Compare commits
6 Commits
6c33eada03
...
0ab0f4af47
| Author | SHA1 | Date | |
|---|---|---|---|
| 0ab0f4af47 | |||
| d6f8036175 | |||
| f01bd49fb1 | |||
| 874de65dba | |||
| f9f311c82b | |||
| ec8a9c9f4f |
4
.ccls
4
.ccls
@@ -1,6 +1,6 @@
|
||||
clang++
|
||||
-Iinclude
|
||||
-I.
|
||||
-Isrc/include
|
||||
-Isrc
|
||||
-Ivendor/imgui
|
||||
-Ivendor/notcurses/include
|
||||
-Ivendor/GameNetworkingSockets/include
|
||||
|
||||
2
.gitignore
vendored
2
.gitignore
vendored
@@ -1,2 +1,4 @@
|
||||
vendor/
|
||||
.ccls-cache/
|
||||
imgui.ini
|
||||
result*
|
||||
|
||||
162
ExampleApps.nix
162
ExampleApps.nix
@@ -1,162 +0,0 @@
|
||||
{ inputs, pkgs, ... }: {
|
||||
|
||||
MinimalApp = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = ./.;
|
||||
|
||||
outputs = [ "out" "dev" ];
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
src/example_apps/MinimalApp/MinimalApp.cpp \
|
||||
-I include \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
|
||||
mkdir -p $dev/include/modules
|
||||
cp -r include/* $dev/include
|
||||
cp -r modules $dev/include/modules
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
TriangleEmbed = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
glm
|
||||
nlohmann_json
|
||||
curl
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
src/example_apps/TriangleEmbed/*.cpp \
|
||||
modules/Archimedes-Modules/TestTriangle/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-I include -I . \
|
||||
-lEGL -lGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
|
||||
ImguiEmbed = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
src/example_apps/ImguiEmbed/*.cpp \
|
||||
modules/MainGUI/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
TerminalEmbed = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
src/example_apps/TerminalEmbed/*.cpp \
|
||||
modules/Archimedes-Modules/Terminal/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-I include -I $imgui -I . \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
@@ -1,588 +0,0 @@
|
||||
{ inputs, pkgs, ... }: {
|
||||
|
||||
TestMenu = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestMenu";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestMenu/*.cpp \
|
||||
-fpic -shared \
|
||||
-Wall \
|
||||
-DTESTMENU_DYNAMIC \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
TestNotCurses = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestNotCurses";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
notcurses
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestNotCurses/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-Wall \
|
||||
-lnotcurses \
|
||||
-DTESTNOTCURSES_DYNAMIC \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
Print = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Print";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Print/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-Wall \
|
||||
-DPRINT_DYNAMIC \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
DependsOnPrint = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "DependsOnPrint";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/DependsOnPrint/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-Wall \
|
||||
-DDEPENDSONPRINT_DYNAMIC \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
DependsOnPrintStatic = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "DependsOnPrintStatic";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/DependsOnPrintStatic/*.cpp \
|
||||
modules/Archimedes-Modules/Print/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include -I . \
|
||||
-DDEPENDSONPRINTSTATIC_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
TestTrianglesdl = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestTriangle";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
sdl3
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestTriangle/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=2 \
|
||||
-DTESTTRIANGLE_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I . \
|
||||
-lEGL -lSDL3 -lGLEW \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
TestTriangle = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestTriangle";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
glm
|
||||
nlohmann_json
|
||||
curl
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestTriangle/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-DTESTTRIANGLE_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
TestImgui = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestImgui";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestImgui/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DTESTIMGUI_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
Calculator = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Calculator";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Calculator/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DCALCULATOR_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
TestClay = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestClay";
|
||||
|
||||
src = ./.;
|
||||
|
||||
clay = inputs.clay;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestClay/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DTESTCLAY_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
ChatServer = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatServer";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Chat/ChatServer/*.cpp \
|
||||
modules/ServerModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-I include -I . \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATSERVER_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
ChatServerVoice = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatServerVoice";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/ChatVoice/ChatServerVoice/*.cpp \
|
||||
modules/ServerModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-I include -I . \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATSERVERVOICE_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
ChatClient = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatClient";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Chat/ChatClient/*.cpp \
|
||||
modules/ClientModule/*.cpp \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATCLIENT_DYNAMIC \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
ChatClientVoice = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatClientVoice";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
sdl3
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/ChatVoice/ChatClientVoice/*.cpp \
|
||||
modules/ClientModule/*.cpp \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATCLIENTVOICE_DYNAMIC \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_sdl3.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=2 \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lSDL3 -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
Terminal = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Terminal";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Terminal/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DTERMINAL_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
Ollama = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Ollama";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
curl
|
||||
nlohmann_json
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Ollama/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DOLLAMA_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
}
|
||||
17
dev/overlays.nix
Normal file
17
dev/overlays.nix
Normal file
@@ -0,0 +1,17 @@
|
||||
{ self, inputs, ... }: {
|
||||
|
||||
flake.overlays.glfw-old = (final: prev: let
|
||||
