Files
Archimedes/include/utils/Window/WindowImpl/WindowGLFW/WindowGLFW.h
2026-02-07 11:45:43 -06:00

144 lines
4.8 KiB
C++

#ifndef WINDOW_GLFW
#define WINDOW_GLFW
#include "pch.hpp"
#include "utils/Window/WindowEvents.h"
#define GLFW_INCLUDE_NONE
#include <GLFW/glfw3.h>
namespace Archimedes {
template <class WindowImpl, class RendererImpl>
requires allowed_windows<WindowImpl, RendererImpl>
&& allowed_renderers<RendererImpl>
class Window;
template <class R>
class WindowGLFW {
public:
WindowGLFW(Window<WindowGLFW<R>, R>* p, const std::function<void(Event*)>& sendEvent) {
/*if(glfwPlatformSupported(GLFW_PLATFORM_WAYLAND)) {
glfwInitHint(GLFW_PLATFORM, GLFW_PLATFORM_WAYLAND);
}*/
data.window = p;
data.sendEvent = sendEvent;
glfwSetErrorCallback([](int e, const char* m){
std::cout << "GLFW Error " << e << ": " << m << std::endl;
});
if(!glfwInit()) {
std::cout << "glfwInit failed!\n";
std::abort();
}
#if RENDRER == 1
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
#endif
w = glfwCreateWindow(640, 480, "Archimedes", NULL, NULL);
if(!w) {
std::cout << "glfwCreateWindow failed!\n";
glfwTerminate();
std::abort();
}
glfwMakeContextCurrent(w);
glfwSwapInterval(1);
glfwSetWindowUserPointer(w, &data);
glfwSetWindowSizeCallback(w, [](GLFWwindow* window, int w, int h){
WindowData<WindowGLFW<R>, R>& d = *(WindowData<WindowGLFW<R>, R>*) glfwGetWindowUserPointer(window);
d.sendEvent(new ResizeWindowEvent(w, h));
});
glfwSetWindowCloseCallback(w, [](GLFWwindow* window){
WindowData<WindowGLFW<R>, R>& d = *(WindowData<WindowGLFW<R>, R>*) glfwGetWindowUserPointer(window);
d.sendEvent(new CloseWindowEvent(d.window));
});
glfwSetKeyCallback(w, [](GLFWwindow* window, int key, int scancode, int action, int mods){
WindowData<WindowGLFW<R>, R>& d = *(WindowData<WindowGLFW<R>, R>*) glfwGetWindowUserPointer(window);
switch(action) {
case GLFW_PRESS:
d.sendEvent(new KeyPressedWindowEvent(key, 0));
break;
case GLFW_RELEASE:
d.sendEvent(new KeyReleasedWindowEvent(key));
break;
case GLFW_REPEAT:
d.sendEvent(new KeyPressedWindowEvent(key, 1));
break;
}
});
glfwSetMouseButtonCallback(w, [](GLFWwindow* window, int button, int action, int mods){
WindowData<WindowGLFW<R>, R>& d = *(WindowData<WindowGLFW<R>, R>*) glfwGetWindowUserPointer(window);
switch(action) {
case GLFW_PRESS:
d.sendEvent(new MouseButtonPressedWindowEvent(button));
break;
case GLFW_RELEASE:
d.sendEvent(new MouseButtonReleasedWindowEvent(button));
break;
}
});
glfwSetScrollCallback(w, [](GLFWwindow* window, double dx, double dy){
WindowData<WindowGLFW<R>, R>& d = *(WindowData<WindowGLFW<R>, R>*) glfwGetWindowUserPointer(window);
d.sendEvent(new ScrollWindowEvent(dx, dy));
});
glfwSetCursorPosCallback(w, [](GLFWwindow* window, double dx, double dy){
WindowData<WindowGLFW<R>, R>& d = *(WindowData<WindowGLFW<R>, R>*) glfwGetWindowUserPointer(window);
d.sendEvent(new MouseMovedWindowEvent(dx, dy));
});
}
~WindowGLFW() {
glfwTerminate();
}
bool shouldClose() {
return glfwWindowShouldClose(w);
}
void doFrame() { restoreContext(); glfwSwapBuffers(w); }
void pollEvents() { glfwPollEvents(); }
void restoreContext() { glfwMakeContextCurrent(w); }
void getSize(int& w, int& h) {
glfwGetFramebufferSize(this->w, &w, &h);
}
GLFWwindow* getWindow() { return w; }
WindowData<WindowGLFW<R>, R> data;
private:
GLFWwindow* w;
};
}
#endif