Compare commits

..

94 Commits

Author SHA1 Message Date
c107ce732c start ChessServer and remove basic redundant examples 2025-05-20 17:25:50 -05:00
ad658d914c improve ChatVoice 2025-05-20 16:06:11 -05:00
f6ad110880 add ^ 2025-05-19 14:13:55 -05:00
cb5762a3fe Calculator works 2025-05-18 16:17:14 -05:00
45f1d0f69d Calculator 2025-05-13 15:35:41 -05:00
dffca865dc spellcheck 2025-05-13 08:35:22 -05:00
32223cfa05 Calculator 2025-05-13 01:58:46 -05:00
3196f7b81a buttons 2025-05-12 16:39:34 -05:00
08bccb1e70 lock 2025-05-12 16:36:51 -05:00
2e0341a12e build 2025-05-12 16:35:42 -05:00
b4309ab4e9 reintegration complete 2025-05-12 16:28:27 -05:00
2350592424 ... 2025-05-12 16:26:11 -05:00
9d63e16032 reintegrate modules 2025-05-12 16:24:02 -05:00
501649d236 build 2025-05-12 16:06:25 -05:00
e139696d6a ... 2025-05-12 16:04:21 -05:00
79f4a5288f return of endModule 2025-05-12 15:28:08 -05:00
80e0709278 build 2025-05-12 15:23:44 -05:00
9f1e77cb9e help 2025-05-12 14:59:44 -05:00
d3fe8598cd remove endModule 2025-05-12 14:53:50 -05:00
38e398e367 define 2025-05-12 14:46:19 -05:00
3a82e9b4ec use typedef 2025-05-12 14:32:13 -05:00
5319e2309b build 2025-05-12 14:15:23 -05:00
f86eb4ab90 spellcheck 2025-05-12 14:08:42 -05:00
bab30c6124 include 2025-05-12 14:06:49 -05:00
700e422270 no src 2025-05-12 00:14:11 -05:00
ec4b85587b add extra modules as git submodule 2025-05-11 19:17:33 -05:00
cb56bd302d fix headers? 2025-05-11 14:11:24 -05:00
0e1bae3123 build 2025-05-10 15:08:14 -05:00
7e4fad568b undo 2025-05-10 15:05:31 -05:00
37383c3ed7 try again 2025-05-10 14:58:52 -05:00
045f97e9b0 try something 2025-05-10 14:48:30 -05:00
eac9abc839 move example modules elsewhere 2025-05-10 13:50:58 -05:00
cc5efa8424 work on Audio 2025-05-10 13:40:27 -05:00
53695cbc60 clear on pause 2025-05-08 23:50:01 -05:00
101fcf4781 ChatServerVoice 2025-05-08 22:21:18 -05:00
421bf37b75 build 2025-05-08 20:21:42 -05:00
2182abc714 add voice chat 2025-05-08 20:19:51 -05:00
b8fba92ea7 add Audio 2025-05-05 23:08:48 -05:00
21d07cab07 sdl use event callback 2025-05-05 18:14:30 -05:00
3198b91ebc RendererSDL3 functional 2025-05-05 16:43:50 -05:00
62b7618ff4 unsegfault 2025-05-05 16:30:35 -05:00
03213c2c15 spellcheck 2025-05-05 16:18:21 -05:00
0fb63352a2 add RendererSDL3 2025-05-05 16:16:56 -05:00
b8654659c7 debug 2025-05-05 13:21:07 -05:00
7b4f8e5579 spellcheck 2025-05-05 13:19:24 -05:00
f35c58d3d6 use std::any 2025-05-05 13:17:38 -05:00
c2da1944d8 sdl event stuff 2025-05-05 11:08:07 -05:00
2820387851 wrap imgui impl funcs 2025-05-04 22:51:45 -05:00
853881e5e8 try WindowSDL3 2025-05-04 22:04:04 -05:00
6f4b9b68fd work on WindowSDL3 2025-05-04 17:59:14 -05:00
ff2a3337b4 network stuff 2025-05-03 15:27:44 -05:00
83b98db914 should allow reconnect on serverside disconnection 2025-05-02 12:23:21 -05:00
047684c51b WindowModule should unload when no window exists during run 2025-05-02 12:18:16 -05:00
73ce460446 weird 2025-05-02 10:47:00 -05:00
1a098daf9d remove debug prints 2025-05-02 10:44:52 -05:00
2ef95d6e90 help 2025-05-02 10:35:11 -05:00
74b82845b5 segfault 2025-05-02 01:16:38 -05:00
6f322cadb8 consolodate NetworkEvents 2025-05-02 00:48:29 -05:00
b4ac013f18 introduce active and passive events 2025-04-23 13:51:09 -05:00
a3fb96abb7 that was dumb 2025-04-21 12:04:14 -05:00
8dd0710786 only delete if ready to unload 2025-04-21 12:02:06 -05:00
8f528c7f95 reload lingering modules by name 2025-04-21 11:53:08 -05:00
d253ebb197 aquire and release 2025-04-20 14:58:39 -05:00
c6fa731df0 ! 2025-04-20 12:42:40 -05:00
a39f43e439 Events 2025-04-19 21:32:57 -05:00
87afa3a0ec WindowEvents 2025-04-19 15:08:39 -05:00
600d0f3c81 add some server commands 2025-04-17 21:59:14 -05:00
9147787fd2 allow communication between clients 2025-04-17 18:50:00 -05:00
24ab4a2f49 return to while 2025-04-17 18:40:18 -05:00
5c32a86674 onEvent return true 2025-04-17 18:32:55 -05:00
a728dc2c15 test 2025-04-17 18:28:35 -05:00
fa4bbbde0c handleEvents 2025-04-17 17:54:47 -05:00
799438ba3e build 2025-04-17 17:49:45 -05:00
30d80fa0de dependencies 2025-04-17 17:48:31 -05:00
4f36ce3086 spellcheck 2025-04-17 17:46:47 -05:00
9e62a5847c start server 2025-04-17 17:44:51 -05:00
c39b27b0d0 build 2025-04-17 17:32:18 -05:00
a79f40c66c build 2025-04-17 17:28:47 -05:00
a1e9401aaa refactor 2025-04-17 14:58:22 -05:00
f36f6ae125 work on ClientModule, add ChatServer 2025-04-17 14:16:57 -05:00
2c903c276d work on ServerModule 2025-04-16 23:59:12 -05:00
00ef227128 work on ServerModule 2025-04-16 01:26:56 -05:00
f94cb10412 ServerEvents 2025-04-15 00:35:31 -05:00
ba8d31335e build 2025-04-14 09:22:36 -05:00
80d15e7f48 naming 2025-04-13 19:51:28 -05:00
aa5d859f4a test build 2025-04-13 15:28:55 -05:00
ad2cec2360 add NetworkingModule 2025-04-13 14:50:53 -05:00
afed109c74 start TestNotCurses 2025-04-13 14:21:26 -05:00
640c19c439 add TestNotCurses 2025-04-13 13:37:32 -05:00
372e46168f add close feature 2025-04-12 20:26:12 -05:00
dea35c2a5e fix examples 2025-04-12 20:22:46 -05:00
1d4087e842 make ImguiModule safe to unload 2025-04-12 18:19:16 -05:00
daebf5eaa0 fix 2025-04-12 18:01:53 -05:00
d068bcbabd modules must pass dynamic handles to static dependencies 2025-04-12 18:00:12 -05:00
72 changed files with 3751 additions and 612 deletions

View File

@@ -6,6 +6,8 @@
src = ./.;
outputs = [ "out" "dev" ];
nativeBuildInputs = with pkgs; [
clang
];
@@ -24,6 +26,10 @@
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
mkdir -p $dev/include/modules
cp -r include/* $dev/include
cp -r modules $dev/include/modules
'';
};
@@ -48,16 +54,16 @@
buildPhase = ''
clang++ \
src/example_apps/ImguiEmbed/*.cpp \
modules/examples/TestImgui/src/*.cpp \
modules/WindowModule/src/*.cpp \
modules/ImguiModule/src/*.cpp \
modules/Archimedes-Modules/TestImgui/*.cpp \
modules/WindowModule/*.cpp \
modules/ImguiModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-I src -I include -I $imgui -I . \
-DRENDERER=1 \
-DWINDOW=1 \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
@@ -90,16 +96,16 @@
buildPhase = ''
clang++ \
src/example_apps/TerminalEmbed/*.cpp \
modules/Terminal/src/*.cpp \
modules/WindowModule/src/*.cpp \
modules/ImguiModule/src/*.cpp \
modules/Archimedes-Modules/Terminal/*.cpp \
modules/WindowModule/*.cpp \
modules/ImguiModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-I src -I include -I $imgui -I . \
-DRENDERER=1 \
-DWINDOW=1 \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name

View File

@@ -12,9 +12,8 @@
buildPhase = ''
clang++ \
modules/examples/TestMenu/src/*.cpp \
modules/Archimedes-Modules/TestMenu/*.cpp \
-fpic -shared \
-I src \
-Wall \
-DTESTMENU_DYNAMIC \
-o $name
@@ -27,6 +26,38 @@
};
TestNotCurses = pkgs.stdenvNoCC.mkDerivation {
name = "TestNotCurses";
src = ./.;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
notcurses
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/TestNotCurses/*.cpp \
-fpic -shared \
-I include \
-Wall \
-lnotcurses \
-DTESTNOTCURSES_DYNAMIC \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
Print = pkgs.stdenvNoCC.mkDerivation {
name = "Print";
@@ -39,9 +70,9 @@
buildPhase = ''
clang++ \
modules/examples/Print/src/*.cpp \
modules/Archimedes-Modules/Print/*.cpp \
-fpic -shared \
-I src -I include \
-I include \
-Wall \
-DPRINT_DYNAMIC \
-o $name
@@ -66,9 +97,9 @@
buildPhase = ''
clang++ \
modules/examples/DependsOnPrint/src/*.cpp \
modules/Archimedes-Modules/DependsOnPrint/*.cpp \
-fpic -shared \
-I src -I include \
-I include \
-Wall \
-DDEPENDSONPRINT_DYNAMIC \
-o $name
@@ -93,10 +124,10 @@
buildPhase = ''
clang++ \
modules/examples/DependsOnPrintStatic/src/*.cpp \
modules/examples/Print/src/*.cpp \
modules/Archimedes-Modules/DependsOnPrintStatic/*.cpp \
modules/Archimedes-Modules/Print/*.cpp \
-fpic -shared \
-I src -I include -I . \
-I include -I . \
-DDEPENDSONPRINTSTATIC_DYNAMIC \
-Wall \
-o $name
@@ -128,19 +159,61 @@
buildPhase = ''
clang++ \
modules/examples/TestImgui/src/*.cpp \
modules/WindowModule/src/*.cpp \
modules/ImguiModule/src/*.cpp \
modules/Archimedes-Modules/TestImgui/*.cpp \
modules/WindowModule/*.cpp \
modules/ImguiModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-DGUIMODULE \
-DRENDERER=1 \
-DWINDOW=1 \
-DTESTIMGUI_DYNAMIC \
-fpic -shared \
-I src -I include -I $imgui -I . \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
Calculator = pkgs.stdenvNoCC.mkDerivation {
name = "Calculator";
src = ./.;
imgui = inputs.imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
glfw
glew
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/Calculator/*.cpp \
modules/WindowModule/*.cpp \
modules/ImguiModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER=1 \
-DWINDOW=1 \
-DCALCULATOR_DYNAMIC \
-fpic -shared \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
@@ -167,11 +240,11 @@
buildPhase = ''
clang++ \
modules/examples/TestClay/src/*.cpp \
modules/Archimedes-Modules/TestClay/*.cpp \
-fpic -shared \
-I src -I include \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-I include \
-DRENDERER=1 \
-DWINDOW=1 \
-DTESTCLAY_DYNAMIC \
-Wall \
-o $name
@@ -183,4 +256,258 @@
'';
};
ChatServer = pkgs.stdenvNoCC.mkDerivation {
name = "ChatServer";
src = ./.;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
gamenetworkingsockets
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/Chat/ChatServer/*.cpp \
modules/ServerModule/*.cpp \
-fpic -shared \
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
-I include -I . \
-lGameNetworkingSockets \
-DCHATSERVER_DYNAMIC \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
ChatServerVoice = pkgs.stdenvNoCC.mkDerivation {
name = "ChatServerVoice";
src = ./.;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
gamenetworkingsockets
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/ChatVoice/ChatServerVoice/*.cpp \
modules/ServerModule/*.cpp \
-fpic -shared \
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
-I include -I . \
-lGameNetworkingSockets \
-DCHATSERVERVOICE_DYNAMIC \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
ChatClient = pkgs.stdenvNoCC.mkDerivation {
name = "ChatClient";
src = ./.;
imgui = inputs.imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
gamenetworkingsockets
glfw
glew
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/Chat/ChatClient/*.cpp \
modules/ClientModule/*.cpp \
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
-lGameNetworkingSockets \
-DCHATCLIENT_DYNAMIC \
modules/WindowModule/*.cpp \
modules/ImguiModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER=1 \
-DWINDOW=1 \
-fpic -shared \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
ChatClientVoice = pkgs.stdenvNoCC.mkDerivation {
name = "ChatClientVoice";
src = ./.;
imgui = inputs.imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
gamenetworkingsockets
sdl3
glew
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/ChatVoice/ChatClientVoice/*.cpp \
modules/ClientModule/*.cpp \
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
-lGameNetworkingSockets \
-DCHATCLIENTVOICE_DYNAMIC \
modules/WindowModule/*.cpp \
modules/ImguiModule/*.cpp \
$imgui/backends/imgui_impl_sdl3.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER=1 \
-DWINDOW=2 \
-fpic -shared \
-I include -I $imgui -I . \
-lGL -lSDL3 -lGLEW \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
Terminal = pkgs.stdenvNoCC.mkDerivation {
name = "Terminal";
src = ./.;
imgui = inputs.imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
glfw
glew
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/Terminal/*.cpp \
modules/ImguiModule/*.cpp \
modules/WindowModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER=1 \
-DWINDOW=1 \
-DTERMINAL_DYNAMIC \
-fpic -shared \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
Ollama = pkgs.stdenvNoCC.mkDerivation {
name = "Ollama";
src = ./.;
imgui = inputs.imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
glfw
glew
curl
nlohmann_json
];
buildPhase = ''
clang++ \
modules/Archimedes-Modules/Ollama/*.cpp \
modules/ImguiModule/*.cpp \
modules/WindowModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER=1 \
-DWINDOW=1 \
-DOLLAMA_DYNAMIC \
-fpic -shared \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
$(curl-config --cflags) \
$(curl-config --libs) \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
}