pkgs-old = import inputs.nixpkgs-old { system = prev.stdenv.hostPlatform.system; };
|
||||
in { glfw = pkgs-old.glfw; });
|
||||
|
||||
perSystem = { lib, system, pkgs, ... }: {
|
||||
_module.args.pkgs = import inputs.nixpkgs {
|
||||
inherit system;
|
||||
overlays = [
|
||||
self.overlays.glfw-old
|
||||
];
|
||||
|
||||
config = {};
|
||||
};
|
||||
};
|
||||
}
|
||||
29
dev/shells.nix
Normal file
29
dev/shells.nix
Normal file
@@ -0,0 +1,29 @@
|
||||
{ ... }: {
|
||||
|
||||
perSystem = { config, system, pkgs, self', inputs', ... }: {
|
||||
|
||||
devShells.default = pkgs.mkShellNoCC {
|
||||
|
||||
packages = with pkgs; [
|
||||
clang
|
||||
|
||||
glfw
|
||||
glew
|
||||
|
||||
sdl3
|
||||
|
||||
curl
|
||||
glm
|
||||
nlohmann_json
|
||||
stb
|
||||
|
||||
gamenetworkingsockets
|
||||
|
||||
];
|
||||
|
||||
shellHook = ''
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
}
|
||||
6
dev/systems.nix
Normal file
6
dev/systems.nix
Normal file
@@ -0,0 +1,6 @@
|
||||
{ ... }: {
|
||||
|
||||
systems = [
|
||||
"x86_64-linux"
|
||||
];
|
||||
}
|
||||
62
flake.lock
generated
62
flake.lock
generated
@@ -16,14 +16,32 @@
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"flake-parts": {
|
||||
"inputs": {
|
||||
"nixpkgs-lib": "nixpkgs-lib"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1769996383,
|
||||
"narHash": "sha256-AnYjnFWgS49RlqX7LrC4uA+sCCDBj0Ry/WOJ5XWAsa0=",
|
||||
"owner": "hercules-ci",
|
||||
"repo": "flake-parts",
|
||||
"rev": "57928607ea566b5db3ad13af0e57e921e6b12381",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "hercules-ci",
|
||||
"repo": "flake-parts",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"imgui": {
|
||||
"flake": false,
|
||||
"locked": {
|
||||
"lastModified": 1769795052,
|
||||
"narHash": "sha256-JRA4E/aFcEEoB9FYHcLcEs4tgcX41ix2VjMV61PVQeA=",
|
||||
"lastModified": 1770923283,
|
||||
"narHash": "sha256-EOhlmnhoJRNjU7o7aCXnRrOw7JM0nq0VWDVnUJ6A6Xo=",
|
||||
"owner": "ocornut",
|
||||
"repo": "imgui",
|
||||
"rev": "913a3c60561bb07e8fd410ec7d4a8f6f485defd6",
|
||||
"rev": "3fb22b836ba968c62d280d9de079ec5ed7fcd1b5",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
@@ -33,13 +51,28 @@
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"import-tree": {
|
||||
"locked": {
|
||||
"lastModified": 1771045967,
|
||||
"narHash": "sha256-oYO4poyw0Sb/db2PigqugMlDwsvwLg6CSpFrMUWxA3Q=",
|
||||
"owner": "vic",
|
||||
"repo": "import-tree",
|
||||
"rev": "c968d3b54d12cf5d9c13f16f7c545a06c9d1fde6",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "vic",
|
||||
"repo": "import-tree",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1770136044,
|
||||
"narHash": "sha256-tlFqNG/uzz2++aAmn4v8J0vAkV3z7XngeIIB3rM3650=",
|
||||
"lastModified": 1770770419,
|
||||
"narHash": "sha256-iKZMkr6Cm9JzWlRYW/VPoL0A9jVKtZYiU4zSrVeetIs=",
|
||||
"owner": "nixos",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "e576e3c9cf9bad747afcddd9e34f51d18c855b4e",
|
||||
"rev": "6c5e707c6b5339359a9a9e215c5e66d6d802fd7a",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
@@ -49,6 +82,21 @@
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs-lib": {
|
||||
"locked": {
|
||||
"lastModified": 1769909678,
|
||||
"narHash": "sha256-cBEymOf4/o3FD5AZnzC3J9hLbiZ+QDT/KDuyHXVJOpM=",
|
||||
"owner": "nix-community",
|
||||
"repo": "nixpkgs.lib",
|
||||
"rev": "72716169fe93074c333e8d0173151350670b824c",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-community",
|
||||
"repo": "nixpkgs.lib",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs-old": {
|
||||
"locked": {
|
||||
"lastModified": 1720535198,
|
||||
@@ -68,7 +116,9 @@
|
||||
"root": {
|
||||
"inputs": {
|
||||
"clay": "clay",
|
||||
"flake-parts": "flake-parts",
|
||||
"imgui": "imgui",
|
||||
"import-tree": "import-tree",
|
||||
"nixpkgs": "nixpkgs",
|
||||
"nixpkgs-old": "nixpkgs-old"
|
||||
}
|
||||
|
||||
287
flake.nix
287
flake.nix
@@ -12,286 +12,17 @@
|
||||
url = "github:nicbarker/clay";
|
||||
flake = false;
|
||||
};
|
||||
|
||||
flake-parts.url = "github:hercules-ci/flake-parts";
|
||||
|
||||
import-tree.url = "github:vic/import-tree";
|
||||
};
|
||||
|
||||
outputs = { self, nixpkgs, imgui, clay, ... }@inputs: let
|
||||
system = "x86_64-linux";
|
||||
pkgs-old = import inputs.nixpkgs-old { inherit system; };
|
||||
viewport-overlay = final: prev: { glfw = pkgs-old.glfw; };
|
||||
pkgs = import nixpkgs { inherit system; overlays = [ viewport-overlay ]; };
|
||||
in {
|
||||
|
||||
Archimedes = {
|
||||
examples = import ./ExampleApps.nix { inherit inputs pkgs; };
|
||||
outputs = { self, flake-parts, import-tree, ... } @ inputs:
|
||||
flake-parts.lib.mkFlake {
|
||||
inputs = inputs // {
|
||||
src = ./src;
|
||||
};
|
||||
} (import-tree [ ./src ./dev ]);
|
||||
|
||||
Modules = {
|
||||
examples = import ./ExampleModules.nix { inherit inputs pkgs; };
|
||||
|
||||
ServerModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ServerModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/ServerModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DSERVERMODULE_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
ClientModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ClientModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/ClientModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DCLIENTMODULE_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
WindowModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "WindowModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/WindowModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DWINDOWMODULE_DYNAMIC \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
ImguiModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ImguiModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DIMGUIMODULE_DYNAMIC \
|
||||
-DCUSTOMFONT=${pkgs.fira-code}/share/fonts/truetype/FiraCode-VF.ttf \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
MainGUIsdl = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "MainGUI";
|
||||
|
||||
src = ./.;
|
||||
|
||||
inherit imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
sdl3
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/MainGUI/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_sdl3.cpp \
|
||||
$imgui/backends/imgui_impl_sdlrenderer3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=2 \
|
||||
-DWINDOW=2 \
|
||||
-DMAINGUI_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lSDL3 \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
|
||||
MainGUI = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "MainGUI";
|
||||
|
||||
src = ./.;
|
||||
|
||||
inherit imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/MainGUI/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DMAINGUI_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
packages.${system}.default = self.Archimedes.examples.MinimalApp;
|
||||
|
||||
apps.${system}.default = {
|
||||
type = "app";
|
||||
program = "${self.Archimedes.examples.MinimalApp}/bin/Archimedes";
|
||||
};
|
||||
|
||||
devShells.${system} = {
|
||||
default = pkgs.mkShellNoCC {
|
||||
|
||||
packages = with pkgs; [
|
||||
clang
|
||||
|
||||
glfw
|
||||
glew
|
||||
|
||||
sdl3
|
||||
|
||||
curl
|
||||
glm
|
||||
nlohmann_json
|
||||
stb
|
||||
|
||||
gamenetworkingsockets
|
||||
|
||||
];
|
||||
|
||||
shellHook = ''
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,143 +0,0 @@
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
#ifndef RENDERER_OPENGL_H
|
||||
#define RENDERER_OPENGL_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Renderer/Renderer.h"
|
||||
|
||||
#define GLEW_STATIC
|
||||
#include <GL/glew.h>
|
||||
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class RendererOpenGL : public Renderer {
