David McFarland
5255487a13
godot: 4.7-stable -> 4.7.1-stable ( #543397 )
2026-07-21 00:40:47 +00:00
R. Ryantm
f9420fcd14
godot: 4.7-stable -> 4.7.1-stable
2026-07-19 02:15:01 +00:00
K900
45ae10c84d
Merge remote-tracking branch 'origin/master' into staging-next
2026-07-15 10:52:37 +03:00
Emily
fdb820602b
treewide: drop simple x86_64-darwin mentions
...
To reproduce:
$ nix run nixpkgs/3b32825de172d0bc85664f495edb096b10862524#ast-grep \
-- scan --update-all --inline-rules '
id: nix-x86_64-darwin
language: nix
rule:
any:
- pattern: "\"x86_64-darwin\""
kind: list_expression > string_expression
- pattern:
context: "{ \"x86_64-darwin\" = $EXPR; }"
selector: binding
- pattern:
context: "{ x86_64-darwin = $EXPR; }"
selector: binding
fix:
template: ""
' pkgs
$ nix run nixpkgs/3b32825de172d0bc85664f495edb096b10862524#ast-grep \
-- scan --update-all --inline-rules '
id: json-first-x86_64-darwin
language: json
rule:
kind: object > pair:nth-child(1)
has:
pattern: "\"x86_64-darwin\""
field: key
fix:
template: ""
expandEnd: { regex: "," }
' pkgs
$ nix run nixpkgs/3b32825de172d0bc85664f495edb096b10862524#ast-grep \
-- scan --update-all --inline-rules '
id: json-x86_64-darwin
language: json
rule:
kind: object > pair
has:
pattern: "\"x86_64-darwin\""
field: key
fix:
template: ""
expandStart: { regex: "," }
' pkgs
$ git restore pkgs/by-name/om/omnix/package.nix
$ git diff --name-only -z \
| nix shell nixpkgs/3b32825de172d0bc85664f495edb096b10862524#gnused \
-c xargs -0 sed -i '/^$/N; /^\n\? \+$/d'
$ treefmt
2026-07-15 03:58:16 +01:00
Emily
03741d43de
Revert "godot: fix build on darwin by linking with lld"
...
The ld64 issue has been fixed.
This reverts commit 0a930dd847 .
2026-07-15 03:26:25 +01:00
Samiser
0a930dd847
godot: fix build on darwin by linking with lld
2026-07-14 14:06:32 +01:00
David McFarland
dbfac2ae59
godot: 4.6 -> 4.7 as default
2026-06-24 17:39:19 -03:00
Sam Cribbs
4d2c1e88b4
godot_4_7: init at 4.7-stable
...
Assisted-by: GitHub Copilot
2026-06-23 11:53:03 -07:00
Sam Cribbs
8bcc5d4727
godot: set __structuredAttrs and strictDeps to true
...
Assisted-by: GitHub Copilot
2026-06-23 11:53:03 -07:00
superherointj
6b011c1fd9
godot: remove superherointj from maintainers
2026-06-17 12:33:55 -03:00
R. Ryantm
27ea2dec9c
godotPackages.export-template: 4.6.2-stable -> 4.6.3-stable
2026-05-21 02:17:45 +00:00
Eman Resu
c4e70c2a59
various: remove nested lists in build inputs
2026-05-16 22:39:19 -04:00
superherointj
dbb6716c93
godot: 4.6.1-stable -> 4.6.2-stable
...
https://github.com/godotengine/godot/releases/tag/4.6.2-stable
https://godotengine.org/article/maintenance-release-godot-4-6-2/
https://godotengine.github.io/godot-interactive-changelog/#4.6.2
2026-04-02 14:47:19 -03:00
superherointj
de99cf3b05
godot: add superherointj as maintainer
2026-03-07 15:02:54 -03:00
Gergő Gutyina
8d0298e67e
godot*: move env variable to env for structuredAttrs ( #491924 )
2026-03-01 17:54:16 +00:00
quantenzitrone
d55f87e327
various: use only finalAttrs everywhere where finalAttrs and rec was used at the same time
2026-02-22 22:53:57 +01:00
superherointj
4d890d728b
godot_4_6: 4.6-stable -> 4.6.1-stable
...
https://godotengine.org/article/maintenance-release-godot-4-6-1/
https://github.com/godotengine/godot/releases/tag/4.6.1-stable
https://godotengine.github.io/godot-interactive-changelog/#4.6.1
2026-02-19 10:22:54 -03:00
Stefan Frijters
f61bd4942a
godot*: move env variable to env for structuredAttrs
2026-02-19 01:15:39 +01:00
David McFarland
1aac506090
godot-mono: fix darwin build
2026-02-11 14:37:56 -04:00
quantenzitrone
44560ee9f7
various: make all uses of fixed point builders use finalAttrs as argument
...