18
flake.lock generated
View File

@@ -3,11 +3,11 @@
"clay": {
"flake": false,
"locked": {
"lastModified": 1742509368,
"narHash": "sha256-XSaMuWCADZgZnRaGcBgf+u40O6jS5kkpq3Xruy6z+I0=",
"lastModified": 1746753934,
"narHash": "sha256-7Kx536YsmPTXUjs/jBknGAmqYsqqDh6T11AlarTeGLM=",
"owner": "nicbarker",
"repo": "clay",
"rev": "ad49977f1b37ccd7664333181f30f575d08d3838",
"rev": "76265e4c3c97ebe5a4aab081d5c5a05e5a979d5d",
"type": "github"
},
"original": {
@@ -19,11 +19,11 @@
"imgui": {
"flake": false,
"locked": {
"lastModified": 1741968903,
"narHash": "sha256-4L37NRR+dlkhdxuDjhLR45kgjyZK2uelKBlGZ1nQzgY=",
"lastModified": 1747034542,
"narHash": "sha256-kVbyG7LXXHIOiI6dlZVID9DLErR+XNoAGp/R82TEpgo=",
"owner": "ocornut",
"repo": "imgui",
"rev": "126d004f9e1eef062bf4b044b3b2faaf58d48c51",
"rev": "e33069ce56d07751ca875eb239f41febef0ebcd3",
"type": "github"
},
"original": {
@@ -35,11 +35,11 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1742136038,
"narHash": "sha256-DDe16FJk18sadknQKKG/9FbwEro7A57tg9vB5kxZ8kY=",
"lastModified": 1746957726,
"narHash": "sha256-k9ut1LSfHCr0AW82ttEQzXVCqmyWVA5+SHJkS5ID/Jo=",
"owner": "nixos",
"repo": "nixpkgs",
"rev": "a1185f4064c18a5db37c5c84e5638c78b46e3341",
"rev": "a39ed32a651fdee6842ec930761e31d1f242cb94",
"type": "github"
},
"original": {

236
flake.nix
View File

@@ -13,7 +13,7 @@
};
};
outputs = { self, nixpkgs, imgui, clay }@inputs: let
outputs = { self, nixpkgs, imgui, clay, ... }@inputs: let
system = "x86_64-linux";
pkgs = import nixpkgs { inherit system; };
in {
@@ -25,6 +25,72 @@
Modules = {
examples = import ./ExampleModules.nix { inherit inputs; inherit pkgs; };
ServerModule = pkgs.stdenvNoCC.mkDerivation {
name = "ServerModule";
src = ./.;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
gamenetworkingsockets
];
buildPhase = ''
clang++ \
modules/ServerModule/*.cpp \
-fpic -shared \
-I include \
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
-lGameNetworkingSockets \
-DSERVERMODULE_DYNAMIC \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
ClientModule = pkgs.stdenvNoCC.mkDerivation {
name = "ClientModule";
src = ./.;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
gamenetworkingsockets
];
buildPhase = ''
clang++ \
modules/ClientModule/*.cpp \
-fpic -shared \
-I include \
-I ${pkgs.gamenetworkingsockets}/include/GameNetworkingSockets \
-lGameNetworkingSockets \
-DCLIENTMODULE_DYNAMIC \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
WindowModule = pkgs.stdenvNoCC.mkDerivation {
name = "WindowModule";
@@ -42,11 +108,11 @@
buildPhase = ''
clang++ \
modules/WindowModule/src/*.cpp \
modules/WindowModule/*.cpp \
-fpic -shared \
-I src -I include \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-I include \
-DRENDERER=1 \
-DWINDOW=1 \
-DWINDOWMODULE_DYNAMIC \
-lGL -lglfw -lGLEW \
-Wall \
@@ -79,17 +145,18 @@
buildPhase = ''
clang++ \
modules/ImguiModule/src/*.cpp \
modules/WindowModule/src/*.cpp \
modules/ImguiModule/*.cpp \
modules/WindowModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-DRENDERER=1 \
-DWINDOW=1 \
-DIMGUIMODULE_DYNAMIC \
-DCUSTOMFONT=${pkgs.fira-code}/share/fonts/truetype/FiraCode-VF.ttf \
-fpic -shared \
-I src -I include -I $imgui -I . \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
@@ -102,6 +169,49 @@
};
MainGUIsdl = pkgs.stdenvNoCC.mkDerivation {
name = "MainGUI";
src = ./.;
inherit imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
sdl3
];
buildPhase = ''
clang++ \
modules/MainGUI/*.cpp \
modules/ImguiModule/*.cpp \
modules/WindowModule/*.cpp \
$imgui/backends/imgui_impl_sdl3.cpp \
$imgui/backends/imgui_impl_sdlrenderer3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER=2 \
-DWINDOW=2 \
-DMAINGUI_DYNAMIC \
-fpic -shared \
-I include -I $imgui -I . \
-lSDL3 \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
MainGUI = pkgs.stdenvNoCC.mkDerivation {
name = "MainGUI";
@@ -121,18 +231,18 @@
buildPhase = ''
clang++ \
modules/MainGUI/src/*.cpp \
modules/ImguiModule/src/*.cpp \
modules/WindowModule/src/*.cpp \
modules/MainGUI/*.cpp \
modules/ImguiModule/*.cpp \
modules/WindowModule/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-DRENDERER=1 \
-DWINDOW=1 \
-DMAINGUI_DYNAMIC \
-fpic -shared \
-I src -I include -I $imgui -I . \
-I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
@@ -145,101 +255,9 @@
};
Terminal = pkgs.stdenvNoCC.mkDerivation {
name = "Terminal";
src = ./.;
inherit imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
glfw
glew
];
buildPhase = ''
clang++ \
modules/Terminal/src/*.cpp \
modules/ImguiModule/src/*.cpp \
modules/WindowModule/src/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-DTERMINAL_DYNAMIC \
-fpic -shared \
-I src -I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
Ollama = pkgs.stdenvNoCC.mkDerivation {
name = "Ollama";
src = ./.;
inherit imgui;
nativeBuildInputs = with pkgs; [
clang
];
buildInputs = with pkgs; [
glfw
glew
curl
nlohmann_json
];
buildPhase = ''
clang++ \
modules/Ollama/src/*.cpp \
modules/ImguiModule/src/*.cpp \
modules/WindowModule/src/*.cpp \
$imgui/backends/imgui_impl_glfw.cpp \
$imgui/backends/imgui_impl_opengl3.cpp \
$imgui/misc/cpp/*.cpp \
$imgui/*.cpp \
-DRENDERER_OPENGL \
-DWINDOW_GLFW \
-DOLLAMA_DYNAMIC \
-fpic -shared \
-I src -I include -I $imgui -I . \
-lGL -lglfw -lGLEW \
$(curl-config --cflags) \
$(curl-config --libs) \
-Wall \
-o $name
'';
installPhase = ''
mkdir -p $out/bin
cp $name $out/bin
'';
};
};
packages.${system}.default = self.Archimedes;
packages.${system}.default = self.Archimedes.examples.MinimalApp;
apps.${system}.default = {
type = "app";

View File

@@ -4,6 +4,8 @@
#include "utils/Module/Module.h"
#include "utils/App/App.h"
#include "utils/Events/Event.h"
#include "entryPoint.h"
#endif

View File

@@ -1,12 +1,5 @@
#include "Archimedes.h"
#ifdef MODULE_TYPE
extern "C" {
Archimedes::Module* create(Archimedes::App* app, void* handle) {
return new MODULE_TYPE(app, handle);
return new mtype(app, handle);
}
}
#undef MODULE_TYPE
#endif

View File

@@ -3,13 +3,16 @@
#include <iostream>
#include <cstring>
#include <cassert>
#include <list>
#include <array>
#include <vector>
#include <variant>
#include <any>
#include <typeinfo>
#include <future>
#include <unordered_map>
#include <map>
#include <functional>
#include <optional>
#include <chrono>
@@ -17,4 +20,7 @@
#include <dlfcn.h>
#define STRINGIZE(x) #x
#define STRINGIZE_VALUE_OF(x) STRINGIZE(x)
#endif

View File

@@ -3,6 +3,7 @@
#include "pch.hpp"
#include "utils/Module/Module.h"
#include "utils/Events/Event.h"
namespace Archimedes {
@@ -16,10 +17,26 @@ namespace Archimedes {
}
instance = this;
roInsert = runOrder.begin();
registerEvent(AnonymousEvent());
registerEvent(DoLoadModuleEvent());
registerEvent(DoUnloadModuleEvent());
registerEvent(LoadModuleEvent());
registerEvent(UnloadModuleEvent());
}
virtual ~App() {
unregisterEvent(AnonymousEvent());
unregisterEvent(DoLoadModuleEvent());
unregisterEvent(DoUnloadModuleEvent());
unregisterEvent(LoadModuleEvent());
unregisterEvent(UnloadModuleEvent());
for(std::string s : runOrder) {
void* handle = modules[s]->getHandle();
delete modules[s];
@@ -39,28 +56,94 @@ namespace Archimedes {
virtual void run() = 0;
virtual void stopModule(std::string lib) { toClose.push_back(lib); }
virtual void startModule(std::variant<std::string, Module*> m) { toOpen.push_back(m); }
void end() { done = true; }
bool isDone() const { return done; }
void emitEvent(Event* e) { events.push_back(e); }
unsigned int getEventType(std::string event) { return eventTypes[event]; }
void registerEvent(std::string type) {
//only add each type once
if(eventTypes.find(type) == eventTypes.end())
eventTypes[type] = nextEventType++;
}
void unregisterEvent(std::string type) {
//only erase registered types
auto it = eventTypes.find(type);
if(it != eventTypes.end())
eventTypes.erase(it);
}
private:
std::list<std::string>::iterator roInsert;
inline static App* instance = nullptr;
unsigned int nextEventType = 0;
protected:
bool done = false;
std::unordered_map<std::string, Module*> modules;
std::unordered_map<std::string, unsigned int> eventTypes;
std::list<Event*> events;
std::list<std::string> runOrder;
std::list<std::string> toClose;
std::list<std::variant<std::string, Module*>> toOpen;
virtual void stopModule(std::string lib) {
//unload modules that depend on the one we are unloading
for(std::string s : runOrder) {
if(modules[s]->deps.find(lib) != modules[s]->deps.end()) {
stopModule(s);
}
}
toClose.push_back(lib);
}
virtual void startModule(std::variant<std::string, Module*> m) { toOpen.push_back(m); }
virtual bool onEvent(const Event& event) = 0;
void handleEvents() {
static bool handled;
while(!events.empty()) {
handled = false;
for(auto it = runOrder.rbegin(); it != runOrder.rend(); it++) {
handled = modules[*it]->onEvent(*events.front());
if(handled) {
Event* e = events.front();
events.pop_front();
delete e;
break;
}
}
if(!handled) {
if(this->onEvent(*events.front())) {
Event* e = events.front();
events.pop_front();
delete e;
} else {
std::cout << "Error: Unhandled Event: " << (std::string) *events.front() << std::endl;
}
}
}
}
virtual Module* dynamicLoad(std::string lib) {
void* h = dlopen(lib.c_str(), RTLD_NOW);
@@ -81,8 +164,20 @@ namespace Archimedes {
return create(Get(), h);
}
virtual Module* load(std::string modulePath) {
Module* m = dynamicLoad(modulePath);
virtual Module* reload(std::string lib) {
for(std::string s : runOrder) {
if(s == lib) {
return modules[lib];
}
}
return modules.find(lib) != modules.end() ? load(modules[lib]) : nullptr;
}
virtual Module* load(std::string moduleNameOrPath) {
Module* m = dynamicLoad(moduleNameOrPath);
//return m != nullptr ? load(m) : reload(moduleNameOrPath);
return load(m);
}
@@ -94,17 +189,18 @@ namespace Archimedes {
void* h = m->getHandle();
for(auto it = runOrder.begin(); it != runOrder.end(); it++) {
if(*it == m->getName()) {
if(*it == static_cast<std::string>(*m)) {
std::cout << "Module \"" << *it << "\" is already loaded!\n";
delete m;
if(h) {
dlclose(h);
}
return nullptr;
return modules[*it];
}
}
modules[m->getName()] = m;
if(modules.find(*m) == modules.end())
modules[*m] = m;
for(auto it = runOrder.begin(); it != runOrder.end(); it++) {
@@ -118,7 +214,7 @@ namespace Archimedes {
}
//insert temporarily to avoid circular dependencies
runOrder.insert(roInsert, m->getName());
runOrder.insert(roInsert, *m);
bool skip = false;
for(auto it : m->deps) {
@@ -139,9 +235,11 @@ namespace Archimedes {
}
//reinsert once final order has been reached
runOrder.remove(m->getName());
runOrder.remove(*m);
runOrder.insert(roInsert, m->getName());
runOrder.insert(roInsert, *m);
emitEvent(new LoadModuleEvent(*m));
return m;
}
@@ -151,24 +249,31 @@ namespace Archimedes {
if(modules.find(name) == modules.end())
return;
//unload modules that depend on the one we are unloading
for(std::string s : runOrder) {
if(modules[s]->deps.find(name) != modules[s]->deps.end()) {
unload(s);
}
}
Module* m = modules[name];
void* h = m->getHandle();
modules[name] = nullptr;
if(h) {
delete m;
dlclose(h);
}
modules.erase(name);
runOrder.remove(name);
if(h) {
//don't dlclose if other modules are still in runOrder!
bool closable = true;
for(auto s = runOrder.begin(); s != runOrder.end(); s++) {
if(modules[*s]->getHandle() == h) {
closable = false;
}
}
delete m;
if(closable) {
dlclose(h);
}
}
emitEvent(new UnloadModuleEvent(name));
}
virtual void printHelp() = 0;

View File

@@ -0,0 +1,51 @@
#ifndef AUDIO_H
#define AUDIO_H
#include "pch.hpp"
#include <SDL3/SDL.h>
#include <SDL3/SDL_audio.h>
namespace Archimedes {
class Audio {
public:
Audio() {
if(!SDL_Init(SDL_INIT_AUDIO)) {
std::abort();
}
pDevices = SDL_GetAudioPlaybackDevices(&pDeviceCount);
rDevices = SDL_GetAudioPlaybackDevices(&rDeviceCount);
}
~Audio() {
for(SDL_AudioStream* s : streams) {
DestroyAudioStream(s);
}
SDL_QuitSubsystem(SDL_INIT_AUDIO);
}
private:
SDL_AudioDeviceID* pDevices;
int pDeviceCount = 0;
SDL_AudioDeviceID* rDevices;
int rDeviceCount = 0;
std::vector<SDL_AudioStream*> streams;
std::vector<SDL_AudioSpec> specs;
};
}
#endif

View File

@@ -0,0 +1,88 @@
#ifndef BASICEVENTS_H
#define BASICEVENTS_H
#include "Event.h"
namespace Archimedes {
class Module;
class AnonymousEvent : public Event {
public:
AnonymousEvent() {}
AnonymousEvent(std::any data) : Event(data) {}
~AnonymousEvent() {}
operator std::string() const override { return "AnonymousEvent"; }
};
class LoadModuleEvent : public Event {
public:
LoadModuleEvent() {}
LoadModuleEvent(std::string n) : module(n) {}
~LoadModuleEvent() {}
operator std::string() const override { return "LoadModuleEvent"; }
std::string module;
};
class DoLoadModuleEvent : public Event {
public:
DoLoadModuleEvent() {}
DoLoadModuleEvent(std::variant<std::string, Module*> n) : module(n) {}
~DoLoadModuleEvent() {}
operator std::string() const override { return "DoLoadModuleEvent"; }
std::variant<std::string, Module*> module;
};
class UnloadModuleEvent : public Event {
public:
UnloadModuleEvent() {}
UnloadModuleEvent(std::string n) : module(n) {}
~UnloadModuleEvent() {}
operator std::string() const override { return "UnloadModuleEvent"; }
std::string module;
};
class DoUnloadModuleEvent : public Event {
public:
DoUnloadModuleEvent() {}
DoUnloadModuleEvent(std::string n) : module(n) {}
~DoUnloadModuleEvent() {}
operator std::string() const override { return "DoUnloadModuleEvent"; }
std::string module;
};
}
#endif