|
||||
|
||||
public:
|
||||
typedef void renderCmd();
|
||||
|
||||
RendererOpenGL() {};
|
||||
~RendererOpenGL() {};
|
||||
|
||||
bool init() override {
|
||||
return glewInit() == GLEW_OK;
|
||||
};
|
||||
|
||||
void render() override {
|
||||
|
||||
glViewport(0, 0, w, h);
|
||||
glClearColor(clearColor.r, clearColor.g, clearColor.b, clearColor.a);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
|
||||
}
|
||||
|
||||
Shader createShader(const std::string& vs, const std::string& fs, const Shader::LoadType& lt) override {
|
||||
|
||||
|
||||
Shader shader(vs, fs, lt);
|
||||
|
||||
std::string vss = shader.getVSource();
|
||||
std::string fss = shader.getFSource();
|
||||
|
||||
const char* vsc = vss.c_str();
|
||||
const char* fsc = fss.c_str();
|
||||
|
||||
unsigned int vertexShader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertexShader, 1, &vsc, NULL);
|
||||
glCompileShader(vertexShader);
|
||||
// check for shader compile errors
|
||||
int success;
|
||||
char infoLog[512];
|
||||
glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(vertexShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::VERTEX::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// fragment shader
|
||||
unsigned int fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragmentShader, 1, &fsc, NULL);
|
||||
glCompileShader(fragmentShader);
|
||||
// check for shader compile errors
|
||||
glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(fragmentShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::FRAGMENT::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// link shaders
|
||||
unsigned int shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
// check for linking errors
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
glGetProgramInfoLog(shaderProgram, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::PROGRAM::LINKING_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
shader.id = shaderProgram;
|
||||
|
||||
return shader;
|
||||
}
|
||||
|
||||
RenderTarget* createRenderTarget(const void* data, size_t size, unsigned int* indices, size_t count, VertexLayout layout, const std::string& vs, const std::string& fs, const Shader::LoadType& lt) override {
|
||||
|
||||
VertexBuffer vb(data, size);
|
||||
|
||||
IndexArray ia(indices, count);
|
||||
|
||||
Shader s = createShader(vs, fs, lt);
|
||||
|
||||
auto rt = new RenderTarget(vb, ia, layout, s);
|
||||
|
||||
glGenVertexArrays(1, &rt->vertexArray.id);
|
||||
|
||||
glGenBuffers(1, &rt->vertexBuffer.id);
|
||||
|
||||
glBindVertexArray(rt->vertexArray.id);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, rt->vertexBuffer.id);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 6, data, GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glGenBuffers(1, &rt->indexArray.id);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, rt->indexArray.id);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, count * sizeof(unsigned int), indices, GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glUseProgram(s.id);
|
||||
|
||||
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
|
||||
glBindVertexArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
return rt;
|
||||
};
|
||||
|
||||
void draw(const RenderTarget* rt) override {
|
||||
|
||||
glUseProgram(rt->shader.id);
|
||||
|
||||
glBindVertexArray(rt->vertexArray.id);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, rt->indexArray.getCount(), GL_UNSIGNED_INT, nullptr);
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
RendererOpenGL* getRendererImpl() override { return this; }
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
55
src/example_apps/ImguiEmbed/default.nix
Normal file
55
src/example_apps/ImguiEmbed/default.nix
Normal file
@@ -0,0 +1,55 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
perSystem = { lib, system, pkgs, ... }: {
|
||||
|
||||
|
||||
packages.exampleApps_ImguiEmbed = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
glm
|
||||
nlohmann_json
|
||||
curl
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
$src/example_apps/ImguiEmbed/*.cpp \
|
||||
$src/modules/MainGUI/*.cpp \
|
||||
$src/modules/WindowModule/*.cpp \
|
||||
$src/modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-I $src/include -I $imgui -I $src \
|
||||
-lEGL -lGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
38
src/example_apps/MinimalApp/default.nix
Normal file
38
src/example_apps/MinimalApp/default.nix
Normal file
@@ -0,0 +1,38 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.exampleApps_MinimalApp = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
outputs = [ "out" "dev" ];
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
$src/example_apps/MinimalApp/MinimalApp.cpp \
|
||||
-I $src/include \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
|
||||
mkdir -p $dev/include/modules
|
||||
cp -r include/* $dev/include
|
||||
cp -r modules $dev/include/modules
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
48
src/example_apps/TerminalEmbed/default.nix
Normal file
48
src/example_apps/TerminalEmbed/default.nix
Normal file
@@ -0,0 +1,48 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.exampleApps_TerminalEmbed = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
example_apps/TerminalEmbed/*.cpp \
|
||||
modules/Archimedes-Modules/Terminal/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-I include -I $imgui -I . \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
}
|
||||
49
src/example_apps/TriangleEmbed/default.nix
Normal file
49
src/example_apps/TriangleEmbed/default.nix
Normal file
@@ -0,0 +1,49 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.exampleApps_TriangleEmbed = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Archimedes";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
glm
|
||||
nlohmann_json
|
||||
curl
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
src/example_apps/TriangleEmbed/*.cpp \
|
||||
modules/Archimedes-Modules/TestTriangle/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-I include -I . \
|
||||
-lEGL -lGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
}; };
|
||||
|
||||
|
||||
}
|
||||
@@ -2,6 +2,10 @@
|
||||
#define EXTRATOOLS_H
|
||||
|
||||
#include <glm/glm.hpp>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <glm/gtc/type_ptr.hpp>
|
||||
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <curl/curl.h>
|
||||
|
||||
@@ -15,6 +15,7 @@ namespace Archimedes {
|
||||
|
||||
private:
|
||||
|
||||
glm::mat4 worldTransform = glm::mat4(1.0f);
|
||||
|
||||
};
|
||||
}
|
||||
@@ -44,6 +44,8 @@ namespace Archimedes {
|
||||
VertexBuffer(const void* data, size_t size) : data(data), size(size) {
|
||||
}
|
||||
|
||||
VertexBuffer() {}
|
||||
|
||||
~VertexBuffer() {}
|
||||
|
||||
const void* getData() const { return data; }
|
||||
@@ -74,6 +76,8 @@ namespace Archimedes {
|
||||
IndexArray(const unsigned int* indices, size_t count) : indices(indices), count(count) {
|
||||
}
|
||||
|
||||
IndexArray() {}
|
||||
|
||||
~IndexArray() {}
|
||||
|
||||
const void* getIndicies() const { return indices; }
|
||||
@@ -95,7 +99,15 @@ namespace Archimedes {
|
||||
FromFileBin
|
||||
};
|
||||
|
||||
Shader(const std::string& vs, const std::string& fs, LoadType loadType) : loadType(loadType) {
|
||||
Shader() {}
|
||||
|
||||
Shader(const std::string& vs, const std::string& fs, LoadType loadType) {
|
||||
init(vs, fs, loadType);
|
||||
}
|
||||
|
||||
~Shader() {}
|
||||
|
||||
void init(const std::string& vs, const std::string& fs, LoadType loadType) {
|
||||
switch(loadType) {
|
||||
case LoadType::FromSource:
|
||||
this->vs = vs;
|
||||
@@ -114,16 +126,11 @@ namespace Archimedes {