some of these were just typos like `finalAttr`, `finalAtts` or `finaAttrs`
some of these were using `self`, `final`, `finalPackage`, `attrs` or `_`
some of these were wrong by using `oldAttrs` or `finalPackages`
other than the nixos manual this shouldn't create any rebuilds
2026-02-06 23:22:29 +01:00
quantenzitrone
f690155396
various: rename references from libXrender to libxrender
...
this shouldn't create any rebuilds
2026-02-06 00:29:19 +01:00
quantenzitrone
43cdce2c39
various: rename references from libXrandr to libxrandr
...
this shouldn't create any rebuilds
2026-02-06 00:29:06 +01:00
quantenzitrone
77837f424c
various: rename references from libXi to libxi
...
this shouldn't create any rebuilds
2026-02-06 00:25:56 +01:00
quantenzitrone
5e4a1bdd9c
various: rename references from libXinerama to libxinerama
...
this shouldn't create any rebuilds
2026-02-06 00:25:42 +01:00
quantenzitrone
543572a942
various: rename references from libXfixes to libxfixes
...
this shouldn't create any rebuilds
2026-02-06 00:25:40 +01:00
quantenzitrone
f67b5966bb
various: rename references from libXext to libxext
...
this shouldn't create any rebuilds
2026-02-06 00:25:36 +01:00
quantenzitrone
8382a53a4c
various: rename references from libXcursor to libxcursor
...
this shouldn't create any rebuilds
2026-02-06 00:24:45 +01:00
quantenzitrone
55280fa564
various: rename references from libX11 to libx11
...
this shouldn't create any rebuilds
2026-02-06 00:24:34 +01:00
David McFarland
a05303e9a3
godot_4_6: fix TLS handshake fail preventing assetlib use ( #484444 )
2026-01-31 18:50:07 +00:00
David McFarland
5a4b6bab88
godot_4: add missing gettext dependency ( #484456 )
2026-01-31 16:23:51 +00:00
David McFarland
46d304577a
godot: add darwin support ( #420528 )
2026-01-28 19:33:08 +00:00
David McFarland
51a9f8be74
godot: add darwin support
2026-01-28 14:08:06 -04:00
superherointj
75e83f1d9c
godot_4: add missing gettext dependency
2026-01-27 14:40:56 -03:00
superherointj
b8fcbdf1c8
godot_4_6: fix TLS handshake fail preventing assetlib use
...
Fixes #454608
Upstream: https://github.com/NixOS/nixpkgs/issues/454608
2026-01-27 14:08:40 -03:00
David McFarland
4468227e6f
godot: 4.5.1-stable -> 4.6-stable ( #484226 )
2026-01-27 12:41:59 +00:00
David McFarland
fe40001366
godot_4_6: init at 4.6-stable ( #484065 )
2026-01-26 22:46:03 +00:00
David McFarland
a7b2af2f59
godot: 4.5.1-stable -> 4.6-stable
2026-01-26 12:23:09 -04:00
David McFarland
77fcbd9095
godot_4_6: init at 4.6-stable
2026-01-26 11:53:15 -04:00
Brenton Simpson
ef3d0ccd32
godot3: 3.6 -> 3.6.2
2026-01-22 22:09:49 -05:00
Luke Granger-Brown
4490b0ac4d
brotato: init at 1.1.13.2 ( #476437 )
2026-01-06 20:05:14 +00:00
Brenton Simpson
de181d849b
godot3: add mainProgram
2026-01-02 17:19:47 -08:00
David McFarland
9e41435d69
godot_4_3: fix build on GCC 15
2026-01-02 14:59:37 -04:00
Ihar Hrachyshka
567e8dfd8e
treewide: clean up 'meta = with' pattern
...
This commit was created by a combination of scripts and tools:
- an ast-grep script to prefix things in meta with `lib.`,
- a modified nixf-diagnose / nixf combination to remove unused `with
lib;`, and
- regular nixfmt.
Co-authored-by: Wolfgang Walther <walther@technowledgy.de >
2025-12-10 18:09:49 +01:00
David McFarland
b306c67538
godot: 4.5-stable -> 4.5.1-stable
2025-10-15 14:46:14 -03:00
David McFarland
f95dfedb98
godot/update.sh: redirect fetch output to stderr
2025-10-15 14:17:54 -03:00
Wolfgang Walther
91a8fee3aa
treewide: remove redundant parentheses
...
Auto-fixed by nixf-diagnose.
2025-10-05 10:52:03 +02:00
David McFarland
b21494c0c5
godot: avoid builtin libraries where possible
2025-09-30 10:06:18 -03:00
timoreo
67eb0f0494
godot: fix obj being copied to output
2025-09-20 11:21:57 +02:00
Niklas Korz
fd5fbeb2cb
godot: default to godot 4.5
2025-09-16 21:11:00 +02:00
David McFarland
255e6d61d1
godot: fix update script
2025-09-16 21:11:00 +02:00