View File

@@ -9,22 +9,17 @@ namespace Archimedes {
public:
enum class Type : unsigned int {
None = 0,
WindowEvent = 1 << 0,
KeyEvent = 1 << 1,
MouseMoveEvent = 1 << 2,
MouseScrollEvent = 1 << 3,
MouseButtonEvent = 1 << 4,
PressedEvent = 1 << 5,
ReleasedEvent = 1 << 6,
WindowCloseEvent = 1 << 7,
WindowResizeEvent = 1 << 8,
};
Event() {}
Event(std::any data) : userData(data) {}
unsigned int type;
virtual ~Event() {}
virtual operator std::string() const = 0;
std::any userData;
};
}
#include "BasicEvents.h"
#endif

View File

@@ -0,0 +1,59 @@
#ifndef NETWORKEVENTS_H
#define NETWORKEVENTS_H
#include "Event.h"
#include <steam/steamnetworkingsockets.h>
#include <steam/isteamnetworkingutils.h>
namespace Archimedes {
class DataRecievedEvent : public Event {
public:
DataRecievedEvent() : Event(nullptr), msg(nullptr) {}
DataRecievedEvent(ISteamNetworkingMessage* m) : Event(nullptr), msg(m) {}
~DataRecievedEvent() {
if(msg)
msg->Release();
}
operator std::string() const override { return "DataRecievedEvent"; }
ISteamNetworkingMessage* msg;
};
class DataSentEvent : public Event {
public:
DataSentEvent() : Event(nullptr), msg(nullptr) {}
DataSentEvent(const void* m, uint32 l) : Event(nullptr), msg(m), length(l) {}
operator std::string() const override { return "DataSentEvent"; }
const void* msg;
uint32 length;
};
class ConnectionStatusChangedEvent : public Event {
public:
ConnectionStatusChangedEvent() : Event(nullptr), info(nullptr) {}
ConnectionStatusChangedEvent(SteamNetConnectionStatusChangedCallback_t* i) : Event(nullptr), info(i) {}
operator std::string() const override { return "ConnectionStatusChangedEvent"; }
SteamNetConnectionStatusChangedCallback_t* info;
};
}
#endif

View File

@@ -19,17 +19,19 @@ namespace Archimedes {
Module(App* a, void* h) : app(a), handle(h) {}
Module() : app(nullptr), handle(nullptr) {}
virtual ~Module() {}
virtual void run() {}
virtual bool onEvent(const Event& e) { return false; }
virtual void onLoad() {};
std::string getName() const { return name; }
virtual void onLoad() {}
virtual void onUnload() {}
operator std::string() const { return name; }
void* getHandle() { return handle; }
//std::any getData(std::string s) { return data[s.c_str()]; };
protected:
std::string name;
@@ -40,7 +42,6 @@ namespace Archimedes {
std::unordered_map<std::string, std::variant<std::string, Module*>> exts;
std::unordered_map<std::string, Module*> moduleInstances;
//std::unordered_map<std::string, std::any> data;
};
}

View File

@@ -3,6 +3,7 @@
#include "pch.hpp"
#include "RendererOpenGL/RendererOpenGL.h"
#include "RendererSDL3/RendererSDL3.h"
namespace Archimedes {
class Renderer {
@@ -12,7 +13,7 @@ namespace Archimedes {
~Renderer() {}
bool init() { return r.init(); }
bool init(void* ptr) { return r.init(ptr); }
void render() {
r.render(rc, w, h);
@@ -22,6 +23,8 @@ namespace Archimedes {
return rc;
}
RendererImpl& getRendererImpl() { return r; }
private:
std::list<std::function<void()>> rc;
RendererImpl r;

View File

@@ -1,5 +1,7 @@
#ifdef RENDERER_OPENGL
#undef RENDERER_OPENGL
#if RENDERER == 1
#ifndef RENDERER_OPENGL
#define RENDERER_OPENGL
#include "pch.hpp"
@@ -17,7 +19,7 @@ namespace Archimedes {
RendererOpenGL() {};
~RendererOpenGL() {};
bool init() {
bool init(void* p) {
return glewInit() == GLEW_OK;
};
@@ -38,3 +40,5 @@ namespace Archimedes {
}
#endif
#endif

View File

@@ -0,0 +1,49 @@
#if RENDERER == 2
#ifndef RENDERER_SDL3
#define RENDERER_SDL3
#include "pch.hpp"
#include <SDL3/SDL.h>
namespace Archimedes {
class RendererSDL3 {
public:
typedef void renderCmd();
RendererSDL3() {};
~RendererSDL3() { SDL_DestroyRenderer(renderer); };
bool init(void* window) {
renderer = SDL_CreateRenderer((SDL_Window*) window, nullptr);
SDL_SetRenderVSync(renderer, 1);
return renderer != nullptr;
};
void render(std::list<std::function<void()>> cmdList, int& w, int& h) {
//SDL_SetRenderScale(renderer, w, h);
SDL_RenderClear(renderer);
for(auto f : cmdList)
f();
SDL_RenderPresent(renderer);
}
SDL_Renderer* renderer = nullptr;
};
typedef RendererSDL3 RendererImpl;
}
#endif
#endif

View File

@@ -1,9 +1,11 @@
#ifndef WINDOW_H
#define WINDOW_H
#include "WindowEvents.h"
#include "utils/Renderer/Renderer.h"
#include "WindowGLFW/WindowGLFW.h"
#include "WindowSDL3/WindowSDL3.h"
namespace Archimedes {
@@ -11,21 +13,23 @@ namespace Archimedes {
public:
Window() {}
Window(const std::function<void(Event*)>& sendEventFn) : window(this, sendEventFn) {}
~Window() {}
bool shouldClose() { return window.shouldClose(); }
void getSize(int& w, int& h) {
window.getSize(w, h);
}
void doFrame() {
window.pollEvents();
window.getSize(renderer->w, renderer->h);
renderer->render();
window.doFrame();
window.pollEvents();
}
Renderer* getRenderer() { return renderer; }

View File

@@ -0,0 +1,220 @@
#ifndef WINDOWEVENTS_H
#define WINDOWEVENTS_H
#include "utils/Events/Event.h"
//implimentation independent events
namespace Archimedes {
class Window;
struct WindowData {
Window* window;
std::list<Event*> eventList;
std::function<void(Event*)> sendEvent;
};
class ResizeWindowEvent : public Event {
public:
ResizeWindowEvent() : width(0), height(0) {}
ResizeWindowEvent(int w, int h) : width(w), height(h) {}
ResizeWindowEvent(int w, int h, std::any userData) : Event(userData), width(w), height(h) {}
~ResizeWindowEvent() {
}
operator std::string() const override { return "Archimedes::ResizeWindowEvent"; }
int width, height;
};
class CloseWindowEvent : public Event {
public:
CloseWindowEvent() : Event(nullptr), window(nullptr) {}
CloseWindowEvent(const Window* w) : window(w) {}
CloseWindowEvent(const Window* w, std::any userData) : Event(userData), window(w) {}
~CloseWindowEvent() {
}
operator std::string() const override { return "Archimedes::CloseWindowEvent"; }
const Window* window;
};
class KeyPressedWindowEvent : public Event {
public:
KeyPressedWindowEvent() : key(0), repeat(0) {}
KeyPressedWindowEvent(unsigned int k, unsigned int r) : key(k), repeat(r) {}
KeyPressedWindowEvent(unsigned int k, unsigned int r, std::any userData) : Event(userData), key(k), repeat(r) {}
~KeyPressedWindowEvent() {
}
operator std::string() const override { return "Archimedes::KeyPressedWindowEvent"; }
unsigned int key;
unsigned int repeat;
};
class KeyReleasedWindowEvent : public Event {
public:
KeyReleasedWindowEvent() : Event(nullptr), key(0) {}
KeyReleasedWindowEvent(unsigned int k) : key(k) {}
KeyReleasedWindowEvent(unsigned int k, std::any userData) : Event(userData), key(k) {}
~KeyReleasedWindowEvent() {
}
operator std::string() const override { return "Archimedes::KeyReleasedWindowEvent"; }
unsigned int key;
};
class MouseButtonPressedWindowEvent : public Event {
public:
MouseButtonPressedWindowEvent() : button(0) {}
MouseButtonPressedWindowEvent(unsigned int b) : button(b) {}
MouseButtonPressedWindowEvent(unsigned int b, std::any userData) : Event(userData), button(b) {}
~MouseButtonPressedWindowEvent() {
}
operator std::string() const override { return "Archimedes::MouseButtonPressedWindowEvent"; }
unsigned int button;
};
class MouseButtonReleasedWindowEvent : public Event {
public:
MouseButtonReleasedWindowEvent() : button(0) {}
MouseButtonReleasedWindowEvent(unsigned int b) : button(b) {}
MouseButtonReleasedWindowEvent(unsigned int b, std::any userData) : Event(userData), button(b) {}
~MouseButtonReleasedWindowEvent() {
}
operator std::string() const override { return "Archimedes::MouseButtonReleasedWindowEvent"; }
unsigned int button;
};
class ScrollWindowEvent : public Event {
public:
ScrollWindowEvent() : dx(0), dy(0) {}
ScrollWindowEvent(double x, double y) : dx(x), dy(y) {}
ScrollWindowEvent(double x, double y, std::any userData) : Event(userData), dx(x), dy(y) {}
~ScrollWindowEvent() {
}
operator std::string() const override { return "Archimedes::ScrollWindowEvent"; }
double dx, dy;
};
class MouseMovedWindowEvent : public Event {
public:
MouseMovedWindowEvent() : x(0), y(0) {}
MouseMovedWindowEvent(double x, double y) : x(x), y(y) {}
MouseMovedWindowEvent(double x, double y, std::any userData) : Event(userData), x(x), y(y) {}
~MouseMovedWindowEvent() {
}
operator std::string() const override { return "Archimedes::MouseMovedWindowEvent"; }
double x, y;
};
class FocusedWindowEvent : public Event {
public:
FocusedWindowEvent() : window(nullptr) {}
FocusedWindowEvent(const Window* w) : window(w) {}
FocusedWindowEvent(const Window* w, std::any userData) : Event(userData), window(w) {}
~FocusedWindowEvent() {
}
operator std::string() const override { return "Archimedes::FocusedWindowEvent"; }
const Window* window;
};
class FocusLostWindowEvent : public Event {
public:
FocusLostWindowEvent() : window(nullptr) {}
FocusLostWindowEvent(const Window* w) : window(w) {}
FocusLostWindowEvent(const Window* w, std::any userData) : Event(userData), window(w) {}
~FocusLostWindowEvent() {
}
operator std::string() const override { return "Archimedes::FocusLostWindowEvent"; }
const Window* window;
};
class MovedWindowEvent : public Event {
public:
MovedWindowEvent() : x(0), y(0) {}
MovedWindowEvent(int x, int y) : x(x), y(y) {}
MovedWindowEvent(int x, int y, std::any userData) : Event(userData), x(x), y(y) {}
~MovedWindowEvent() {
}
operator std::string() const override { return "Archimedes::MovedWindowEvent"; }
int x, y;
};
}
#endif

View File

@@ -1,18 +1,27 @@
#if WINDOW == 1
#ifndef WINDOW_GLFW
#define WINDOW_GLFW
#include "pch.hpp"
#ifdef WINDOW_GLFW
#undef WINDOW_GLFW
#include "utils/Window/WindowEvents.h"
#include <GLFW/glfw3.h>
namespace Archimedes {
class Window;
class WindowGLFW {
public:
WindowGLFW() {
WindowGLFW(Window* p, const std::function<void(Event*)>& sendEvent) {
data.window = p;
data.sendEvent = sendEvent;
glfwSetErrorCallback([](int e, const char* m){
std::cout << "GLFW Error: " << m << std::endl;
@@ -31,6 +40,60 @@ namespace Archimedes {
glfwMakeContextCurrent(w);
glfwSwapInterval(1);
glfwSetWindowUserPointer(w, &data);
glfwSetWindowSizeCallback(w, [](GLFWwindow* window, int w, int h){
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
d.sendEvent(new ResizeWindowEvent(w, h));
});
glfwSetWindowCloseCallback(w, [](GLFWwindow* window){
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
d.sendEvent(new CloseWindowEvent(d.window));
});
glfwSetKeyCallback(w, [](GLFWwindow* window, int key, int scancode, int action, int mods){
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
switch(action) {
case GLFW_PRESS:
d.sendEvent(new KeyPressedWindowEvent(key, 0));
break;
case GLFW_RELEASE:
d.sendEvent(new KeyReleasedWindowEvent(key));
break;
case GLFW_REPEAT:
d.sendEvent(new KeyPressedWindowEvent(key, 1));
break;
}
});
glfwSetMouseButtonCallback(w, [](GLFWwindow* window, int button, int action, int mods){
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
switch(action) {
case GLFW_PRESS:
d.sendEvent(new MouseButtonPressedWindowEvent(button));
break;
case GLFW_RELEASE:
d.sendEvent(new MouseButtonReleasedWindowEvent(button));
break;
}
});
glfwSetScrollCallback(w, [](GLFWwindow* window, double dx, double dy){
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
d.sendEvent(new ScrollWindowEvent(dx, dy));
});
glfwSetCursorPosCallback(w, [](GLFWwindow* window, double dx, double dy){
WindowData& d = *(WindowData*) glfwGetWindowUserPointer(window);
d.sendEvent(new MouseMovedWindowEvent(dx, dy));
});
}
~WindowGLFW() {
@@ -54,8 +117,11 @@ namespace Archimedes {
GLFWwindow* getWindow() { return w; }
WindowData data;
private:
GLFWwindow* w;
};
typedef WindowGLFW WindowImpl;
@@ -63,3 +129,5 @@ namespace Archimedes {
}
#endif
#endif