|
||||
}
|
||||
}
|
||||
|
||||
~Shader() {}
|
||||
|
||||
|
||||
std::string getVSource() const { return vs; }
|
||||
std::string getFSource() const { return fs; }
|
||||
|
||||
unsigned int id;
|
||||
private:
|
||||
LoadType loadType;
|
||||
|
||||
std::string vs;
|
||||
std::string fs;
|
||||
|
||||
@@ -165,6 +172,8 @@ namespace Archimedes {
|
||||
|
||||
}
|
||||
|
||||
RenderTarget() {}
|
||||
|
||||
~RenderTarget() {}
|
||||
|
||||
//private:
|
||||
@@ -173,11 +182,13 @@ namespace Archimedes {
|
||||
|
||||
VertexArray vertexArray;
|
||||
|
||||
VertexLayout layout;
|
||||
|
||||
IndexArray indexArray;
|
||||
|
||||
VertexLayout layout;
|
||||
|
||||
Shader shader;
|
||||
|
||||
glm::mat4 transform = glm::mat4(1.0f);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace Archimedes {
|
||||
public:
|
||||
int w, h;
|
||||
|
||||
glm::vec4 clearColor = { 0.0f, 0.0f, 0.0f, 0.0f };
|
||||
glm::vec4 clearColor = { 0.0f, 0.0f, 0.0f, 1.0f };
|
||||
|
||||
Renderer() : w(0), h(0) {}
|
||||
|
||||
@@ -26,18 +26,18 @@ namespace Archimedes {
|
||||
|
||||
virtual Shader createShader(const std::string& vs, const std::string& fs, const Shader::LoadType& lt) = 0;
|
||||
|
||||
virtual RenderTarget* createRenderTarget(
|
||||
const void* data,
|
||||
size_t size,
|
||||
unsigned int* indices,
|
||||
size_t count,
|
||||
virtual void useShader(Shader& shader) = 0;
|
||||
|
||||
virtual RenderTarget createRenderTarget(
|
||||
VertexBuffer vb,
|
||||
IndexArray ia,
|
||||
VertexLayout layout,
|
||||
const std::string& vs,
|
||||
const std::string& fs,
|
||||
const Shader::LoadType& lt
|
||||
Shader& s
|
||||
) = 0;
|
||||
|
||||
virtual void draw(const RenderTarget*) = 0;
|
||||
virtual void useRenderTarget(RenderTarget& rt) = 0;
|
||||
|
||||
virtual void draw(const RenderTarget&) = 0;
|
||||
|
||||
virtual Renderer* getRendererImpl() = 0;
|
||||
|
||||
@@ -0,0 +1,231 @@
|
||||
|
||||
#ifdef RENDERER_OPENGL
|
||||
#ifndef RENDERER_OPENGL_H
|
||||
#define RENDERER_OPENGL_H
|
||||
|
||||
#include "pch.hpp"
|
||||
|
||||
#include "utils/Renderer/Renderer.h"
|
||||
|
||||
#define GLEW_STATIC
|
||||
#include <GL/glew.h>
|
||||
|
||||
|
||||
namespace Archimedes {
|
||||
|
||||
class RendererOpenGL : public Renderer {
|
||||
|
||||
public:
|
||||
typedef void renderCmd();
|
||||
|
||||
RendererOpenGL() {};
|
||||
~RendererOpenGL() {};
|
||||
|
||||
bool init() override {
|
||||
bool ok = glewInit() == GLEW_OK;
|
||||
|
||||
if(ok) {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
}
|
||||
|
||||
return ok;
|
||||
};
|
||||
|
||||
void render() override {
|
||||
|
||||
glViewport(0, 0, w, h);
|
||||
glClearColor(clearColor.r, clearColor.g, clearColor.b, clearColor.a);
|
||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||
|
||||
}
|
||||
|
||||
Shader createShader(const std::string& vs, const std::string& fs, const Shader::LoadType& lt) override {
|
||||
|
||||
|
||||
Shader shader(vs, fs, lt);
|
||||
|
||||
std::string vss = shader.getVSource();
|
||||
std::string fss = shader.getFSource();
|
||||
|
||||
const char* vsc = vss.c_str();
|
||||
const char* fsc = fss.c_str();
|
||||
|
||||
unsigned int vertexShader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertexShader, 1, &vsc, NULL);
|
||||
glCompileShader(vertexShader);
|
||||
// check for shader compile errors
|
||||
int success;
|
||||
char infoLog[512];
|
||||
glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(vertexShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::VERTEX::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// fragment shader
|
||||
unsigned int fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragmentShader, 1, &fsc, NULL);
|
||||
glCompileShader(fragmentShader);
|
||||
// check for shader compile errors
|
||||
glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(fragmentShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::FRAGMENT::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// link shaders
|
||||
unsigned int shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
// check for linking errors
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
glGetProgramInfoLog(shaderProgram, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::PROGRAM::LINKING_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
shader.id = shaderProgram;
|
||||
|
||||
return shader;
|
||||
}
|
||||
|
||||
void useShader(Shader& shader) override {
|
||||
|
||||
std::string vss = shader.getVSource();
|
||||
std::string fss = shader.getFSource();
|
||||
|
||||
const char* vsc = vss.c_str();
|
||||
const char* fsc = fss.c_str();
|
||||
|
||||
unsigned int vertexShader = glCreateShader(GL_VERTEX_SHADER);
|
||||
glShaderSource(vertexShader, 1, &vsc, NULL);
|
||||
glCompileShader(vertexShader);
|
||||
// check for shader compile errors
|
||||
int success;
|
||||
char infoLog[512];
|
||||
glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(vertexShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::VERTEX::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// fragment shader
|
||||
unsigned int fragmentShader = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(fragmentShader, 1, &fsc, NULL);
|
||||
glCompileShader(fragmentShader);
|
||||
// check for shader compile errors
|
||||
glGetShaderiv(fragmentShader, GL_COMPILE_STATUS, &success);
|
||||
if (!success)
|
||||
{
|
||||
glGetShaderInfoLog(fragmentShader, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::FRAGMENT::COMPILATION_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
// link shaders
|
||||
unsigned int shaderProgram = glCreateProgram();
|
||||
glAttachShader(shaderProgram, vertexShader);
|
||||
glAttachShader(shaderProgram, fragmentShader);
|
||||
glLinkProgram(shaderProgram);
|
||||
// check for linking errors
|
||||
glGetProgramiv(shaderProgram, GL_LINK_STATUS, &success);
|
||||
if (!success) {
|
||||
glGetProgramInfoLog(shaderProgram, 512, NULL, infoLog);
|
||||
std::cout << "ERROR::SHADER::PROGRAM::LINKING_FAILED\n" << infoLog << std::endl;
|
||||
}
|
||||
glDeleteShader(vertexShader);
|
||||
glDeleteShader(fragmentShader);
|
||||
|
||||
shader.id = shaderProgram;
|
||||
|
||||
}
|
||||
|
||||
RenderTarget createRenderTarget(VertexBuffer vb, IndexArray ia, VertexLayout layout, Shader& s) override {
|
||||
|
||||
auto rt = RenderTarget(vb, ia, layout, s);
|
||||
|
||||
glGenVertexArrays(1, &rt.vertexArray.id);
|
||||
|
||||
glGenBuffers(1, &rt.vertexBuffer.id);
|
||||
|
||||
glBindVertexArray(rt.vertexArray.id);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, rt.vertexBuffer.id);
|
||||
glBufferData(GL_ARRAY_BUFFER, vb.getSize(), vb.getData(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glGenBuffers(1, &rt.indexArray.id);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.id);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.getCount() * sizeof(unsigned int), rt.indexArray.getIndicies(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glUseProgram(s.id);
|
||||
|
||||
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
|
||||
glBindVertexArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
return rt;
|
||||
};
|
||||
|
||||
void useRenderTarget(RenderTarget& rt) override {
|
||||
|
||||
glGenVertexArrays(1, &rt.vertexArray.id);
|
||||
|
||||
glGenBuffers(1, &rt.vertexBuffer.id);
|
||||
|
||||
glBindVertexArray(rt.vertexArray.id);
|
||||
|
||||
glBindBuffer(GL_ARRAY_BUFFER, rt.vertexBuffer.id);
|
||||
glBufferData(GL_ARRAY_BUFFER, rt.vertexBuffer.getSize(), rt.vertexBuffer.getData(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glGenBuffers(1, &rt.indexArray.id);
|
||||
|
||||
glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.id);
