Compare commits
9 Commits
8b0192c9b8
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f277dee1f7
| Author | SHA1 | Date | |
|---|---|---|---|
| f277dee1f7 | |||
| bad4bd70bc | |||
| b97957ec53 | |||
| bedd7a5dfd | |||
| 89ea39ee60 | |||
| e7544e1cc1 | |||
| 98f990cb57 | |||
| 9b0be39b91 | |||
| 9a89ab3bbc |
8
include/extratools.h
Normal file
8
include/extratools.h
Normal file
@@ -0,0 +1,8 @@
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#ifndef EXTRATOOLS_H
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#define EXTRATOOLS_H
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#include <glm/glm.hpp>
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#include <nlohmann/json.hpp>
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#include <curl/curl.h>
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#endif
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@@ -17,6 +17,7 @@
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#include <optional>
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#include <chrono>
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//#include <thread>
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#include <concepts>
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#include <dlfcn.h>
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0
include/utils/Audio/AudioImpl/AudioSDL3/AudioSDL3.h
Normal file
0
include/utils/Audio/AudioImpl/AudioSDL3/AudioSDL3.h
Normal file
22
include/utils/Objects/Object.h
Normal file
22
include/utils/Objects/Object.h
Normal file
@@ -0,0 +1,22 @@
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#ifndef OBJECT_H
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#define OBJECT_H
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#include "pch.hpp"
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#include "extratools.h"
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namespace Archimedes {
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class Object {
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public:
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Object() {};
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~Object() {};
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private:
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};
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}
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#endif
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@@ -2,32 +2,35 @@
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#define RENDERER_H
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#include "pch.hpp"
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#include "RendererOpenGL/RendererOpenGL.h"
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#include "RendererSDL3/RendererSDL3.h"
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namespace Archimedes {
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class VertexArray {};
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class IndexArray {};
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class Shader {};
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class Renderer {
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public:
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int w, h;
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~Renderer() {}
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Renderer() {}
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virtual ~Renderer() = 0;
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bool init(void* ptr) { return r.init(ptr); }
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virtual bool init() = 0;
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void render() {
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r.render(rc, w, h);
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}
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virtual void render() = 0;
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std::list<std::function<void()>>& getCmdList() {
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return rc;
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}
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RendererImpl& getRendererImpl() { return r; }
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private:
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std::list<std::function<void()>> rc;
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RendererImpl r;
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};
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}
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@@ -1,17 +1,17 @@
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#if RENDERER == 1
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#ifndef RENDERER_OPENGL
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#define RENDERER_OPENGL
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#include "pch.hpp"
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#include "utils/Renderer/Renderer.h"
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#define GLEW_STATIC
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#include <GL/glew.h>
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namespace Archimedes {
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class RendererOpenGL {
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class RendererOpenGL : public Renderer {
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public:
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typedef void renderCmd();
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@@ -19,7 +19,7 @@ namespace Archimedes {
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RendererOpenGL() {};
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~RendererOpenGL() {};
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bool init(void* p) {
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bool init() {
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return glewInit() == GLEW_OK;
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};
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@@ -29,16 +29,10 @@ namespace Archimedes {
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glClearColor(0.2, 0.2, 0.4, 1);