View File

@@ -0,0 +1,173 @@
#if WINDOW == 2
#ifndef WINDOW_SDL3
#define WINDOW_SDL3
#include "pch.hpp"
#include "utils/Window/WindowEvents.h"
#include <SDL3/SDL.h>
#if RENDERER == 2
#include <SDL3/SDL_opengl.h>
#endif
namespace Archimedes {
class Window;
static bool EventCallback(void* ptr, SDL_Event* e) {
WindowData& data = *(WindowData*) ptr;
switch(e->type) {
case SDL_EVENT_WINDOW_CLOSE_REQUESTED:
case SDL_EVENT_QUIT:
data.sendEvent(new CloseWindowEvent(data.window, e));
break;
case SDL_EVENT_WINDOW_RESIZED:
data.sendEvent(new ResizeWindowEvent(e->window.data1, e->window.data2, e));
break;
case SDL_EVENT_WINDOW_MOUSE_ENTER:
case SDL_EVENT_WINDOW_FOCUS_GAINED:
data.sendEvent(new FocusedWindowEvent(data.window, e));
break;
case SDL_EVENT_WINDOW_MOUSE_LEAVE:
case SDL_EVENT_WINDOW_FOCUS_LOST:
data.sendEvent(new FocusLostWindowEvent(data.window, e));
break;
case SDL_EVENT_KEY_DOWN:
data.sendEvent(new KeyPressedWindowEvent(e->key.key, e->key.repeat ? 1 : 0, e));
break;
case SDL_EVENT_KEY_UP:
data.sendEvent(new KeyReleasedWindowEvent(e->key.key, e));
break;
case SDL_EVENT_MOUSE_MOTION:
data.sendEvent(new MouseMovedWindowEvent(e->motion.x, e->motion.y, e));
break;
case SDL_EVENT_MOUSE_BUTTON_DOWN:
data.sendEvent(new MouseButtonPressedWindowEvent(e->button.button, e));
break;
case SDL_EVENT_MOUSE_BUTTON_UP:
data.sendEvent(new MouseButtonReleasedWindowEvent(e->button.button, e));
break;
case SDL_EVENT_MOUSE_WHEEL:
data.sendEvent(new ScrollWindowEvent(e->wheel.x, e->wheel.y, e));
break;
default:
data.sendEvent(new AnonymousEvent(e));
break;
}
return true;
}
class WindowSDL3 {
public:
WindowSDL3(Window* p, const std::function<void(Event*)>& sendEvent) {
data.window = p;
data.sendEvent = sendEvent;
if (!SDL_Init(SDL_INIT_VIDEO | SDL_INIT_GAMEPAD)) {
std::cerr << "Error: SDL_Init(): " << SDL_GetError() << std::flush;
std::abort();
}
#if RENDERER == 1
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
SDL_WindowFlags window_flags = SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN;
#elif RENDERER == 2
SDL_WindowFlags window_flags = SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIDDEN | SDL_WINDOW_HIGH_PIXEL_DENSITY;
#endif
w = SDL_CreateWindow("Archimedes", 1280, 720, window_flags);
if (w == nullptr)
{
std::cerr << "Error: SDL_CreateWindow(): " << SDL_GetError() << std::endl;
std::abort();
}
SDL_SetWindowPosition(w, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED);
#if RENDERER == 1
gl_context = SDL_GL_CreateContext(w);
if (gl_context == nullptr)
{
std::cerr << "Error: SDL_GL_CreateContext(): " << SDL_GetError() << std::endl;
std::abort();
}
SDL_GL_MakeCurrent(w, gl_context);
SDL_GL_SetSwapInterval(1); // Enable vsync
#endif
SDL_AddEventWatch(EventCallback, &data);
SDL_ShowWindow(w);
}
~WindowSDL3() {
#if RENDERER == 1
SDL_GL_DestroyContext(gl_context);
#endif
SDL_RemoveEventWatch(EventCallback, &data);
SDL_DestroyWindow(w);
SDL_Quit();
}
bool shouldClose() { return false; }
void doFrame() {
#if RENDERER == 1
restoreContext();
SDL_GL_SwapWindow(w);
#endif
}
void pollEvents() {
static SDL_Event e;
while(SDL_PollEvent(&e)) {}
}
#if RENDERER == 1
void restoreContext() { SDL_GL_MakeCurrent(w, gl_context); }
#endif
void getSize(int& w, int& h) {
w = this->width;
h = this->height;
}
void setSize(int& w, int& h) {
this->width = w;
this->height = h;
}
SDL_Window* getWindow() { return w; }
#if RENDERER == 1
SDL_GLContext getContext() { return gl_context; }
#endif
WindowData data;
private:
SDL_Window* w;
int width = 0, height = 0;
#if RENDERER == 1
SDL_GLContext gl_context;
#endif
};
typedef WindowSDL3 WindowImpl;
}
#endif
#endif

View File

@@ -0,0 +1,353 @@
#include "Calculator.h"
#include "modules/ImguiModule/ImguiModule.h"
#include <sstream>
#include <cmath>
Calculator::Calculator(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "Calculator";
ImguiModule* im = new ImguiModule(a, h);
deps[*im] = im;
}
Calculator::~Calculator() {
if(app) {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
im->releaseContext(ImGui::GetCurrentContext());
}
}
void Calculator::onLoad() {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
if(!im) {
std::cout << "No ImguiModule for Calculator!\n";
std::abort();
}
ImGui::SetCurrentContext(im->aquireContext());
}
void Calculator::run() {
if(open) {
basicCalculator();
} else {
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
}
}
void Calculator::index(std::string equation, std::unordered_map<unsigned int, std::string>& nodes) {
unsigned int idx = 0;
nodes.clear();
const static std::string operators[] = {
"(",
")",
"^",
"*",
"/",
"+",
"-"
};
for(const std::string& s : operators) {
while(equation.find(s, idx) != std::string::npos) {
int next = equation.find(s, idx);
nodes[next] = equation.substr(next, s.length());
idx = next + s.length();
}
idx = 0;
}
// -3+8*6-(8+4)^9/5
for(unsigned int i = 0; i < equation.length(); i++) {
static unsigned int begin = 0, end = 0;
if(nodes.find(i) == nodes.end()) {
if(nodes.find(i - 1) != nodes.end() || i == 0) {
//first digit of expression
begin = i;
}
if(nodes.find(i + 1) != nodes.end() || i == equation.length() - 1) {
//character after last digit of expression
end = i + 1;
nodes[begin] = equation.substr(begin, end - begin);
nodes[end - 1] = equation.substr(begin, end - begin);
}
}
}
}
double Calculator::evaluate(std::string equation, std::unordered_map<char, std::string>& evalStr) {
char op = '^';
while(equation.find(op) == std::string::npos) {
switch(op) {
case '^':
op = '*';
break;
case '*':
op = '/';
break;
case '/':
op = '+';
break;
case '+':
op = '-';
break;
case '-':
//no operator
if(evalStr.find(equation.front()) != evalStr.end()) {
return evaluate(evalStr[equation.front()], evalStr);
} else {
return std::stod(equation);
}
break;
default:
break;
}
}
//op is now the appropriate operator
//if either term is a placeholder, evaluate and substitute.
double a, b;
if(evalStr.find(equation.front()) != evalStr.end()) {
a = evaluate(evalStr[equation.front()], evalStr);
} else {
if(equation.find(op) == 0 && op == '-') {
a = 0;
} else {
a = std::stod(equation.substr(0, equation.find(op)));
}
}
if(evalStr.find(equation.back()) != evalStr.end()) {
b = evaluate(evalStr[equation.back()], evalStr);
} else {
b = std::stod(equation.substr(equation.find(op) + 1));
}
switch(op) {
case '^':
return pow(a, b);
case '*':
return a * b;
case '/':
return a / b;
case '+':
return a + b;
case '-':
return a - b;
default:
break;
}
}
std::string Calculator::calculate(std::string equation) {
//PEMDAS
while(equation.find(' ') != std::string::npos) {
equation.erase(equation.find(' '), 1);
}
while(equation.find('\t') != std::string::npos) {
equation.erase(equation.find('\t'), 1);
}
while(equation.find('\n') != std::string::npos) {
equation.erase(equation.find('\n'), 1);
}
std::unordered_map<unsigned int, std::string> nodes;
std::unordered_map<char, std::string> evalStr;
std::string eval = "a";
unsigned int idx = 0;
index(equation, nodes);
idx = 0;
// ()
while(equation.find(')', idx) != std::string::npos) {
int end = equation.find(')');
int begin = equation.rfind('(', end);
evalStr[eval.front()] = calculate(equation.substr(begin + 1, (end - begin) - 1));
equation.replace(begin, (end - begin) + 1, eval);
eval.front()++;
idx = end + 1;
}
idx = 0;
index(equation, nodes);
// ^
while(equation.find('^', idx) != std::string::npos) {
int mid = equation.find('^');
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
evalStr[eval.front()] = equation.substr(begin, end - begin);
equation.replace(begin, end - begin, eval);
eval.front()++;
idx = end + 1;
}
idx = 0;
index(equation, nodes);
// * or /
while(equation.find('*', idx) != std::string::npos || equation.find('/', idx) != std::string::npos) {
if(equation.find('*', idx) < equation.find('/', idx) && equation.find('*', idx) != std::string::npos) {
int mid = equation.find('*');
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
evalStr[eval.front()] = equation.substr(begin, end - begin);
equation.replace(begin, end - begin, eval);
eval.front()++;
idx = end + 1;
} else if(equation.find('/', idx) != std::string::npos) {
int mid = equation.find('/');
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
evalStr[eval.front()] = equation.substr(begin, end - begin);
equation.replace(begin, end - begin, eval);
eval.front()++;
idx = end + 1;
}
}
idx = 0;
index(equation, nodes);
// + or -
while(equation.find('+', idx) != std::string::npos || equation.find('-', idx) != std::string::npos) {
if(equation.find('+', idx) < equation.find('-', idx) && equation.find('+', idx) != std::string::npos) {
int mid = equation.find('+');
int begin = equation.find(nodes[mid - 1] + nodes[mid]);
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
evalStr[eval.front()] = equation.substr(begin, end - begin);
equation.replace(begin, end - begin, eval);
eval.front()++;
idx = end + 1;
} else if(equation.find('-', idx) != std::string::npos) {
int mid = equation.find('-');
int begin = mid;
if(nodes.find(mid - 1) != nodes.end()) {
begin = equation.find(nodes[mid - 1] + nodes[mid]);
}
int end = equation.find(nodes[mid] + nodes[mid + 1], begin) + (nodes[mid] + nodes[mid + 1]).length();
evalStr[eval.front()] = equation.substr(begin, end - begin);
equation.replace(begin, end - begin, eval);
eval.front()++;
idx = end + 1;
}
}
return std::to_string(evaluate(equation, evalStr));
}
void Calculator::basicCalculator() {
static bool b = true;
static std::string s;
if(b) {
ImGui::Begin("Basic Calculator", &open);
ImGui::Text("%s", s.c_str());
ImGui::BeginGroup();
{
if(ImGui::Button("AC")) {
s.clear();
}
ImGui::SameLine();
if(ImGui::Button("(")) {
s += " ( ";
}
ImGui::SameLine();
if(ImGui::Button(")")) {
s += " ) ";
}
ImGui::SameLine();
if(ImGui::Button("^")) {
s += " ^ ";
}
ImGui::SameLine();
if(ImGui::Button("=")) {
s = calculate(s);
}
}
ImGui::EndGroup();
ImGui::BeginGroup();
{
for(int i = 1; i < 4; i++) {
ImGui::BeginGroup();
for(int j = 6; j >= 0; j -= 3) {
if(ImGui::Button(std::to_string(i + j).c_str())) {
s += std::to_string(i + j);
}
}
ImGui::EndGroup();
if(i < 3) {
ImGui::SameLine();
}
}
if(ImGui::Button("0")) {
s += "0";
}
ImGui::SameLine();
if(ImGui::Button(".")) {
s += ".";
}
ImGui::SameLine();
if(ImGui::Button("del")) {
if(!s.empty()) {
if(s.back() == ' ') {
s.pop_back();
if(s.back() == '(' || s.back() == ')') {
parenthesis = !parenthesis;
}
s.pop_back();
s.pop_back();
} else {
s.pop_back();
}
}
}
}
ImGui::EndGroup();
ImGui::SameLine();
ImGui::BeginGroup();
if(ImGui::Button("+")) {
s += " + ";
}
if(ImGui::Button("-")) {
s += " - ";
}
if(ImGui::Button("*")) {
s += " * ";
}
if(ImGui::Button("/")) {
s += " / ";
}
ImGui::EndGroup();
ImGui::End();
}
}
void Calculator::graphingCalculator() {
}

View File

@@ -0,0 +1,35 @@
#include "Archimedes.h"
class Calculator : public Archimedes::Module {
public:
Calculator(Archimedes::App*, void*);
Calculator() { name = "Calculator"; }
~Calculator();
void onLoad();
void run();
private:
bool open = true;
bool parenthesis = true;
bool graphing = false;
void basicCalculator();
std::string calculate(std::string);
double evaluate(std::string, std::unordered_map<char, std::string>&);
void index(std::string, std::unordered_map<unsigned int, std::string>&);
void graphingCalculator();
};
#ifdef CALCULATOR_DYNAMIC
typedef Calculator mtype;
#include "endModule.h"
#endif

View File

@@ -0,0 +1,129 @@
#include "modules/ImguiModule/ImguiModule.h"
#include "modules/ClientModule/ClientModule.h"
#include "ChatClient.h"
ChatClient::ChatClient(Archimedes::App* a, void* h) : Module(a, h) {
name = "ChatClient";
ClientModule* cm = new ClientModule(a, h);
deps[*cm] = cm;
cm->shouldHandleEvents(ClientModule::CMEventEnum::ConnectionStatusChanged | ClientModule::CMEventEnum::DataSent);
ImguiModule* im = new ImguiModule(a, h);
deps[*im] = im;
}
ChatClient::~ChatClient() {
if(app) {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
im->releaseContext(ImGui::GetCurrentContext());
}
}
void ChatClient::onLoad() {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
if(!im) {
std::cout << "No ImguiModule for ChatClient!\n";
std::abort();
}
ImGui::SetCurrentContext(im->aquireContext());
ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
if(!cm) {
std::cout << "No ClientModule for ChatClient!\n";
std::abort();
}
}
void ChatClient::run() {
static ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
if(!cm) {
std::cout << "No ClientModule for ChatClient!\n";
std::abort();
}
if(open) {
static std::string s, addr = "127.0.0.1:9932";
ImGui::Begin("ChatClient Module", &open);
ImGui::InputText("Server Address: ", &addr);
if(cm->isRunning() && cm->isConnected()) {
if(ImGui::Button("Disconnect") && cm->isRunning()) {
cm->stopClient();
}
} else {
if(ImGui::Button("Connect") && !cm->isRunning()) {
static SteamNetworkingIPAddr serverAddr;
serverAddr.ParseString(addr.c_str());
cm->startClient(serverAddr);
}
}
ImGui::Text("%s", messages.c_str());
ImGui::InputText("Message: ", &s);
ImGui::SameLine();
if(ImGui::Button("send")) {
cm->sendReliable(s.c_str(), (uint32) s.length());
}
ImGui::End();
} else {
app->emitEvent(new Archimedes::DoUnloadModuleEvent(*cm));
}
}
bool ChatClient::onEvent(const Archimedes::Event& event) {
unsigned int type = app->getEventType(event);
/*if(type == app->getEventType("DataSentEvent")) {
//we did this?
return true;
} else */
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
static std::string s; s = std::string((const char*)e.msg->m_pData, e.msg->m_cbSize);
std::cerr << "Client Recieved: " << s << std::endl;
messages += "\n\n" + s;
return true;
}
/*else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
//Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
return false;
}*/
return false;
}

View File

@@ -0,0 +1,28 @@
#include "Archimedes.h"
class ChatClient : public Archimedes::Module {
public:
ChatClient(Archimedes::App* a, void* h);
ChatClient() { name = "ChatClient"; }
~ChatClient();
void onLoad() override;
void run() override;
bool onEvent(const Archimedes::Event&) override;
private:
std::string messages = "";
bool open = true;
};
#ifdef CHATCLIENT_DYNAMIC
typedef ChatClient mtype;
#include "endModule.h"
#endif

View File

@@ -0,0 +1,56 @@
#include "ChatServer.h"
void ChatServer::onLoad() {
ServerModule* sm = (ServerModule*) moduleInstances[ServerModule()];
sm->startServer(9932);
}
//void ChatServer::run() {}
bool ChatServer::onEvent(const Archimedes::Event& event) {
unsigned int type = app->getEventType(event);
/*if(type == app->getEventType("DataSentEvent")) {
//we did this?
return true;
} else */
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
static ServerModule* sm; { sm = (ServerModule*) moduleInstances[ServerModule()]; }
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
static std::string s; s = std::string((const char*)e.msg->m_pData, e.msg->m_cbSize);
if(s == "/quit") {
sm->disconnectClient(e.msg->m_conn);
} else if(s == "/shutdown") {
sm->stopServer();
app->end();
}
std::cerr << "Server Recieved: " << s << std::endl;
for(auto& it : sm->getClients()) {
if(it.first != e.msg->m_conn)
sm->sendReliable(it.first, s.c_str(), s.length());
else
sm->sendReliable(e.msg->m_conn, "\nMessage sent\n", strlen("\nMessage sent\n"));
}
return true;
} /*else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
//Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
return false;
}*/
return false;
}