|
||||
glBufferData(GL_ELEMENT_ARRAY_BUFFER, rt.indexArray.getCount() * sizeof(unsigned int), rt.indexArray.getIndicies(), GL_STATIC_DRAW);
|
||||
|
||||
|
||||
glUseProgram(rt.shader.id);
|
||||
|
||||
|
||||
glVertexAttribPointer(0, 3, GL_FLOAT, GL_FALSE, 3 * sizeof(float), (void*)0);
|
||||
glEnableVertexAttribArray(0);
|
||||
|
||||
glBindVertexArray(0);
|
||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||
|
||||
};
|
||||
|
||||
void draw(const RenderTarget& rt) override {
|
||||
|
||||
glUseProgram(rt.shader.id);
|
||||
|
||||
unsigned int transformLoc = glGetUniformLocation(rt.shader.id, "model");
|
||||
glUniformMatrix4fv(transformLoc, 1, GL_FALSE, glm::value_ptr(rt.transform));
|
||||
|
||||
|
||||
unsigned int resLoc = glGetUniformLocation(rt.shader.id, "res");
|
||||
glUniform2ui(resLoc, w, h);
|
||||
|
||||
unsigned int ccLoc = glGetUniformLocation(rt.shader.id, "clearColor");
|
||||
glUniform4f(ccLoc, clearColor.r, clearColor.g, clearColor.b, clearColor.a);
|
||||
|
||||
glBindVertexArray(rt.vertexArray.id);
|
||||
|
||||
glDrawElements(GL_TRIANGLES, rt.indexArray.getCount(), GL_UNSIGNED_INT, nullptr);
|
||||
|
||||
glBindVertexArray(0);
|
||||
}
|
||||
|
||||
RendererOpenGL* getRendererImpl() override { return this; }
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -39,8 +39,17 @@ namespace Archimedes {
|
||||
h = this->h;
|
||||
}
|
||||
|
||||
virtual void setSize(const int& w, const int& h) {
|
||||
this->w = w;
|
||||
this->h = h;
|
||||
}
|
||||
|
||||
Renderer* getRenderer() { return renderer; }
|
||||
void setRenderer(Renderer* r) { renderer = r; }
|
||||
void setRenderer(Renderer* r) {
|
||||
renderer = r;
|
||||
renderer->w = w;
|
||||
renderer->h = h;
|
||||
}
|
||||
|
||||
virtual Window* getWindowImpl() = 0;
|
||||
|
||||
@@ -116,6 +116,13 @@ namespace Archimedes {
|
||||
return glfwWindowShouldClose(window);
|
||||
}
|
||||
|
||||
void setSize(const int& w, const int& h) override {
|
||||
this->w = w;
|
||||
this->h = h;
|
||||
|
||||
glfwSetWindowSize(window, w, h);
|
||||
}
|
||||
|
||||
void restoreContext() override { glfwMakeContextCurrent(window); }
|
||||
|
||||
void getSize(int& w, int& h) override {
|
||||
@@ -141,15 +141,6 @@ namespace Archimedes {
|
||||
#ifdef RENDERER_OPENGL
|
||||
void restoreContext() override { SDL_GL_MakeCurrent(window, gl_context); }
|
||||
#endif
|
||||
void getSize(int& w, int& h) override {
|
||||
w = this->w;
|
||||
h = this->h;
|
||||
}
|
||||
|
||||
void setSize(int& w, int& h) {
|
||||
this->w = w;
|
||||
this->h = h;
|
||||
}
|
||||
|
||||
SDL_Window* getWindow() { return window; }
|
||||
#ifdef RENDERER_OPENGL
|
||||
56
src/modules/Archimedes-Modules/Calculator/default.nix
Normal file
56
src/modules/Archimedes-Modules/Calculator/default.nix
Normal file
@@ -0,0 +1,56 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.Calculator = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Calculator";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
glm
|
||||
nlohmann_json
|
||||
curl
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Calculator/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-DCALCULATOR_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
54
src/modules/Archimedes-Modules/Chat/ChatClient/default.nix
Normal file
54
src/modules/Archimedes-Modules/Chat/ChatClient/default.nix
Normal file
@@ -0,0 +1,54 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ChatClient = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatClient";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Chat/ChatClient/*.cpp \
|
||||
modules/ClientModule/*.cpp \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATCLIENT_DYNAMIC \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
41
src/modules/Archimedes-Modules/Chat/ChatServer/default.nix
Normal file
41
src/modules/Archimedes-Modules/Chat/ChatServer/default.nix
Normal file
@@ -0,0 +1,41 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ChatServer = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatServer";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Chat/ChatServer/*.cpp \
|
||||
modules/ServerModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-I include -I . \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATSERVER_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,54 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ChatClientVoice = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatClientVoice";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
sdl3
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/ChatVoice/ChatClientVoice/*.cpp \
|
||||
modules/ClientModule/*.cpp \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATCLIENTVOICE_DYNAMIC \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_sdl3.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=2 \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lSDL3 -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,41 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ChatServerVoice = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatServerVoice";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/ChatVoice/ChatServerVoice/*.cpp \
|
||||
modules/ServerModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-I include -I . \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATSERVERVOICE_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
54
src/modules/Archimedes-Modules/Chess/ChessClient/default.nix
Normal file
54
src/modules/Archimedes-Modules/Chess/ChessClient/default.nix
Normal file
@@ -0,0 +1,54 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ChessClient = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatClient";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Chat/ChatClient/*.cpp \
|
||||
modules/ClientModule/*.cpp \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATCLIENT_DYNAMIC \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
41
src/modules/Archimedes-Modules/Chess/ChessServer/default.nix
Normal file
41
src/modules/Archimedes-Modules/Chess/ChessServer/default.nix
Normal file
@@ -0,0 +1,41 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ChessServer = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ChatServer";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Chat/ChatServer/*.cpp \
|
||||
modules/ServerModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-I include -I . \
|
||||
-lGameNetworkingSockets \
|
||||
-DCHATSERVER_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
55
src/modules/Archimedes-Modules/Ollama/default.nix
Normal file
55
src/modules/Archimedes-Modules/Ollama/default.nix
Normal file
@@ -0,0 +1,55 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.Ollama = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Ollama";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
curl
|
||||
nlohmann_json
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Ollama/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DOLLAMA_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
34
src/modules/Archimedes-Modules/Print/default.nix
Normal file
34
src/modules/Archimedes-Modules/Print/default.nix
Normal file
@@ -0,0 +1,34 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.Print = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Print";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Print/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-Wall \
|
||||
-DPRINT_DYNAMIC \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
191
src/modules/Archimedes-Modules/Sandbox/Sandbox.cpp
Normal file
191
src/modules/Archimedes-Modules/Sandbox/Sandbox.cpp
Normal file
@@ -0,0 +1,191 @@
|
||||
// This only works with opengl!!!!