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glClear(GL_COLOR_BUFFER_BIT);
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for(auto f : cmdList)
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f();
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}
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void draw() {}
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};
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typedef RendererOpenGL RendererImpl;
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}
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#endif
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#endif
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@@ -1,5 +1,3 @@
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#if RENDERER == 2
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#ifndef RENDERER_SDL3
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#define RENDERER_SDL3
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@@ -38,12 +36,6 @@ namespace Archimedes {
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SDL_Renderer* renderer = nullptr;
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};
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typedef RendererSDL3 RendererImpl;
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}
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#endif
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#endif
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21
include/utils/Renderer/concepts.h
Normal file
21
include/utils/Renderer/concepts.h
Normal file
@@ -0,0 +1,21 @@
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#ifndef RENDERER_CONCEPTS
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#define RENDERER_CONCEPTS
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#include "pch.hpp"
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namespace Archimedes {
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class RendererOpenGL;
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class RendererSDL3;
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template <class RendererImpl>
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concept allowed_renderers = requires (RendererImpl r) {
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#ifndef CUSTOM_RENDERER
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requires std::same_as<RendererImpl, RendererOpenGL>
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|| std::same_as<RendererImpl, RendererSDL3>;
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#endif
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};
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}
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#endif
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@@ -4,8 +4,6 @@
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#include "WindowEvents.h"
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#include "utils/Renderer/Renderer.h"
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#include "WindowGLFW/WindowGLFW.h"
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#include "WindowSDL3/WindowSDL3.h"
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namespace Archimedes {
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@@ -13,34 +11,44 @@ namespace Archimedes {
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public:
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Window(const std::function<void(Event*)>& sendEventFn) : window(this, sendEventFn) {}
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Window(const std::function<void(Event*)>& sendEventFn) : eventFn(sendEventFn) {}
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~Window() {}
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virtual ~Window() = 0;
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bool shouldClose() { return window.shouldClose(); }
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void getSize(int& w, int& h) {
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window.getSize(w, h);
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}
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void doFrame() {
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renderer->render();
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window.doFrame();
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swapBuffers();
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window.pollEvents();
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pollEvents();
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}
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virtual bool shouldClose() = 0;
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virtual void swapBuffers() = 0;
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virtual void pollEvents() = 0;
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virtual void getSize(int& w, int& h) {
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w = this->w;
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h = this->h;
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}
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Renderer* getRenderer() { return renderer; }
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void setRenderer(Renderer* r) { renderer = r; }
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WindowImpl& getWindowImpl() { return window; }
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virtual Window* getWindowImpl() = 0;
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protected:
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int w, h;
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private:
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Renderer* renderer;
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WindowImpl window;
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std::function<void(Event*)> eventFn;
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};
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}
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@@ -5,7 +5,7 @@
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#include "pch.hpp"