View File

@@ -0,0 +1,34 @@
#include "Archimedes.h"
#include "modules/ServerModule/ServerModule.h"
class ChatServer : public Archimedes::Module {
public:
ChatServer(Archimedes::App* a, void* h) : Module(a, h) {
name = "ChatServer";
ServerModule* sm = new ServerModule(a, h);
deps[*sm] = sm;
sm->shouldHandleEvents(ServerModule::SMEventEnum::ConnectionStatusChanged | ServerModule::SMEventEnum::DataSent);
}
ChatServer() { name = "ChatServer"; }
~ChatServer() {
if(app) {}
}
void onLoad();
//void run();
bool onEvent(const Archimedes::Event&);
};
#ifdef CHATSERVER_DYNAMIC
typedef ChatServer mtype;
#include "endModule.h"
#endif

View File

@@ -0,0 +1,276 @@
#include "modules/ImguiModule/ImguiModule.h"
#include "modules/ClientModule/ClientModule.h"
#include "ChatClientVoice.h"
ChatClientVoice::ChatClientVoice(Archimedes::App* a, void* h) : Module(a, h) {
name = "ChatClientVoice";
ClientModule* cm = new ClientModule(a, h);
deps[*cm] = cm;
cm->shouldHandleEvents(ClientModule::CMEventEnum::ConnectionStatusChanged | ClientModule::CMEventEnum::DataSent);
ImguiModule* im = new ImguiModule(a, h);
deps[*im] = im;
}
ChatClientVoice::~ChatClientVoice() {
if(app) {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
im->releaseContext(ImGui::GetCurrentContext());
//if(buf)
// delete [] buf;
}
}
void ChatClientVoice::onLoad() {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
if(!im) {
std::cout << "No ImguiModule for ChatClientVoice!\n";
std::abort();
}
ImGui::SetCurrentContext(im->aquireContext());
ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
if(!cm) {
std::cout << "No ClientModule for ChatClientVoice!\n";
std::abort();
}
if(!SDL_Init(SDL_INIT_AUDIO)) {
std::cout << "Audio init failed!\n";
std::abort();
}
mic = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_RECORDING, NULL, NULL, NULL);
SDL_GetAudioStreamFormat(mic, &spec, NULL);
speaker = SDL_OpenAudioDeviceStream(SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK, &spec, NULL, NULL);
//buf = new unsigned char[len];
}
void ChatClientVoice::run() {
static ClientModule* cm; { cm = (ClientModule*) moduleInstances[ClientModule()]; }
static unsigned char buf[10 * 1024];
if(!cm) {
std::cout << "No ClientModule for ChatClientVoice!\n";
std::abort();
}
if(open) {
static std::string s, addr = "127.0.0.1:9932";
ImGui::Begin("ChatClientVoice Module", &open);
ImGui::InputText("Server Address: ", &addr);
if(cm->isRunning() && cm->isConnected()) {
if(ImGui::Button("Disconnect") && cm->isRunning()) {
cm->sendReliable("srvcmd1", strlen("srvcmd1"));
//cm->stopClient();
}
} else {
if(ImGui::Button("Connect") && !cm->isRunning()) {
static SteamNetworkingIPAddr serverAddr;
serverAddr.ParseString(addr.c_str());
cm->startClient(serverAddr);
}
}
ImGui::Text("%s", messages.c_str());
ImGui::InputText("Message: ", &s);
if(cm->isConnected()) {
ImGui::SameLine();
if(ImGui::Button("send")) {
if(s == "/quit") {
cm->sendReliable("srvcmd1", strlen("srvcmd1"));
cm->stopClient();
} else if(s == "/shutdown") {
cm->sendReliable("srvcmd2", strlen("srvcmd2"));
//cm->stopClient();
} else {
s.insert(0, "client");
cm->sendReliable(s.c_str(), (uint32) s.length());
}
s.clear();
}
}
static float micVol = 1.0f;
static float speakerVol = 1.0f;
static bool micTest = false;
ImGui::SliderFloat("Mic Volume", &micVol, 0.0f, 1.0f);
ImGui::SliderFloat("Speaker Volume", &speakerVol, 0.0f, 1.0f);
ImGui::Checkbox("Mic test", &micTest);
if(!SDL_AudioStreamDevicePaused(mic)) {
SDL_SetAudioStreamGain(mic, micVol);
} else if(micTest) {
SDL_ClearAudioStream(mic);
SDL_ResumeAudioStreamDevice(mic);
SDL_SetAudioStreamGain(mic, micVol);
}
if(!SDL_AudioStreamDevicePaused(speaker)) {
SDL_SetAudioStreamGain(speaker, speakerVol);
} else if(micTest) {
SDL_ClearAudioStream(speaker);
SDL_ResumeAudioStreamDevice(speaker);
SDL_SetAudioStreamGain(speaker, speakerVol);
}
static int avail = 0;
if(micTest) {
avail = SDL_min(len, SDL_GetAudioStreamAvailable(mic));
if(avail > 10) {
avail = SDL_GetAudioStreamData(mic, buf, avail);
SDL_PutAudioStreamData(speaker, buf, avail);
}
} else if(cm->isConnected()){
// if not testing, send to server.
avail = SDL_min(len, SDL_GetAudioStreamAvailable(mic));
if(avail > 10) {
avail = SDL_GetAudioStreamData(mic, buf, avail);
cm->sendReliable(buf, avail);
}
}
ImGui::End();
} else {
app->emitEvent(new Archimedes::DoUnloadModuleEvent(*cm));
}
}
bool ChatClientVoice::onEvent(const Archimedes::Event& event) {
unsigned int type = app->getEventType(event);
static ClientModule* cm;
/*if(type == app->getEventType("DataSentEvent")) {
//we did this?
return true;
} else */
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
{ cm = (ClientModule*) moduleInstances[ClientModule()]; }
static std::string s;
if(std::string((const char*)e.msg->m_pData, 6) == "client") {
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
messages += "\n\n" + s;
} else if(std::string((const char*)e.msg->m_pData, 6) == "server") {
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
int serverCode = stoi(s);
switch(serverCode) {
case 0:
//start voice
SDL_ClearAudioStream(mic);
SDL_ClearAudioStream(speaker);
SDL_ResumeAudioStreamDevice(mic);
SDL_ResumeAudioStreamDevice(speaker);
break;
case 1:
//stop voice and clear
SDL_PauseAudioStreamDevice(mic);
SDL_PauseAudioStreamDevice(speaker);
SDL_ClearAudioStream(mic);
SDL_ClearAudioStream(speaker);
break;
case 2:
//disconnect
cm->stopClient();
break;
default:
break;
}
} else /*if(std::string((const char*)e.msg->m_pData, 6) == "audio:")*/ {
s = "audio data";
SDL_PutAudioStreamData(speaker, e.msg->m_pData, e.msg->m_cbSize);
}
//std::cerr << "Client Recieved: " << s << std::endl;
return true;
} else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
switch(e.info->m_info.m_eState) {
case k_ESteamNetworkingConnectionState_None:
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
break;
case k_ESteamNetworkingConnectionState_ClosedByPeer:
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
{
SDL_PauseAudioStreamDevice(mic);
SDL_PauseAudioStreamDevice(speaker);
SDL_ClearAudioStream(mic);
SDL_ClearAudioStream(speaker);
break;
}
case k_ESteamNetworkingConnectionState_Connecting:
{
break;
}
case k_ESteamNetworkingConnectionState_Connected:
//OnConnect
break;
default:
// Silences -Wswitch
break;
}
return false;
}
return false;
}

View File

@@ -0,0 +1,36 @@
#include "Archimedes.h"
#include <SDL3/SDL.h>
#include <SDL3/SDL_audio.h>
class ChatClientVoice : public Archimedes::Module {
public:
ChatClientVoice(Archimedes::App* a, void* h);
ChatClientVoice() { name = "ChatClientVoice"; }
~ChatClientVoice();
void onLoad() override;
void run() override;
bool onEvent(const Archimedes::Event&) override;
private:
std::string messages = "";
bool open = true;
SDL_AudioSpec spec;
SDL_AudioStream *mic, *speaker;
const int len = 10 * 1024;
};
#ifdef CHATCLIENTVOICE_DYNAMIC
typedef ChatClientVoice mtype;
#include "endModule.h"
#endif

View File

@@ -0,0 +1,131 @@
#include "ChatServerVoice.h"
void ChatServerVoice::onLoad() {
ServerModule* sm = (ServerModule*) moduleInstances[ServerModule()];
sm->startServer(9932);
}
//void ChatServerVoice::run() {}
bool ChatServerVoice::onEvent(const Archimedes::Event& event) {
unsigned int type = app->getEventType(event);
static ServerModule* sm;
/*if(type == app->getEventType("DataSentEvent")) {
//we did this?
return true;
} else */
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
{ sm = (ServerModule*) moduleInstances[ServerModule()]; }
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
static std::string s;
if(std::string((const char*)e.msg->m_pData, 6) == "client") {
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
for(auto& it : sm->getClients()) {
if(it.first != e.msg->m_conn)
sm->sendReliable(it.first, e.msg->m_pData, e.msg->m_cbSize);
else
sm->sendReliable(e.msg->m_conn, "client\nMessage sent\n", strlen("client\nMessage sent\n"));
}
} else if(std::string((const char*)e.msg->m_pData, 6) == "srvcmd") {
s = std::string((const char*)e.msg->m_pData + 6, e.msg->m_cbSize - 6);
int cmdCode = stoi(s);
switch(cmdCode) {
case 0:
break;
case 1:
//disconnect
sm->disconnectClient(e.msg->m_conn);
break;
case 2:
for(auto& it : sm->getClients()) {
sm->sendReliable(it.first, "server2", strlen("server2"));
}
sm->stopServer();
app->end();
break;
default:
break;
}
} else /*if(std::string((const char*)e.msg->m_pData, 6) == "audio:")*/ {
s = "audio data";
for(auto& it : sm->getClients()) {
if(it.first != e.msg->m_conn)
sm->sendReliable(it.first, e.msg->m_pData, e.msg->m_cbSize);
}
}
//std::cerr << "Server Recieved: " << s << std::endl;
return true;
} else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
{ sm = (ServerModule*) moduleInstances[ServerModule()]; }
unsigned int numClients;
(void)sm->getClients(&numClients);
switch(e.info->m_info.m_eState) {
case k_ESteamNetworkingConnectionState_None:
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
break;
case k_ESteamNetworkingConnectionState_ClosedByPeer:
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
{
if(numClients < 2) {
for(auto& it : sm->getClients()) {
sm->sendReliable(it.first, "server1", strlen("server1"));
}
}
break;
}
case k_ESteamNetworkingConnectionState_Connecting:
{
break;
}
case k_ESteamNetworkingConnectionState_Connected:
//OnConnect
if(numClients == 2) {
for(auto& it : sm->getClients()) {
sm->sendReliable(it.first, "server0", strlen("server0"));
}
} else if(numClients > 2) {
sm->sendReliable(e.info->m_hConn, "server0", strlen("server0"));
}
break;
default:
// Silences -Wswitch
break;
}
return false;
}
return false;
}

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@@ -0,0 +1,34 @@
#include "Archimedes.h"
#include "modules/ServerModule/ServerModule.h"
class ChatServerVoice : public Archimedes::Module {
public:
ChatServerVoice(Archimedes::App* a, void* h) : Module(a, h) {
name = "ChatServerVoice";
ServerModule* sm = new ServerModule(a, h);
deps[*sm] = sm;
sm->shouldHandleEvents(ServerModule::SMEventEnum::ConnectionStatusChanged | ServerModule::SMEventEnum::DataSent);
}
ChatServerVoice() { name = "ChatServerVoice"; }
~ChatServerVoice() {
if(app) {}
}
void onLoad();
//void run();
bool onEvent(const Archimedes::Event&);
};
#ifdef CHATSERVERVOICE_DYNAMIC
typedef ChatServerVoice mtype;
#include "endModule.h"
#endif

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@@ -0,0 +1,46 @@
#include "ChessServer.h"
void ChessServer::onLoad() {
ServerModule* sm = (ServerModule*) moduleInstances[ServerModule()];
sm->startServer(9932);
}
//void ChessServer::run() {}
bool ChessServer::onEvent(const Archimedes::Event& event) {
unsigned int type = app->getEventType(event);
/*if(type == app->getEventType("DataSentEvent")) {
//we did this?
return true;
} else */
if(type == app->getEventType(Archimedes::DataRecievedEvent())) {
static ServerModule* sm; { sm = (ServerModule*) moduleInstances[ServerModule()]; }
Archimedes::DataRecievedEvent& e = (Archimedes::DataRecievedEvent&) event;
static std::string s; s = std::string((const char*)e.msg->m_pData, e.msg->m_cbSize);
for(auto& it : sm->getClients()) {
if(it.first != e.msg->m_conn)
sm->sendReliable(it.first, s.c_str(), s.length());
}
return true;
} /*else if(type == app->getEventType("ConnectionStatusChangedEvent")) {
//Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
return false;
}*/
return false;
}

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@@ -0,0 +1,34 @@
#include "Archimedes.h"
#include "modules/ServerModule/ServerModule.h"
class ChessServer : public Archimedes::Module {
public:
ChessServer(Archimedes::App* a, void* h) : Module(a, h) {
name = "ChessServer";
ServerModule* sm = new ServerModule(a, h);
deps[*sm] = sm;
sm->shouldHandleEvents(ServerModule::SMEventEnum::ConnectionStatusChanged | ServerModule::SMEventEnum::DataSent);
}
ChessServer() { name = "ChessServer"; }
~ChessServer() {
if(app) {}
}
void onLoad();
//void run();
bool onEvent(const Archimedes::Event&);
};
#ifdef CHESSSERVER_DYNAMIC
typedef ChessServer mtype;
#include "endModule.h"
#endif

View File

@@ -1,5 +1,5 @@
#include "Ollama.h"
#include "modules/ImguiModule/src/ImguiModule.h"
#include "modules/ImguiModule/ImguiModule.h"
#include <sstream>
@@ -7,16 +7,21 @@ Ollama::Ollama(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "Ollama";
ImguiModule* im = new ImguiModule(a, nullptr);
deps[im->getName()] = im;
ImguiModule* im = new ImguiModule(a, h);
deps[*im] = im;
}
Ollama::~Ollama() {
if(app) {
if(curl) {
curl_easy_cleanup(curl);
curl = nullptr;
}
curl_global_cleanup();
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
im->releaseContext(ImGui::GetCurrentContext());
}
}
static size_t WriteCallback(void* contents, size_t size, size_t nmemb, std::ostream* userp)
@@ -27,14 +32,14 @@ static size_t WriteCallback(void* contents, size_t size, size_t nmemb, std::ostr
void Ollama::onLoad() {
ImguiModule* im = (ImguiModule*) moduleInstances["ImguiModule"];
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
if(!im) {
std::cout << "No ImguiModule for Ollama!\n";
std::abort();
}
ImGui::SetCurrentContext(im->getContext());
ImGui::SetCurrentContext(im->aquireContext());
curl_global_init(CURL_GLOBAL_ALL);
curl = curl_easy_init();
@@ -109,7 +114,7 @@ void Ollama::run() {
if(code != CURLE_OK) {
std::cerr << "curl_easy_perform() failed!: " << curl_easy_strerror(code) << std::endl;
app->stopModule(getName());
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
return;
} else {
jsonObj = nlohmann::json::parse(response);