|
||||
|
||||
|
||||
#include "Sandbox.h"
|
||||
|
||||
|
||||
|
||||
Sandbox::Sandbox(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
|
||||
|
||||
name = "Sandbox";
|
||||
|
||||
WindowModule* wm = new WindowModule(a, h);
|
||||
deps[*wm] = wm;
|
||||
|
||||
ImguiModule* im = new ImguiModule(a, h);
|
||||
deps[*im] = im;
|
||||
}
|
||||
|
||||
Sandbox::~Sandbox() {
|
||||
|
||||
if(app) {
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
im->releaseContext(ImGui::GetCurrentContext());
|
||||
|
||||
wm->releaseWindow(window);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void Sandbox::onLoad() {
|
||||
// get window
|
||||
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
|
||||
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
|
||||
|
||||
if(!wm) {
|
||||
std::cout << "No WindowModule for Sandbox!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
if(!im) {
|
||||
std::cout << "No ImguiModule for Sandbox!\n";
|
||||
std::abort();
|
||||
}
|
||||
|
||||
window = wm->aquireWindow();
|
||||
|
||||
ImGui::SetCurrentContext(im->aquireContext());
|
||||
|
||||
window->getRenderer()->clearColor = { 0.2, 0.2, 0.4, 0.7 };
|
||||
|
||||
gridShader = Archimedes::Shader(cubeVS, gridFS, Archimedes::Shader::LoadType::FromSource);
|
||||
|
||||
window->getRenderer()->useShader(gridShader);
|
||||
|
||||
grid = Archimedes::RenderTarget(
|
||||
Archimedes::VertexBuffer(gridVertices, 12 * sizeof(float)),
|
||||
Archimedes::IndexArray(gridIndices, 6),
|
||||
Archimedes::VertexLayout(),
|
||||
gridShader
|
||||
);
|
||||
|
||||
window->getRenderer()->useRenderTarget(grid);
|
||||
|
||||
|
||||
cubeShader = Archimedes::Shader(cubeVS, cubeFS, Archimedes::Shader::LoadType::FromSource);
|
||||
|
||||
window->getRenderer()->useShader(cubeShader);
|
||||
|
||||
cube = Archimedes::RenderTarget(
|
||||
Archimedes::VertexBuffer(vertices, 24 * sizeof(float)),
|
||||
Archimedes::IndexArray(indices, 36),
|
||||
Archimedes::VertexLayout(),
|
||||
cubeShader
|
||||
);
|
||||
|
||||
window->getRenderer()->useRenderTarget(cube);
|
||||
|
||||
int w, h;
|
||||
window->getSize(w, h);
|
||||
app->emitEvent(new Archimedes::ResizeWindowEvent(w, h));
|
||||
|
||||
}
|
||||
|
||||
void Sandbox::run() {
|
||||
|
||||
static float scale = 100.0f;
|
||||
|
||||
static glm::vec3 pos(0), rot(0);
|
||||
|
||||
static glm::vec3 camPos(0.0f, 0.0f, 3.0f), camRot(0.0f, 0.0f, 0.0f);
|
||||
|
||||
static glm::mat4 orthoCamera, perspCamera, cameraTransform;
|
||||
|
||||
cameraTransform = glm::mat4(1.0f);
|
||||
cameraTransform = glm::translate(cameraTransform, camPos);
|
||||
cameraTransform = glm::rotate(cameraTransform, camRot.x, glm::vec3(1.0f, 0.0f, 0.0f));
|
||||
cameraTransform = glm::rotate(cameraTransform, camRot.y, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
cameraTransform = glm::rotate(cameraTransform, camRot.z, glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
|
||||
int w, h;
|
||||
window->getSize(w, h);
|
||||
|
||||
orthoCamera = glm::ortho(-(float)w / 2.0f, (float)w / 2.0f, -(float)h / 2.0f, (float)h / 2.0f, 0.1f, 100.0f)
|
||||
* cameraTransform;
|
||||
|
||||
perspCamera = glm::perspective(glm::radians(45.0f), (float)w/(float)h, 0.1f, 100.0f)
|
||||
* cameraTransform;
|
||||
|
||||
glm::mat4& cubeTransform = cube.transform;
|
||||
//glm::mat4& gridTransform = grid.transform;
|
||||
|
||||
cubeTransform = glm::mat4(1.0f);
|
||||
cubeTransform = glm::translate(cubeTransform, pos);
|
||||
cubeTransform = glm::rotate(cubeTransform, rot.x, glm::vec3(1.0f, 0.0f, 0.0f));
|
||||
cubeTransform = glm::rotate(cubeTransform, rot.y, glm::vec3(0.0f, 1.0f, 0.0f));
|
||||
cubeTransform = glm::rotate(cubeTransform, rot.z, glm::vec3(0.0f, 0.0f, 1.0f));
|
||||
cubeTransform = glm::scale(cubeTransform, glm::vec3(scale));
|
||||
|
||||
|
||||
//gridTransform = glm::mat4(1.0f);
|
||||
//gridTransform = glm::scale(gridTransform, glm::vec3(800.0f));
|
||||
|
||||
|
||||
cubeTransform = orthoCamera * cubeTransform;
|
||||
|
||||
//gridTransform = orthoCamera * gridTransform;
|
||||
|
||||
/*
|
||||
cubeTransform = glm::perspective(glm::radians(45.0f), (float)w/(float)h, 0.1f, 100.0f)
|
||||
* glm::lookAt(glm::vec3(0.0f, 0.0f, 3.0f), glm::vec3(0.0f, 0.0f, 0.0f), glm::vec3(0.0f, 1.0f, 0.0f))
|
||||
* cubeTransform;
|
||||
*/
|
||||
|
||||
|
||||
//window->getRenderer()->draw(grid);
|
||||
window->getRenderer()->draw(cube);
|
||||
|
||||
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
static glm::vec4& clearColor = window->getRenderer()->clearColor;
|
||||
|
||||
ImGui::Begin("Sandbox Module");
|
||||
|
||||
ImGui::Text("Pick a clear color!");
|
||||
|
||||
ImGui::SliderFloat("r", &clearColor.r, 0.0f, 1.0f);
|
||||
ImGui::SliderFloat("g", &clearColor.g, 0.0f, 1.0f);
|
||||
ImGui::SliderFloat("b", &clearColor.b, 0.0f, 1.0f);
|
||||
ImGui::SliderFloat("a", &clearColor.a, 0.0f, 1.0f);
|
||||
|
||||
ImGui::Text("Properties");
|
||||
|
||||
ImGui::SliderFloat("pitch", &rot.x, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("yaw", &rot.y, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("roll", &rot.z, -3.14159265359f, 3.14159265359f);
|
||||
|
||||
ImGui::SliderFloat("scale", &scale, 0.1f, 1000.0f);
|
||||
|
||||
ImGui::SliderFloat("x", &pos.x, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("y", &pos.y, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("z", &pos.z, -100.0f, 100.0f);
|
||||
|
||||
ImGui::Text("Camera Properties");
|
||||
|
||||
ImGui::SliderFloat("c_pitch", &camRot.x, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("c_yaw", &camRot.y, -3.14159265359f, 3.14159265359f);
|
||||
ImGui::SliderFloat("c_roll", &camRot.z, -3.14159265359f, 3.14159265359f);
|
||||
|
||||
ImGui::SliderFloat("c_x", &camPos.x, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("c_y", &camPos.y, -100.0f, 100.0f);
|
||||
ImGui::SliderFloat("c_z", &camPos.z, -100.0f, 100.0f);
|
||||
|
||||
|
||||
if(ImGui::Button("Reset Window Size")) {
|
||||
app->emitEvent(new Archimedes::ResizeWindowEvent(500, 500));
|
||||
}
|
||||
|
||||
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
|
||||
ImGui::End();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
bool Sandbox::onEvent(const Archimedes::Event& e) {
|
||||
return false;
|
||||
}
|
||||
161
src/modules/Archimedes-Modules/Sandbox/Sandbox.h
Normal file
161
src/modules/Archimedes-Modules/Sandbox/Sandbox.h
Normal file
@@ -0,0 +1,161 @@
|
||||
// This only works with opengl!!!!
