This commit is contained in:
2026-02-11 00:03:05 -06:00
parent badb3c4ec8
commit 6c33eada03

View File

@@ -83,7 +83,6 @@ namespace Archimedes {
shader.id = shaderProgram;
std::cout << "createShader success!\n";
return shader;
}
@@ -122,19 +121,11 @@ namespace Archimedes {
glBindVertexArray(0);
glBindBuffer(GL_ARRAY_BUFFER, 0);
std::cout << "createRenderTarget success!\n";
return rt;
};
void draw(const RenderTarget* rt) override {
/*std::cout << "\nNow Rendering:\n"
<< "\nindex buffer id: " << rt.indexArray.id
<< "\nshader id: " << rt.shader.id
<< "\nvertex array id: " << rt.vertexArray.id
<< "\nvertex buffer id: " << rt.vertexBuffer.id
<< "\n" << "";*/
glUseProgram(rt->shader.id);
glBindVertexArray(rt->vertexArray.id);