View File

@@ -8,6 +8,7 @@ class Ollama : public Archimedes::Module {
public:
Ollama(Archimedes::App*, void*);
Ollama() { name = "Ollama"; }
~Ollama();
void onLoad();
@@ -20,6 +21,6 @@ class Ollama : public Archimedes::Module {
};
#ifdef OLLAMA_DYNAMIC
#define MODULE_TYPE Ollama
typedef Ollama mtype;
#include "endModule.h"
#endif

View File

@@ -1,11 +1,13 @@
#include "Print.h"
Print::Print(void* h, Archimedes::App* a) : Archimedes::Module(h, a) {
Print::Print(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "Print";
}
Print::~Print() {
if(app) {
std::cout << "Print Destroyed!\n";
}
}
void Print::run() {

View File

@@ -3,14 +3,13 @@
class Print : public Archimedes::Module {
public:
Print(void*, Archimedes::App*);
Print(Archimedes::App*, void*);
Print() { name = "Print"; }
~Print();
void run();
void onLoad() {}
};
#ifdef PRINT_DYNAMIC
#define MODULE_TYPE Print
typedef Print mtype;
#include "endModule.h"
#endif

View File

@@ -0,0 +1 @@
Example modules for Archimedes

View File

@@ -5,31 +5,35 @@
#include <fcntl.h>
#include "Terminal.h"
#include "modules/ImguiModule/src/ImguiModule.h"
#include "modules/ImguiModule/ImguiModule.h"
Terminal::Terminal(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "Terminal";
ImguiModule* im = new ImguiModule(a, nullptr);
deps[im->getName()] = im;
ImguiModule* im = new ImguiModule(a, h);
deps[*im] = im;
}
Terminal::~Terminal() {
if(app) {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
im->releaseContext(ImGui::GetCurrentContext());
}
}
void Terminal::onLoad() {
ImguiModule* im = (ImguiModule*) moduleInstances["ImguiModule"];
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
if(!im) {
std::cout << "No ImguiModule for Terminal!\n";
std::abort();
}
ImGui::SetCurrentContext(im->getContext());
ImGui::SetCurrentContext(im->aquireContext());
child_pid = forkpty(&master, nullptr, nullptr, nullptr);
@@ -67,7 +71,7 @@ void Terminal::run() {
rc = read(master, opArr, 150);
if(rc < 0) {
//error on read
app->stopModule(getName());
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
} else {
if(input == "clear") output = "";
output += opArr;

View File

@@ -5,6 +5,7 @@ class Terminal : public Archimedes::Module {
public:
Terminal(Archimedes::App*, void*);
Terminal() { name = "Terminal"; }
~Terminal();
void onLoad();
@@ -15,6 +16,6 @@ class Terminal : public Archimedes::Module {
};
#ifdef TERMINAL_DYNAMIC
#define MODULE_TYPE Terminal
typedef Terminal mtype;
#include "endModule.h"
#endif

View File

@@ -1,7 +1,7 @@
#include "Archimedes.h"
class TestClay : public Archimedes::GuiModule {
class TestClay : public Archimedes::Module {
public:
TestClay(void*, Archimedes::App&);

View File

@@ -1,28 +1,30 @@
#include "TestImgui.h"
#include "modules/ImguiModule/src/ImguiModule.h"
#include "modules/ImguiModule/ImguiModule.h"
TestImgui::TestImgui(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "TestImgui";
ImguiModule* im = new ImguiModule(a, nullptr);
deps[im->getName()] = im;
ImguiModule* im = new ImguiModule(a, h);
deps[*im] = im;
}
TestImgui::~TestImgui() {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
im->releaseContext(ImGui::GetCurrentContext());
}
void TestImgui::onLoad() {
ImguiModule* im = (ImguiModule*) moduleInstances["ImguiModule"];
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
if(!im) {
std::cout << "No ImguiModule for TestImgui!\n";
std::abort();
}
ImGui::SetCurrentContext(im->getContext());
ImGui::SetCurrentContext(im->aquireContext());
}
@@ -30,7 +32,7 @@ void TestImgui::run() {
if(demo)
ImGui::ShowDemoWindow(&this->demo);
else
app->end();
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
{
ImGuiIO& io = ImGui::GetIO();

View File

@@ -5,6 +5,8 @@ class TestImgui : public Archimedes::Module {
public:
TestImgui(Archimedes::App*, void*);
TestImgui() { name = "TestImgui"; }
~TestImgui();
void onLoad();
@@ -17,6 +19,6 @@ class TestImgui : public Archimedes::Module {
};
#ifdef TESTIMGUI_DYNAMIC
#define MODULE_TYPE TestImgui
typedef TestImgui mtype;
#include "endModule.h"
#endif

View File

@@ -0,0 +1,28 @@
#include "TestNotCurses.h"
TestNotCurses::TestNotCurses(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "TestNotCurses";
}
TestNotCurses::~TestNotCurses() {
notcurses_stop(ncInstance);
}
void TestNotCurses::onLoad() {
setlocale(LC_ALL, "");
notcurses_options opts;
ncInstance = notcurses_init(&opts, NULL);
if(!ncInstance) {
app->stopModule(getName());
return;
}
}
void TestNotCurses::run() {
notcurses_render(ncInstance);
}

View File

@@ -0,0 +1,19 @@
#include "Archimedes.h"
#include <notcurses/notcurses.h>
class TestNotCurses : public Archimedes::Module {
public:
TestNotCurses(Archimedes::App*, void*);
~TestNotCurses();
void run();
void onLoad();
private:
notcurses* ncInstance;
};
#ifdef TESTNOTCURSES_DYNAMIC
typedef TestNotCurses mtype;
#include "endModule.h"
#endif

View File

@@ -0,0 +1,141 @@
#include "ClientModule.h"
ClientModule::ClientModule(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "ClientModule";
}
ClientModule::~ClientModule() {
if(app) {
app->unregisterEvent(Archimedes::DataRecievedEvent());
app->unregisterEvent(Archimedes::DataSentEvent());
app->unregisterEvent(Archimedes::ConnectionStatusChangedEvent());
GameNetworkingSockets_Kill();
}
}
void ClientModule::onLoad() {
app->registerEvent(Archimedes::DataSentEvent());
app->registerEvent(Archimedes::DataRecievedEvent());
app->registerEvent(Archimedes::ConnectionStatusChangedEvent());
SteamDatagramErrMsg errMsg;
if ( !GameNetworkingSockets_Init( nullptr, errMsg ) ) {
//FatalError( "GameNetworkingSockets_Init failed. %s", errMsg );
std::cerr << "GameNetworkingSockets_Init() Failed: " << errMsg << std::endl;
}
//SteamNetworkingUtils()->SetDebugOutputFunction( k_ESteamNetworkingSocketsDebugOutputType_Msg, DebugOutput );
interface = SteamNetworkingSockets();
}
void ClientModule::startClient(SteamNetworkingIPAddr& serverAddr) {
if(!running) {
// Start connecting
char szAddr[ SteamNetworkingIPAddr::k_cchMaxString ];
serverAddr.ToString( szAddr, sizeof(szAddr), true );
std::cerr << "Connecting to chat server at " << szAddr << std::endl;
SteamNetworkingConfigValue_t opt;
opt.SetPtr( k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, (void*)SteamNetConnectionStatusChangedCallback );
connection = interface->ConnectByIPAddress( serverAddr, 1, &opt );
if ( connection == k_HSteamNetConnection_Invalid )
std::cerr << "Failed to create connection\n";
running = true;
}
}
void ClientModule::stopClient() { running = false; }
void ClientModule::run() {
if(running) {
pollIncomingData();
PollConnectionStateChanges();
}
}
bool ClientModule::onEvent(const Archimedes::Event& event) {
unsigned int type = app->getEventType(event);
if(eventsToHandle & CMEventEnum::ConnectionStatusChanged && type == app->getEventType(Archimedes::ConnectionStatusChangedEvent())) {
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
switch(e.info->m_info.m_eState) {
case k_ESteamNetworkingConnectionState_None:
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
break;
case k_ESteamNetworkingConnectionState_ClosedByPeer:
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
{
// Ignore if they were not previously connected. (If they disconnected
// before we accepted the connection.)
if ( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connected )
{
}
else
{
assert( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connecting );
}
// Clean up the connection. This is important!
// The connection is "closed" in the network sense, but
// it has not been destroyed. We must close it on our end, too
// to finish up. The reason information do not matter in this case,
// and we cannot linger because it's already closed on the other end,
// so we just pass 0's.
//
// OnDisconnect
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
connection = k_HSteamNetConnection_Invalid;
stopClient();
break;
}
case k_ESteamNetworkingConnectionState_Connecting:
{
break;
}
case k_ESteamNetworkingConnectionState_Connected:
//OnConnect
break;
default:
// Silences -Wswitch
break;
}
return true;
} else if(eventsToHandle & CMEventEnum::DataRecieved && type == app->getEventType(Archimedes::DataRecievedEvent())) {
return true;
} else if(eventsToHandle & CMEventEnum::DataSent && type == app->getEventType(Archimedes::DataSentEvent())) {
return true;
}
return false;
}
void ClientModule::pollIncomingData() {
while(running && connection != k_HSteamNetConnection_Invalid) {
ISteamNetworkingMessage *pIncomingMsg = nullptr;
int numMsgs = interface->ReceiveMessagesOnConnection( connection, &pIncomingMsg, 1 );
if ( numMsgs == 0 )
break;
if ( numMsgs < 0 )
std::cerr << "Error checking for messages" << std::endl;
assert( numMsgs == 1 && pIncomingMsg );
assert( pIncomingMsg->m_conn == connection );
app->emitEvent(new Archimedes::DataRecievedEvent(pIncomingMsg));
}
}

View File

@@ -0,0 +1,73 @@
#include "Archimedes.h"
#include <steam/steamnetworkingsockets.h>
#include <steam/isteamnetworkingutils.h>
#include "utils/Events/NetworkEvents.h"
class ClientModule : public Archimedes::Module {
public:
ClientModule(Archimedes::App*, void*);
ClientModule() { name = "ClientModule"; }
~ClientModule();
void onLoad();
void run();
bool onEvent(const Archimedes::Event&);
void startClient(SteamNetworkingIPAddr&);
void stopClient();
void sendReliable(const void* data, uint32 byteCount) {
interface->SendMessageToConnection(connection, data, byteCount, k_nSteamNetworkingSend_Reliable, nullptr);
app->emitEvent(new Archimedes::DataSentEvent(data, byteCount));
}
bool isRunning() const { return running; }
bool isConnected() const { return connection != k_HSteamNetConnection_Invalid; }
void pollIncomingData();
void shouldHandleEvents(unsigned int events) { eventsToHandle = events; }
enum CMEventEnum {
None = 0,
ConnectionStatusChanged = 1 << 0,
DataRecieved = 1 << 1,
DataSent = 1 << 2
};
private:
unsigned int eventsToHandle = CMEventEnum::ConnectionStatusChanged | CMEventEnum::DataSent | CMEventEnum::DataRecieved;
bool running = false;
ISteamNetworkingSockets* interface;
HSteamNetConnection connection;
inline static ClientModule* callbackInstance = nullptr;
static void SteamNetConnectionStatusChangedCallback( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
callbackInstance->OnSteamNetConnectionStatusChanged( pInfo );
}
void OnSteamNetConnectionStatusChanged( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
app->emitEvent(new Archimedes::ConnectionStatusChangedEvent(pInfo));
}
void PollConnectionStateChanges() {
callbackInstance = this;
interface->RunCallbacks();
}
};
#ifdef CLIENTMODULE_DYNAMIC
typedef ClientModule mtype;
#include "endModule.h"
#endif

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@@ -0,0 +1,121 @@
#include "ImguiModule.h"
#include "pch.hpp"
ImguiModule::ImguiModule(Archimedes::App* a, void* h = nullptr) : Archimedes::Module(a, h) {
name = "ImguiModule";
WindowModule* wm = new WindowModule(a, h);
deps[*wm] = wm;
}
ImguiModule::~ImguiModule() {
if(app) {
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
wm->getRenderer()->getCmdList().erase(rcmd_it);
#if WINDOW == 2
wm->removeEventFn(ecmd_it);
#endif
rendererShutdown();
windowShutdown();
ImGui::DestroyContext();
wm->releaseWindow(window);
}
}
void ImguiModule::onLoad() {
WindowModule* wm; { wm = (WindowModule*) moduleInstances[WindowModule()]; }
if(!wm) {
std::cout << "No WindowModule for ImguiModule!\n";
std::abort();
}
window = wm->aquireWindow();
#if RENDERER == 2
renderer = window->getRenderer()->getRendererImpl().renderer;
#endif
IMGUI_CHECKVERSION();
context = ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
#ifdef CUSTOMFONT
io.Fonts->AddFontFromFileTTF(STRINGIZE_VALUE_OF(CUSTOMFONT), 13.0f);
#endif
// Setup Dear ImGui style
ImGui::StyleColorsDark();
//ImGui::StyleColorsLight();
// Setup Platform/Renderer backends
if(!windowInit())
std::cout << "windowInit failed\n";
if(!rendererInit()) {
std::cout << "rendererInit failed!\n" << std::endl;
}
wm->getRenderer()->getCmdList().push_back([this](){
ImGui::Render();
rendererRenderDrawData();
rendererNewFrame();
windowNewFrame();
ImGui::NewFrame();
});
rcmd_it = --wm->getRenderer()->getCmdList().end()++;
#if WINDOW == 2
ecmd_it = wm->addEventFn([](Archimedes::Event* e){
if(e->userData.type() == typeid(SDL_Event*)) {
ImGui_ImplSDL3_ProcessEvent(std::any_cast<SDL_Event*>(e->userData));
}
});
#endif
//Compute first frame ahead of first WindowModule->run()
rendererNewFrame();
windowNewFrame();
ImGui::NewFrame();
}
bool ImguiModule::onEvent(const Archimedes::Event &e) {
/*
#if WINDOW == 2
if(e.userData != nullptr) {
unsigned int type = app->getEventType(e);
if(type == app->getEventType(Archimedes::ResizeWindowEvent())
|| type == app->getEventType(Archimedes::CloseWindowEvent())
|| type == app->getEventType(Archimedes::KeyPressedWindowEvent())
|| type == app->getEventType(Archimedes::KeyReleasedWindowEvent())
|| type == app->getEventType(Archimedes::MouseButtonPressedWindowEvent())
|| type == app->getEventType(Archimedes::MouseButtonReleasedWindowEvent())
|| type == app->getEventType(Archimedes::ScrollWindowEvent())
|| type == app->getEventType(Archimedes::MouseMovedWindowEvent())
|| type == app->getEventType(Archimedes::FocusedWindowEvent())
|| type == app->getEventType(Archimedes::FocusLostWindowEvent())
|| type == app->getEventType(Archimedes::MovedWindowEvent())) {
ImGui_ImplSDL3_ProcessEvent((SDL_Event*) e.userData);
}
}
#endif
*/
return false;
}