|
||||
|
||||
|
||||
#include "Archimedes.h"
|
||||
|
||||
#include "modules/WindowModule/WindowModule.h"
|
||||
#include "modules/ImguiModule/ImguiModule.h"
|
||||
|
||||
class Sandbox : public Archimedes::Module {
|
||||
|
||||
public:
|
||||
Sandbox(Archimedes::App*, void*);
|
||||
|
||||
Sandbox() { name = "Sandbox"; }
|
||||
|
||||
~Sandbox();
|
||||
|
||||
void onLoad() override;
|
||||
|
||||
void run() override;
|
||||
|
||||
bool onEvent(const Archimedes::Event& e) override;
|
||||
|
||||
private:
|
||||
|
||||
Archimedes::Window* window;
|
||||
|
||||
std::string cubeVS = "#version 330 core\n"
|
||||
"layout (location = 0) in vec3 aPos;\n"
|
||||
"uniform mat4 model;\n"
|
||||
"uniform uvec2 res;\n"
|
||||
"uniform vec4 clearColor;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" gl_Position = model * vec4(aPos.x, aPos.y, aPos.z, 1.0);\n"
|
||||
"}\0";
|
||||
std::string cubeFS = "#version 330 core\n"
|
||||
"out vec4 FragColor;\n"
|
||||
"uniform mat4 model;\n"
|
||||
"uniform uvec2 res;\n"
|
||||
"uniform vec4 clearColor;\n"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" FragColor = vec4(0.6f, 0.1f, 0.1f, 1.0f);\n"
|
||||
"}\n\0";
|
||||
|
||||
std::string gridFS = "#version 330 core\n"
|
||||
"out vec4 FragColor;\n"
|
||||
"uniform mat4 model;\n"
|
||||
"uniform uvec2 res;\n"
|
||||
"uniform vec4 clearColor;\n"
|
||||
"vec2 pos = gl_FragCoord.xy - res / 2.0f;\n"
|
||||
"int gridSpacing = 50;"
|
||||
"void main()\n"
|
||||
"{\n"
|
||||
" switch((int(pos.x)) * (int(pos.y))) {\n"
|
||||
" case 0:\n"
|
||||
" FragColor = vec4(1.0f);\n"
|
||||
" break;\n"
|
||||
" default:\n"
|
||||
" switch((int(pos.x) % gridSpacing) * (int(pos.y) % gridSpacing)) {\n"
|
||||
" case 0:\n"
|
||||
" FragColor = vec4(0.7f, 0.7f, 0.7f, 1.0f);\n"
|
||||
" break;\n"
|
||||
" default:\n"
|
||||
" discard;\n"
|
||||
" break;\n"
|
||||
" }\n"
|
||||
" break;\n"
|
||||
" }\n"
|
||||
"}\n\0";
|
||||
|
||||
Archimedes::Shader cubeShader, gridShader;
|
||||
Archimedes::RenderTarget cube, grid;
|
||||
|
||||
float gridVertices[24] = {
|
||||
-1.0f, 0.0f, 1.0f,
|
||||
1.0f, 0.0f, 1.0f,
|
||||
1.0f, 0.0f, -1.0f,
|
||||
-1.0f, 0.0f, -1.0f,
|
||||
};
|
||||
|
||||
unsigned int gridIndices[6] = {
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
3,
|
||||
0
|
||||
};
|
||||
|
||||
float vertices[24] = {
|
||||
-0.5f, -0.5f, 0.5f,
|
||||
0.5f, -0.5f, 0.5f,
|
||||
0.5f, 0.5f, 0.5f,
|
||||
-0.5f, 0.5f, 0.5f,
|
||||
|
||||
|
||||
-0.5f, -0.5f, -0.5f,
|
||||
0.5f, -0.5f, -0.5f,
|
||||
0.5f, 0.5f, -0.5f,
|
||||
-0.5f, 0.5f, -0.5f,
|
||||
|
||||
};
|
||||
|
||||
unsigned int indices[36] = {
|
||||
0,
|
||||
1,
|
||||
2,
|
||||
2,
|
||||
3,
|
||||
0,
|
||||
|
||||
|
||||
4,
|
||||
5,
|
||||
6,
|
||||
6,
|
||||
7,
|
||||
4,
|
||||
|
||||
|
||||
0,
|
||||
1,
|
||||
5,
|
||||
5,
|
||||
4,
|
||||
0,
|
||||
|
||||
|
||||
3,
|
||||
2,
|
||||
6,
|
||||
6,
|
||||
7,
|
||||
3,
|
||||
|
||||
|
||||
0,
|
||||
3,
|
||||
7,
|
||||
7,
|
||||
4,
|
||||
0,
|
||||
|
||||
|
||||
1,
|
||||
2,
|
||||
6,
|
||||
6,
|
||||
5,
|
||||
1,
|
||||
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
#ifdef SANDBOX_DYNAMIC
|
||||
typedef Sandbox mtype;
|
||||
#include "endModule.h"
|
||||
#endif
|
||||
56
src/modules/Archimedes-Modules/Sandbox/default.nix
Normal file
56
src/modules/Archimedes-Modules/Sandbox/default.nix
Normal file
@@ -0,0 +1,56 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.Sandbox = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Sandbox";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
|
||||
glm
|
||||
curl
|
||||
nlohmann_json
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Sandbox/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-DSANDBOX_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
50
src/modules/Archimedes-Modules/Terminal/default.nix
Normal file
50
src/modules/Archimedes-Modules/Terminal/default.nix
Normal file
@@ -0,0 +1,50 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.Terminal = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "Terminal";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/Terminal/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DTERMINAL_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
38
src/modules/Archimedes-Modules/TestClay/default.nix
Normal file
38
src/modules/Archimedes-Modules/TestClay/default.nix
Normal file
@@ -0,0 +1,38 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.TestClay = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestClay";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
clay = inputs.clay;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestClay/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DTESTCLAY_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
50
src/modules/Archimedes-Modules/TestImgui/default.nix
Normal file
50
src/modules/Archimedes-Modules/TestImgui/default.nix
Normal file
@@ -0,0 +1,50 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.TestImgui = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestImgui";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestImgui/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DTESTIMGUI_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
39
src/modules/Archimedes-Modules/TestNotCurses/default.nix
Normal file
39
src/modules/Archimedes-Modules/TestNotCurses/default.nix
Normal file
@@ -0,0 +1,39 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.TestNotCurses = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestNotCurses";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
notcurses
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestNotCurses/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-Wall \
|
||||
-lnotcurses \
|
||||
-DTESTNOTCURSES_DYNAMIC \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
@@ -25,7 +25,6 @@ TestTriangle::~TestTriangle() {
|
||||
*/
|
||||
wm->releaseWindow(window);
|
||||
|
||||
delete rt;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -42,25 +41,24 @@ void TestTriangle::onLoad() {
|
||||
|
||||
window->getRenderer()->clearColor = { 0.2, 0.2, 0.4, 0.7 };
|
||||
|
||||
rt = window->getRenderer()->createRenderTarget(
|
||||
vertices,
|
||||
9 * sizeof(float),
|
||||
indices,
|
||||
3,
|
||||
shader = Archimedes::Shader(vertexShaderSource, fragmentShaderSource, Archimedes::Shader::LoadType::FromSource);
|
||||
|
||||
window->getRenderer()->useShader(shader);
|
||||
|
||||
rt = Archimedes::RenderTarget(
|
||||
Archimedes::VertexBuffer(vertices, 9 * sizeof(float)),
|
||||
Archimedes::IndexArray(indices, 3),
|
||||
Archimedes::VertexLayout(),
|
||||
vertexShaderSource,
|
||||
fragmentShaderSource,
|
||||
Archimedes::Shader::LoadType::FromSource
|
||||
shader
|
||||
);
|
||||
|
||||
window->getRenderer()->useRenderTarget(rt);
|
||||
|
||||
}
|
||||
|
||||
void TestTriangle::run() {
|
||||
|
||||
window->getRenderer()->render();
|
||||
window->getRenderer()->draw(rt);
|
||||
window->swapBuffers();
|
||||
window->pollEvents();
|
||||
|
||||
}
|
||||
|
||||
@@ -42,7 +42,8 @@ class TestTriangle : public Archimedes::Module {
|
||||
" FragColor = vec4(1.0f, 0.5f, 0.2f, 1.0f);\n"
|
||||
"}\n\0";
|
||||
|
||||
Archimedes::RenderTarget* rt;
|
||||
Archimedes::RenderTarget rt;
|
||||
Archimedes::Shader shader;
|
||||
|
||||
float vertices[9] = {