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#include "utils/Window/WindowEvents.h"
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#include "utils/Window/Window.h"
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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@@ -13,20 +13,13 @@
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namespace Archimedes {
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class Window;
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class WindowGLFW {
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class WindowGLFW : public Window {
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public:
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WindowGLFW(Window* p, const std::function<void(Event*)>& sendEvent) {
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WindowGLFW(const std::function<void(Event*)>& sendEvent) : Window(sendEvent) {
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/*if(glfwPlatformSupported(GLFW_PLATFORM_WAYLAND)) {
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glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_WAYLAND);
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}*/
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data.window = p;
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data.window = this;
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data.sendEvent = sendEvent;
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glfwSetErrorCallback([](int e, const char* m){
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@@ -42,31 +35,31 @@ namespace Archimedes {
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glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
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glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
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#endif
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w = glfwCreateWindow(640, 480, "Archimedes", NULL, NULL);
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window = glfwCreateWindow(640, 480, "Archimedes", NULL, NULL);
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if(!w) {
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std::cout << "glfwCreateWindow failed!\n";
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glfwTerminate();
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std::abort();
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}
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glfwMakeContextCurrent(w);
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glfwMakeContextCurrent(window);
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glfwSwapInterval(1);
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glfwSetWindowUserPointer(w, &data);
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glfwSetWindowUserPointer(window, &data);
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glfwSetWindowSizeCallback(w, [](GLFWwindow* window, int w, int h){
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glfwSetWindowSizeCallback(window, [](GLFWwindow* window, int w, int h){
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WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
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d.sendEvent(new ResizeWindowEvent(w, h));
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});
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glfwSetWindowCloseCallback(w, [](GLFWwindow* window){
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glfwSetWindowCloseCallback(window, [](GLFWwindow* window){
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WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
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d.sendEvent(new CloseWindowEvent(d.window));
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});
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glfwSetKeyCallback(w, [](GLFWwindow* window, int key, int scancode, int action, int mods){
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||||
glfwSetKeyCallback(window, [](GLFWwindow* window, int key, int scancode, int action, int mods){
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||||
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
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switch(action) {
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@@ -82,7 +75,7 @@ namespace Archimedes {
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}
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||||
});
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glfwSetMouseButtonCallback(w, [](GLFWwindow* window, int button, int action, int mods){
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glfwSetMouseButtonCallback(window, [](GLFWwindow* window, int button, int action, int mods){
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WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
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|
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switch(action) {
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@@ -95,13 +88,13 @@ namespace Archimedes {
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||||
}
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||||
});
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glfwSetScrollCallback(w, [](GLFWwindow* window, double dx, double dy){
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glfwSetScrollCallback(window, [](GLFWwindow* window, double dx, double dy){
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WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
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|
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d.sendEvent(new ScrollWindowEvent(dx, dy));
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});
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glfwSetCursorPosCallback(w, [](GLFWwindow* window, double dx, double dy){
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glfwSetCursorPosCallback(window, [](GLFWwindow* window, double dx, double dy){
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WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
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d.sendEvent(new MouseMovedWindowEvent(dx, dy));