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@@ -0,0 +1,113 @@
#include "Archimedes.h"
#include "imgui.h"
#include "misc/cpp/imgui_stdlib.h"
#include "modules/WindowModule/WindowModule.h"
#if RENDERER == 1
#include "backends/imgui_impl_opengl3.h"
#elif RENDERER == 2
#include "backends/imgui_impl_sdlrenderer3.h"
#endif
#if WINDOW == 1
#include "backends/imgui_impl_glfw.h"
#include <GLFW/glfw3.h>
#elif WINDOW == 2
#include "backends/imgui_impl_sdl3.h"
#include <SDL3/SDL.h>
#endif
class ImguiModule : public Archimedes::Module {
public:
ImguiModule(Archimedes::App*, void*);
ImguiModule() { name = "ImguiModule"; }
~ImguiModule();
void onLoad() override;
bool onEvent(const Archimedes::Event&) override;
ImGuiContext* aquireContext() {
contextRefs++;
return context;
}
void releaseContext(ImGuiContext* ctxt) {
if(ctxt == context && context != nullptr) {
if(--contextRefs == 0) {
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
}
}
}
private:
int contextRefs = 0;
ImGuiContext* context;
Archimedes::Window* window;
std::list<std::function<void()>>::iterator rcmd_it;
std::list<std::function<void(Archimedes::Event*)>>::iterator ecmd_it;
#if RENDERER == 1
auto rendererInit() { return ImGui_ImplOpenGL3_Init("#version 330"); }
void rendererShutdown() { ImGui_ImplOpenGL3_Shutdown(); }
void rendererNewFrame() { ImGui_ImplOpenGL3_NewFrame(); }
void rendererRenderDrawData() { ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData()); }
#elif RENDERER == 2
SDL_Renderer* renderer;
auto rendererInit() { return ImGui_ImplSDLRenderer3_Init(renderer); }
void rendererShutdown() { ImGui_ImplSDLRenderer3_Shutdown(); }
void rendererNewFrame() { ImGui_ImplSDLRenderer3_NewFrame(); }
void rendererRenderDrawData() { ImGui_ImplSDLRenderer3_RenderDrawData(ImGui::GetDrawData(), renderer); }
#endif
#if WINDOW == 1
#if RENDERER == 1
auto windowInit() { return ImGui_ImplGlfw_InitForOpenGL(window->getWindowImpl().getWindow(), true); }
#endif
void windowShutdown() { ImGui_ImplGlfw_Shutdown(); }
void windowNewFrame() { ImGui_ImplGlfw_NewFrame(); }
#elif WINDOW == 2
#if RENDERER == 1
auto windowInit() { return ImGui_ImplSDL3_InitForOpenGL(window->getWindowImpl().getWindow(), window->getWindowImpl().getContext()); }
#elif RENDERER == 2
auto windowInit() { return ImGui_ImplSDL3_InitForSDLRenderer(window->getWindowImpl().getWindow(), renderer); }
#endif
void windowShutdown() { ImGui_ImplSDL3_Shutdown(); }
void windowNewFrame() { ImGui_ImplSDL3_NewFrame(); }
#endif
};
#ifdef IMGUIMODULE_DYNAMIC
typedef ImguiModule mtype;
#include "endModule.h"
#endif

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@@ -1,68 +0,0 @@
#include "ImguiModule.h"
#include "modules/WindowModule/src/WindowModule.h"
#include "backends/imgui_impl_glfw.h"
#include "backends/imgui_impl_opengl3.h"
#include <GLFW/glfw3.h>
ImguiModule::ImguiModule(Archimedes::App* a, void* h = nullptr) : Archimedes::Module(a, h) {
name = "ImguiModule";
WindowModule* wm = new WindowModule(a);
deps[wm->getName()] = wm;
}
ImguiModule::~ImguiModule() {
ImGui_ImplOpenGL3_Shutdown();
ImGui_ImplGlfw_Shutdown();
ImGui::DestroyContext();
}
void ImguiModule::onLoad() {
WindowModule* wm = (WindowModule*) moduleInstances["WindowModule"];
if(!wm) {
std::cout << "No WindowModule for ImguiModule!\n";
std::abort();
}
IMGUI_CHECKVERSION();
context = ImGui::CreateContext();
ImGuiIO& io = ImGui::GetIO(); (void)io;
io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad; // Enable Gamepad Controls
io.ConfigFlags |= ImGuiConfigFlags_DockingEnable; // Enable Docking
//io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable; // Enable Multi-Viewport / Platform Windows
// Setup Dear ImGui style
ImGui::StyleColorsDark();
//ImGui::StyleColorsLight();
// Setup Platform/Renderer backends
if(!ImGui_ImplGlfw_InitForOpenGL(wm->getWindow()->getWindowImpl().getWindow(), true))
std::cout << "GLFWImpl failed\n";
if(!ImGui_ImplOpenGL3_Init("#version 330")) {
std::cout << "ImGui_ImplOpenGL3_Init failed!\n" << std::endl;
}
wm->getRenderer()->getCmdList().push_back([](){
ImGui::Render();
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
});
//Compute first frame ahead of first WindowModule->run()
ImGui_ImplOpenGL3_NewFrame();
ImGui_ImplGlfw_NewFrame();
ImGui::NewFrame();
}

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@@ -1,31 +0,0 @@
#ifndef GUIMODULE
#define GUIMODULE
#endif
#include "Archimedes.h"
#include "imgui.h"
#include "misc/cpp/imgui_stdlib.h"
class ImguiModule : public Archimedes::Module {
public:
ImguiModule(Archimedes::App*, void*);
~ImguiModule();
void onLoad();
bool onEvent(const Archimedes::Event& e) { return false; }
ImGuiContext* getContext() { return context; }
private:
ImGuiContext* context;
};
#ifdef IMGUIMODULE_DYNAMIC
#define MODULE_TYPE ImguiModule
#include "endModule.h"
#endif

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@@ -0,0 +1,63 @@
#include "MainGUI.h"
#include "modules/ImguiModule/ImguiModule.h"
MainGUI::MainGUI(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "MainGUI";
ImguiModule* im = new ImguiModule(a, h);
deps[*im] = im;
}
MainGUI::~MainGUI() {
if(app) {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
im->releaseContext(ImGui::GetCurrentContext());
}
}
void MainGUI::onLoad() {
ImguiModule* im; { im = (ImguiModule*) moduleInstances[ImguiModule()]; }
if(!im) {
std::cout << "No ImguiModule for MainGUI!\n";
std::abort();
}
ImGui::SetCurrentContext(im->aquireContext());
}
void MainGUI::run() {
if(open) {
ImGuiIO& io = ImGui::GetIO();
static std::string s;
ImGui::Begin("MainGUI Module", &open);
ImGui::Text("Active Modules:");
for(auto m : app->getModuleNames())
ImGui::Text("%s", m.c_str());
ImGui::Text("\nEnter a module to un/load:");
ImGui::InputText("module: ", &s);
if(ImGui::Button("load"))
app->emitEvent(new Archimedes::DoLoadModuleEvent(s));
ImGui::SameLine();
if(ImGui::Button("unload"))
app->emitEvent(new Archimedes::DoUnloadModuleEvent(s));
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
ImGui::End();
} else {
app->end();
}
}

View File

@@ -5,14 +5,18 @@ class MainGUI : public Archimedes::Module {
public:
MainGUI(Archimedes::App*, void*);
MainGUI() { name = "MainGUI"; }
~MainGUI();
void onLoad();
void run();
private:
bool open = true;
};
#ifdef MAINGUI_DYNAMIC
#define MODULE_TYPE MainGUI
typedef MainGUI mtype;
#include "endModule.h"
#endif

View File

@@ -1,54 +0,0 @@
#include "MainGUI.h"
#include "modules/ImguiModule/src/ImguiModule.h"
MainGUI::MainGUI(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "MainGUI";
ImguiModule* im = new ImguiModule(a, nullptr);
deps[im->getName()] = im;
}
MainGUI::~MainGUI() {
}
void MainGUI::onLoad() {
ImguiModule* im = (ImguiModule*) moduleInstances["ImguiModule"];
if(!im) {
std::cout << "No ImguiModule for MainGUI!\n";
std::abort();
}
ImGui::SetCurrentContext(im->getContext());
}
void MainGUI::run() {
ImGuiIO& io = ImGui::GetIO();
static std::string s;
ImGui::Begin("MainGUI Module");
ImGui::Text("Active Modules:");
for(auto m : app->getModuleNames())
ImGui::Text("%s", m.c_str());
ImGui::Text("\nEnter a module to un/load:");
ImGui::InputText("module: ", &s);
if(ImGui::Button("load"))
app->startModule(s);
ImGui::SameLine();
if(ImGui::Button("unload"))
app->stopModule(s);
ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
ImGui::End();
}

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@@ -0,0 +1,223 @@
#include "ServerModule.h"
ServerModule::ServerModule(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "ServerModule";
}
ServerModule::~ServerModule() {
if(app) {
app->unregisterEvent(Archimedes::DataRecievedEvent());
app->unregisterEvent(Archimedes::DataSentEvent());
app->unregisterEvent(Archimedes::ConnectionStatusChangedEvent());
GameNetworkingSockets_Kill();
}
}
void ServerModule::onLoad() {
app->registerEvent(Archimedes::DataRecievedEvent());
app->registerEvent(Archimedes::DataSentEvent());
app->registerEvent(Archimedes::ConnectionStatusChangedEvent());
SteamDatagramErrMsg errMsg;
if ( !GameNetworkingSockets_Init( nullptr, errMsg ) ) {
std::cerr << "GameNetworkingSockets_Init() Failed: " << errMsg << std::endl;
}
//SteamNetworkingUtils()->SetDebugOutputFunction( k_ESteamNetworkingSocketsDebugOutputType_Msg, DebugOutput );
interface = SteamNetworkingSockets();
}
void ServerModule::startServer(int p) {
if(!running) {
port = p;
SteamNetworkingIPAddr serverLocalAddr;
serverLocalAddr.Clear();
serverLocalAddr.m_port = port;
SteamNetworkingConfigValue_t opt;
opt.SetPtr(k_ESteamNetworkingConfig_Callback_ConnectionStatusChanged, (void*)SteamNetConnectionStatusChangedCallback);
listenSock = interface->CreateListenSocketIP( serverLocalAddr, 1, &opt );
if ( listenSock == k_HSteamListenSocket_Invalid )
std::cerr << "Failed to listen on port " << port << std::endl;
pollGroup = interface->CreatePollGroup();
if ( pollGroup == k_HSteamNetPollGroup_Invalid )
std::cerr << "Failed to listen on port " << port << std::endl;
std::cerr << "Server listening on port " << port << std::endl;
running = true;
}
}
void ServerModule::stopServer() {
disconnectAllClients();
running = false;
}
void ServerModule::run() {
if(running) {
pollIncomingData();
PollConnectionStateChanges();
} else if(port >= 0) {
interface->CloseListenSocket(listenSock);
listenSock = k_HSteamListenSocket_Invalid;
interface->DestroyPollGroup(pollGroup);
pollGroup = k_HSteamNetPollGroup_Invalid;
port = -1;
}
}
bool ServerModule::onEvent(const Archimedes::Event& event) {
unsigned int type = app->getEventType(event);
if(eventsToHandle & SMEventEnum::ConnectionStatusChanged && type == app->getEventType(Archimedes::ConnectionStatusChangedEvent())) {
Archimedes::ConnectionStatusChangedEvent& e = (Archimedes::ConnectionStatusChangedEvent&) event;
switch(e.info->m_info.m_eState) {
case k_ESteamNetworkingConnectionState_None:
// NOTE: We will get callbacks here when we destroy connections. You can ignore these.
break;
case k_ESteamNetworkingConnectionState_ClosedByPeer:
case k_ESteamNetworkingConnectionState_ProblemDetectedLocally:
{
// Ignore if they were not previously connected. (If they disconnected
// before we accepted the connection.)
if ( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connected )
{
// Locate the client. Note that it should have been found, because this
// is the only codepath where we remove clients (except on shutdown),
// and connection change callbacks are dispatched in queue order.
auto itClient = clients.find( e.info->m_hConn );
assert( itClient != clients.end() );
// Select appropriate log messages
//const char *pszDebugLogAction;
/*if ( e.info->m_info.m_eState == k_ESteamNetworkingConnectionState_ProblemDetectedLocally )
{
pszDebugLogAction = "problem detected locally";
sprintf( temp, "Alas, %s hath fallen into shadow. (%s)", itClient->second.name.c_str(), e.info->m_info.m_szEndDebug );
}
else
{
// Note that here we could check the reason code to see if
// it was a "usual" connection or an "unusual" one.
pszDebugLogAction = "closed by peer"; (void)pszDebugLogAction;
sprintf( temp, "%s hath departed", itClient->second.name.c_str() );
}*/
// Spew something to our own log. Note that because we put their nick
// as the connection description, it will show up, along with their
// transport-specific data (e.g. their IP address)
/*Printf( "Connection %s %s, reason %d: %s\n",
e.info->m_info.m_szConnectionDescription,
pszDebugLogAction,
e.info->m_info.m_eEndReason,
e.info->m_info.m_szEndDebug
);*/
clients.erase( itClient );
// Send a message so everybody else knows what happened
//SendStringToAllClients( temp );
}
else
{
assert( e.info->m_eOldState == k_ESteamNetworkingConnectionState_Connecting );
}
// Clean up the connection. This is important!
// The connection is "closed" in the network sense, but
// it has not been destroyed. We must close it on our end, too
// to finish up. The reason information do not matter in this case,
// and we cannot linger because it's already closed on the other end,
// so we just pass 0's.
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
std::cerr << "Connection Closed.\n";
break;
}
case k_ESteamNetworkingConnectionState_Connecting:
{
// This must be a new connection
assert( clients.find( e.info->m_hConn ) == clients.end() );
//Printf( "Connection request from %s", e.info->m_info.m_szConnectionDescription );
// A client is attempting to connect
// Try to accept the connection.
if ( interface->AcceptConnection( e.info->m_hConn ) != k_EResultOK )
{
// This could fail. If the remote host tried to connect, but then
// disconnected, the connection may already be half closed. Just
// destroy whatever we have on our side.
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
//Printf( "Can't accept connection. (It was already closed?)" );
break;
}
std::cerr << "Connection Accepted!\n";
// Assign the poll group
if ( !interface->SetConnectionPollGroup( e.info->m_hConn, pollGroup ) )
{
interface->CloseConnection( e.info->m_hConn, 0, nullptr, false );
//Printf( "Failed to set poll group?" );
break;
}
// Add them to the client list, using std::map wacky syntax
clients[ e.info->m_hConn ] = ++numClients;
//SetClientNick( e.info->m_hConn, nick );
break;
}
case k_ESteamNetworkingConnectionState_Connected:
// We will get a callback immediately after accepting the connection.
// Since we are the server, we can ignore this, it's not news to us.
break;
default:
// Silences -Wswitch
break;
}
return true;
} else if(eventsToHandle & SMEventEnum::DataRecieved && type == app->getEventType(Archimedes::DataRecievedEvent())) {
return true;
} else if(eventsToHandle & SMEventEnum::DataSent && type == app->getEventType(Archimedes::DataSentEvent())) {
return true;
}
return false;
}
void ServerModule::pollIncomingData() {
while ( running )
{
ISteamNetworkingMessage *pIncomingMsg = nullptr;
int numMsgs = interface->ReceiveMessagesOnPollGroup( pollGroup, &pIncomingMsg, 1 );
if ( numMsgs == 0 )
break;
if ( numMsgs < 0 )
std::cerr << "Error checking for messages" << std::endl;
assert( numMsgs == 1 && pIncomingMsg );
auto itClient = clients.find( pIncomingMsg->m_conn );
assert( itClient != clients.end() );
app->emitEvent(new Archimedes::DataRecievedEvent(pIncomingMsg));
}
}