|
||||
-0.5f, -0.5f, 0.0f, // left
|
||||
@@ -55,8 +56,6 @@ class TestTriangle : public Archimedes::Module {
|
||||
1, // right
|
||||
2 // top
|
||||
};
|
||||
|
||||
unsigned int vao, vbo, ibo, shaderProgram;
|
||||
};
|
||||
|
||||
#ifdef TESTTRIANGLE_DYNAMIC
|
||||
48
src/modules/Archimedes-Modules/TestTriangle/default.nix
Normal file
48
src/modules/Archimedes-Modules/TestTriangle/default.nix
Normal file
@@ -0,0 +1,48 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.TestTriangle = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "TestTriangle";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
glm
|
||||
nlohmann_json
|
||||
curl
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/Archimedes-Modules/TestTriangle/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
-DRENDERER_OPENGL=1 \
|
||||
-DWINDOW_GLFW=1 \
|
||||
-DTESTTRIANGLE_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I . \
|
||||
-lEGL -lglfw -lGLEW \
|
||||
$(curl-config --cflags) \
|
||||
$(curl-config --libs) \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
40
src/modules/ClientModule/default.nix
Normal file
40
src/modules/ClientModule/default.nix
Normal file
@@ -0,0 +1,40 @@
|
||||
{ ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ClientModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ClientModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/ClientModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DCLIENTMODULE_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
@@ -36,7 +36,7 @@ void ImguiModule::onLoad() {
|
||||
std::abort();
|
||||
}
|
||||
|
||||
window = wm->aquireWindow();
|
||||
window = (Archimedes::WindowGLFW*) wm->aquireWindow();
|
||||
|
||||
#ifdef RENDERER_SDL3
|
||||
renderer = window->getRenderer()->getRendererImpl()->renderer;
|
||||
@@ -78,7 +78,7 @@ void ImguiModule::onLoad() {
|
||||
std::cout << "rendererInit failed!\n" << std::endl;
|
||||
}
|
||||
|
||||
#if WINDOW == 2
|
||||
#ifdef WINDOW_SDL3
|
||||
ecmd_it = wm->addEventFn([](Archimedes::Event* e){
|
||||
if(e->userData.type() == typeid(SDL_Event*)) {
|
||||
ImGui_ImplSDL3_ProcessEvent(std::any_cast<SDL_Event*>(e->userData));
|
||||
@@ -93,9 +93,6 @@ void ImguiModule::onLoad() {
|
||||
}
|
||||
|
||||
void ImguiModule::run() {
|
||||
rendererNewFrame();
|
||||
windowNewFrame();
|
||||
ImGui::NewFrame();
|
||||
|
||||
ImGui::Render();
|
||||
|
||||
@@ -107,6 +104,10 @@ void ImguiModule::run() {
|
||||
|
||||
window->getWindowImpl()->restoreContext();
|
||||
}
|
||||
|
||||
rendererNewFrame();
|
||||
windowNewFrame();
|
||||
ImGui::NewFrame();
|
||||
};
|
||||
|
||||
bool ImguiModule::onEvent(const Archimedes::Event &e) {
|
||||
@@ -64,7 +64,7 @@ class ImguiModule : public Archimedes::Module {
|
||||
|
||||
ImGuiContext* context;
|
||||
|
||||
Archimedes::Window* window;
|
||||
Archimedes::WindowGLFW* window;
|
||||
|
||||
std::list<std::function<void()>>::iterator rcmd_it;
|
||||
|
||||
@@ -99,10 +99,10 @@ class ImguiModule : public Archimedes::Module {
|
||||
|
||||
#ifdef WINDOW_SDL3
|
||||
#ifdef RENDERER_OPENGL
|
||||
auto windowInit() { return ImGui_ImplSDL3_InitForOpenGL(window->getWindowImpl().getWindow(), window->getWindowImpl().getContext()); }
|
||||
auto windowInit() { return ImGui_ImplSDL3_InitForOpenGL(window->getWindowImpl()->getWindow(), window->getWindowImpl()->getContext()); }
|
||||
#endif
|
||||
#ifdef RENDERER_SDL3
|
||||
auto windowInit() { return ImGui_ImplSDL3_InitForSDLRenderer(window->getWindowImpl().getWindow(), renderer); }
|
||||
auto windowInit() { return ImGui_ImplSDL3_InitForSDLRenderer(window->getWindowImpl()->getWindow(), renderer); }
|
||||
#endif
|
||||
|
||||
void windowShutdown() { ImGui_ImplSDL3_Shutdown(); }
|
||||
50
src/modules/ImguiModule/default.nix
Normal file
50
src/modules/ImguiModule/default.nix
Normal file
@@ -0,0 +1,50 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ImguiModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ImguiModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DIMGUIMODULE_DYNAMIC \
|
||||
-DCUSTOMFONT=${pkgs.fira-code}/share/fonts/truetype/FiraCode-VF.ttf \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
50
src/modules/MainGUI/default.nix
Normal file
50
src/modules/MainGUI/default.nix
Normal file
@@ -0,0 +1,50 @@
|
||||
{ inputs, ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.MainGUI = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "MainGUI";
|
||||
|
||||
src = inputs.src;
|
||||
|
||||
imgui = inputs.imgui;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/MainGUI/*.cpp \
|
||||
modules/ImguiModule/*.cpp \
|
||||
modules/WindowModule/*.cpp \
|
||||
$imgui/backends/imgui_impl_glfw.cpp \
|
||||
$imgui/backends/imgui_impl_opengl3.cpp \
|
||||
$imgui/misc/cpp/*.cpp \
|
||||
$imgui/*.cpp \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DMAINGUI_DYNAMIC \
|
||||
-fpic -shared \
|
||||
-I include -I $imgui -I . \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
40
src/modules/ServerModule/default.nix
Normal file
40
src/modules/ServerModule/default.nix
Normal file
@@ -0,0 +1,40 @@
|
||||
{ ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.ServerModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "ServerModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
gamenetworkingsockets
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/ServerModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
|
||||
-lGameNetworkingSockets \
|
||||
-DSERVERMODULE_DYNAMIC \
|
||||
-Wall \
|
||||
-o $name
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
@@ -43,7 +43,7 @@ void WindowModule::onLoad() {
|
||||
void WindowModule::run() {
|
||||
|
||||
if(window) {
|
||||
//window->doFrame();
|
||||
window->doFrame();
|
||||
} else {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
}
|
||||
@@ -57,9 +57,9 @@ bool WindowModule::onEvent(const Archimedes::Event& e) {
|
||||
Archimedes::ResizeWindowEvent& event = (Archimedes::ResizeWindowEvent&) e;
|
||||
renderer->w = event.width;
|
||||
renderer->h = event.height;
|
||||
#if WINDOW == 2
|
||||
window->getWindowImpl().setSize(event.width, event.height);
|
||||
#endif
|
||||
|
||||
window->setSize(event.width, event.height);
|
||||
|
||||
return true;
|
||||
} else if(type == app->getEventType(Archimedes::CloseWindowEvent())) {
|
||||
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
|
||||
42
src/modules/WindowModule/default.nix
Normal file
42
src/modules/WindowModule/default.nix
Normal file
@@ -0,0 +1,42 @@
|
||||
{ ... }: {
|
||||
|
||||
|
||||
perSystem = { system, pkgs, self', ... }: {
|
||||
packages.WindowModule = pkgs.stdenvNoCC.mkDerivation {
|
||||
|
||||
name = "WindowModule";
|
||||
|
||||
src = ./.;
|
||||
|
||||
nativeBuildInputs = with pkgs; [
|
||||
clang
|
||||
];
|
||||
|
||||
buildInputs = with pkgs; [
|
||||
glfw
|
||||
glew
|
||||
];
|
||||
|
||||
buildPhase = ''
|
||||
clang++ \
|
||||
modules/WindowModule/*.cpp \
|
||||
-fpic -shared \
|
||||
-I include \
|
||||
-DRENDERER=1 \
|
||||
-DWINDOW=1 \
|
||||
-DWINDOWMODULE_DYNAMIC \
|
||||
-lGL -lglfw -lGLEW \
|
||||
-Wall \
|
||||
-o $name -DIMGUI_IMPL_GLFW_DISABLE_X11
|
||||
'';
|
||||
|
||||
installPhase = ''
|
||||
mkdir -p $out/bin
|
||||
cp $name $out/bin
|
||||
'';
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user