|
||||||
|
|
||||||
#if RENDERER == 1
|
#if RENDERER == 1
|
||||||
void restoreContext() { SDL_GL_MakeCurrent(w, gl_context); }
|
void restoreContext() { SDL_GL_MakeCurrent(window, gl_context); }
|
||||||
#endif
|
#endif
|
||||||
void getSize(int& w, int& h) {
|
void getSize(int& w, int& h) override {
|
||||||
w = this->width;
|
w = this->w;
|
||||||
h = this->height;
|
h = this->h;
|
||||||
}
|
}
|
||||||
|
|
||||||
void setSize(int& w, int& h) {
|
void setSize(int& w, int& h) {
|
||||||
this->width = w;
|
this->w = w;
|
||||||
this->height = h;
|
this->h = h;
|
||||||
}
|
}
|
||||||
|
|
||||||
SDL_Window* getWindow() { return w; }
|
SDL_Window* getWindow() { return window; }
|
||||||
#if RENDERER == 1
|
#if RENDERER == 1
|
||||||
SDL_GLContext getContext() { return gl_context; }
|
SDL_GLContext getContext() { return gl_context; }
|
||||||
#endif
|
#endif
|
||||||
WindowData data;
|
WindowData data;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
SDL_Window* w;
|
SDL_Window* window;
|
||||||
int width = 0, height = 0;
|
|
||||||
#if RENDERER == 1
|
#if RENDERER == 1
|
||||||
SDL_GLContext gl_context;
|
SDL_GLContext gl_context;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef WindowSDL3 WindowImpl;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
25
include/utils/Window/concepts.h
Normal file
25
include/utils/Window/concepts.h
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
#ifndef WINDOW_CONCEPTS
|
||||||
|
#define WINDOW_CONCEPTS
|
||||||
|
|
||||||
|
#include "pch.hpp"
|
||||||
|
|
||||||
|
#include "utils/Renderer/concepts.h"
|
||||||
|
|
||||||
|
namespace Archimedes {
|
||||||
|
|
||||||
|
template <class R>
|
||||||
|
class WindowGLFW;
|
||||||
|
|
||||||
|
template <class R>
|
||||||
|
class WindowSDL3;
|
||||||
|
|
||||||
|
template <class WindowImpl, class R>
|
||||||
|
concept allowed_windows = requires (WindowImpl a, R b) {
|
||||||
|
#ifndef CUSTOM_WINDOW
|
||||||
|
requires std::same_as<WindowImpl, WindowGLFW<R>>
|
||||||
|
|| std::same_as<WindowImpl, WindowSDL3<R>>;
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
@@ -1,7 +1,6 @@
|
|||||||
#include "Archimedes.h"
|
#include "Archimedes.h"
|
||||||
|
|
||||||
#include <curl/curl.h>
|
#include "extratools.h"
|
||||||
#include <nlohmann/json.hpp>
|
|
||||||
|
|
||||||
class Ollama : public Archimedes::Module {
|
class Ollama : public Archimedes::Module {
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user