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@@ -0,0 +1,100 @@
#ifndef SERVERMODULE_H
#define SERVERMODULE_H
#include "Archimedes.h"
#include <steam/steamnetworkingsockets.h>
#include <steam/isteamnetworkingutils.h>
#include "utils/Events/NetworkEvents.h"
class ServerModule : public Archimedes::Module {
public:
ServerModule(Archimedes::App*, void*);
ServerModule() { name = "ServerModule"; }
~ServerModule();
void onLoad();
bool onEvent(const Archimedes::Event&);
void run();
void startServer(int);
void stopServer();
enum SMEventEnum {
None = 0,
ConnectionStatusChanged = 1 << 0,
DataRecieved = 1 << 1,
DataSent = 1 << 2
};
bool isRunning() const { return running; }
void shouldHandleEvents(unsigned int events) { eventsToHandle = events; }
void sendReliable(HSteamNetConnection client, const void* data, uint32 byteCount) {
interface->SendMessageToConnection(client, data, byteCount, k_nSteamNetworkingSend_Reliable, nullptr);
}
void disconnectClient(HSteamNetConnection c) {
if(clients.find(c) != clients.end()) {
interface->CloseConnection(c, 0, nullptr, false);
clients.erase(c);
}
}
void disconnectAllClients() {
while(!clients.empty()) {
disconnectClient(clients.begin()->first);
}
}
std::map<HSteamNetConnection, unsigned int> getClients(unsigned int* num = nullptr) const {
if(num) {
*num = numClients;
}
return clients;
}
void pollIncomingData();
private:
//handle all events by default
unsigned int eventsToHandle = SMEventEnum::ConnectionStatusChanged | SMEventEnum::DataSent | SMEventEnum::DataRecieved;
bool running = false;
int port = -1;
unsigned int numClients = 0;
HSteamListenSocket listenSock;
HSteamNetPollGroup pollGroup;
ISteamNetworkingSockets* interface;
inline static ServerModule *callbackInstance = nullptr;
static void SteamNetConnectionStatusChangedCallback( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
callbackInstance->OnSteamNetConnectionStatusChanged( pInfo );
}
void OnSteamNetConnectionStatusChanged( SteamNetConnectionStatusChangedCallback_t *pInfo ) {
app->emitEvent(new Archimedes::ConnectionStatusChangedEvent(pInfo));
}
std::map<HSteamNetConnection, unsigned int> clients;
void PollConnectionStateChanges() {
callbackInstance = this;
interface->RunCallbacks();
}
};
#ifdef SERVERMODULE_DYNAMIC
typedef ServerModule mtype;
#include "endModule.h"
#endif
#endif

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@@ -0,0 +1,97 @@
#include "WindowModule.h"
WindowModule::~WindowModule() {
if(app) {
app->unregisterEvent(Archimedes::ResizeWindowEvent());
app->unregisterEvent(Archimedes::CloseWindowEvent());
app->unregisterEvent(Archimedes::KeyPressedWindowEvent());
app->unregisterEvent(Archimedes::KeyReleasedWindowEvent());
app->unregisterEvent(Archimedes::MouseButtonPressedWindowEvent());
app->unregisterEvent(Archimedes::MouseButtonReleasedWindowEvent());
app->unregisterEvent(Archimedes::ScrollWindowEvent());
app->unregisterEvent(Archimedes::MouseMovedWindowEvent());
app->unregisterEvent(Archimedes::FocusedWindowEvent());
app->unregisterEvent(Archimedes::FocusLostWindowEvent());
app->unregisterEvent(Archimedes::MovedWindowEvent());
if(renderer) {
renderer->getCmdList().clear();
delete renderer;
}
if(window)
releaseWindow(window);
}
}
void WindowModule::onLoad() {
app->registerEvent(Archimedes::ResizeWindowEvent());
app->registerEvent(Archimedes::CloseWindowEvent());
app->registerEvent(Archimedes::KeyPressedWindowEvent());
app->registerEvent(Archimedes::KeyReleasedWindowEvent());
app->registerEvent(Archimedes::MouseButtonPressedWindowEvent());
app->registerEvent(Archimedes::MouseButtonReleasedWindowEvent());
app->registerEvent(Archimedes::ScrollWindowEvent());
app->registerEvent(Archimedes::MouseMovedWindowEvent());
app->registerEvent(Archimedes::FocusedWindowEvent());
app->registerEvent(Archimedes::FocusLostWindowEvent());
app->registerEvent(Archimedes::MovedWindowEvent());
renderer = new Archimedes::Renderer();
}
void WindowModule::run() {
if(window)
window->doFrame();
else
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
}
bool WindowModule::onEvent(const Archimedes::Event& e) {
unsigned int type = app->getEventType(e);
if(type == app->getEventType(Archimedes::ResizeWindowEvent())) {
Archimedes::ResizeWindowEvent& event = (Archimedes::ResizeWindowEvent&) e;
renderer->w = event.width;
renderer->h = event.height;
#if WINDOW == 2
window->getWindowImpl().setSize(event.width, event.height);
#endif
return true;
} else if(type == app->getEventType(Archimedes::CloseWindowEvent())) {
app->emitEvent(new Archimedes::DoUnloadModuleEvent(name));
return true;
} else if(type == app->getEventType(Archimedes::KeyPressedWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::KeyReleasedWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::MouseButtonPressedWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::MouseButtonReleasedWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::ScrollWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::MouseMovedWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::FocusedWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::FocusLostWindowEvent())) {
return true;
} else if(type == app->getEventType(Archimedes::MovedWindowEvent())) {
return true;
}
return false;
}

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@@ -0,0 +1,87 @@
#ifndef WINDOWMODULE_H
#define WINDOWMODULE_H
#include "Archimedes.h"
#include "utils/Renderer/Renderer.h"
#include "utils/Window/Window.h"
static_assert(!(WINDOW == 1 && RENDERER == 2), "Window and Renderer are incompatible!\n");
class WindowModule : public Archimedes::Module {
public:
WindowModule(Archimedes::App* a, void* h) : Archimedes::Module(a, h) {
name = "WindowModule";
}
WindowModule() { name = "WindowModule"; }
~WindowModule() override;
void run() override;
void onLoad() override;
bool onEvent(const Archimedes::Event& e) override;
//interface for other modules
Archimedes::Window* aquireWindow() {
if(!window) {
window = new Archimedes::Window([this](Archimedes::Event* e) {
for(std::function<void(Archimedes::Event*)> f : eventFuncs)
f(e);
app->emitEvent(e);
});
window->setRenderer(renderer);
if(!renderer->init(window->getWindowImpl().getWindow())) {
std::cout << "Renderer init failed!\n";
std::abort();
}
}
windowRefs++;
#if RENDERER == 1
window->getWindowImpl().restoreContext();
#endif
return window;
}
void releaseWindow(Archimedes::Window* w) {
if(w == window && window != nullptr) {
if(--windowRefs == 0) {
delete window;
window = nullptr;
}
}
}
auto addEventFn(const std::function<void(Archimedes::Event*)>& fn) { eventFuncs.push_back(fn); return --eventFuncs.end()++; }
void removeEventFn(std::list<std::function<void(Archimedes::Event*)>>::iterator it) { eventFuncs.erase(it); }
Archimedes::Renderer* getRenderer() { return renderer; }
private:
int windowRefs = 0;
std::list<std::function<void(Archimedes::Event*)>> eventFuncs;
Archimedes::Window* window = nullptr;
Archimedes::Renderer* renderer = nullptr;
};
#ifdef WINDOWMODULE_DYNAMIC
typedef WindowModule mtype;
#include "endModule.h"
#endif
#endif

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@@ -1,37 +0,0 @@
#include "WindowModule.h"
WindowModule::~WindowModule() {
if(renderer) {
renderer->getCmdList().clear();
delete renderer;
}
if(window) {
delete window;
}
}
void WindowModule::onLoad() {
window = new Archimedes::Window();
renderer = new Archimedes::Renderer();
window->setRenderer(renderer);
//renderer = window->getRenderer();
if(!renderer->init()) {
std::cout << "Renderer init failed!\n";
std::abort();
}
}
void WindowModule::run() {
if(window->shouldClose()) {
app->end();
}
window->doFrame();
}

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@@ -1,41 +0,0 @@
#ifndef WINDOWMODULE_H
#define WINDOWMODULE_H
#include "Archimedes.h"
#include "utils/Renderer/Renderer.h"
#include "utils/Window/Window.h"
class WindowModule : public Archimedes::Module {
public:
WindowModule(Archimedes::App* a, void* h = nullptr) : Archimedes::Module(a, h) {
name = "WindowModule";
}
~WindowModule();
void run();
void onLoad();
//interface for other modules
Archimedes::Window* getWindow() { return window; }
Archimedes::Renderer* getRenderer() { return renderer; }
private:
Archimedes::Window* window;
Archimedes::Renderer* renderer;
};
#ifdef WINDOWMODULE_DYNAMIC
#define MODULE_TYPE WindowModule
#include "endModule.h"
#endif
#endif

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@@ -1,16 +0,0 @@
#include "DependsOnPrint.h"
DependsOnPrint::DependsOnPrint(void* h, Archimedes::App* a) : Module(h, a) {
name = "DependsOnPrint";
deps["Print"] = "/home/nathan/Projects/Archimedes/result-1/bin/Print";
}
DependsOnPrint::~DependsOnPrint() {
std::cout << "DependsOnPrint Destroyed!\n";
}
void DependsOnPrint::run() {
std::cout << "DependsOnPrint lib loaded and run!\n";
app->stopModule(name);
}

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@@ -1,16 +0,0 @@
#include "Archimedes.h"
class DependsOnPrint : public Archimedes::Module {
public:
DependsOnPrint(void*, Archimedes::App*);
~DependsOnPrint();
void run();
void onLoad() {}
};
#ifdef DEPENDSONPRINT_DYNAMIC
#define MODULE_TYPE DependsOnPrint
#include "endModule.h"
#endif

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@@ -1,18 +0,0 @@
#include "DependsOnPrintStatic.h"
#include "modules/examples/Modules/Print/src/Print.h"
DependsOnPrintStatic::DependsOnPrintStatic(void* h, Archimedes::App* a) : Module(h, a) {
name = "DependsOnPrintStatic";
deps["Print"] = new Print(nullptr, a);
}
DependsOnPrintStatic::~DependsOnPrintStatic() {
std::cout << "DependsOnPrintStatic Destroyed!\n";
}
void DependsOnPrintStatic::run() {
std::cout << "DependsOnPrintStatic lib loaded and run!\n";
app->stopModule(name);
}

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@@ -1,16 +0,0 @@
#include "Archimedes.h"
class DependsOnPrintStatic : public Archimedes::Module {
public:
DependsOnPrintStatic(void*, Archimedes::App*);
~DependsOnPrintStatic();
void run();
void onLoad() {}
};
#ifdef DEPENDSONPRINTSTATIC_DYNAMIC
#define MODULE_TYPE DependsOnPrintStatic
#include "endModule.h"
#endif

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@@ -1,37 +0,0 @@
#include "TestMenu.h"
TestMenu::TestMenu(void* h, Archimedes::App* a) : Module(h, a) {
name = "TestMenu";
}
TestMenu::~TestMenu() {
std::cout << "TestMenu Destroyed!\n";
}
void TestMenu::run() {
std::cout << "Your number is: " << num << "\n"
<< "1. Add 1\n"
<< "2. Subtract 1\n"
<< "3. Unload Module\n\n"
<< "4. Quit\n\n";
std::cin >> choice;
switch(choice) {
case 1:
num++;
break;
case 2:
num--;
break;
case 3:
app->stopModule(name);
break;
case 4:
app->end();
break;
default:
break;
}
}

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@@ -1,19 +0,0 @@
#include "Archimedes.h"
class TestMenu : public Archimedes::Module {
public:
TestMenu(void*, Archimedes::App*);
~TestMenu();
void run();
void onLoad() {}
private:
int choice;
int num = 5;
};
#ifdef TESTMENU_DYNAMIC
#define MODULE_TYPE TestMenu
#include "endModule.h"
#endif

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@@ -1,13 +1,15 @@
#define ENTRYPOINT
#include "Archimedes.h"
#include "modules/examples/TestImgui/src/TestImgui.h"
#include "modules/Archimedes-Modules/TestImgui/TestImgui.h"
class ImguiEmbed : public Archimedes::App {
private:
void printHelp() {};
void printHelp() override {};
bool onEvent(const Archimedes::Event&) override;
public:
ImguiEmbed() {
@@ -17,9 +19,9 @@ class ImguiEmbed : public Archimedes::App {
};
~ImguiEmbed() {};
void handleArgs(const int& argc, char* argv[]) {};
void handleArgs(const int& argc, char* argv[]) override {};
void run();
void run() override;
};

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@@ -6,6 +6,7 @@ void MinimalApp::run() {
modules[m]->onLoad();
}
// Main loop
while (!done && !runOrder.empty()) {
@@ -13,6 +14,8 @@ void MinimalApp::run() {
modules[m]->run();
}
handleEvents();
for(std::string m : toClose) {
unload(m);
}
@@ -34,3 +37,36 @@ void MinimalApp::run() {
}
}
bool MinimalApp::onEvent(const Archimedes::Event& event) {
unsigned int type = getEventType(event);
if(type == getEventType(Archimedes::DoLoadModuleEvent())) {
Archimedes::DoLoadModuleEvent& e = (Archimedes::DoLoadModuleEvent&) event;
startModule(e.module);
return true;
} else if(type == getEventType(Archimedes::DoUnloadModuleEvent())) {
Archimedes::DoUnloadModuleEvent& e = (Archimedes::DoUnloadModuleEvent&) event;
stopModule(e.module);
return true;
} else if(type == getEventType(Archimedes::LoadModuleEvent())) {
return true;
} else if(type == getEventType(Archimedes::UnloadModuleEvent())) {
return true;
} else if(type == getEventType(Archimedes::AnonymousEvent())) {
return true;
}
return false;
}

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@@ -5,16 +5,18 @@ class MinimalApp : public Archimedes::App {
private:
void printHelp() {};
void printHelp() override {};
bool onEvent(const Archimedes::Event&) override;
public:
MinimalApp() {};
~MinimalApp() {};
void handleArgs(const int& argc, char* argv[]) {
void handleArgs(const int& argc, char* argv[]) override {
if(argc > 1) {
for(int i = 1; i < argc; i++) {
load(dynamicLoad(argv[i]));
load(argv[i]);
}
} else {
std::cout << "No modules to load\n";
@@ -22,7 +24,7 @@ class MinimalApp : public Archimedes::App {
}
};
void run();
void run() override;
};

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@@ -1,13 +1,15 @@
#define ENTRYPOINT
#include "Archimedes.h"
#include "modules/Terminal/src/Terminal.h"
#include "modules/Archimedes-Modules/Terminal/Terminal.h"
class TerminalEmbed : public Archimedes::App {
private:
void printHelp() {};
void printHelp() override {};
bool onEvent(const Archimedes::Event&) override;
public:
TerminalEmbed() {
@@ -17,9 +19,9 @@ class TerminalEmbed : public Archimedes::App {
};
~TerminalEmbed() {};
void handleArgs(const int& argc, char* argv[]) {};
void handleArgs(const int& argc, char* argv[]) override {};
void run();
void run() override;
};