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@@ -113,31 +106,31 @@ namespace Archimedes {
|
||||
}
|
||||
|
||||
|
||||
bool shouldClose() {
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return glfwWindowShouldClose(w);
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void swapBuffers() override { restoreContext(); glfwSwapBuffers(window); };
|
||||
|
||||
void pollEvents() override { glfwPollEvents(); }
|
||||
|
||||
bool shouldClose() override {
|
||||
return glfwWindowShouldClose(window);
|
||||
}
|
||||
|
||||
void doFrame() { restoreContext(); glfwSwapBuffers(w); }
|
||||
void restoreContext() { glfwMakeContextCurrent(window); }
|
||||
|
||||
void pollEvents() { glfwPollEvents(); }
|
||||
|
||||
void restoreContext() { glfwMakeContextCurrent(w); }
|
||||
|
||||
void getSize(int& w, int& h) {
|
||||
glfwGetFramebufferSize(this->w, &w, &h);
|
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void getSize(int& w, int& h) override {
|
||||
glfwGetFramebufferSize(window, &w, &h);
|
||||
}
|
||||
|
||||
GLFWwindow* getWindow() { return w; }
|
||||
GLFWwindow* getWindow() { return window; }
|
||||
|
||||
WindowData data;
|
||||
|
||||
virtual WindowGLFW* getWindowImpl() override { return this; }
|
||||
|
||||
private:
|
||||
GLFWwindow* w;
|
||||
GLFWwindow* window;
|
||||
|
||||
};
|
||||
|
||||
typedef WindowGLFW WindowImpl;
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -5,7 +5,7 @@
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Window/WindowEvents.h"
|
||||
#include "utils/Window/Window.h"
|
||||
|
||||
#include <SDL3/SDL.h>
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class Window;
|
||||
|
||||
static bool EventCallback(void* ptr, SDL_Event* e) {
|
||||
|
||||
WindowData& data = *(WindowData*) ptr;
|
||||
@@ -66,13 +64,13 @@ namespace Archimedes {
|
||||
return true;
|
||||
}
|
||||
|
||||
class WindowSDL3 {
|
||||
class WindowSDL3 : public Window {
|
||||
|
||||
public:
|
||||
|
||||
WindowSDL3(Window* p, const std::function<void(Event*)>& sendEvent) {
|
||||
WindowSDL3(const std::function<void(Event*)>& sendEvent) : Window(sendEvent) {
|
||||
|
||||
data.window = p;
|
||||
data.window = this;
|
||||
data.sendEvent = sendEvent;
|
||||
|
||||
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD)) {
|
||||
@@ -90,16 +88,16 @@ namespace Archimedes {
|
||||
SDL_WindowFlags window_flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY;
|
||||
#endif
|
||||
|
||||
w = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
|
||||
if (w == nullptr)
|
||||
window = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
|
||||
if (window == nullptr)
|
||||
{
|
||||
std::cerr << "Error: SDL_CreateWindow(): " << SDL_GetError() << std::endl;
|
||||
std::abort();
|
||||
}
|
||||
SDL_SetWindowPosition(w, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
||||
SDL_SetWindowPosition(window, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
|
||||
|
||||
#if RENDERER == 1
|
||||
gl_context = SDL_GL_CreateContext(w);
|
||||
gl_context = SDL_GL_CreateContext(window);
|
||||
|
||||
if (gl_context == nullptr)
|
||||
{
|
||||
@@ -107,12 +105,12 @@ namespace Archimedes {
|
||||
std::abort();
|
||||
}
|
||||
|
||||
SDL_GL_MakeCurrent(w, gl_context);
|
||||
SDL_GL_MakeCurrent(window, gl_context);
|
||||
SDL_GL_SetSwapInterval(1); // Enable vsync
|
||||
#endif
|
||||
SDL_AddEventWatch(EventCallback, &data);
|
||||
|
||||
SDL_ShowWindow(w);
|
||||
SDL_ShowWindow(window);
|
||||
}
|
||||
|
||||
~WindowSDL3() {
|
||||
@@ -120,52 +118,52 @@ namespace Archimedes {
|
||||
SDL_GL_DestroyContext(gl_context);
|
||||
#endif
|
||||
SDL_RemoveEventWatch(EventCallback, &data);
|
||||
SDL_DestroyWindow(w);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_Quit();
|
||||
}
|
||||
|
||||
bool shouldClose() { return false; }
|
||||
bool shouldClose() override { return false; }
|
||||
|
||||
void doFrame() {
|
||||
void swapBuffers() override {
|
||||
#if RENDERER == 1
|
||||
restoreContext();
|
||||
SDL_GL_SwapWindow(w);
|
||||
SDL_GL_SwapWindow(window);
|
||||
#endif
|
||||
}
|
||||
|
||||
void pollEvents() {
|
||||
void pollEvents() override {
|
||||
static SDL_Event e;
|
||||
while(SDL_PollEvent(&e)) {}
|
||||
while(SDL_PollEvent(&e));
|
||||
}
|
||||
|
||||
WindowSDL3* getWindowImpl() { return this; };
|
||||
|
||||
#if RENDERER == 1
|
||||
void restoreContext() { SDL_GL_MakeCurrent(w, gl_context); }
|
||||
void restoreContext() { SDL_GL_MakeCurrent(window, gl_context); }
|
||||
#endif
|
||||
void getSize(int& w, int& h) {
|
||||
w = this->width;
|
||||
h = this->height;
|
||||
void getSize(int& w, int& h) override {
|
||||
w = this->w;
|
||||
h = this->h;
|
||||
}
|
||||
|
||||
void setSize(int& w, int& h) {
|
||||
this->width = w;
|
||||
this->height = h;
|
||||
this->w = w;
|
||||
this->h = h;
|
||||
}
|
||||
|
||||
SDL_Window* getWindow() { return w; }
|
||||
SDL_Window* getWindow() { return window; }
|
||||
#if RENDERER == 1
|
||||
SDL_GLContext getContext() { return gl_context; }
|
||||
#endif
|
||||
WindowData data;
|
||||
|
||||
private:
|
||||
SDL_Window* w;
|
||||
int width = 0, height = 0;
|
||||
SDL_Window* window;
|
||||
#if RENDERER == 1
|
||||
SDL_GLContext gl_context;
|
||||
#endif
|
||||
|
||||
};
|
||||
|
||||
typedef WindowSDL3 WindowImpl;
|
||||
}
|
||||
|
||||
#endif
|
||||
25
include/utils/Window/concepts.h
Normal file
25
include/utils/Window/concepts.h
Normal file
@@ -0,0 +1,25 @@
|
||||
#ifndef WINDOW_CONCEPTS
|
||||
#define WINDOW_CONCEPTS
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Renderer/concepts.h"
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
template <class R>
|
||||
class WindowGLFW;
|
||||
|
||||
template <class R>
|
||||
class WindowSDL3;
|
||||
|
||||
template <class WindowImpl, class R>
|
||||
concept allowed_windows = requires (WindowImpl a, R b) {
|
||||
#ifndef CUSTOM_WINDOW
|
||||
requires std::same_as<WindowImpl, WindowGLFW<R>>
|
||||
|| std::same_as<WindowImpl, WindowSDL3<R>>;
|
||||
#endif
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,7 +1,6 @@
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include <curl/curl.h>
|
||||
#include <nlohmann/json.hpp>
|
||||
#include "extratools.h"
|
||||
|
||||
class Ollama : public Archimedes::Module {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user